Juvenile wyvern

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Juvenile Wyvern
Unknown creature.jpg
Creature Levels:
    Overall 143
    Level Variance -
    Natural Attack 143
    Weapon Attack 143
    Defense 143
    Player Estimated 143
Potential overall skill: 728
Skill Cap 700 to 1100
Skinnable Yes
Has Coins Yes
Has Gems Yes
Has Boxes No
Has Other Unknown
Uses Weapons Unknown
Alignment No
Corporeal Yes
Construct No
Casts Spells No
Attack Range Melee
Stealthy No
Special Attacks Yes
Special Defenses Unknown
Body Type unknown
Body Type (Alt) creatural
Body Size very large
Premium-Only Unknown
Skinning Details
Skin Name wyvern claw
Skin Weight 4
Ranks Required 800
Max Value ?
Max Arranged ?
Manipulatable Yes
Skill Required ? / ?
Teaching Cap ?


Standing upon two muscular hind legs at nearly half the height of a fully mature wyvern, the juvenile wyvern soaks in its surroundings with keen intelligence coupled with the feral hunger and unbridled strength the wyverns have been renowned to possess. Instead of arms, two large black wings rest atop the muscular shoulders of the juvenile wyvern, unable to yet support its weight during any extended flight. Its muscular body is covered in a thick armor of rippling scales, the jagged scars of past battles crisscrossing along its back and flanks. Rows of razor-sharp spikes follow the ridges of its neck and back to end at the tip of its broad tail, which is barbed and dripping with venom.


Hatching from eggs, wyverns take a fairly long time to mature, and are usually born in clutches of eighteen to twenty eggs that can weigh nearly a hundred pounds each. Juvenile wyverns cannot yet fly but are independant of their parents.

Though somewhat weaker than an adult wyvern, juvenile wyverns have a potent sting that can cripple an unprepared adventurer, and can also breathe a small amount of fire.

It is well known that wyverns will eat anything that moves, including unlucky adventurers. Thus, their stomachs are often a treasure trove of coins and gems.

They are not known to cast any recognized spells. They are not known to carry loot in locked boxes.

In Depth

Will take bites out of corpses upon death.

Special Attacks

Naphtha Breath and Poisoned Tails (will light body parts on fire)


Coins and Gems.


Dissect begins to train at 720 ranks. Dissect trains First Aid around 975 ranks.

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