Sentinel's Resolve

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Paladin thumb.jpgPaladin Guild

Sentinel's Resolve
Abbreviation: SR
Prerequisites: Heroic Strength
Signature: No
Spell Slots: 2
Mana Type: Holy Magic
Spell Type: standard / augmentation
Difficulty: basic
Prep (min/max): 5 / 100
Skill Range (min/max): 10 / 600
Valid Spell Target: Self
Duration (min/max): 10 minutes / 40 minutes
Justice: This spell is legal to cast in Justice Zones.
Corruption: This spell does not cause Divine Outrage or some other form of Sorcerous Corruption.
Description: The Sentinel's Resolve spell enhances the defensive abilities of the subject, allowing them to block incoming attacks with greater success.
Effect: +Defending skill, +Shield Usage skill
Example Messaging: You gesture.

You sense a potent wave of righteousness lend its protection to you.

Devices/Tattoos: Large contoured inkpot


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