|Mana Type:||Holy Magic|
|Spell Type:||battle / debilitation|
|Prep (min/max):||1 / 33|
|Skill Range (min/max):||10 / 600|
|Valid Spell Target:||PC, Creature|
|Description:||Huldah's Pall is a trickster's spell. It sets up a lattice of magic around its hapless target that drains any attempt to channel mana into a spell pattern! This means that whomever is afflicted by Huldah's Pall will be unable to cast spells for a time, including those already prepared when you cast."
"Calling upon this spell's namesake is risky business, so make sure your target really is a spellcaster, or you will be the one afflicted with the curse! One can remove Huldah's Pall from its victim with Uncurse, so remember this if you forget the nature of Huldah!
|Example Messaging:||You gesture, muttering a quiet riddle to invoke Huldah's trickery.|
A pair of immense ghostly hands sweep forward to grasp a goblin shaman in a translucent embrace!
|Contest Type:||mind / willpower|
- If cast preemptively, simply prevents spellcasting at all if it is successful.
- If cast during the target's preparation, the spell timer will continue, but the target will be unable to finish whichever pattern they were preparing.
- Can be removed using Uncurse.
- If this spell is cast by an enemy creature, the Protection from Evil matrix will aid in resisting it's effects entirely.