Heighten Pain

From elanthipedia
Jump to: navigation, search


Necromancer thumb.jpgNecromancer Guild
Heighten Pain
Abbreviation: HP
Prerequisites: -
Slot Cost: 1
Mana Type: Arcane Magic
Spell Type: battle / debilitation
Difficulty: intro
Prep (min/max): 1 / 33
Skill Range (min/max): 0 / 400
Valid Spell Target: PC, Creature
Duration (min/max): 2 minutes / 10 minutes
Description: Blood is life force given physical form. It has power, and it can be manipulated for weal and woe. Heighten Pain lays a simple, wracking curse upon the target's blood, increasing the pain and trauma they endure when injured. While not everything you will prey upon has blood, the spell will still function at some level upon anything with life or animating force.
Effect: Damage amplifier
Example Messaging: You gesture at an armored warklin.

Writhing black and red particles form around the armored warklin and pierce its body!
Your wracking curse overwhelms the armored warklin, heightening the pain that it receives.
Roundtime: 2 sec.

Contest Type: spirit / fortitude

Notes

  • Affected targets are no longer obvious in the room look description.
  • Does not display third person messaging after the initial cast.