Turmar Illumination

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Trader thumb.jpgTrader Guild

Turmar Illumination
Abbreviation: TURI
Prerequisites: Noumena
Signature: No
Spell Slots: 2
Mana Type: Lunar Magic
Spell Type: standard / augmentation
Difficulty: basic
Prep (min/max): 5 / 100
Skill Range (min/max): 10 / 600
Valid Spell Target: Self
Duration (min/max): 10 minutes / 40 minutes
Justice: This spell is legal to cast in Justice Zones.
Corruption: This spell does not cause Divine Outrage or some other form of Sorcerous Corruption.
Description: A salutary spell to bolster intelligence and perception, Turmar Illumination etches formulae for cunning upon its caster's brain with lines of cold, hard logic. Named for the brokers of the historic agreement between the Negotiants and the Traders' Guild, the practical applications of this ingenious spell are limited only by the guild's collective imagination.
Effect: +Intelligence (stat), +Perception skill
Example Messaging: You feel more clear-headed and alert.
Devices/Tattoos: Fragile blown-glass inkpot, Half-eaten crystalline apple, Lustrous scroll, Sturdy ceramic inkpot
  • Does not require starlight or a moon.

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