Calcified Hide

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Necromancer thumb.jpgNecromancer Guild

Calcified Hide Justice triggering spell Causes outrage or corruption
Abbreviation: CH
Prerequisites: Butcher's Eye or Kura-Silma
Signature: Yes
Spell Slots: 3
Ward Slots: This spell uses 1 ward slot when cast by Necromancers.
Mana Type: Arcane Magic
Spell Type: standard / warding
Difficulty: intermediate
Prep (min/max): 15 / 100
Skill Range (min/max): 80 / 800
Valid Spell Target: Self
Duration (min/max): 10 minutes / 40 minutes
Justice: This spell is illegal to cast in Justice Zones.
Corruption: This spell causes Divine Outrage or some other form of Sorcerous Corruption.
Description: The Calcified Hide spell uses mutative energy to form a network of slightly flexible, toughened ridges upon the caster's body. These ridges help absorb the shock of all damaging attacks, and may even nullify minor physical damage completely.
Effect: +Stamina (stat), Damage reduction.
Example Messaging: 3rd person:
<Necromancer> holds out her arms to her sides in a preparatory gesture.
<Necromancer> shudders slightly as streams of black energy slide up across her arms from her fingertips before arcing out along her entire body.
Whitened ridges rise up from beneath <Necromancer>'s <skin/scales> all across her limbs and torso.

1st person:
You shudder involuntarily as streams of black energy slide back up across your arms from your fingertips before arcing along your entire body.
A brief mixture of pain and euphoria surges through you as whitened ridges rise up from beneath your <skin/scales> all across your limbs and torso, strengthening your body's ability to absorb damage.

Post String(s): who is covered with whitened ridges


  • Randomly and rarely completely negates the damage from an attack.
  • Appears in the character's LOOK and as a post room string.
  • This spell generates Divine Outrage.
  • Casting this spell (or having it visible) inside a standard justice zone generates Social Outrage.
  • Protects against both physical and elemental damage.

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