Category:Guild Leader spells: Difference between revisions

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Revision as of 22:39, 26 May 2015

This is a list of all spells that are available to learn from a guild leader.

Summary of Available Guild Leader Spells

Bolded spells are signature spells.

Name Effect Type Skill Target Contest Prep
Range
Rank
Range
Duration Slots Mana
Type
Abandoned Heart (ABAN) Fatigue damage, Spirit damage, Area of Effect. cyclic targeted, area of effect {{{19}}} 7-37 250-1,000 Indefinite 3 {{{18}}}
Acid Splash (ACS) Puncture damage, Slice damage, Impact damage, Fire damage, Cold damage, Electrical damage, Random pair of damage types. Single-target. battle targeted {{{19}}} 1-50 0-400 Instant 1 {{{18}}}
Aegis of Granite (AEG) +Shield Usage skill, +Stamina (stat), +Strength (stat) ritual augmentation {{{19}}} 300-800 250-1,000 30-90 2 {{{18}}}
Aesandry Darlaeth (AD) +Reflex (stat), Balance heal, recovery from immobilization/webbing cyclic augmentation, utility {{{19}}} 5-25 250-1,000 Indefinite 3 {{{18}}}
Aesrela Everild (AE) Impact damage, Fire damage, Pulsing single-target attack. battle targeted, pulse damage {{{19}}} 15-100 80-800 Instant 3 {{{18}}}
Aether Cloak (AC) TM barrier and reflect. cyclic warding {{{19}}} 4-25 250-1,000 Indefinite 2 {{{18}}}
Aether Wolves (AEWO) -Attunement pool regeneration, Immobilizes battle debilitation {{{19}}} charm \ fortitude 1-33 0-400 Instant 2 {{{18}}}
Aggressive Stance (AGS) +Brawling skill, +Evasion skill standard augmentation {{{19}}} 5-100 10-600 10-40 2 {{{18}}}
Air Bubble (AB) breathe underwater standard utility {{{19}}} 5-100 10-600 10-40 1 {{{18}}}
Air Lash (ALA) Puncture damage, Slice damage, Single target. battle targeted {{{19}}} 1-50 0-400 Instant 1 {{{18}}}
Alamhif's Gift (AG) -death's sting or +soul pool (costs 1 favor) ritual utility {{{19}}} 300-800 250-1,000 Instant 1 {{{18}}}
Albreda's Balm (ALB) AOE calm. cyclic debilitation, utility, area of effect {{{19}}} charm \ willpower 5-25 250-1,000 Indefinite 1 {{{18}}}
Alkahest Edge (ALK) Vivisection damage becomes slicing + random element. metamagic {{{19}}} 1 {{{18}}}
Anther's Call (ANC) -Evasion skill battle debilitation {{{19}}} magic \ fortitude 1-33 10-600 Instant 2 {{{18}}}
Anti-Stun (AS) +stun resistance/recovery battle utility {{{19}}} 15-100 80-800 2-10 2 {{{18}}}
Arbiter's Stylus (ARS) Slice damage, Cold damage cyclic targeted {{{19}}} 6-31 80-800 Indefinite 1 {{{18}}}
Arc Light (AL) Causes a stun battle debilitation {{{19}}} magic \ fortitude 1-33 10-600 Instant 2 {{{18}}}
Artificer's Eye (ART) +Arcana skill, +Enchanting skill standard augmentation {{{19}}} 5-100 10-600 10-40 2 {{{18}}}
Aspirant's Aegis (AA) Physical damage reduction (casting on others drains caster) standard warding {{{19}}} 1-100 0-400 10-40 1 {{{18}}}
Athleticism +Athletics skill standard augmentation {{{19}}} 1-100 0-400 10-40 1 {{{18}}}
Aura Sight (AUS) +Astrology skill, +Attunement skill standard augmentation {{{19}}} 5-100 10-600 10-40 2 {{{18}}}
Aura of Tongues (AOT) Understand but not speak other languages. standard utility, area of effect {{{19}}} 1-100 0-400 10-40 1 {{{18}}}
Auspice +Charisma (stat), +Spirit health, +Spirit health regeneration standard augmentation {{{19}}} 5-100 10-600 10-40 2 {{{18}}}
Avren Aevareae (AVA) +Thievery skill, +Stealth skill, +Light, -Thievery skill, -Stealth skill standard augmentation, debilitation, area of effect {{{19}}} magic \ fortitude 10-66 80-800 2-10 2 {{{18}}}
Avtalia Array (AVTA) Passively charges worn cambrinth/gaethzen when outdoors while Noumena is active. metamagic {{{19}}} 2 {{{18}}}
Awaken (spell) (AWAKEN) -stuns/unconsciousness battle utility {{{19}}} 15-100 80-800 2-10 2 {{{18}}}
Awaken Forest (AF) Spawn that fights alongside Ranger. High threat index (agro tank) with natural "plate" armor. Normal spawn will only fight living, when Plague Spawn (cast in city or with PLS) will only fight corp. undead. cyclic utility {{{19}}} 5-25 250-1,000 Indefinite 2 {{{18}}}
Banner of Truce (BOT) prevents combat in room standard utility, area of effect {{{19}}} mind \ willpower 15-100 80-800 10-40 2 {{{18}}}
Bear Strength (BES) +Stamina (stat), +Strength (stat), pulsing status protection cyclic augmentation, utility {{{19}}} 5-25 250-1,000 Indefinite 3 {{{18}}}
Benediction +Agility (stat), +Reflex (stat), +Strength (stat), Varying bonus amount. standard augmentation {{{19}}} 15-100 80-800 10-40 3 {{{18}}}
Bespoke Regalia Allows CAST {armor type} {area of coverage} metamagic {{{19}}} 1 {{{18}}}
Blend Pulsing self-invisibility. standard utility {{{19}}} 15-100 80-800 10-40 1 {{{18}}}
Bless +damage to undead/cursed. Ability to hit incorporeal. standard utility {{{19}}} 1-100 0-400 10-40 1 {{{18}}}
Blessing of the Fae (BOTF) +Attunement pool, +Attunement pool regeneration cyclic augmentation, area of effect {{{19}}} 5-25 80-800 Indefinite 1 {{{18}}}
Blood Burst (BLB) Impact damage, Fire damage, Balance reduction battle targeted {{{19}}} 10-66 80-800 Instant 2 {{{18}}}
Blood Staunching (BS) prevents blood loss standard utility {{{19}}} 5-100 10-600 10-40 1 {{{18}}}
Bloodthorns Wound heal, Incoming melee attacks can trigger damage to aggressor plus a true heal on caster. ritual warding {{{19}}} 300-800 250-1,000 30-90 3 {{{18}}}
Blufmor Garaen (BG) Puncture damage, Slice damage, Impact damage, Cold damage, Enable actions that cause damage. Physical damage type varies with the action battle targeted, multistrike {{{19}}} 30-100 250-1,000 Instant 2 {{{18}}}
Blur +Tactics, +Evasion standard augmentation {{{19}}} 5-100 10-600 10-40 3 {{{18}}}
Bond Armaments (BA) bonds weapon/shield to hand standard utility {{{19}}} 15-100 80-800 10-40 2 {{{18}}}
Braun's Conjecture (BC) Makes teleportation spells easier to cast, reduces the difficulty of using ALIGN Transmogrify and Split, reduces the roundtime of Predict State, removes the penalty for targeting specific skills with predictions. ritual utility {{{19}}} 150-700 80-800 30-90 2 {{{18}}}
Breath of Storms (BOS) Puncture damage, Cold damage, Electrical damage, Single target. Will of Winter changes it from puncture/electrical to puncture/cold. battle targeted {{{19}}} 2-50 10-600 Instant 1 {{{18}}}
Burn Puncture damage, Fire damage, Single target DFA. battle targeted, shield ignoring {{{19}}} 7-50 80-800 Instant 2 {{{18}}}
Butcher's Eye (BUE) +Skinning skill, +Thanatology skill standard augmentation {{{19}}} 5-100 10-600 10-40 2 {{{18}}}
Cage of Light (COL) Physical damage reduction, Elemental damage reduction/absorption standard warding {{{19}}} 15-100 80-800 10-40 1 {{{18}}}
Calcified Hide (CH) +Stamina (stat), Damage reduction. standard warding {{{19}}} 15-100 80-800 10-40 3 {{{18}}}
Calculated Rage (CR) -Defensive Factor, Puncture damage, Impact damage, Pre-cast TM. Gives uses of RAGE command to make attacks. battle targeted {{{19}}} 30-100 250-1,000 1-10 3 {{{18}}}
Call from Beyond (CFB) Makes a zombie! standard utility {{{19}}} 15-100 80-800 60-180 3 {{{18}}}
Calm Single target calm battle debilitation {{{19}}} charm \ willpower 1-33 0-400 Instant 1 {{{18}}}
Caress of the Sun (CARE) Dries you off and prevents weather from affecting you. Protects instruments and other items from damage. standard utility {{{19}}} 1-100 0-400 10-40 0 {{{18}}}
Carrion Call (CAC) Slice damage, Fire damage, Less damage than normal, but tends to hit wounded body parts. battle targeted {{{19}}} 2-50 10-600 Instant 1 {{{18}}}
Centering Balance heal standard augmentation {{{19}}} 1-100 0-400 10-40 1 {{{18}}}
Chain Lightning (CL) Fire damage, Electrical damage, AoE. battle targeted, area of effect {{{19}}} 15-100 80-800 Instant 1 {{{18}}}
Cheetah Swiftness (CS) +Agility (stat), +Balance, Balance heal, auto-stand battle, cyclic augmentation {{{19}}} 5-25 250-1,000 Indefinite 2 {{{18}}}
Chill Spirit (CHS) Slice damage, Cold damage, Spirit damage, Spirit heal, Single-strike spirit siphon. battle targeted {{{19}}} 7-50 80-800 Instant 2 {{{18}}}
Chirurgia (CHIR) +Small Edged skill, Added to Butcher's Eye effect metamagic {{{19}}} 1 {{{18}}}
Circle of Sympathy (COS) Creates a tree that allows Empaths to share attunement ritual utility {{{19}}} 150-700 80-800 30-90 1 {{{18}}}
Clarity +Intelligence (stat), +sixth sense standard augmentation {{{19}}} 15-100 80-800 10-40 1 {{{18}}}
Claws of the Cougar (COTC) +Brawling skill, reduces RT for melee attacks, grants functional brawling claws standard augmentation {{{19}}} 15-100 80-800 10-40 2 {{{18}}}
Clear Vision (CV) +Perception skill standard augmentation {{{19}}} 1-100 0-400 10-40 1 {{{18}}}
Compel forces target to leave room battle debilitation {{{19}}} charm \ willpower 5-33 80-800 Instant 1 {{{18}}}
Compost decays items on ground (does not boost life mana) standard utility, area of effect {{{19}}} 1-100 0-400 Instant 0 {{{18}}}
Consume Flesh (CF) Wound heal, Destroy body parts of a corpse. standard utility {{{19}}} 15-100 80-800 Instant 2 {{{18}}}
Contingency Triggered Teleport standard utility {{{19}}} 15-100 80-800 30-90 3 {{{18}}}
Courage +SvS against fear and spirit attacks standard warding {{{19}}} 5-100 10-600 10-40 1 {{{18}}}
Covetous Rebirth (CRE) Occasional DEPART GUILD with all the benefits of DEPART ALL. metamagic {{{19}}} 1 {{{18}}}
Crusader's Challenge (CRC) +Tactics skill, taunt prevents retreating/fleeing battle augmentation, utility {{{19}}} charm \ willpower 30-100 250-1,000 2-10 2 {{{18}}}
Crystal Dart (CRD) Puncture damage, Slice damage battle targeted {{{19}}} 2-50 10-600 Instant 1 {{{18}}}
Cure Disease (CD) Disease heal standard utility {{{19}}} 15-100 80-800 10-40 1 {{{18}}}
Curse of Zachriedek (COZ) This curse weakens and destablizes the target creature's armor and weapons. battle debilitation {{{19}}} spirit \ fortitude 5-33 80-800 Instant 2 {{{18}}}
Curse of the Wilds (COTW) -Defensive Factor, -Melee accuracy, -Ranged accuracy battle debilitation {{{19}}} magic \ fortitude 10-33 250-1,000 Instant 3 {{{18}}}
Damaris' Lullaby (DALU) -Agility (stat), -Reflex (stat), -Strength (stat), Sleeps the target you are facing. cyclic debilitation, area of effect {{{19}}} charm \ willpower 6-31 10-600 Indefinite 2 {{{18}}}
Dazzle Stuns target battle debilitation {{{19}}} magic \ fortitude 1-33 10-600 Instant 2 {{{18}}}
Deadfall (DF) Stuns or knocks out target battle debilitation {{{19}}} magic \ reflexes 1-33 10-600 Instant 2 {{{18}}}
Demrris' Resolve (DMRS) Area effect stun and knockdown. battle debilitation, area of effect {{{19}}} mind \ willpower 3-66 10-600 Instant 2 {{{18}}}
Desert's Maelstrom (DEMA) -Discipline (stat), Balance damage battle debilitation, area of effect {{{19}}} magic \ fortitude 20-66 250-1,000 Instant 3 {{{18}}}
Destiny Cipher (DC) Increases potency of visions, removes sect preference penalty for divination tools, and increases tool bonding rate. ritual utility {{{19}}} 50-600 10-600 30-90 2 {{{18}}}
Devitalize (DEVI) Impact damage, Cold damage, Fatigue damage, Single strike. battle targeted {{{19}}} 10-66 80-800 Instant 2 {{{18}}}
Devolve (DE) -Agility (stat), -Charisma (stat), -Discipline (stat), -Intelligence (stat), -Reflex (stat), -Stamina (stat), -Strength (stat), -Wisdom (stat), debuffs top two only battle debilitation {{{19}}} magic \ fortitude 5-33 80-800 Instant 2 {{{18}}}
Devour Wound heal standard utility {{{19}}} 30-100 250-1,000 Instant 3 {{{18}}}
Dinazen Olkar (DO) Slice damage, Cold damage, Single target. battle targeted {{{19}}} 2-50 10-600 Instant 1 {{{18}}}
Distant Gaze (DG) Scry on moonbeam (continuous), Project message through moonbeam standard utility {{{19}}} 15-100 80-800 60-180 1 {{{18}}}
Divine Armor (DA) +protection/absorption for armor and shield standard utility {{{19}}} 15-100 80-800 10-40 3 {{{18}}}
Divine Guidance (DIG) +Wisdom (stat) standard augmentation {{{19}}} 5-100 10-600 10-40 1 {{{18}}}
Divine Radiance (DR) -Balance, Knock-down. Holy damage amplification. Light source. battle, standard targeted, utility {{{19}}} 2-50 10-600 10-40 3 {{{18}}}
Dragon's Breath (DB) Puncture damage, Fire damage, Enables actions that deal damage. battle targeted, heavy offensive {{{19}}} 15-100 80-800 10-40 2 {{{18}}}
Drums of the Snake (DRUM) +Locksmithing skill, +Agility (stat) standard augmentation, area of effect, pulse to group {{{19}}} 15-100 80-800 10-40 2 {{{18}}}
Eagle's Cry (EC) Puncture damage, Cold damage battle targeted {{{19}}} 1-50 0-400 Instant 1 {{{18}}}
Earth Meld (EM) +Stealth skill, auto-hide effect standard augmentation, utility {{{19}}} 5-100 10-600 10-40 1 {{{18}}}
Echoes of Aether (ECHO) +Attunement skill, +Sorcery skill, +Intelligence (stat) ritual augmentation {{{19}}} 150-700 80-800 30-90 2 {{{18}}}
Eillie's Cry (ECRY) +Performance skill, locate on death standard augmentation {{{19}}} 1-100 0-400 30-90 1 {{{18}}}
Electrostatic Eddy (EE) Nerve damage, AoE, Chance to pull from hiding. cyclic debilitation, area of effect {{{19}}} magic \ fortitude 6-31 80-800 Indefinite 2 {{{18}}}
Elementalism Bypasses the Intro spell requirement (Geyser, Gar Zeng, etc.) for all Elemental spellbooks after learning at least one. metamagic {{{19}}} 0 {{{18}}}
Elision (ELI) Prevents opponent attacks at the cost of Starlight Aura. ritual warding {{{19}}} 400-900 400-1,250 30- 3 {{{18}}}
Embed the Cycle (ETC) Standard percentage damage barrier against all types standard warding {{{19}}} 5-100 10-600 10-40 1 {{{18}}}
Embrace of the Vela'tohr (EV) Wound heal, allows Empath to heal remotely via a conjured vela'tohr plant ritual utility {{{19}}} 300-800 250-1,000 30-90 2 {{{18}}}
Empower Moonblade (EMMO) Store fully prepared spells in moonblade metamagic {{{19}}} 2 {{{18}}}
Enrichment Buffs Trabe Chalice, Regalia, Arbiter's Stylus, Starcrash, and Avtalia Array battle augmentation {{{19}}} 30-100 250-1,000 2-10 4 {{{18}}}
Essence of Yew (EY) ablative magic barrier standard warding {{{19}}} 5-100 10-800 10-40 1 {{{18}}}
Ethereal Fissure (ETF) +Mana level, Room-wide elemental only. standard utility, area of effect {{{19}}} 15-100 80-800 10-40 2 {{{18}}}
Ethereal Shield (ES) Non-ablative elemental damage shield. standard warding {{{19}}} 1-100 0-400 10-40 1 {{{18}}}
Expansive Infusions Allows creation of elemental weapons for any melee or thrown weapon skill. metamagic {{{19}}} 2 {{{18}}}
Eye of Kertigen (EYE) Periodically searches, with an enhanced perception to the search. Caster sees in dark rooms. cyclic utility {{{19}}} 3-20 80-800 Indefinite 2 {{{18}}}
Eyes of the Blind (EOTB) Pulsing self-invisibility. standard utility {{{19}}} 5-100 10-600 10-40 2 {{{18}}}
Eylhaar's Feast (EF) Spirit damage, Vitality heal, Attunement heal, Fatigue heal, Converts spirit health to attunement, vitality, or fatigue. battle utility {{{19}}} 15-100 80-800 Instant 2 {{{18}}}
Faenella's Grace (FAE) +Scholarship skill, decreases time between teaching pulses. cyclic augmentation, area of effect {{{19}}} 2-15 0-400 Indefinite 1 {{{18}}}
Failure of the Forge (FOTF) Token amount of damage reduction. Debuffs weapons held by aggressors. standard warding {{{19}}} 5-100 10-600 10-40 2 {{{18}}}
Fiery Infusions Create elemental weapons that do fire damage. metamagic {{{19}}} 1 {{{18}}}
Finesse (FIN) +Charisma (stat), +Agility (stat), +Trader Bonus standard augmentation {{{19}}} 5-100 10-600 10-40 2 {{{18}}}
Fire Ball (FB) Impact damage, Fire damage, Single target + short range AoE damage. battle targeted, area of effect, pulse damage {{{19}}} 15-100 80-800 Instant 2 {{{18}}}
Fire Rain (FR) Impact damage, Fire damage, AoE multistrike. cyclic targeted, area of effect, multistrike {{{19}}} 7-37 250-1,000 Indefinite 2 {{{18}}}
Fire Shards (FS) Impact damage, Fire damage, Single target multi-strike. battle targeted, multistrike {{{19}}} 1-50 0-400 Instant 1 {{{18}}}
Fists of Faenella (FF) Impact damage, Fire damage, Single target multi-strike. battle targeted, multistrike {{{19}}} 2-50 10-600 Instant 1 {{{18}}}
Fluoresce (FLU) Damage Enhancer battle debilitation, area of effect {{{19}}} spirit \ reflexes 1-66 0-400 Instant 1 {{{18}}}
Flush Poisons (FP) Poison heal standard utility {{{19}}} 15-100 80-800 15-40 1 {{{18}}}
Focus Moonbeam (FM) Create anchor for other spells standard utility {{{19}}} 1-100 0-400 45-210 0 {{{18}}}
Footman's Strike (FST) Puncture damage, Slice damage, Impact damage, Damage type determined by weapon used. battle targeted {{{19}}} 2-50 10-600 Instant 1 {{{18}}}
Forestwalker's Boon (FWB) pulsing calm effect on some animals battle warding {{{19}}} 15-100 80-800 2-10 1 {{{18}}}
Fortress of Ice (FOI) Creates a private room. standard utility {{{19}}} 30-100 250-1,000 3 {{{18}}}
Fountain of Creation (FOC) Wound heal, heals all wounds/scars standard utility {{{19}}} 30-100 250-1,000 Instant 3 {{{18}}}
Frost Scythe (FRS) Slice damage, Cold damage, armor piercing battle targeted, armor piercing {{{19}}} 7-50 80-800 Instant 2 {{{18}}}
Frostbite -Stamina (stat), Fatigue damage, knocks down battle debilitation, area of effect {{{19}}} magic \ fortitude 15-100 80-800 Instant 2 {{{18}}}
Gam Irnan (GI) Ablative physical damage resistance with cooldown per body part. standard warding {{{19}}} 5-100 10-600 10-40 1 {{{18}}}
Gar Zeng (GZ) Fire damage, Electrical damage, Single target multi-strike. battle targeted, multistrike {{{19}}} 1-50 0-400 Instant 1 {{{18}}}
Geyser Impact damage, Fire damage, Single target. battle targeted {{{19}}} 1-50 0-400 Instant 1 {{{18}}}
Ghost Shroud (GHS) Reduces damage from incoming ranged physical attacks, while reducing the accuracy of targeted attacks. It also hides your features, and changes your appearance in the room. cyclic warding {{{19}}} 5-25 80-800 Indefinite 2 {{{18}}}
Ghoulflesh Splits wounds between necromancer and their CFB zombie or Risen. standard warding {{{19}}} 15-100 80-800 10-40 2 {{{18}}}
Gift of Life (GOL) +Empathy skill, +Stamina (stat) standard augmentation {{{19}}} 5-100 10-600 10-40 2 {{{18}}}
Glythtide's Joy (GJ) TM integrity barrier for outgoing spells. cyclic warding, area of effect {{{19}}} charm \ willpower 5-25 10-600 Indefinite 1 {{{18}}}
Grizzly Claws (GRIZ) knock-back/knock-down battle debilitation, area of effect {{{19}}} spirit \ fortitude 10-66 80-800 Instant 2 {{{18}}}
Grounding Field (GF) Elemental field that converts incoming damage to elemental charge. standard warding {{{19}}} 30-100 250-1,000 10-40 1 {{{18}}}
Guardian Spirit (GS) summons combat "pet" cyclic utility {{{19}}} 5-25 250-1,000 Indefinite 2 {{{18}}}
Halo Impact damage, Electrical damage, Damages undead. Pole/Melee range knockback/stun. battle debilitation, warding {{{19}}} magic \ reflexes 30-100 250-1,000 1-10 3 {{{18}}}
Halt immobilizes target battle debilitation {{{19}}} mind \ willpower 1-33 10-600 Instant 2 {{{18}}}
Hands of Justice (HOJ) +theft detection/protection standard utility, area of effect {{{19}}} 5-100 10-600 2-10 1 {{{18}}}
Hands of Lirisa (HOL) +Locksmithing skill, +Skinning skill standard augmentation {{{19}}} 5-100 10-600 10-40 2 {{{18}}}
Harawep's Bonds (HB) webs target (re-triggers on escape) battle debilitation {{{19}}} magic \ reflexes 3-66 10-600 Instant 2 {{{18}}}
Harm Evil (HE) Fire damage, Electrical damage, Undead/Demonic/Cursed-only single-strike attack that bypasses shield and armor. battle targeted, armor ignoring, shield ignoring {{{19}}} 2-50 10-600 Instant 2 {{{18}}}
Harm Horde (HH) Fire damage, Electrical damage, Undead-only AoE attack that bypasses shield and armor. battle targeted, area of effect, armor ignoring, pulse damage, shield ignoring {{{19}}} 15-100 80-800 Instant 3 {{{18}}}
Harmony (HARM) +Evasion skill, +Parry Ability skill, +Reflex (stat) standard augmentation {{{19}}} 30-100 250-1,000 10-40 3 {{{18}}}
Heal Wound heal, periodically heals your worst wounds standard utility {{{19}}} 15-100 80-800 10-40 3 {{{18}}}
Heal Scars (HS) Wound heal, heals scars standard utility {{{19}}} 1-100 0-400 Instant 1 {{{18}}}
Heal Wounds (HW) Wound heal standard utility {{{19}}} 1-100 0-400 Instant 1 {{{18}}}
Heart Link (HL) Vitality damage, Vitality heal, Equalizes the vitality of two linked players, Slows bleeding, poison, disease. standard utility {{{19}}} 15-100 80-800 10-40 2 {{{18}}}
Heavenly Fires (HF) Allows AE's bolts to redirect to new target after first is dead. metamagic targeted {{{19}}} 1 {{{18}}}
Heighten Pain (HP) Damage amplifier battle debilitation {{{19}}} spirit \ fortitude 1-33 0-400 2-10 1 {{{18}}}
Heroic Strength (HES) +Strength (stat), +Stamina (stat) standard augmentation, pulse to group {{{19}}} 1-100 0-400 10-40 2 {{{18}}}
Hodierna's Lilt (HODI) Vitality heal, Fatigue heal, Spirit heal cyclic utility {{{19}}} 5-25 10-600 Indefinite 2 {{{18}}}
Holy Warrior (HOW) blesses held weapon, sometimes stuns attacker cyclic utility, warding {{{19}}} 5-25 250-1,000 Indefinite 2 {{{18}}}
Horn of the Black Unicorn (HORN) Puncture damage, Cold damage, Single-strike attack. battle targeted {{{19}}} 2-50 10-600 Instant 1 {{{18}}}
Huldah's Pall (HULP) Prevents spellcasting. battle debilitation {{{19}}} mind \ willpower 1-33 10-600 Instant 2 {{{18}}}
Hydra Hex (HYH) AoE cyclic version of Malediction or Curse of Zachriedek. cyclic debilitation, area of effect {{{19}}} 6-31 250-1,000 Indefinite 2 {{{18}}}
Hypnotize Allows calm creatures to be commanded metamagic {{{19}}} 1 {{{18}}}
Ice Patch (IP) knock down, immobilize battle debilitation {{{19}}} magic \ reflexes 1-33 10-600 Instant 2 {{{18}}}
Icy Infusions Create elemental weapons that do cold damage. metamagic {{{19}}} 1 {{{18}}}
Idon's Theft (IT) Steal a spell from target allowing you to cast it. battle debilitation, utility {{{19}}} mind \ willpower 20-66 250-1,000 2-10 3 {{{18}}}
Ignite Adds fire damage proportional to the highest physical damage stat of the weapon standard utility {{{19}}} 5-100 10-600 4-20 2 {{{18}}}
Ignition Point Naphtha delivered by Paeldryth's Wrath will ignite on impact metamagic {{{19}}} 1 {{{18}}}
Innocence forces target to disengage; prevents facing/advancing standard utility {{{19}}} charm \ willpower 5-100 10-600 2-10 1 {{{18}}}
Instinct (INST) +Evasion skill standard augmentation {{{19}}} 5-100 10-600 10-40 2 {{{18}}}
Iridius Rod (IR) Elemental damage reduction. Ablative barrier. standard warding {{{19}}} 5-100 10-600 0- 1 {{{18}}}
Iron Constitution (IC) -damage (from serious hits) standard warding {{{19}}} 5-100 10-600 10-40 2 {{{18}}}
Ivory Mask (IVM) +Targeted Magic skill standard augmentation {{{19}}} 5-100 10-600 10-40 1 {{{18}}}
Kura-Silma (KS) +Attunement skill, +Perception skill standard augmentation {{{19}}} 5-100 10-600 10-40 2 {{{18}}}
Last Gift of Vithwok IV (LGV) +Shield Usage skill standard augmentation {{{19}}} 5-100 10-600 10-40 1 {{{18}}}
Lethargy -Agility (stat), -Reflex (stat), Fatigue damage battle debilitation {{{19}}} magic \ fortitude 1-33 10-600 Instant 3 {{{18}}}
Lightning Bolt (LB) Fire damage, Electrical damage, Single target DFA. battle targeted, shield ignoring {{{19}}} 7-50 80-800 Instant 2 {{{18}}}
Liturgy All masking benefits of Rite of Contrition added to Rite of Grace. metamagic {{{19}}} 1 {{{18}}}
Locate Locate a PC or GMNPC. standard utility {{{19}}} 15-100 80-800 Instant 1 {{{18}}}
Machinist's Touch (MT) +Engineering skill, +Locksmithing skill standard augmentation {{{19}}} 15-100 80-800 10-40 2 {{{18}}}
Magnetic Ballista (MAB) Puncture damage, Impact damage, Creates a ballista that fires rocks. standard targeted {{{19}}} 15-100 80-800 2-10 3 {{{18}}}
Major Physical Protection (MAPP) +Defending skill, +Evasion skill standard augmentation {{{19}}} 5-100 10-600 10-40 3 {{{18}}}
Malediction -Defensive Factor, -Offensive Factor battle debilitation {{{19}}} spirit \ fortitude 5-33 80-800 Instant 2 {{{18}}}
Mantle of Flame (MOF) +Brawling skill, +Large Blunt skill, +Large Edged skill, +Polearms skill, +Small Blunt skill, +Small Edged skill, +Staves skill, +Twohanded Blunt skill, +Twohanded Edged skill, +Agility (stat), -Stealth skill, Fire damage, brawling only ritual augmentation {{{19}}} 300-800 250-1,000 30-90 2 {{{18}}}
Mark of Arhat (MOA) Fire damage, Dealt every time target is struck by any source of elemental damage. battle debilitation {{{19}}} spirit \ willpower 1-33 10-600 Instant 1 {{{18}}}
Marshal Order (MO) +Discipline (stat), +lead standard augmentation {{{19}}} 15-100 80-800 10-40 2 {{{18}}}
Mask of the Moons (MOM) Spells cast at you will sometimes go awry cyclic warding {{{19}}} 5-25 250-1,000 Indefinite 2 {{{18}}}
Mass Rejuvenation (MRE) Creates cloud that gradually restores memories to dead bodies in the area. standard utility, area of effect {{{19}}} 15-100 80-800 2-10 1 {{{18}}}
Membrach's Greed (MEG) +Outdoorsmanship skill, +Skinning skill standard augmentation {{{19}}} 5-100 10-600 10-40 2 {{{18}}}
Memory of Nature (MON) Maintain your ranger bonus while in non-wilderness areas ritual utility {{{19}}} 300-800 250-1,000 30-90 2 {{{18}}}
Mental Blast (MB) Nerve damage, Stun, sleep, disarm. Single target. battle debilitation {{{19}}} mind \ willpower 20-66 250-1,000 Instant 3 {{{18}}}
Mental Focus (MEF) +Intelligence (stat), +Concentration regeneration standard augmentation {{{19}}} 5-100 10-600 10-40 2 {{{18}}}
Meraud's Cry (MC) Spirit damage, drains caster's spirit only, AoE offensive dispel. battle debilitation {{{19}}} spirit \ willpower 10-66 80-800 Instant 2 {{{18}}}
Mind Shout (MS) Nerve damage, AoE stun, sleep, disarm. battle debilitation, area of effect, heavy offensive {{{19}}} mind \ willpower 20-66 250-1,000 Instant 3 {{{18}}}
Minor Physical Protection (MPP) Percentage damage reduction. standard warding {{{19}}} 1-100 0-400 10-40 1 {{{18}}}
Misdirection (MIS) +Stealth skill, -Perception skill, Buff is self only, Debuff is AoE battle augmentation, debilitation, area of effect {{{19}}} charm \ willpower 10-66 80-800 2-10 2 {{{18}}}
Moonblade Creates temporary Small Edged weapon battle utility {{{19}}} 15-100 80-800 12-41 1 {{{18}}}
Moongate (MG) Creates a portal to your moonbeam. cyclic utility {{{19}}} 5-25 80-800 Indefinite 1 {{{18}}}
Naming of Tears (NAME) Non-ablative percentage damage barrier that pulses to groupmates. standard warding, pulse to group {{{19}}} 15-100 80-800 10-40 2 {{{18}}}
Necrotic Reconstruction (NR) Wound heal, only heals corpses, zombies, or constructs standard utility {{{19}}} 15-100 80-800 Instant 2 {{{18}}}
Nexus +Mana level, More powerful when more people are in the room. standard utility, area of effect {{{19}}} 30-100 250-1,000 10-40 2 {{{18}}}
Nissa's Binding (NB) puts targets to sleep, AoE battle debilitation, area of effect {{{19}}} mind \ fortitude 10-66 80-800 Instant 2 {{{18}}}
Nonchalance (NON) Ward against Charm and Fear spells standard warding {{{19}}} 5-100 10-600 10-40 1 {{{18}}}
Noumena (NOU) Allows Starlight Aura regeneration under cloud cover or in daylight.

Allows spells that use Starlight to be cast during inclement weather.

standard utility {{{19}}} 1-100 0-400 10-40 1 {{{18}}}
Oath of the Firstborn (OATH) +Large Blunt skill, +Large Edged skill, +Polearms skill, +Small Blunt skill, +Small Edged skill, +Staves skill, +Twohanded Blunt skill, +Twohanded Edged skill, only up to 2 skills at a time. standard augmentation {{{19}}} 15-100 80-800 10-40 2 {{{18}}}
Obfuscation +Stealth skill, Removes third-party messaging for Thanatology rituals. standard augmentation {{{19}}} 1-100 0-400 10-40 1 {{{18}}}
Osrel Meraud (OM) Creates an orb to store cleric buff spells. standard utility {{{19}}} 30-200 250-1,000 Indefinite 3 {{{18}}}
Paeldryth's Wrath (PW) Pull or knock back target. battle targeted {{{19}}} 7-50 80-800 Instant 2 {{{18}}}
Paralysis immobilizes and knocks down (single target) battle targeted {{{19}}} 2-50 10-600 Instant 2 {{{18}}}
Partial Displacement (PD) Puncture damage, Impact damage, armor piercing, single target. battle targeted, armor piercing {{{19}}} 2-50 10-600 Instant 2 {{{18}}}
Perseverance of Peri'el (POP) ablative vitality barrier ritual warding {{{19}}} 300-800 250-1,000 30-90 3 {{{18}}}
Persistence of Mana (POM) +Attunement skill, +Attunement pool regeneration ritual augmentation {{{19}}} 150-700 80-800 30-90 2 {{{18}}}
Petrifying Visions (PV) Causes immobilization. battle debilitation {{{19}}} mind \ willpower 1-33 10-600 Instant 2 {{{18}}}
Phelim's Sanction (PS) Cursed/Undead-only AoE stun. battle debilitation, area of effect {{{19}}} magic \ willpower 10-66 80-800 Instant 1 {{{18}}}
Philosopher's Preservation (PHP) +Evasion skill, +Reflex (stat) standard augmentation {{{19}}} 5-100 10-600 10-40 3 {{{18}}}
Phoenix's Pyre (PYRE) Impact damage, Fire damage, Cold damage, Area effect pulsing damage. Will of Winter changes it from fire/impact to fire/cold. Ignites and increases the duration and damage of naphtha. cyclic targeted, area of effect {{{19}}} 7-37 250-1,000 Indefinite 2 {{{18}}}
Piercing Gaze (PG) "X-ray" vision standard utility {{{19}}} 5-100 10-600 10-40 1 {{{18}}}
Plague of Scavengers (PLS) +Offensive Factor, -Defensive Factor, parry/shield ignore, Vitality leech, Special attack, Dispel spell metamagic augmentation {{{19}}} 2 {{{18}}}
Platinum Hands of Kertigen (PHK) +Forging skill, +Outfitting skill, +Engineering skill standard augmentation {{{19}}} 15-100 80-800 10-40 3 {{{18}}}
Protection from Evil (PFE) Flat damage reduction and potency barrier against undead. standard warding {{{19}}} 5-100 10-600 10-40 1 {{{18}}}
Psychic Shield (PSY) Ablative ward against vs. will contested abilities. battle warding {{{19}}} 5-100 10-600 10-40 1 {{{18}}}
Quick Infusions Reduces shape/summon/turn rt by 4 seconds. Allows density to be altered. metamagic {{{19}}} 2 {{{18}}}
Quicken the Earth (QE) Creates construct. standard utility {{{19}}} 5-100 10-600 10-40 2 {{{18}}}
Rage of the Clans (RAGE) +Melee accuracy, +Ranged accuracy, pulses to group. standard augmentation, area of effect, pulse to group {{{19}}} 15-100 80-800 10-40 2 {{{18}}}
Raise Power (RP) +Mana level, Fatigue damage, self damage, life mana only standard utility, area of effect {{{19}}} 15-100 80-800 10-40 2 {{{18}}}
Rebuke (REB) Impact damage, Fire damage, multi-strike damage; knockdown battle targeted, multistrike {{{19}}} 10-66 80-800 Instant 2 {{{18}}}
Redeemer's Pride (REPR) Ablative barrier against Fear attacks and attacks vs. Will. Pulses to group at the level of the Bard's current barrier. standard warding, pulse to group {{{19}}} 5-100 10-600 10-40 1 {{{18}}}
Refractive Field (RF) instant (then pulsing) invisibility standard utility {{{19}}} 5-100 10-600 10-40 2 {{{18}}}
Refresh +Fatigue, Fatigue heal standard augmentation {{{19}}} 1-100 0-400 10-40 2 {{{18}}}
Regalia (REGA) Creates crystal armor battle utility {{{19}}} 15-100 80-800 11-40 2 {{{18}}}
Regenerate Wound heal, gradually heals wounds/scars cyclic utility {{{19}}} 5-25 250-1,000 Indefinite 2 {{{18}}}
Reinforced Infusions Improve elemental weapons based on forging techniques known and by holding a very rare metal ingot. metamagic {{{19}}} 2 {{{18}}}
Rejuvenation (REJUV) Restores the lost experience due to death. standard utility {{{19}}} 5-100 10-600 Instant 1 {{{18}}}
Rend dispel 2 effects, self-cast or targeted battle debilitation, utility {{{19}}} mind \ willpower 5-100 10-600 Instant 2 {{{18}}}
Researcher's Insight (REI) +Alchemy skill, +Arcana skill, +Intelligence (stat) standard augmentation {{{19}}} 15-100 80-800 10-40 3 {{{18}}}
Resection Removes poison/disease at the cost of wounds. standard utility {{{19}}} 15-100 80-800 Instant 2 {{{18}}}
Resonance Enhances the top two physical damage stats of a weapon. standard utility {{{19}}} 15-100 80-800 10-40 2 {{{18}}}
Resumption (RESUM) Preserves memories after death metamagic {{{19}}} 1 {{{18}}}
Revelation (REV) +Perception skill, Pulses to do a magical search that reveals names and allows you to POINT if you find their source. cyclic augmentation, utility {{{19}}} 5-25 80-800 Indefinite 3 {{{18}}}
Reverse Putrefaction (RPU) +Defensive Factor, +Offensive Factor, Zombie only. standard augmentation {{{19}}} 15-100 80-800 10-40 3 {{{18}}}
Riftal Summons (RS) teleport PC to your location standard utility {{{19}}} 40-120 400-1,250 Instant 2 {{{18}}}
Righteous Wrath (RW) +Brawling skill, +Large Blunt skill, +Large Edged skill, +Polearms skill, +Small Blunt skill, +Small Edged skill, +Staves skill, +Twohanded Blunt skill, +Twohanded Edged skill standard augmentation {{{19}}} 5-100 10-600 10-40 2 {{{18}}}
Rimefang (spell) (RIM) Slice damage, Cold damage, Pulsing damage to melee range. cyclic targeted, pulse damage {{{19}}} 6-31 250-1,000 Indefinite 2 {{{18}}}
Ring of Spears (ROS) Puncture damage, Impact damage, Pulsing AoE melee damage. Triggered damage at pole/melee engagement change. cyclic targeted, area of effect, multistrike {{{19}}} 7-37 250-1,000 Indefinite 3 {{{18}}}
Ripplegate Theory (RT) Allows the caster to designate a room. The caster can then teleport back to this room even when there are no moons in the sky. metamagic {{{19}}} 1 {{{18}}}
Rising Mists (RM) +Stealth skill, obscures exits standard utility, area of effect {{{19}}} 15-100 80-800 10-40 1 {{{18}}}
Rite of Contrition (ROC) Reduces visible Divine Outrage. Removes Transcendental Necromancy spells while in effect. cyclic utility {{{19}}} 5-25 80-800 Indefinite 1 {{{18}}}
Rite of Grace (ROG) Hides 1-7 Transcendental Necromancy buffs. cyclic utility {{{19}}} 5-25 80-800 Indefinite 1 {{{18}}}
River in the Sky (RITS) The first hit registered in X seconds is completely negated.

Vitality shield even while hit-negation is on cool down.

standard warding {{{19}}} 15-100 80-800 10-40 2 {{{18}}}
Rutilor's Edge (RUE) +primary physical damage type/balance/power of held weapon battle utility {{{19}}} 15-100 80-800 10-40 2 {{{18}}}
Sanctify Pattern (SAP) +Augmentation skill, +Debilitation skill, +Utility skill, +Warding skill, Only one at a time standard augmentation {{{19}}} 5-100 10-600 10-40 2 {{{18}}}
Sanctuary Prevents clairvoyance, creatures spawning and entering, hiding, and invisibility. cyclic utility, area of effect {{{19}}} 5-25 250-1,000 Indefinite 2 {{{18}}}
Sanyu Lyba (SL) Reactive and non-protective anti-magic defense. battle warding {{{19}}} spirit \ willpower 30-100 250-1,000 2-10 2 {{{18}}}
See the Wind (STW) +Bows skill, +Crossbows skill, +Heavy Thrown skill, +Light Thrown skill, +Slings skill, enables dual load standard augmentation {{{19}}} 1-100 0-400 10-40 1 {{{18}}}
Seer's Sense (SEER) +Evasion skill, mental link to PC standard augmentation, utility {{{19}}} 15-100 80-800 10-40 2 {{{18}}}
Senses of the Tiger (SOTT) +Perception skill, +Reflex (stat) standard augmentation {{{19}}} 5-100 10-600 10-40 2 {{{18}}}
Sentinel's Resolve (SR) +Defending skill, +Shield Usage skill standard augmentation {{{19}}} 5-100 10-600 10-40 2 {{{18}}}
Shadow Servant (SS) living vault standard utility {{{19}}} 30-100 250-1,000 Indefinite 3 {{{18}}}
Shadowling +Attunement pool, Attunement heal, Lunar magic users only standard utility, area of effect {{{19}}} 15-100 80-800 Indefinite 2 {{{18}}}
Shadows +Stealth skill standard augmentation {{{19}}} 1-100 0-400 10-40 1 {{{18}}}
Shape Moonblade (SHMO) shape moonblade to Small Edged, Large Edged, Twohanded Edged, or Staves forms metamagic {{{19}}} 1 {{{18}}}
Shatter -Shield Usage skill, possibly disable shield defense entirely battle debilitation {{{19}}} spirit \ fortitude 1-33 10-600 Instant 2 {{{18}}}
Shear stunning ward vs. all spells including caster's battle warding {{{19}}} 30-100 250-1,000 10-40 3 {{{18}}}
Shield of Light (SOL) +Shield Usage skill, Conjures a shield battle augmentation, utility {{{19}}} 15-100 80-800 10-40 3 {{{18}}}
Shift Moonbeam (SM) moves moonbeam standard utility {{{19}}} 15-100 80-800 2-10 2 {{{18}}}
Shocking Infusions Create elemental weapons that do electric damage. metamagic {{{19}}} 1 {{{18}}}
Shockwave Slice damage, Cold damage, AoE damage. May knock back engaged targets or push them out of the room entirely. battle targeted, area of effect {{{19}}} 30-100 250-1,000 Instant 2 {{{18}}}
Siphon Vitality (SV) Fire damage, Cold damage, Vitality heal, Single target, restores vitality to caster battle targeted {{{19}}} 10-66 80-800 Instant 2 {{{18}}}
Skein of Shadows (SKS) +Brigandine skill, +Chain Armor skill, +Light Armor skill, reduces stealth hindrance standard augmentation, utility {{{19}}} 15-100 80-800 10-40 2 {{{18}}}
Sleep single target sleep battle debilitation {{{19}}} mind \ willpower 1-33 10-600 Instant 2 {{{18}}}
Smite Horde (SMH) Slice damage, Impact damage, multistrike AoE. battle targeted, area of effect, multistrike {{{19}}} 30-100 250-1,000 Instant 1 {{{18}}}
Soldier's Prayer (SP) -magic damage battle warding {{{19}}} 15-100 80-800 2-10 1 {{{18}}}
Soul Ablaze (SOUL) +Augmentation skill, +Debilitation skill, +Charisma (stat) ritual augmentation {{{19}}} 300-800 250-1,000 30-90 2 {{{18}}}
Soul Attrition (SA) Slice damage, Cold damage, Spirit damage, Shield-ignoring single target. cyclic targeted, shield ignoring {{{19}}} 6-31 80-800 Indefinite 2 {{{18}}}
Soul Bonding (SB) Prevents advancing, retreating, and leaving the room. Prepares corpses for Resurrection. battle debilitation {{{19}}} spirit \ fortitude 1-33 10-600 Instant 1 {{{18}}}
Soul Shield (SOS) Barrier vs Spirit attacks. Absorbs spirit damage. standard warding {{{19}}} 5-100 10-600 10-40 1 {{{18}}}
Soul Sickness (SICK) Immobilizes and forces kneeling. battle debilitation {{{19}}} spirit \ willpower 1-33 10-600 Instant 2 {{{18}}}
Spiteful Rebirth (SRE) Self-raise via DEPART DEATH. metamagic {{{19}}} 2 {{{18}}}
Stampede Impact damage, Fire damage, multi-strike damage battle targeted, multistrike {{{19}}} 2-50 10-600 Instant 1 {{{18}}}
Starcrash (STAR) Impact damage, Cold damage battle targeted, pulse damage {{{19}}} 30-100 250-1,000 Instant 2 {{{18}}}
Stellar Collector (STC) Allows collection and storage of starlight energy standard utility {{{19}}} 30-100 250-1,000 61-0 2 {{{18}}}
Steps of Vuan (SOV) group pulsing invisibility cyclic utility, pulse to group {{{19}}} 5-25 80-800 Indefinite 1 {{{18}}}
Stone Strike (STS) Puncture damage, Impact damage, Single target multi-strike. battle targeted, multistrike {{{19}}} 1-50 0-400 Instant 1 {{{18}}}
Stun Foe (SF) Stuns target battle debilitation {{{19}}} magic \ fortitude 1-33 0-400 Instant 1 {{{18}}}
Substratum +Targeted Magic skill standard augmentation {{{19}}} 5-100 10-600 10-40 1 {{{18}}}
Sure Footing (SUF) +Parry Ability skill, Balance heal standard augmentation {{{19}}} 5-100 10-600 10-40 2 {{{18}}}
Swarm -Perception skill, -Stealth skill, reveals hidden target battle debilitation, area of effect {{{19}}} magic \ fortitude 10-66 80-800 Instant 2 {{{18}}}
Swirling Winds (SW) +Evasion skill, +Reflex (stat) standard augmentation {{{19}}} 5-100 10-600 10-40 3 {{{18}}}
Syamelyo Kuniyo (SK) Makes the first aim on every enemy faster, converts that shot's damage type to purely cold, additional damage boost. battle augmentation {{{19}}} 30-100 250-1,000 2-10 3 {{{18}}}
Tailwind (TW) +Bows skill, +Crossbows skill, +Heavy Thrown skill, +Light Thrown skill, +Slings skill standard augmentation {{{19}}} 5-100 10-600 10-40 1 {{{18}}}
Tamsine's Kiss (TK) Converts incoming wounds into scars. standard warding {{{19}}} 5-100 10-600 10-40 2 {{{18}}}
Telekinetic Shield (TKSH) Percentage-based damage resistance; reduce target time of Telekinetic Storm standard warding {{{19}}} 30-100 250-1,000 10-35 2 {{{18}}}
Telekinetic Storm (TKS) Puncture damage, Impact damage, Fire damage, Cold damage, Multi-strike AoE. Damage type varies with object used. battle targeted, area of effect, multistrike {{{19}}} 15-100 80-800 Instant 1 {{{18}}}
Telekinetic Throw (TKT) Puncture damage, Impact damage, Fire damage, Cold damage, multi-shot single target, damage type varies with object used. battle targeted, multistrike {{{19}}} 1-50 0-400 Instant 1 {{{18}}}
Teleport Teleport self to moonbeam standard utility {{{19}}} 5-100 10-600 Instant 2 {{{18}}}
Tenebrous Sense (TS) +Outdoorsmanship skill, darkvision standard augmentation {{{19}}} 5-100 10-600 10-40 1 {{{18}}}
Thoughtcast (TH) sends thought to target, connects to gweth network standard utility {{{19}}} 15-100 80-800 30-90 2 {{{18}}}
Thunderclap (TC) AoE stun battle debilitation, area of effect {{{19}}} magic \ fortitude 10-66 80-800 Instant 2 {{{18}}}
Time of the Red Spiral (TOTRS) This is a Heavy TM metaspell that periodically empowers your Harm Evil or Harm Horde spell. metamagic targeted, heavy offensive {{{19}}} 2 {{{18}}}
Tingle (TI) -Agility (stat), -Reflex (stat), Target drops held weapon/shield battle debilitation {{{19}}} magic \ fortitude 5-33 80-800 Instant 3 {{{18}}}
Trabe Chalice (TRC) Damage reduction: Slicing and Puncture protection. Ablative barrier. Impact damage can shatter it temporarily. Vitality barrier. standard warding {{{19}}} 1-100 0-400 10-40 1 {{{18}}}
Tranquility +Discipline (stat), +defense against vs. fortitude attacks standard augmentation, warding {{{19}}} 15-100 80-800 10-40 2 {{{18}}}
Tremor (TREM) Balance damage, possible knock-down or knock-back, pulses battle debilitation, area of effect {{{19}}} magic \ reflexes 10-66 80-800 Instant 2 {{{18}}}
Truffenyi's Rally (TR) Balance heal, dispels negative effects and some positive effects cyclic augmentation, utility, area of effect, pulse to group {{{19}}} 5-25 250-1,000 Indefinite 2 {{{18}}}
Turmar Illumination (TURI) +Intelligence (stat), +Perception skill standard augmentation {{{19}}} 5-100 10-600 10-40 2 {{{18}}}
Uncurse Dispels offensive spell, curse, or Death's Sting on target. battle utility {{{19}}} 5-100 10-600 Instant 1 {{{18}}}
Universal Solvent (USOL) Puncture damage, Slice damage, Impact damage, Fire damage, Cold damage, Electrical damage, Cyclic AOE. Randomized damage types. cyclic targeted, area of effect {{{19}}} 7-37 250-1,000 Indefinite 2 {{{18}}}
Unleash prepares scroll spell with chance to not destroy it standard utility {{{19}}} 15-100 80-800 Instant 1 {{{18}}}
Veil of Ice (VOI) Ablative TM barrier. standard warding {{{19}}} 15-100 80-800 10-40 2 {{{18}}}
Vertigo -Offensive Factor, Balance damage, possible knock-down, pulsing. battle debilitation {{{19}}} mind \ willpower 5-33 80-800 Instant 3 {{{18}}}
Vessel of Salvation (VOS) Vitality damage, Vitality heal, use own vitality to create vitality "battery" that others can use standard utility {{{19}}} 5-100 10-600 10-40 2 {{{18}}}
Veteran Insight (VETERAN) +Reflex (stat), added to Sentinel's Resolve metamagic augmentation {{{19}}} 1 {{{18}}}
Vigil Spirit damage, Spirit heal, Equalizes the spirit health of two linked players. standard utility {{{19}}} 5-100 10-600 Indefinite 1 {{{18}}}
Vigor +Agility (stat), +Strength (stat) standard augmentation {{{19}}} 15-100 80-800 10-40 2 {{{18}}}
Viscous Solution (VS) AOE immobilization. standard debilitation, area of effect {{{19}}} magic \ fortitude 10-66 80-800 Instant 2 {{{18}}}
Visions of Darkness (VOD) -Perception skill, -Wisdom (stat) battle debilitation {{{19}}} mind \ willpower 5-33 80-800 Instant 2 {{{18}}}
Vitality Healing (VH) Vitality heal standard utility {{{19}}} 5-100 10-600 Instant 2 {{{18}}}
Vivisection Puncture damage, Slice damage, Single-target TM. Magical snipe attack. battle targeted {{{19}}} 20-66 250-1,000 Instant 2 {{{18}}}
Ward Break (WB) Spell Barrier dispel (Shear, Soldier's Prayer, etc.) battle debilitation {{{19}}} mind \ willpower 1-33 10-600 Instant 2 {{{18}}}
Whispers of the Muse (WOTM) +Alchemy skill, +Enchanting skill, +Engineering skill, +Forging skill, +Outfitting skill, Buffs the target's highest skill only. standard augmentation {{{19}}} 5-100 10-600 10-40 1 {{{18}}}
Whole Displacement (WD) pulsing teleport out of combat battle warding {{{19}}} 6-100 0-600 2-10 2 {{{18}}}
Will of Winter (WILL) +Targeted Magic skill, +Discipline (stat), Changes Bard damage spells to include cold. ritual augmentation {{{19}}} 150-700 80-800 30-90 2 {{{18}}}
Wisdom of the Pack (WOTP) +Tactics skill, +Wisdom (stat) standard augmentation {{{19}}} 15-100 80-800 10-40 2 {{{18}}}
Wolf Scent (WS) +Outdoorsmanship skill, +Instinct skill standard augmentation {{{19}}} 5-100 10-600 10-40 2 {{{18}}}
Words of the Wind (WORD) +Bardic Lore skill, +Wisdom (stat), +Mojo regeneration, +enhances Segue ritual augmentation {{{19}}} 50-600 10-600 30-90 2 {{{18}}}
Worm's Mist (WORM) Magic barrier. battle warding {{{19}}} 30-100 250-1,000 1-10 3 {{{18}}}
Y'ntrel Sechra (YS) +Brigandine skill, +Chain Armor skill, +Light Armor skill, +Plate Armor skill, Buffs all worn types. standard augmentation {{{19}}} 15-100 80-800 10-40 1 {{{18}}}
Zephyr Fatigue heal battle utility, area of effect {{{19}}} 5-100 10-600 2-10 2 {{{18}}}

Pages in category "Guild Leader spells"

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