Blood wolf (1)

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Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Infobox entry on manipulate 1 skill
  • Infobox entry on manipulate 2 skill
  • Infobox entry on relative creature level
  • Infobox entry on special defense capability
  • Infobox entry on manipulate cap
blood wolf (1)
Relative Level 55-60
Skill Cap 60 to 75
Skinnable Yes
Has Coins No
Has Gems No
Has Boxes No
Evil No
Corporeal Yes
Construct No
Backstabbable Ambush only
Casts Spells No
Attack Range Melee
Stealthy No
Special Attacks No
Special Defenses Unknown
Skinning Details
Skin Name blood wolf pelt
Skin Weight 8
Part Name blood wolf paw
Part Weight 4
Ranks Required 57
Max Value 221 Lirums
276.25 Kronars
199.342 Dokoras
0.276 LTBpoints
0.276 Tickets
0.276 Scrips
Max Arranged 376 Lirums
470 Kronars
339.152 Dokoras
0.47 LTBpoints
0.47 Tickets
0.47 Scrips
Manipulatable Yes
Skill Required Unknown / Unknown
Teaching Cap Unknown

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A beautiful red coat, flecked with gray, does not totally conceal the powerful form which lies beneath the wolf's exterior. A toothy "smile" accompanied by a low growl gives fair warning to those who pass by this carnivorous beast.

In Depth

This page is for the Blood Wolves found near Wolf Clan, west of Crossing. The skill caps for these wolves differs from those of the Therengia variety found at Blood wolf (2).

Skill Caps for wolves outside the west gate of Crossing:

Defensive soft caps at 75
Offensive soft caps at 75
Shield hard cap at 78
Parry hard cap at 79

Debilitation still locking at 85 ranks.
Manipulation Empathy Cap: 120

Area Information

Only blood wolves will spawn at the base of the rocky outcropping. Wolves and bears spawn on top of the outcropping.


Entrance: The blood wolf slowly enters, evaluating the area.
Exit: The blood wolf moves east.
Death: A blood wolf whines briefly before closing its eyes forever.
Decay: A blood wolf decays away.