Aspirant's Aegis

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Paladin thumb.jpgPaladin Guild

Aspirant's Aegis
Abbreviation: AA
Prerequisites: -
Signature: No
Spell Slots: 1
Ward Slots: This spell uses 1 ward slot when cast by Paladins, 2 ward slots for everyone else.
Mana Type: Holy Magic
Spell Type: standard / warding
Difficulty: intro
Prep (min/max): 1 / 100
Skill Range (min/max): 0 / 400
Valid Spell Target: Self, PC
Duration (min/max): 10 minutes / 40 minutes
Justice: This spell is legal to cast in Justice Zones.
Corruption: This spell does not cause Divine Outrage or some other form of Sorcerous Corruption.
Description: Aspirant's Aegis is a straightforward spell that was developed to protect new Paladins during combat training. It will blunt physical blows that might otherwise cripple a squire while still allowing enough pain to encourage swift improvement. An amusing, if unintended, side effect of the spell's development is that it encourages mentors to swiftly instill the fundamentals of magic in their students so that the students may learn to ward themselves, for the spell takes quite a toll on the caster when manifest about another.
Effect: Physical damage reduction (casting on others drains caster)
Example Messaging: You gesture.

A comforting opalescent glow momentarily illuminates you before sinking into your skin/scales/fur.

Devices/Tattoos: No devices or tattoos documented.


  • Casting on others temporarily drops vitality, concentration, and fatigue.
  • Basic difficulty for non-Paladins.
  • Very similar to Minor Physical Protection, with which it does not appear to stack; does stack with Manifest Force.

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