DragonRealms Updates (2020)

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Changes to the game during the 2020 calendar year.

January

February

10 new Extreme Shop items in The Fallen.
  • Changes to locksmithing experience, discouraging the use of "pet boxes" that grossly outclass your skill level.[17]

March

  1. INV SEARCH now has a "click-to-get" option in supported front-ends. That is, INV SEARCH RING will help find and get all of those rings you're carrying. Try it with different items, and if you run into trouble or aren't finding something, make sure you've OPENed your bags first.
  2. INV SLOTS will now show a count of items at your feet.
  3. INV ATFEET will show what's lying at your feet without needing to LOOK at yourself.
  1. The spell will now pulse more slowly, but there's no longer a limit to how much attunement a pulse can transfer. It should feel much more impactful overall.
  2. The spell now requires shock-free empathy.
  1. Junkyard mechanics were updated to include a few more verbs to help those of you who end up visiting it. APPRAISE, BREAK, COUNT, LOWER and UNTIE should now be usable.
  2. Update to the FLAGS verb to toggle (yours and others') custom login/logout messages.[26]

April

  1. Elder Adan'f blademasters and sorcerers are now skinnable.[31]
  2. The Whistling Wood is now boreal.[32]
  1. Fang Cove's rotating shops are also reset to rotate on Tuesdays (although this will drift over time).

May

June

  1. Facial Hair RTs have been lowered considerably and there are now STUDY mechanics to explain verbs, tools, and more.
  2. PUT command update with a new warning message when you try to put an item in/on/under/behind a container in the room that also matches to something you're wearing.[46]

July

  1. Solace: Same as Protection from Evil, but against holy attacks and attackers.
  2. Emuin's Candlelight [EMC]: Bonuses Evasion and staggers incoming damage over time.
  3. Rite of Forbearance [ROF]: Cyclic spell with two effects that grow substantially more powerful the more forbidden spells you know.
  1. Reduces the attunement cost of spellcasting but stops attunement regeneration.
  2. Increases the integrity of outgoing offensive spells for barrier piercing purposes, beyond the normal cap, potentially allowing you to pierce any integrity barrier.
  1. Heighten Pain gains practically infinite duration but becomes limited to one target at a time. If a creature dies with it, the curse will jump to another creature in the room. (Relatedly, ASSESS will now show HP victims as "pained" for everyone, regardless of the metaspell.)
  2. Siphon Vitality's vitality healing effect is replaced by a vitality shield that is more efficient per point of damage.
  3. Blood Burst loses its bleeder requirement / vitality cost.
  1. Shrapnel boxes have been updated to remove their PvP and mech abuse aspects. When such a box detonates, it will only harm the person who blew it; it will no longer lodge shards in others nearby. Additionally, the wounds were changed from external wounds to internal.
  2. Anatomy charts and textbooks have been added as valid APPRAISE FOCUS targets for First Aid.
  3. Tembeg's Armory in Crossing has three new metal masks (chain, scale, and plate).[54]
This means that combat pets like Guardian Spirit and Awaken Forest will not interfere with other players' hunting.[57]
  1. You will now receive a message about why you're being arrested.
  2. You can now be arrested for being too close to your inventory limit.[59]
  1. ATMOS verb has new options.
  2. Group window is more reliable!

August

  1. A new weapon shop, The Art of Attack, added into the rotation in Fang Cove.
  2. The number of rotating shops in Fang Cove has increased. Now three shops will be open at a time (up from two).

September

  1. HOME CATALOG NEARBY command option release to help you find unclaimed homes in neighborhoods near you.
  2. URCHIN GUIDES expanded to include the URCHIN GUIDE HOME command to guide you to your own home. As with all urchin commands; requires being in a justice area, having an urchin guide contract, and being in the same province as your home.
  • The SUBMIT command now works while traversing Ranger trails. As a result of this update, system level commands also work on Ranger trails now.[73]
Examples of system level commands: OOC information verbs such as FIND, WHO, RPA, INTELLIGENCE, STRENGTH, STAMINA, EXPERIENCE, etc.
  1. Two new TOGGLEs have been added to provide numeric values, in APPRAISE messages as well as mana levels via PERCEIVE.
  2. The base armor hindrance rankings have been expanded to 15 visible values, up from 8. The stats of items did NOT change; this is a cosmetic change to provide more granularity when comparing items.

October

  1. The debt listing in the INFO and WEALTH verbs now includes a reminder about URCHIN runners to remotely pay your debts.
  2. The PAY verb has been updated with a PAY ALL option for debt offices.
  3. The TEST verb was updated to give you potency crystals and infuser stones to assist in testing items that use them.
CLIMBING roundtime/travel time can be reduced to 1 second with skill.
Fatigue cost during climbing on Aesry is reduced with skill.

November

TOGGLE ATTRIBUTES adds support for numeric ratings for Luck. Future updates will apply to other INFO command attributes.
Picking and Disarming trapped boxes will now reflect numerical ratings for difficulty tied to TOGGLE APPRAISAL when using IDENTIFY.

December

  1. The caster is no longer penalized for drawing vitality out of their own vessel.
  2. The vessel can be TURNed to set it follow the Paladin around rather than remain in the room where it was cast.

References

  1. Post:Breaking_and_Entering_in_Test_-_01/01/2020_-_11:19
  2. Post:Foraging_Changes_-_01/01/2020_-_13:31
  3. Post:Foraging_Changes_-_01/01/2020_-_16:13
  4. Post:Fang_Cove_Gem/Fur_Shop_Updates_-_01/01/2020_-_19:40
  5. Post:Crossing_Monastery_Hunting_Update_-_01/01/2020_-_19:27
  6. Post:URCHIN_Verb_in_Test_-_01/04/2020_-_22:27
  7. Post:Harm_Horde_and_target_options_-_01/09/2020_-_03:03
  8. Post:Update_to_SIGN_for_Thieves_-_01/10/2020_-_20:59
  9. Post:Minor_Update:_NAME_Verb_-_01/17/2020_-_01:24
  10. Post:Prayer_Mats,_at_feet_slot._-_01/22/2020_-_21:05
  11. Post:Registering_regeneration_items_-_02/08/2020_-_19:24
  12. Post:Items_fall_to_your_feet_after_losing_your_hands_-_02/10/2020_-_23:26
  13. Post:Breaking_and_Entering_in_Test_-_02/15/2020_-_10:38
  14. Post:Forge_Wands_Now_Include_Ingot_Cutter_-_02/21/2020_-_21:07
  15. Post:Recall_Critter_Cooldown_-_02/24/2020_-_15:41
  16. Post:Tuesday_Tidings_1_-_02/25/2020_-_21:00
  17. Post:Changes to Locksmithing Experience - 02/28/2020 - 20:49
  18. Post:Tuesday_Tidings_2_-_03/03/2020_-_20:11
  19. Post:Tuesday_Tidings_3_-_03/10/2020_-_20:20
  20. Post:INVENTORY_updates_-_03/16/2020_-_18:12
  21. Post:Tuesday_Tidings_-_4_-_03/17/2020_-_16:47
  22. Post:Circle_of_Sympathy_spell_changes_-_03/20/2020_-_12:15
  23. Post:What's_New_with_Droughtman's?_-_03/20/2020_-_21:18
  24. Post:Test_Server_Commands_-_03/21/2020_-_13:25
  25. Post:Tuesday_Tidings_5_-_03/24/2020_-_19:27
  26. Post:Tuesday_Tidings_6_-_03/31/2020_-_22:57
  27. Post:Spring_2020_Promotions_-_04/06/2020_-_13:11
  28. Post:Tuesday_Tidings_-_7_-_04/07/2020_-_19:23
  29. Post:Tuesday_Tidings_8_-_04/14/2020_-_21:24
  30. Post:Tuesday_Tidings_9_-_04/21/2020_-_22:23
  31. Post:Tuesday_Tidings_9_-_04/27/2020_-_21:17
  32. Post:Whistling_Woods_-_04/27/2020_-_21:20
  33. Post:Tuesday_Tidings_10_-_04/28/2020_-_19:47
  34. Post:Tuesday_Tidings_11_-_05/05/2020_-_20:37
  35. Post:Change to Stealing Within Repair Shops - 05/10/2020 - 13:59
  36. Post:Tuesday_Tidings_12_-_05/12/2020_-_18:07
  37. Post:Tuesday Tidings - 13 - 05/19/2020 - 23:59
  38. Post:Tuesday_Tidings_14_-_05/26/2020_-_19:26
  39. Post:Tuesday Tidings - 15 - 06/02/2020 - 20:52
  40. Post:OBSERVE Experience and Telescope Usefulness - 06/05/2020 - 20:54
  41. Post:OBSERVE_Experience_and_Telescope_Usefulness_-_06/06/2020_-_10:05
  42. Post:Appraise_Focus_Conviction_-_06/06/2020_-_10:42
  43. Post:TEST_Verb_Update_-_Estimated_Creature_Levels_-_06/08/2020_-_13:30
  44. Post:Tuesday Tidings - 16 - 06/09/2020 - 19:32
  45. Post:Tuesday_Tidings_17_-_06/16/2020_-_20:03
  46. Post:Tuesday_Tidings_18_-_06/23/2020_-_20:10
  47. Post:Tuesday_Tidings_19_-_06/30/2020_-_19:52
  48. Post:Dragon_Priest_Juggernauts_-_07/01/2020_-_02:55
  49. Post:Redeemed Necromancers - 07/03/2020 - 22:31
  50. Post:Redeemed Necromancers - 07/03/2020 - 23:50
  51. Post:Redeemed Necromancers - 07/07/2020 - 21:46
  52. Post:Redeemed Necromancers - 07/07/2020 - 21:46
  53. Post:Tuesday_Tidings_20_-_07/07/2020_-_17:19
  54. Post:Tuesday_Tidings_21_-_07/14/2020_-_18:17
  55. Post:Drathrok's_Duskruin_435:General_Info_-_07/18/2020_-_18:09
  56. Post:Tuesday_Tidings_22_-_07/21/2020_-_20:29
  57. Post:Creature_vs_Creature_and_Spawn_Rates_-_07/23/2020_-_05:28
  58. Post:BURGLE Updates - 07/23/2020 - 22:26
  59. Post:BURGLE Updates - 07/23/2020 - 22:55
  60. Post:Tuesday_Tidings_-_23_-_07/28/2020_-_17:43
  61. Post:Tuesday Tidings - 24 - 08/04/2020 - 18:41
  62. Post:Tuesday_Tidings_25_-_Onyx_Gargoyles_-_08/11/2020_-_17:25
  63. Post:Tuesday_Tidings_26_More_Account_Vaults_-_08/18/2020_-_20:23
  64. Post:Changes_for_Free_to_Play_accounts_and_coin_handoffs_-_08/24/2020_-_22:38
  65. Post:Tuesday_Tidings_27_-_Premium_Juvenile_Wyverns_-_08/25/2020_-_21:33
  66. Post:SNIPE Change - 09/01/2020 - 14:45
  67. Post:Tuesday_Tidings_28_-_Bronze_Leucros_-_09/01/2020_-_20:37
  68. Post:Flying_Carpet_Updates_-_09/06/2020_-_17:57
  69. Post:Response Rewards - 09/07/2020 - 14:18
  70. Post:Response Rewards - 09/09/2020 - 21:20
  71. Post:Response Rewards - 09/15/2020 - 22:41
  72. Post:Tuesday_Tidings_-_29_-_Home_Catalog_and_Urchin_Guide_Updates_-_09/08/2020_-_18:21
  73. Post:Verbs_on_Ranger_Trails_-_09/11/2020_-_09:25
  74. Post:The Redeemed and Religious Affiliation Titles - 09/15/2020 - 12:34
  75. Post:Tuesday_Tidings_30_-_New_Shard_Home_Shop_-_09/15/2020_-_19:28
  76. Post:New Gems at Taisidon Mystery! - 09/19/2020 - 20:13
  77. Post:Tuesday_Tidings_-_31_-_Premium_Verb_Update_-_09/22/2020_-_19:20
  78. Post:Tuesday_Tidings_28_-_Bronze_Leucros_-_09/24/2020_-_23:43
  79. Post:Imbue - Preview Over - 09/28/2020 - 10:33
  80. Post:Tuesday Tidings - 32 - New Numerical Toggles and Expanded Armor Hindrance Scale - 09/29/2020 - 19:33
  81. Post:Current Appraisal Scales - 09/29/2020 - 19:34
  82. Post:Tuesday Tidings - 33 - Scavenger Giants - 10/06/2020 - 23:22
  83. Post:Tuesday Tidings - 34 - Debt and TEST Verb Updates - 10/13/2020 - 19:36
  84. Post:Updates_to_treasure_maps_-_10/14/2020_-_20:53
  85. Post:Tuesday_Tidings_35_-_New_Breaking_and_Entering_Loot_-_10/20/2020_-_21:01
  86. Post:Tuesday_Tidings_36_-_Aesry_Surlaenis'a_Update_-_10/27/2020_-_19:34
  87. Post:Tuesday_Tidings_36_-_Aesry_Surlaenis'a_Update_-_10/28/2020_-_23:06
  88. Post:HE2020 Materials - 11/02/2020 - 19:39‎
  89. Post:HE2020 Materials; Electric Baluga-o - 11/03/2020 - 09:07
  90. Post:Tuesday_Tidings_37_-_More_Toggles_-_11/03/2020_-_20:32
  91. Post:Tuesday Tidings - 38 - New LTBs - 11/10/2020 - 23:34
  92. Post:Tuesday Tidings - 39 - Wyvern Update - 11/17/2020 - 20:45
  93. Post:Tuesday Tidings - 40 - Knife Clan Housing - 11/24/2020 - 21:10
  94. Post:Tuesday Tidings - 41 - New Fang Cove Shop - 12/01/2020 - 18:05
  95. Post:Tuesday Tidings - 42 - Numerical Toggle for Comparing Weapons, Shields, and Armor - 12/08/2020 - 21:33
  96. Post:Comparison Scales for Weapons, Shields, and Armor - 12/08/2020 - 21:34
  97. Post:Let's Do the Glyph of Warding Again - 12/08/2020 - 21:32
  98. Post:Vessel of Salvation Updates - 12/11/2020 - 10:39
  99. Post:Dazzle Messaging Change - 12/13/2020 - 13:29
  100. Post:Tuesday Tidings - 43 - Forest Bandits - 12/16/2020 - 00:32
  101. Post:Solace - 12/10/2020 - 15:53
  102. Post:Living Spider Cloaks Now Wearable by All Guilds - 12/21/2020 - 22:11
  103. Post:Tuesday Tidings - 44 - Shard Hunting - 12/22/2020 - 18:53
  104. Post:Platinum Preview: New metaspell, "Ripplegate Theory" - 12/28/2020 - 10:49
  105. Post:Tuesday Tidings - 45 - Hibarnhvidar Tables - 12/29/2020 - 19:17