DragonRealms Updates (2021): Difference between revisions

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* Supplies to upgrade [[Risen]] now available in all [[Necromancer]] guildhalls. Additionally, there's a new stealthy ability to teach.<ref>[[Post:People who like making people... - 05/06/2021 - 16:40]]</ref>
* Supplies to upgrade [[Risen]] now available in all [[Necromancer]] guildhalls. Additionally, there's a new stealthy ability to teach.<ref>[[Post:People who like making people... - 05/06/2021 - 16:40]]</ref>
* [[Barbarian]]'s [[Earthquake]] berserk is now a melee AoE knockdown ability. Knocking down four (either at a time or cumulatively over several pulses) will grant a short-term improved [[Whirlwind (ability)|Whirlwind]].<ref>[[Post:Earthquake Updates - 05/06/2021 - 17:47]]</ref>
* [[Barbarian]]'s [[Earthquake]] berserk is now a melee AoE knockdown ability. Knocking down four (either at a time or cumulatively over several pulses) will grant a short-term improved [[Whirlwind (ability)|Whirlwind]].<ref>[[Post:Earthquake Updates - 05/06/2021 - 17:47]]</ref>
* Bug fixes to the [[Ranger]] [[Personal Trail Markers|Personal Trail Marker System (PTMs)]], correcting a long-term issue that prevented certain actions from taking place.<ref>[[Post:Personal Trail Markers Bug Fix - 05/06/2021 - 21:08]]</ref>
* [[Tuesday Tidings]] 64: [[Forager ghoul]]s (level 130ish) have surfaced within the [[Zaulfung]]. These ([[undead]]) ghouls are a little different; good luck with them!<ref>[[Post:Tuesday Tidings - 64 - Ghouls - 05/11/2021 - 20:21]]</ref>
* [[Tuesday Tidings]] 65: A dozen or so common gathering places have been updated with seating, snacks and perhaps a firepit for tiring adventures. A few of the locations are seasonal, and a few have some surprises.<ref>[[Post:Tuesday Tidings - 65 - Stay A While, and Eat, and Share - 05/18/2021 - 15:52]]</ref>
* [[Su Helmas: The Forbidden Temple 438]] [[:Category:Microtrans_events|microtransaction event]].
* Updates to the [[RanikMap5|Rocky Outcrop]] near Crossing, the area with the [[Young ogre|ogres]], [[Blood wolf (1)|bloodwolves]], and [[:Category:Bears|bears]]. The area layout has changed slightly to keep the creatures confined a bit better, and the ogres now drop better gear.<ref>[[Post:Ogres and bears and wolves.... oh, my? - 05/23/2021 - 09:06]]</ref>
* [[Tuesday Tidings]] 66: Major revamp of Baearholt's Farm. New creatures! New layouts! Basically, everything has changed.<ref>[[Post:Tuesday Tidings - 66 - Baearholt's Proper - 05/25/2021 - 16:13]]</ref>
* Release of the [[Ignition Point]] Metaspell for [[Paeldryth's Wrath]]. This metaspell will cause [[naphtha]] delivered by the PW spell to ignite on impact.<ref>[[Post:Ignition Point Metaspell - 05/25/2021 - 20:57]]</ref>
* Updates to balance heal abilities to make them all restore roughly the same amount of balance. Arbitrary caps have been removed, so all abilities can now take you to the actual balance cap. Impacted: [[Monkey Form]], [[Centering]], [[Truffenyi's Rally]], [[Cheetah Swiftness]], [[Khri Flight]], [[Sure Footing]] and [[Aesandry Darlaeth]].<ref>[[Post:Balance Heal Abilities - 05/25/2021 - 21:16]]</ref>


==June==
==June==
* [[Tuesday Tidings]] 67: When you {{com|appraise}} a sling, bow, or crossbow, you will now see the base load time (before any stat, skill, or other modifications).<ref>[[Post:Tuesday Tidings 67 - Appraisal of Base Load Times for Ranged Weapons - 06/01/2021 - 19:11]]</ref>
* Reset of [[Barbarian]] abilities.<ref>[[Post:Barbarian Utility Grandfathering - 06/05/2021 - 00:21]]</ref>
:# Barbarians will receive grandfathered {{skill|Utility}} ranks equal to 80% of a their {{skill|Warding}}.
:# The following abilities will now teach the Utility skill: [[Famine]], [[Tsunami (berserk)|Tsunami]], [[Dispel (meditation)|Dispel]], [[Avalanche (berserk)|Avalanche]], [[Staunch]], [[Prediction (meditation)|Prediction]], [[Wolverine Form|Wolverine]].
* [[Experience]] gained when hitting with a weapon, or with a {{skill|Targeted Magic|TM}} attack, has increased.<ref>[[Post:Weapon Experience++ - 06/05/2021 - 23:08]]</ref>
* [[Tuesday Tidings]] 68: Enhancements to the [[Rumor system]]. You can now {{com|STUDY}} NPCs and see if they're a part of the rumor system as well as their biases.<ref>[[Post:Tuesday Tidings - 68 - Rumor System Enhancement - 06/08/2021 - 21:44]]</ref>
* Both {{com|PERCEIVE}} {{tt|SELF}} and {{com|MEDITATE}} {{tt|POWER}} have had their RT and EXP removed to match {{com|KHRI}} {{tt|CHECK}}. In addition, [[Thieves]] can now see spells in their spell window.<ref>[[Post:PERCEIVE SELF and MEDITATE POWER - 06/10/2021 - 02:02]]</ref>
* [[Guildfest 438]]
* Changes to [[:Category:Makeups|cosmetics]], allowing you to {{com|APPLY}} to your friends with their approval. Additional a {{com|study}} has been added to some of the new products.<ref>[[Post:Cosmetics Update - 06/11/2021 - 12:59]]</ref>
* [[Tuesday Tidings]] 69: Release of the {{com|TITLE}} {{tt|FIND}} command, allowing players to look up a [[:Category:Titles|title]] and its requirements.<ref>[[Post:Tuesday Tidings - 69 - Titles - 06/15/2021 - 18:45]]</ref>
* Auction mechanics changed so that a bidding unit can be set. At the [[Guildfest 438/Auction|Guildfest Auction]], {{com|BID}} {{tt|1}} it will attempt to bid 1 platinum Lirum, if you type {{tt|BID}} {{tt|500}} it will attempt to bid 500 platinum Lirums, and so on. No amount of gold, silver, bronze, or copper coins on you, regardless of their overall value, will be usable for bidding in this format.<ref>[[Post:Auction Format Update - 06/18/2021 - 17:37]]</ref>
* [[Tuesday Tidings]] 70: The [[Zaulfung]] swamp got even more undeadlier with [[forager wight]]s! They are stronger, faster, and more aggressive than their [[forager ghoul]] relatives, spawning between [[Relative creature level|levels]] 139-145 and use ranged weapons.<ref>[[Post:Tuesday Tidings - 70 - Wights - 06/22/2021 - 18:29]]</ref>
* Changes/bugfixes to [[spellbook]]s (the items), and how the Scrolls chapters within them work.<ref>[[Post:Spellbooks and Signature scrolls - 06/22/2021 - 18:11]]</ref>
* [[Tuesday Tidings]] 71: [[Flaming dinnsehencha]]s ([[Relative creature level|levels]] 147-153) released. Found in the upper caverns of [[Hibarnhvidar]] and not for the faint of heart. There is a large cavern that's for everyone and then a [[Estate Holder-only areas|smaller grotto that's premie only]].<ref>[[Post:Tuesday Tidings - 71 - Hibarnhvidar gets smoky! - 06/29/2021 - 14:05]]</ref>


==July==
==July==
* {{ilink|i|infuser stone|Infuser Stones}} can be used to reduce the cooldown of {{ilink|i|Dirty inkpot|inkpots}} containing [[:Category:Magical tattoo|Runic Tattoos]]. One stone will remove 15 days of cooldown. Thus, two Infuser Stones will remove the entire cooldown.<ref>[[Post:Infuser Stone Support for Runic Tattoos - 07/05/2021 - 00:48]]</ref>
* [[Tuesday Tidings]] 72: [[The Negotiants]]' nest has been poked and new deals have been stirred up for [[Trader]]s. Overall, this should give you a little more flexibility with managing your [[Starlight Aura|aura]]. And the new deals are not without some risks.<ref>[[Post:Tuesday Tidings - 72 - Tessera Deals - 07/06/2021 - 20:36]]</ref>
* [[Combat maneuvers|Charged Combat Maneuvers]] no longer have a charge up time, and are now referred to as Advanced Combat Maneuvers. Adjustments have been made so each {{tt|MANEUVER}} is strong against one type of defense.<ref>[[Post:Charged Combat Maneuvers - 07/07/2021 - 00:32]]</ref>
* [[Barbarian]] abilities ([[:Category:Forms|Forms]], [[Barbarian Meditations|Meditations]], and [[:Category:Berserks|Berserks]]) have been normalized to use the same difficulty settings as [[:Category:Magic|Magic]].<ref>[[Post:Barbarian Ability Difficulties - 07/09/2021 - 17:00]]</ref>
* [[Barbarian]] [[:Category:Berserks|Berserks]] no longer consume [[Inner Fire]] when they fail to activate when you already didn't have enough.<ref>[[Javac]], announced via the [https://discord.com/channels/619301383451181075/619363874109653000/863584170423877632 Official DragonRealms Discord]</ref>
* Initial results of The Barrier Review to [[Test Instance|DR:Test]] for testing! There are many tweaked abilities/spells, and several brand new ones as well.<ref>[[Post:Test Instance: Barrier Review Open for Testing & Tune Discussion - 07/11/2021 - 17:49]]</ref>
:* Introduction of "reactive slots", which limited the number of "damage reactive" warding abilities a character can have up at any given time. Every guild (now) has a wide enough selection of abilities that players can make choices about which ones to use based on preference.
:* Sorcerous warding continues to be possible, but reaching outside your native abilities is (generally) more costly than an in-guild option.
:* New Spells/Abilities: [[Drought]] Berserk (Barbarian), [[Failure of the Forge]] (Bard), [[Telekinetic Shield]] (MM), [[Ghoulflesh]] (Necromancer), [[Glyph of Dueling]] (Paladin), [[Tamsine's Kiss]] (Paladin), [[Bloodthorns]] (Ranger), [[River in the Sky]] (Ranger), [[Khri Adaptation]] (Thief) and [[Gam Irnan]] (Warrior Mage)
* [[Tuesday Tidings]] 73: New {{com|TIME DATE}} command that tells you the in-game dates for a real world date. And a new system check to avoid death while you're in the dying state. If you have no actively bleeding wounds (they must be fully tended!) and you have at least 10% of your max vitality, you'll survive the death check.<ref>[[Post:Tuesday Tidings - 73 - Time and Death - 07/13/2021 - 19:46]]</ref>
* [[Drathrok's Duskruin 438]] [[:Category:Microtrans_events|microtransaction event]].
:* Introduction of [[Heroic tattoo|Heroic Tattoos]].
* [[Tuesday Tidings]] 74: The Wilderness creatures north of Crossing (Inkhornes, vipers, leucros, rock guardians, and forest geni) were shuffled around and condensed a bit (also hello new Premium areas!) to make room for a high level meanie coming in a future update!<ref>[[Post:Tuesday Tidings - 74 - Wilderness Shuffle - 07/20/2021 - 20:04]]</ref>
* [[Heroic tattoo|Heroic Tattoos]] now have their cooldown reduced by {{skill|Arcana}}, and they teach the Arcana skill.<ref>[[Post:Updates to Heroic Tattoos - 07/23/2021 - 23:16]]</ref>
* [[Tuesday Tidings]] 75: [[Telga orek (2)|Telga orek]] appear in a small cave on [[Basalt Isle]]. They spawn at creature level 151, with a -3/+3 range (i.e., 148-154).<ref>[[Post:Tuesday Tidings - 75 - Watcher's Cave - 07/27/2021 - 10:35]]</ref>


==August==
==August==
* [[Tuesday Tidings]] 76: Hunting area expansion near Kaerna in the Journalai Ruins area, offering a few more rooms for [[onyx gargoyle]]s and [[giant bear]]s. These are [[Estate Holder-only areas|premium only rooms]], but allow [[Estate Holder]]s to take in non-Estate Holders.<ref>[[Post:Tuesday Tidings - 76 - Hunting expansion - 08/03/2021 - 17:56]]</ref>
* [[Tuesday Tidings]] 77:<ref>[[Post:Tuesday Tidings - 77 - Repair Shops and Bank Calendars - 08/10/2021 - 20:09]]</ref>
:# All non-crafting [[:Category:Repair shops|repair shops]] were updated to accept all weapons and armor, regardless of material. You may notice some changes to room names, messaging, and ticket printouts.
:# Calendars have been added to all banks, typically near the teller or entry, with the current date in a [[Elanthian calendar charts|user-friendly format]], such as "Havrandu, 19 Akroeg 439."
* [[Tuesday Tidings]] 78: Release of the {{com|vault}} verb, allowing you to remotely handle your [[Vaults|vault]]-related needs. Some of the options are only available to [[Accounts|paying subscribers]], and a few are free to [[Estate Holder|premium]] subscribers while requiring [[Bank command|urchin runner contracts]] if you're on a standard account.<ref>[[Post:Tuesday Tidings - 78 - Vault Verb - 08/17/2021 - 20:03]]</ref>
* [[Tuesday Tidings]] 79: Two updates to the {{com|AUTOLOOT}} mechanics that should make scroll collectors and box openers happy! There's now a dedicated {{tt|SCROLLS}} toggle and an {{tt|AUTOBOX}} option to loot a picked chest when it's {{tt|open}}ed the first time.<ref>[[Post:Tuesday Tidings - 79 - Autoloot - 08/24/2021 - 14:27]]</ref>
* [[Tuesday Tidings]] 80: Release of the {{com|DISSECT}} verb to gain insights to [[First Aid]]! It will feel familiar to those of you acquainted with the [[Necromancer]]s' [[dissection ritual]].<ref>[[Post:Tuesday Tidings - 80 - Dissection - 08/31/2021 - 17:57]]</ref>


==September==
==September==
* [[Tuesday Tidings]] 81: [[Cloud rat]]s (level 63 to 67) appear in a new area in Ilithi, near Wyvern Mountain.<ref>[[Post:Tuesday Tidings 81 - Fog and vermin.... - 09/07/2021 - 16:50]]</ref>
* [[Tuesday Tidings]] 82: The [[snowbeast]]s and [[granite gargoyle]]s found in the [[RanikMap64|Dragon's Spine of Ilithi]] have been split into their own non-overlapping zones. Additionally, there have been some improvements to their spawning behavior.<ref>[[Post:Tuesday Tidings - 82 - Snowbeasts and Granite Gargoyles (Ilithi: Dragon's Spine) - 09/14/2021 - 15:58]]</ref>
* [[Taisidon Mystery 439]] [[:Category:Microtrans_events|microtransaction event]].
* [[Tuesday Tidings]] 83: {{com|HUNT}} is now a little friendlier with regards to water areas. You can now SEE nearby targets to help find creatures to hunt when they're in swimming rooms, and with ankle deep water and a little bit of [[Athletics skill|athletics]] (25 ranks), you can also {{tt|HUNT}} to a target.<ref>[[Post:Tuesday Tidings - 83 - Hunting - 09/21/2021 - 20:47]]</ref>
* [[Tuesday Tidings]] 84: Expansion of the {{com|vault}} verb, tweaking the existing {{tt|STANDARD}} and {{tt|FAMILY}} listing options (how they consume [[Urchin|urchin runners]]) and adding {{tt|VAULT STORE}}, {{tt|VAULT REMOVE}} and {{tt|VAULT TRANSFER}} options. Updates work with both standard and family [[vault]]s.<ref>[[Post:Tuesday Tidings - 84 - Vault Verb Updates - 09/28/2021 - 20:13]]</ref>


==October==
==October==
* [[Tuesday Tidings]] 85: The previously quest-only [[Beltunumshi (2)|beltumushis]] have a new hunting area in P3, near [[Wyvern Mountain]] and the [[Storm bull (2)|storm bulls]]. These are Empath-friendly [[constructs]], and range from creature level 52-56. There is also a [[Estate Holder-only areas|premium-only area]] of them, to help with crowding.<ref>[[Post:Tuesday Tidings 85 - New stuffs in P3 - 10/05/2021 - 17:59]]</ref>
* [[Tuesday Tidings]] 86: More low-level [[Undead hunting ladder|undead hunting]] available in [[Ilithi]]. Just south of [[Steelclaw Clan]] is a dilapidated farmstead, containing [[Zombie red leucro|Zombie leucros]], ranging clvl 35 +/- 2.<ref>[[Post:Tuesday Tidings 86 - Spooky Scary Farm! - 10/12/2021 - 15:58]]</ref>
* [[Tuesday Tidings]] 87: {{ilink|i|Deed register}}s got an update so you can {{com|ADJUST}} them to sort the contents by material! Doing so will also close any gaps and shift everything to the front of the register.<ref>[[Post:Tuesday Tidings - 87 - Deed Register Adjustments - 10/19/2021 - 17:14]]</ref>
* [[Tuesday Tidings]] 88: 18 new things added into the [[foraging]] system.<ref>[[Post:Tuesday Tidings - 88 - What's Under That Rock? - 10/26/2021 - 20:10]]</ref>


==November==
==November==
* [[Andreshlew]] rises and [[Hollow Eve Festival 439]] begins.
* [[Tuesday Tidings]] 89: TWO new neighborhoods for the [[Zoluren Housing|Zoluren clans]]:<ref>[[Post:Tuesday Tidings - 89 - Housing - 11/02/2021 - 17:24]]</ref>
:* [[Tiger Clan]]'s new Oak Tree Loop neighborhood has a number of middle-class rural homes restricted to [[Gor'Tog]]s.
:* [[Wolf Clan]] has a new Wolverine Ward area with middle-class rural homes restricted to [[Human]]s.
* [[Sleeping Dragon Corn Maze 439]] [[:Category:Microtrans_events|microtransaction event]].
* [[Tuesday Tidings]] 90: [[Zombie crocodile]]s ([[Relative creature level|ranging]] 26 +/-1) now lurk down near Shard, in the dilapidated farmstead.<ref>[[Post:Tuesday Tidings 90 - What luuuuuuuuuurks beneath? - 11/09/2021 - 12:28]]</ref>
* [[Post:Barrier Review Live - 11/15/2021 - 20:11|Changes from the Barrier Review]] are LIVE! New abilities are on a preview period.<ref>[[Post:Barrier Review Live - 11/15/2021 - 20:11]]</ref>
:* Introduction of the concept of "ward slots".
:* New abilities/spells: [[Drought]] (Barbarian), [[Failure of the Forge]] (Bard), [[Telekinetic Shield]] (Moon Mage), [[Ghoulflesh]] (Necromancer), [[Glyph of Dueling]] (Paladin), [[Tamsine's Kiss]] (Paladin), [[Bloodthorns]] (Ranger), [[River in the Sky]] (Ranger), [[Khri Adaptation]] (Thief), [[Gam Irnan]] (Warrior Mage)
:* Changed abilities/spells: [[Naming of Tears]] (Bard), [[Ghost Shroud]] (Cleric), [[Minor Physical Protection]] (Cleric), [[Iron Constitution]] (Empath), [[Cage of Light]] (Moon Mage), [[Calcified Hide]] (Necromancer), [[Emuin's Candlelight]] (Necromancer), [[Siphon Vitality]] ([[Ebon Blood of the Scorpion|EBotS]]-modified, Necromancer), [[Aspirant's Aegis]] (Paladin), [[Elision]] (Trader), [[Trabe Chalice]] (Trader), [[Ethereal Shield]] (Warrior Mage), [[Grounding Field]] (Warrior Mage)
* [[Tuesday Tidings]] 91: More than 80 new spots for [[lumberjacking]] added to the [[Qi'Reshalia|islands]] ([[Ratha]], [[Aesry Surlaenis'a|Aesry]], [[Hara'jaal]], and [[M'Riss]]).<ref>[[Post:Tuesday Tidings - 91 - Forests - 11/16/2021 - 18:46]]</ref>
* <s>[[Barbarian]]'s [[Serenity (meditation)|Serenity meditation]] updated so that it only triggers during {{com|cast}} operations. (Integrity is not checked outside of that time, so it made no sense to trigger costing the Barbarian [[Inner fire|IF]] when the ability did nothing.)</s><ref>[[Post:Meditation Serenity and you - 11/23/2021 - 01:16]]</ref> Temporarily reverted.
* [[Tuesday Tidings]] 92: Change to the formatting of the [[Appraisal_skill#Shield_protection|appraisal messaging for shield protection]], to better reflect what they actually do. (Only the formatting has changed; the underlying scale is identical, so it will not affect existing player documentation of shields.)<ref>[[Post:Tuesday Tidings 92 - Appraisal of Shield Protection - 11/23/2021 - 19:06]]</ref>
* [[Tuesday Tidings]] 93: The {{com|show}} command will now automatically show the {{com|READ}} of (most) items that have them.<ref>[[Post:Tuesday Tidings - 93 - Showing Off - 11/30/2021 - 21:15]]</ref>


==December==
==December==
* [[Tuesday Tidings]] 94: The {{com|separate}} command can remove single objects from a stack, split stacks in half, and remove a specific number of objects from a stack.<ref>[[Post:Tuesday Tidings - 94 - Separating - 12/07/2021 - 11:08]]</ref>

* [[Tuesday Tidings]] 95: With sufficient {{skill|First Aid}}, internal bleeders can now be {{com|TEND}}ed. Additionally, damage to your hands and arms is no longer binary. A completely severed arm or hand will still prevent tending, but with enough skill, your (potentially very) damaged limbs can still provide life saving first aid to both the self and others!<ref>[[Post:Tuesday Tidings - 95 - First Aid Update - 12/14/2021 - 21:47]]</ref>
* [[Tuesday Tidings]] 96: Four new sets of harveting locations, two [[mining]] sets (in [[Ratha]] and [[Hibarnhvidar]]) and two new [[lumberjacking]] sets (in [[Siksraja]] and [[Hara'Jaal]]). All together, there's more than 35 new spots for harvesting spread across these four areas.<ref>[[Post:Tuesday Tidings 96 - More things to bash and chop! - 12/21/2021 - 17:32]]</ref>
* [[Tuesday Tidings]] 97: The shield protection messaging in the {{com|COMPARE}} verb has been updated to be consistent with the revised messaging released as [[Post:Tuesday Tidings 92 - Appraisal of Shield Protection - 11/23/2021 - 19:06|Tuesday Tidings #92]].<ref>[[Post:Tuesday Tidings 97 - Comparison of Shield Protection - 12/28/2021 - 14:56]]</ref><ref>[[Post:Comparison Scales for Shield Protection - 12/28/2021 - 14:57]]</ref>
* Release of the {{com|ability}} command, allowing [[Barbarian]]s to see all abilities in one command. It will work for other guilds as well, but it essentially mimics the functionality of {{com|SPELL}} for magic users and {{com|KHRI}} {{tt|LIST}} for [[Thieves]].<ref>[[Post:ABILITY Verb - 12/31/2021 - 22:05]]</ref>
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{{RefAl|p=-|r=y}}

Latest revision as of 23:00, 31 December 2021

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Changes to the game during the 2021 calendar year.

January

  1. Work Order system should now properly recognize an item you crafted using materials created by another player.
  2. Improved failure messaging when using the wrong tools or items.

February

  1. ROAR CREATURES is a new option available to Barbarians trained in the Strategos mastery. Various bugs with ROAR options have also been squished.
  2. TOGGLE AOE is a new option available to magic users with offensive Area-of-Effect spells. These new options also support the quirky Cleric spell Hydra Hex.
  • Tuesday Tidings 52: Empaths gain the ability to SHIFT entire decades! Also included are some messaging updates -- both the shifter and shiftee should see exactly what features are being changed now, in most cases.[20]
  • Messaging improvements to the SHOP STATUS output for Traders when inside their player-owned shops. If the shop is failing finanically additional messaging about potential rent increases with be shown.[21]
  • Tuesday Tidings 53: Citizens of a province may further pledge to a particular town within the province to unlock an "of (city)" affiliation title.[22][23]

March

  1. Appraising a shield will now show both the held and worn appraisal.
  2. Differentiation with INV SLOTS between items worn "tied to the hair" and items "placed in the hair". Additionally, items worn on the upper arm will now appraise as "upper arm" (two words) instead of "upperarm" (one word).
  3. All worn skinning knives -- regardless of adjective -- can now be used as Skinning foci (for APPRAISE FOCUS) for non-Necromancers.
  • Release of the EYE verb for your RPing needs. Though all races can use the basic messaging, Elotheans have access to a number of more detailed options.[35]
  • Titles reorganization.[36]
  1. Back-end reorganization of how titles are stored. Some things, like Order Titles, have moved.
  2. Addition of the Phenom and Avatar categories. These two are like the other skill-level categories, and will become available to you at 1500 and 1750 ranks respectively.
  3. Necromancers got 27 new titles in their guild category, and a new Arcane category. Titles in the guild category are outrageous, while the Arcane titles are not.
  4. Necromancer titles (and the necromancer profession) are no longer radioactive. Instead, they now work like having a Transcendental spell up in a standard justice zone: you will get arrested in town for having a guild title up. This change just removes the threat of SO accruing while out of town for titles alone.

April

  • Tuesday Tidings 59: The remaining Xala'shar warriors (non-casters), commonly referred to as "Tier 4" (overseers, shredders, and archers) as well as the slayers, have had their special attacks reviewed and their damage adjusted. Their specials still have a bite, but they shouldn't end you in just a hit or two.[38]
  • Tuesday Tidings 60: Expansion of the news stand locations for The First Land Herald. The imps are now selling copies of the newsletter in Hibarnhvidar (by the inn), Aesry (by the Crystal Wave), and Fang Cove (by the bank). The imps are also more chatty. Prime only.[39]
  • Circle requirement removed from Embroidery; now available to Commoners.[40]
  • Tuesday Tidings 61: Reshuffling of the Vineyards hunting area outside of Crossing's northeast gate (like Baearholt's and connected areas). Lower-level creatures have be split into smaller more distinct tiered areas with better spawning. Also included are some equipment and messaging upgrades.[41]
  • New version of Barbarian's War Stomp. It now functions as a jump-to-melee maneuver that does a double attack upon landing. The attacks do fire-themed damage, and the target is locked to melee for a short time. Compatible with mech mice equipment and recognizes blessed states when fighting undead.[42]
  • Reorganization of titles from MT events.[43]
  • Tuesday Tidings 62: Two new housing areas located in Crossing: Tatting Street and Riverlace Lane, with lovely views of the Oxenwaithe and High Temple, are now available! It's primarily a middle/upperclass homes, which can only be claimed by Estate Holders.[44]

May

June

  1. Barbarians will receive grandfathered Utility skill ranks equal to 80% of a their Warding skill.
  2. The following abilities will now teach the Utility skill: Famine, Tsunami, Dispel, Avalanche, Staunch, Prediction, Wolverine.

July

  • Infuser Stones can be used to reduce the cooldown of inkpots containing Runic Tattoos. One stone will remove 15 days of cooldown. Thus, two Infuser Stones will remove the entire cooldown.[66]
  • Tuesday Tidings 72: The Negotiants' nest has been poked and new deals have been stirred up for Traders. Overall, this should give you a little more flexibility with managing your aura. And the new deals are not without some risks.[67]
  • Charged Combat Maneuvers no longer have a charge up time, and are now referred to as Advanced Combat Maneuvers. Adjustments have been made so each MANEUVER is strong against one type of defense.[68]
  • Barbarian abilities (Forms, Meditations, and Berserks) have been normalized to use the same difficulty settings as Magic.[69]
  • Barbarian Berserks no longer consume Inner Fire when they fail to activate when you already didn't have enough.[70]
  • Initial results of The Barrier Review to DR:Test for testing! There are many tweaked abilities/spells, and several brand new ones as well.[71]
  • Introduction of "reactive slots", which limited the number of "damage reactive" warding abilities a character can have up at any given time. Every guild (now) has a wide enough selection of abilities that players can make choices about which ones to use based on preference.
  • Sorcerous warding continues to be possible, but reaching outside your native abilities is (generally) more costly than an in-guild option.
  • New Spells/Abilities: Drought Berserk (Barbarian), Failure of the Forge (Bard), Telekinetic Shield (MM), Ghoulflesh (Necromancer), Glyph of Dueling (Paladin), Tamsine's Kiss (Paladin), Bloodthorns (Ranger), River in the Sky (Ranger), Khri Adaptation (Thief) and Gam Irnan (Warrior Mage)
  • Tuesday Tidings 73: New TIME DATE command that tells you the in-game dates for a real world date. And a new system check to avoid death while you're in the dying state. If you have no actively bleeding wounds (they must be fully tended!) and you have at least 10% of your max vitality, you'll survive the death check.[72]
  • Drathrok's Duskruin 438 microtransaction event.
  • Tuesday Tidings 74: The Wilderness creatures north of Crossing (Inkhornes, vipers, leucros, rock guardians, and forest geni) were shuffled around and condensed a bit (also hello new Premium areas!) to make room for a high level meanie coming in a future update![73]
  • Heroic Tattoos now have their cooldown reduced by Arcana skill, and they teach the Arcana skill.[74]
  • Tuesday Tidings 75: Telga orek appear in a small cave on Basalt Isle. They spawn at creature level 151, with a -3/+3 range (i.e., 148-154).[75]

August

  1. All non-crafting repair shops were updated to accept all weapons and armor, regardless of material. You may notice some changes to room names, messaging, and ticket printouts.
  2. Calendars have been added to all banks, typically near the teller or entry, with the current date in a user-friendly format, such as "Havrandu, 19 Akroeg 439."

September

October

November

  • Tiger Clan's new Oak Tree Loop neighborhood has a number of middle-class rural homes restricted to Gor'Togs.
  • Wolf Clan has a new Wolverine Ward area with middle-class rural homes restricted to Humans.

December

  • Tuesday Tidings 94: The SEPARATE command can remove single objects from a stack, split stacks in half, and remove a specific number of objects from a stack.[96]
  • Tuesday Tidings 95: With sufficient First Aid skill, internal bleeders can now be TENDed. Additionally, damage to your hands and arms is no longer binary. A completely severed arm or hand will still prevent tending, but with enough skill, your (potentially very) damaged limbs can still provide life saving first aid to both the self and others![97]
  • Tuesday Tidings 96: Four new sets of harveting locations, two mining sets (in Ratha and Hibarnhvidar) and two new lumberjacking sets (in Siksraja and Hara'Jaal). All together, there's more than 35 new spots for harvesting spread across these four areas.[98]
  • Tuesday Tidings 97: The shield protection messaging in the COMPARE verb has been updated to be consistent with the revised messaging released as Tuesday Tidings #92.[99][100]
  • Release of the ABILITY command, allowing Barbarians to see all abilities in one command. It will work for other guilds as well, but it essentially mimics the functionality of SPELL for magic users and KHRI LIST for Thieves.[101]

References

  1. Post:Premium Preview: Moon Mage metaspell, "Ripplegate Theory" - 01/01/2021 - 12:50
  2. Post:Crafting QoL Improvements - 01/02/2021 - 13:39
  3. Post:Tuesday Tidings - 46 - Crossing Sewers - 01/05/2021 - 20:15
  4. Post:Hiding, invisibility, and movement - 01/07/2021 - 02:06
  5. Post:LTB Alteration Scroll Updates - 01/10/2021 - 19:59
  6. Post:Tuesday Tidings - 47 - Numerical Toggle for Appraising Creatures - 01/12/2021 - 18:43
  7. Post:Scales for Appraising Creatures - 01/12/2021 - 18:43
  8. Post:Scales for Appraising Creatures - 01/16/2021 - 05:42
  9. Post:Tuesday Tidings - 48 - Forage Verb Update - 01/19/2021 - 20:54
  10. Post:New Leather Materials at House of the Revenant Fang - 01/21/2021 - 16:15
  11. Post:Tuesday Tidings - 49 - Xala'Shar - 01/26/2021 - 19:05
  12. Post:Tuesday Tidings - 50 - New Breaking and Entering Loot - 02/02/2021 - 18:03
  13. Post:Tuesday Tidings - 51 - Eidolon Steeds - 02/09/2021 - 21:03
  14. Post:Premium Preview: Moon Mage metaspell, "Ripplegate Theory" - 02/09/2021 - 18:02
  15. Post:Premium Preview: Moon Mage metaspell, "Ripplegate Theory" - 02/25/2021 - 03:46
  16. Post:25 Days of BONUS for 25 Years of DragonRealms! - 02/12/2021 - 11:43
  17. Post:Updates to COUNT and INVENTORY - 02/14/2021 - 00:17
  18. Post:Updates to COUNT and INVENTORY - 02/18/2021 - 18:26
  19. Post:New Area-of-Effect Options - 02/15/2021 - 17:26
  20. Post:Tuesday Tidings - 52 - Shift - 02/16/2021 - 21:58
  21. Post:Minor Trader Shop Update - 02/19/2021 - 20:32
  22. Post:Tuesday Tidings - 53 - Citizenship - 02/23/2021 - 20:28
  23. Post:Tuesday Tidings - 53 - Citizenship - 02/26/2021 - 00:20
  24. Post:Moon Mage Spell Preview: Shadow Web - 03/01/2021 - 02:17
  25. Post:Tuesday Tidings - 54 - Abandoned Mine - 03/02/2021 - 18:01
  26. Post:DragonRealms on Discord - 03/04/2021 - 20:36
  27. Post:Be careful who you kill... - 03/08/2021 - 11:06
  28. Post:Something New - 03/08/2021 - 18:26
  29. Post:Tuesday Tidings - 55 - Rakash - 03/09/2021 - 21:30
  30. Post:Happy Anniversary, DragonRealms! - 03/12/2021 - 21:34
  31. Post:Tuesday Tidings - 56 - Wyvern Plateau - 03/16/2021 - 17:51
  32. Post:Titles! - 03/17/2021 - 01:23
  33. Post:Creature Treasure - 03/19/2021 - 13:38
  34. Post:Tuesday Tidings - 57 - QoL Improvements for Appraisal - 03/23/2021 - 19:35
  35. Post:EYE Verb for Elotheans - 03/26/2021 - 06:59
  36. Post:Titles! - 03/26/2021 - 12:45
  37. Post:Tuesday Tidings - 58 - Shadow's Reach - 03/30/2021 - 19:38
  38. Post:Tuesday Tidings - 59 - Xala'shar (Part 2) - 04/06/2021 - 07:50
  39. Post:Tuesday Tidings - 60 - News - 04/13/2021 - 20:35
  40. Zadraes, announced via the Official Discord server
  41. Post:Tuesday Tidings - 61 - Vineyards - 04/20/2021 - 16:51
  42. Post:New War Stomp - 04/21/2021 - 23:50
  43. Post:Event Titles - 04/23/2021 - 15:10
  44. Post:Tuesday Tidings - 62 - Housing - 04/27/2021 - 19:14
  45. Post:Tuesday Tidings - 63 - Greedy Vaults - 05/04/2021 - 20:02
  46. Post:People who like making people... - 05/06/2021 - 16:40
  47. Post:Earthquake Updates - 05/06/2021 - 17:47
  48. Post:Personal Trail Markers Bug Fix - 05/06/2021 - 21:08
  49. Post:Tuesday Tidings - 64 - Ghouls - 05/11/2021 - 20:21
  50. Post:Tuesday Tidings - 65 - Stay A While, and Eat, and Share - 05/18/2021 - 15:52
  51. Post:Ogres and bears and wolves.... oh, my? - 05/23/2021 - 09:06
  52. Post:Tuesday Tidings - 66 - Baearholt's Proper - 05/25/2021 - 16:13
  53. Post:Ignition Point Metaspell - 05/25/2021 - 20:57
  54. Post:Balance Heal Abilities - 05/25/2021 - 21:16
  55. Post:Tuesday Tidings 67 - Appraisal of Base Load Times for Ranged Weapons - 06/01/2021 - 19:11
  56. Post:Barbarian Utility Grandfathering - 06/05/2021 - 00:21
  57. Post:Weapon Experience++ - 06/05/2021 - 23:08
  58. Post:Tuesday Tidings - 68 - Rumor System Enhancement - 06/08/2021 - 21:44
  59. Post:PERCEIVE SELF and MEDITATE POWER - 06/10/2021 - 02:02
  60. Post:Cosmetics Update - 06/11/2021 - 12:59
  61. Post:Tuesday Tidings - 69 - Titles - 06/15/2021 - 18:45
  62. Post:Auction Format Update - 06/18/2021 - 17:37
  63. Post:Tuesday Tidings - 70 - Wights - 06/22/2021 - 18:29
  64. Post:Spellbooks and Signature scrolls - 06/22/2021 - 18:11
  65. Post:Tuesday Tidings - 71 - Hibarnhvidar gets smoky! - 06/29/2021 - 14:05
  66. Post:Infuser Stone Support for Runic Tattoos - 07/05/2021 - 00:48
  67. Post:Tuesday Tidings - 72 - Tessera Deals - 07/06/2021 - 20:36
  68. Post:Charged Combat Maneuvers - 07/07/2021 - 00:32
  69. Post:Barbarian Ability Difficulties - 07/09/2021 - 17:00
  70. Javac, announced via the Official DragonRealms Discord
  71. Post:Test Instance: Barrier Review Open for Testing & Tune Discussion - 07/11/2021 - 17:49
  72. Post:Tuesday Tidings - 73 - Time and Death - 07/13/2021 - 19:46
  73. Post:Tuesday Tidings - 74 - Wilderness Shuffle - 07/20/2021 - 20:04
  74. Post:Updates to Heroic Tattoos - 07/23/2021 - 23:16
  75. Post:Tuesday Tidings - 75 - Watcher's Cave - 07/27/2021 - 10:35
  76. Post:Tuesday Tidings - 76 - Hunting expansion - 08/03/2021 - 17:56
  77. Post:Tuesday Tidings - 77 - Repair Shops and Bank Calendars - 08/10/2021 - 20:09
  78. Post:Tuesday Tidings - 78 - Vault Verb - 08/17/2021 - 20:03
  79. Post:Tuesday Tidings - 79 - Autoloot - 08/24/2021 - 14:27
  80. Post:Tuesday Tidings - 80 - Dissection - 08/31/2021 - 17:57
  81. Post:Tuesday Tidings 81 - Fog and vermin.... - 09/07/2021 - 16:50
  82. Post:Tuesday Tidings - 82 - Snowbeasts and Granite Gargoyles (Ilithi: Dragon's Spine) - 09/14/2021 - 15:58
  83. Post:Tuesday Tidings - 83 - Hunting - 09/21/2021 - 20:47
  84. Post:Tuesday Tidings - 84 - Vault Verb Updates - 09/28/2021 - 20:13
  85. Post:Tuesday Tidings 85 - New stuffs in P3 - 10/05/2021 - 17:59
  86. Post:Tuesday Tidings 86 - Spooky Scary Farm! - 10/12/2021 - 15:58
  87. Post:Tuesday Tidings - 87 - Deed Register Adjustments - 10/19/2021 - 17:14
  88. Post:Tuesday Tidings - 88 - What's Under That Rock? - 10/26/2021 - 20:10
  89. Post:Tuesday Tidings - 89 - Housing - 11/02/2021 - 17:24
  90. Post:Tuesday Tidings 90 - What luuuuuuuuuurks beneath? - 11/09/2021 - 12:28
  91. Post:Barrier Review Live - 11/15/2021 - 20:11
  92. Post:Tuesday Tidings - 91 - Forests - 11/16/2021 - 18:46
  93. Post:Meditation Serenity and you - 11/23/2021 - 01:16
  94. Post:Tuesday Tidings 92 - Appraisal of Shield Protection - 11/23/2021 - 19:06
  95. Post:Tuesday Tidings - 93 - Showing Off - 11/30/2021 - 21:15
  96. Post:Tuesday Tidings - 94 - Separating - 12/07/2021 - 11:08
  97. Post:Tuesday Tidings - 95 - First Aid Update - 12/14/2021 - 21:47
  98. Post:Tuesday Tidings 96 - More things to bash and chop! - 12/21/2021 - 17:32
  99. Post:Tuesday Tidings 97 - Comparison of Shield Protection - 12/28/2021 - 14:56
  100. Post:Comparison Scales for Shield Protection - 12/28/2021 - 14:57
  101. Post:ABILITY Verb - 12/31/2021 - 22:05