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Paladin thumb.jpgPaladin Guild

Abbreviation: -
Prerequisites: Heroic Strength
Signature: No
Spell Slots: 1
Mana Type: Holy Magic
Spell Type: standard / warding
Difficulty: basic
Prep (min/max): 5 / 100
Skill Range (min/max): 10 / 600
Valid Spell Target: Group, Area
Duration (min/max): 10 minutes / 40 minutes
Justice: This spell is legal to cast in Justice Zones.
Corruption: This spell does not cause Divine Outrage or some other form of Sorcerous Corruption.
Description: Against the supernatural and oftimes overwhelming horrors that an adventurer might face, even the staunchest Paladin can benefit from a little aid. The Courage spell fortifies the mind and soul, protecting the magician and their group from attacks that rely on fear or manipulations of the spirit.
Effect: +SvS against fear and spirit attacks
Example Messaging: You gesture.

You feel your courage bolstered by your faith and determination.

Devices/Tattoos: No devices or tattoos documented.


  • Requires Area Casting feat in order to be able to CAST AREA.

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