Blood wolf (1)

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blood wolf (1)
Creature Levels:
    Overall 12
    Level Variance -
    Natural Attack 12
    Weapon Attack 12
    Defense 12
    Player Estimated -
Potential overall skill: 48
Skill Cap 60 to 75
Skinnable Yes
Has Coins No
Has Gems No
Has Boxes No
Has Other No
Uses Weapons No
Alignment No
Corporeal Yes
Construct No
Casts Spells No
Attack Range Melee
Stealthy No
Special Attacks No
Special Defenses No
Body Type quadruped
Body Type (Alt) monstrous
Body Size medium
Premium-Only No
Skinning Details
Skin Name blood wolf pelt
Skin Weight 8
Part Name blood wolf paw
Part Weight 4
Ranks Required 57
Max Value 221 Lirums276.25 Kronars <br />199.342 Dokoras <br />0.276 LTBpoints <br />0.276 Tickets <br />0.276 Scrips <br />
Max Arranged 376 Lirums470 Kronars <br />339.152 Dokoras <br />0.47 LTBpoints <br />0.47 Tickets <br />0.47 Scrips <br />
Manipulatable Yes
Skill Required <=75 / 95
Teaching Cap 120

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A beautiful red coat, flecked with gray, does not totally conceal the powerful form which lies beneath the wolf's exterior. A toothy "smile" accompanied by a low growl gives fair warning to those who pass by this carnivorous beast.

In Depth

This page is for the Blood Wolves found near Wolf Clan, west of Crossing. The skill caps for these wolves differs from those of the Therengia variety found at Blood wolf (2).

Skill Caps for wolves outside the west gate of Crossing:

Defensive soft caps at 75
Offensive soft caps at 75
Shield hard cap at 78
Parry hard cap at 79

TM stuck on dabbling at 80. - Farling 03/28/2023
Debilitation still locking at 85 ranks.
Manipulation Empathy Cap: 120

Area Information

Only blood wolves will spawn at the base of the rocky outcropping. Wolves and bears spawn on top of the outcropping.


Entrance: The blood wolf slowly enters, evaluating the area.
Entrance: A blood wolf gracefully trots into the area.
Exit: The blood wolf moves east.
Death: A blood wolf whines briefly before closing its eyes forever.
Decay: A blood wolf decays away.