Dazzle

From elanthipedia
Jump to: navigation, search


Mm thumb.jpgMoon Mage Guild
Dazzle
Abbreviation: -
Prerequisites: Shadows
Slot Cost: 2
Mana Type: Lunar magic
Spell Type: battle / debilitation
Difficulty: basic
Prep (min/max): 1 / 33
Skill Range (min/max): 10 / 600
Valid Spell Target: PC, Creature, Item
Duration (min/max): Instant
Description: The Dazzle spell bathes the target in a bright flash of light. It's such a bright flash that it will disorient the target and cause them to stop in their tracks. The duration of the flash depends on the amount of power you put into the spell. While the flash will never last more than a moment, this can mean the difference between a barely seen flicker and a blinding experience."

"Dazzle also interacts with the sigils lunar enchanters use to create their devices. While it is not the most elegant tool at an artificer's disposal, it favored by journeyman enchanters who want all their spells to be useful in the field.

Effect: Stuns target
Example Messaging: You gesture at a sleazy lout.

SUCCESS
The abundant moonlight lends strength to your spell.
A flicker of prismatic light envelops a sleazy lout!
A sleazy lout stops dead in its tracks and flails blindly.

FAILURE
Your spell pattern collapses because there is not enough celestial light available for it to manipulate.
Roundtime: 2 sec.

Contest Type: magic / fortitude

Notes

  • Requires at least one of Xibar, Yavash, or the Sun in the sky.
  • Receives a potency boost if both Xibar and Yavash are in the sky.
  • Is used in enchanting to activate sigils.

Related forum posts

Click here to search for related posts.