Raise Power

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  • Infobox entry on justice, Infobox entry on corrupt
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Raise Power
Abbreviation: RP
Prerequisites: Paralysis or Vigor
Signature: No
Spell Slots: 2
Mana Type: Life Magic
Spell Type: standard / utility, area of effect
Difficulty: intermediate
Prep (min/max): 15 / 100
Skill Range (min/max): 80 / 800
Valid Spell Target: Area
Duration (min/max): 10 minutes / 40 minutes
Justice: Unknown
Corruption: Unknown
Description: Raise Power temporarily strengthens the Life mana at your location through a minor act of sacrifice. The matrix is fed by a portion of the caster's life force, inevitably leaving him exhausted. Anyone in the caster's group will contribute a smaller portion of energy to the casting, but is spared from the debilitating effect of the spell.
Effect: +Mana level, Fatigue damage, self damage, life mana only
Example Messaging: You gesture.

You feel completely spent as your life force pours into the land.

Devices/Tattoos: No devices or tattoos documented.

Notes

Spell has a longer than normal prep time (24s).