Vitality
From elanthipedia
Vitality represents the health of your character's body. It is a verbal representation of your hit points and is primarily influenced by the Stamina stat. Each attack that damages you reduces the number of hit points you have by a certain percentage.
Contents
Formulas
Stamina value | Formula |
---|---|
Stamina > 80 | 580 + ((Stamina - 80) * 2)) |
Stamina > 40 | (460 + ((Stamina - 40) * 3)) |
Stamina <=40 | ((4 * Stamina) + 300) |
https://www.desmos.com/calculator/ygk5qspwxe
Uses
- Reduces damage done to body parts. This effect is strong when vitality is high and weak when it is low.[2][3][4][5]
- Empaths when casting Fountain of Creation [6]
Abilities that affect vitality
Boost max vitality
Heal vitality
- Eylhaar's Feast (Cleric)
- Famine (Barbarian)
- Heart Link (Empath)
- Hodierna's Lilt (Bard)
- Siphon Vitality (Necromancer)
- Vessel of Salvation (Paladin)
- Vitality Healing (Empath)
Boost vitality regeneration
Debuff max vitality
None
Damage vitality
Decrease vitality regeneration
None
Vitality Levels
Percentage | Combat Message | HEALTH Message |
---|---|---|
>100% | invigorated | incredibly full of strength |
100% | none | full strength |
99%-90% | bruised | slightly battered |
89%-80% | hurt | somewhat battered |
79%-70% | battered | battered |
69%-60% | beat up | beat up |
59%-50% | very beat up | very beat up |
49%-40% | badly hurt | extremely beat up |
39%-30% | very badly hurt | bad shape |
29%-20% | smashed up | very bad shape |
19%-10% | terribly wounded | extremely bad shape |
9%-1% | near death | death's door |
<1% | in death's grasp | dead |
References
- ↑ Post:Animation Power - 5/17/2010 - 19:43:43 PM
- ↑ Post:Kodius - Combat 3.0 Guru - 08/08/2012 - 19:05
- ↑ Post:Clarification, please! - 10/16/2013 - 12:38
- ↑ Post:Damage Reduction in 3.0 - 11/29/2012 - 16:50
- ↑ Post:3.0 Damage Caps - 10/28/2012 - 21:07
- ↑ Post:FoC Feedback - 1/18/2010 - 20:10:04
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