Xala'shar vanquisher

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Xala'shar Vanquisher
Unknown creature.jpg
Creature Levels:
    Overall 156
    Natural Attack 152
    Weapon Attack 155
    Defense 157
    Player Estimated 156
Potential overall skill: 860
Skill Cap 800 to 1100
Skinnable No
Has Coins No
Has Gems Yes
Has Boxes Yes
Alignment Cursed
Corporeal Yes
Construct No
Casts Spells No
Attack Range Unknown
Stealthy No
Special Attacks Yes
Special Defenses No
Body Type unknown
Body Type (Alt) creatural
Body Size large
Located:
Locksmithing Details
Skill Required Careful: ?
Blind:?
Teaching Cap ?
 
Manipulation
Manipulatable Yes
Skill Required ? / ?
Teaching Cap ?


Description

The Xala'shar vanquisher is an unusual combination of metal and man, hopping about with surprising agility. Bone-like steel bars have been fused to its skin along the length of its arms, legs and spine to create an odd type of armor plating. Its metallic surface is scribed with a fluid but cryptic scrawl. Half of the vanquisher's face has been melted away, the rancid flesh peeling back to reveal the skull beneath. His single eye gives no hint of humanity about him, the last shreds of sanity melted away with his face.

In Depth

You recall everything noteworthy about a hulking Xala'shar vanquisher... which is apparently nothing.

They are not known to cast any recognized spells.

They are known to carry loot in locked boxes.

Equipment

It is wearing some decrepit leather armor heavily patched with rusted steel wire, a leather cuirbouilli coat, some decrepit leather armor heavily patched with rusted steel wire.
It is carrying a serrated-edged scimitar with a black bone hilt, and a war club.

Special Attacks

A Xala'shar vanquisher slams the dark steel plates attached along the length of its arms together before quickly drawing them against each other with a metallic screech, sending a shower of burning blue sparks hurtling towards <player>'s face!
The shower of burning blue sparks tears into <player>'s face! they desperately claws at their eyes, grimacing in agony.
(This move destroys both internal eyes, blinding the target so that all they see is "A Dark Place" exits: none, wherever they go. This condition can be healed by an empath.)