Category:Guild Leader spells
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This is a list of all spells that are available to learn from a guild leader.
Summary of Available Guild Leader Spells
Bolded spells are signature spells.
Name | Effect | Type | Skill | Target | Contest | Prep Range |
Rank Range |
Duration | Slots | Mana Type |
---|---|---|---|---|---|---|---|---|---|---|
Abandoned Heart (ABAN) | Fatigue damage, Spirit damage, Area of Effect. | cyclic | targeted, area of effect | {{{19}}} | 7-37 | 250-1,000 | Indefinite | 3 | Elemental Magic | |
Aether Wolves (AEWO) | -Attunement pool regeneration, Immobilizes | battle | debilitation | {{{19}}} | charm \ fortitude | 1-33 | 0-400 | Instant | 2 | Elemental Magic |
Albreda's Balm (ALB) | AOE calm. | cyclic | debilitation, utility, area of effect | {{{19}}} | charm \ willpower | 5-25 | 250-1,000 | Indefinite | 1 | Elemental Magic |
Aura of Tongues (AOT) | Understand but not speak other languages. | standard | utility, area of effect | {{{19}}} | 1-100 | 0-400 | 10-40 | 1 | Elemental Magic | |
Blessing of the Fae (BOTF) | +Attunement pool, +Attunement pool regeneration | cyclic | augmentation, area of effect | {{{19}}} | 5-25 | 80-800 | Indefinite | 1 | Elemental Magic | |
Breath of Storms (BOS) | Puncture damage, Cold damage, Electrical damage, Single target. Will of Winter changes it from puncture/electrical to puncture/cold. | battle | targeted | {{{19}}} | 2-50 | 10-600 | Instant | 1 | Elemental Magic | |
Caress of the Sun (CARE) | Dries you off and prevents weather from affecting you. Protects instruments and other items from damage. | standard | utility | {{{19}}} | 1-100 | 0-400 | 10-40 | 0 | Elemental Magic | |
Damaris' Lullaby (DALU) | -Agility (stat), -Reflex (stat), -Strength (stat), Sleeps the target you are facing. | cyclic | debilitation, area of effect | {{{19}}} | charm \ willpower | 6-31 | 10-600 | Indefinite | 2 | Elemental Magic |
Demrris' Resolve (DMRS) | Area effect stun and knockdown. | battle | debilitation, area of effect | {{{19}}} | mind \ willpower | 3-66 | 10-600 | Instant | 2 | Elemental Magic |
Desert's Maelstrom (DEMA) | -Discipline (stat), Balance damage | battle | debilitation, area of effect | {{{19}}} | magic \ fortitude | 20-66 | 250-1,000 | Instant | 3 | Elemental Magic |
Drums of the Snake (DRUM) | +Locksmithing skill, +Agility (stat) | standard | augmentation, area of effect, pulse to group | {{{19}}} | 15-100 | 80-800 | 10-40 | 2 | Elemental Magic | |
Echoes of Aether (ECHO) | +Attunement skill, +Sorcery skill, +Intelligence (stat) | ritual | augmentation | {{{19}}} | 150-700 | 80-800 | 30-90 | 2 | Elemental Magic | |
Eillie's Cry (ECRY) | +Performance skill, locate on death | standard | augmentation | {{{19}}} | 1-100 | 0-400 | 30-90 | 1 | Elemental Magic | |
Eye of Kertigen (EYE) | Periodically searches, with an enhanced perception to the search. Caster sees in dark rooms. | cyclic | utility | {{{19}}} | 5-25 | 80-800 | Indefinite | 2 | Elemental Magic | |
Faenella's Grace (FAE) | +Scholarship skill, decreases time between teaching pulses. | cyclic | augmentation, area of effect | {{{19}}} | 2-15 | 0-400 | Indefinite | 1 | Elemental Magic | |
Failure of the Forge (FOTF) | Token amount of damage reduction. Debuffs weapons held by aggressors. | standard | warding | {{{19}}} | 5-100 | 10-600 | 10-40 | 2 | Elemental Magic | |
Glythtide's Joy (GJ) | TM integrity barrier for outgoing spells. | cyclic | warding, area of effect | {{{19}}} | charm \ willpower | 5-25 | 10-600 | Indefinite | 1 | Elemental Magic |
Harmony (HARM) | +Evasion skill, +Parry Ability skill, +Reflex (stat) | standard | augmentation | {{{19}}} | 30-100 | 250-1,000 | 10-40 | 3 | Elemental Magic | |
Hodierna's Lilt (HODI) | Vitality heal, Fatigue heal, Spirit heal | cyclic | utility | {{{19}}} | 5-25 | 10-600 | Indefinite | 2 | Elemental Magic | |
Misdirection (MIS) | +Stealth skill, -Perception skill, Buff is self only, Debuff is AoE | battle | augmentation, debilitation, area of effect | {{{19}}} | charm \ willpower | 10-66 | 80-800 | 2-10 | 2 | Elemental Magic |
Naming of Tears (NAME) | Non-ablative percentage damage barrier that pulses to groupmates. | standard | warding, pulse to group | {{{19}}} | 15-100 | 80-800 | 10-40 | 2 | Elemental Magic | |
Nexus | +Mana level, More powerful when more people are in the room. | standard | utility, area of effect | {{{19}}} | 30-100 | 250-1,000 | 10-40 | 2 | Elemental Magic | |
Phoenix's Pyre (PYRE) | Impact damage, Fire damage, Cold damage, Area effect pulsing damage. Will of Winter changes it from fire/impact to fire/cold. Ignites and increases the duration and damage of naphtha. | cyclic | targeted, area of effect | {{{19}}} | 7-37 | 250-1,000 | Indefinite | 2 | Elemental Magic | |
Rage of the Clans (RAGE) | +Melee accuracy, +Ranged accuracy, pulses to group. | standard | augmentation, area of effect, pulse to group | {{{19}}} | 15-100 | 80-800 | 10-40 | 2 | Elemental Magic | |
Redeemer's Pride (REPR) | Ablative barrier against Fear attacks and attacks vs. Will. Pulses to group at the level of the Bard's current barrier. | standard | warding, pulse to group | {{{19}}} | 5-100 | 10-600 | 10-40 | 1 | Elemental Magic | |
Resonance | Enhances the top two physical damage stats of a weapon. | standard | utility | {{{19}}} | 15-100 | 80-800 | 10-40 | 2 | Elemental Magic | |
Sanctuary | Prevents clairvoyance, creatures spawning and entering, hiding, and invisibility. | cyclic | utility, area of effect | {{{19}}} | 5-25 | 250-1,000 | Indefinite | 2 | Elemental Magic | |
Soul Ablaze (SOUL) | +Augmentation skill, +Debilitation skill, +Charisma (stat) | ritual | augmentation | {{{19}}} | 300-800 | 250-1,000 | 30-90 | 2 | Elemental Magic | |
Whispers of the Muse (WOTM) | +Alchemy skill, +Enchanting skill, +Engineering skill, +Forging skill, +Outfitting skill, Buffs the target's highest skill only. | standard | augmentation | {{{19}}} | 5-100 | 10-600 | 10-40 | 1 | Elemental Magic | |
Will of Winter (WILL) | +Targeted Magic skill, +Discipline (stat), Changes Bard damage spells to include cold. | ritual | augmentation | {{{19}}} | 150-700 | 80-800 | 30-90 | 2 | Elemental Magic | |
Words of the Wind (WORD) | +Bardic Lore skill, +Wisdom (stat), +Mojo regeneration, +enhances Segue | ritual | augmentation | {{{19}}} | 50-600 | 10-600 | 30-90 | 2 | Elemental Magic | |
Aesrela Everild (AE) | Impact damage, Fire damage, Pulsing single-target attack. | battle | targeted, pulse damage | {{{19}}} | 15-100 | 80-800 | Instant | 3 | Holy Magic | |
Auspice | +Charisma (stat), +Spirit health, +Spirit health regeneration | standard | augmentation | {{{19}}} | 5-100 | 10-600 | 10-40 | 2 | Holy Magic | |
Benediction | +Agility (stat), +Reflex (stat), +Strength (stat), Varying bonus amount. | standard | augmentation | {{{19}}} | 15-100 | 80-800 | 10-40 | 3 | Holy Magic | |
Bless | +damage to undead/cursed. Ability to hit incorporeal. | standard | utility | {{{19}}} | 1-100 | 0-400 | 10-40 | 1 | Holy Magic | |
Centering | Balance heal | standard | augmentation | {{{19}}} | 1-100 | 0-400 | 10-40 | 1 | Holy Magic | |
Chill Spirit (CHS) | Slice damage, Cold damage, Spirit damage, Spirit heal, Single-strike spirit siphon. | battle | targeted | {{{19}}} | 7-50 | 80-800 | Instant | 2 | Holy Magic | |
Curse of Zachriedek (COZ) | This curse weakens and destablizes the target creature's armor and weapons. | battle | debilitation | {{{19}}} | spirit \ fortitude | 5-33 | 80-800 | Instant | 2 | Holy Magic |
Divine Radiance (DR) | -Balance, Knock-down. Holy damage amplification. Light source. | battle, standard | targeted, utility | {{{19}}} | 2-50 | 10-600 | 10-40 | 3 | Holy Magic | |
Eylhaar's Feast (EF) | Spirit damage, Vitality heal, Attunement heal, Fatigue heal, Converts spirit health to attunement, vitality, or fatigue. | battle | utility | {{{19}}} | 15-100 | 80-800 | Instant | 2 | Holy Magic | |
Fists of Faenella (FF) | Impact damage, Fire damage, Single target multi-strike. | battle | targeted, multistrike | {{{19}}} | 2-50 | 10-600 | Instant | 1 | Holy Magic | |
Ghost Shroud (GHS) | Reduces damage from incoming ranged physical attacks, while reducing the accuracy of targeted attacks. It also hides your features, and changes your appearance in the room. | cyclic | warding | {{{19}}} | 5-25 | 80-800 | Indefinite | 2 | Holy Magic | |
Halo | Impact damage, Electrical damage, Damages undead. Pole/Melee range knockback/stun. | battle | debilitation, warding | {{{19}}} | magic \ reflexes | 30-100 | 250-1,000 | 1-10 | 3 | Holy Magic |
Harm Evil (HE) | Fire damage, Electrical damage, Undead/Demonic/Cursed-only single-strike attack that bypasses shield and armor. | battle | targeted, armor ignoring, shield ignoring | {{{19}}} | 2-50 | 10-600 | Instant | 2 | Holy Magic | |
Harm Horde (HH) | Fire damage, Electrical damage, Undead-only AoE attack that bypasses shield and armor. | battle | targeted, area of effect, armor ignoring, pulse damage, shield ignoring | {{{19}}} | 15-100 | 80-800 | Instant | 3 | Holy Magic | |
Heavenly Fires (HF) | Allows AE's bolts to redirect to new target after first is dead. | metamagic | targeted | {{{19}}} | 1 | Holy Magic | ||||
Horn of the Black Unicorn (HORN) | Puncture damage, Cold damage, Single-strike attack. | battle | targeted | {{{19}}} | 2-50 | 10-600 | Instant | 1 | Holy Magic | |
Huldah's Pall (HULP) | Prevents spellcasting. | battle | debilitation | {{{19}}} | mind \ willpower | 1-33 | 10-600 | Instant | 2 | Holy Magic |
Hydra Hex (HYH) | AoE cyclic version of Malediction or Curse of Zachriedek. | cyclic | debilitation, area of effect | {{{19}}} | 6-31 | 250-1,000 | Indefinite | 2 | Holy Magic | |
Idon's Theft (IT) | Steal a spell from target allowing you to cast it. | battle | debilitation, utility | {{{19}}} | mind \ willpower | 20-66 | 250-1,000 | 2-10 | 3 | Holy Magic |
Major Physical Protection (MAPP) | +Defending skill, +Evasion skill | standard | augmentation | {{{19}}} | 5-100 | 10-600 | 10-40 | 3 | Holy Magic | |
Malediction | -Defensive Factor, -Offensive Factor | battle | debilitation | {{{19}}} | spirit \ fortitude | 5-33 | 80-800 | Instant | 2 | Holy Magic |
Mass Rejuvenation (MRE) | Creates cloud that gradually restores memories to dead bodies in the area. | standard | utility, area of effect | {{{19}}} | 15-100 | 80-800 | 2-10 | 1 | Holy Magic | |
Meraud's Cry (MC) | Spirit damage, drains caster's spirit only, AoE offensive dispel. | battle | debilitation | {{{19}}} | spirit \ willpower | 10-66 | 80-800 | Instant | 2 | Holy Magic |
Minor Physical Protection (MPP) | Percentage damage reduction. | standard | warding | {{{19}}} | 1-100 | 0-400 | 10-40 | 1 | Holy Magic | |
Osrel Meraud (OM) | Creates an orb to store cleric buff spells. | standard | utility | {{{19}}} | 30-200 | 250-1,000 | Indefinite | 3 | Holy Magic | |
Persistence of Mana (POM) | +Attunement skill, +Attunement pool regeneration | ritual | augmentation | {{{19}}} | 150-700 | 80-800 | 30-90 | 2 | Holy Magic | |
Phelim's Sanction (PS) | Cursed/Undead-only AoE stun. | battle | debilitation, area of effect | {{{19}}} | magic \ willpower | 10-66 | 80-800 | Instant | 1 | Holy Magic |
Protection from Evil (PFE) | Flat damage reduction and potency barrier against undead. | standard | warding | {{{19}}} | 5-100 | 10-600 | 10-40 | 1 | Holy Magic | |
Rejuvenation (REJUV) | Restores the lost experience due to death. | standard | utility | {{{19}}} | 5-100 | 10-600 | Instant | 1 | Holy Magic | |
Revelation (REV) | +Perception skill, Pulses to do a magical search that reveals names and allows you to POINT if you find their source. | cyclic | augmentation, utility | {{{19}}} | 5-25 | 80-800 | Indefinite | 3 | Holy Magic | |
Sanctify Pattern (SAP) | +Augmentation skill, +Debilitation skill, +Utility skill, +Warding skill, Only one at a time | standard | augmentation | {{{19}}} | 5-100 | 10-600 | 10-40 | 2 | Holy Magic | |
Sanyu Lyba (SL) | Reactive and non-protective anti-magic defense. | battle | warding | {{{19}}} | spirit \ willpower | 30-100 | 250-1,000 | 2-10 | 2 | Holy Magic |
Shield of Light (SOL) | +Shield Usage skill, Conjures a shield | battle | augmentation, utility | {{{19}}} | 15-100 | 80-800 | 10-40 | 3 | Holy Magic | |
Soul Attrition (SA) | Slice damage, Cold damage, Spirit damage, Shield-ignoring single target. | cyclic | targeted, shield ignoring | {{{19}}} | 6-31 | 80-800 | Indefinite | 2 | Holy Magic | |
Soul Bonding (SB) | Prevents advancing, retreating, and leaving the room. Prepares corpses for Resurrection. | battle | debilitation | {{{19}}} | spirit \ fortitude | 1-33 | 10-600 | Instant | 1 | Holy Magic |
Soul Shield (SOS) | Barrier vs Spirit attacks. Absorbs spirit damage. | standard | warding | {{{19}}} | 5-100 | 10-600 | 10-40 | 1 | Holy Magic | |
Soul Sickness (SICK) | Immobilizes and forces kneeling. | battle | debilitation | {{{19}}} | spirit \ willpower | 1-33 | 10-600 | Instant | 2 | Holy Magic |
Time of the Red Spiral (TOTRS) | This is a Heavy TM metaspell that periodically empowers your Harm Evil or Harm Horde spell. | metamagic | targeted, heavy offensive | {{{19}}} | 2 | Holy Magic | ||||
Uncurse | Dispels offensive spell, curse, or Death's Sting on target. | battle | utility | {{{19}}} | 5-100 | 10-600 | Instant | 1 | Holy Magic | |
Vigil | Spirit damage, Spirit heal, Equalizes the spirit health of two linked players. | standard | utility | {{{19}}} | 5-100 | 10-600 | Indefinite | 1 | Holy Magic | |
Aesandry Darlaeth (AD) | +Reflex (stat), Balance heal, recovery from immobilization/webbing | cyclic | augmentation, utility | {{{19}}} | 5-25 | 250-1,000 | Indefinite | 3 | Life Magic | |
Aggressive Stance (AGS) | +Brawling skill, +Evasion skill | standard | augmentation | {{{19}}} | 5-100 | 10-600 | 10-40 | 2 | Life Magic | |
Awaken (spell) (AWAKEN) | -stuns/unconsciousness | battle | utility | {{{19}}} | 15-100 | 80-800 | 2-10 | 2 | Life Magic | |
Blood Staunching (BS) | prevents blood loss | standard | utility | {{{19}}} | 5-100 | 10-600 | 10-40 | 1 | Life Magic | |
Calculated Rage (CR) | -Defensive Factor, Puncture damage, Impact damage, Pre-cast TM. Gives uses of RAGE command to make attacks. | battle | targeted | {{{19}}} | 30-100 | 250-1,000 | 1-10 | 3 | Life Magic | |
Circle of Sympathy (COS) | Creates a tree that allows Empaths to share attunement | ritual | utility | {{{19}}} | 150-700 | 80-800 | 30-90 | 1 | Life Magic | |
Compel | forces target to leave room | battle | debilitation | {{{19}}} | charm \ willpower | 5-33 | 80-800 | Instant | 1 | Life Magic |
Cure Disease (CD) | Disease heal | standard | utility | {{{19}}} | 15-100 | 80-800 | 10-40 | 1 | Life Magic | |
Embrace of the Vela'tohr (EV) | Wound heal, allows Empath to heal remotely via a conjured vela'tohr plant | ritual | utility | {{{19}}} | 300-800 | 250-1,000 | 30-90 | 2 | Life Magic | |
Flush Poisons (FP) | Poison heal | standard | utility | {{{19}}} | 15-100 | 80-800 | 15-40 | 1 | Life Magic | |
Fountain of Creation (FOC) | Wound heal, heals all wounds/scars | standard | utility | {{{19}}} | 30-100 | 250-1,000 | Instant | 3 | Life Magic | |
Gift of Life (GOL) | +Empathy skill, +Stamina (stat) | standard | augmentation | {{{19}}} | 5-100 | 10-600 | 10-40 | 2 | Life Magic | |
Guardian Spirit (GS) | summons combat "pet" | cyclic | utility | {{{19}}} | 5-25 | 250-1,000 | Indefinite | 2 | Life Magic | |
Heal | Wound heal, periodically heals your worst wounds | standard | utility | {{{19}}} | 15-100 | 80-800 | 10-40 | 3 | Life Magic | |
Heal Scars (HS) | Wound heal, heals scars | standard | utility | {{{19}}} | 1-100 | 0-400 | Instant | 1 | Life Magic | |
Heal Wounds (HW) | Wound heal | standard | utility | {{{19}}} | 1-100 | 0-400 | Instant | 1 | Life Magic | |
Heart Link (HL) | Vitality damage, Vitality heal, Equalizes the vitality of two linked players, Slows bleeding, poison, disease. | standard | utility | {{{19}}} | 15-100 | 80-800 | 10-40 | 2 | Life Magic | |
Innocence | forces target to disengage; prevents facing/advancing | standard | utility | {{{19}}} | charm \ willpower | 5-100 | 10-600 | 2-10 | 1 | Life Magic |
Iron Constitution (IC) | -damage (from serious hits) | standard | warding | {{{19}}} | 5-100 | 10-600 | 10-40 | 2 | Life Magic | |
Lethargy | -Agility (stat), -Reflex (stat), Fatigue damage | battle | debilitation | {{{19}}} | magic \ fortitude | 1-33 | 10-600 | Instant | 3 | Life Magic |
Mental Focus (MEF) | +Intelligence (stat), +Concentration regeneration | standard | augmentation | {{{19}}} | 5-100 | 10-600 | 10-40 | 2 | Life Magic | |
Nissa's Binding (NB) | puts targets to sleep, AoE | battle | debilitation, area of effect | {{{19}}} | mind \ fortitude | 10-66 | 80-800 | Instant | 2 | Life Magic |
Paralysis | immobilizes and knocks down (single target) | battle | targeted | {{{19}}} | 2-50 | 10-600 | Instant | 2 | Life Magic | |
Perseverance of Peri'el (POP) | ablative vitality barrier | ritual | warding | {{{19}}} | 300-800 | 250-1,000 | 30-90 | 3 | Life Magic | |
Raise Power (RP) | +Mana level, Fatigue damage, self damage, life mana only | standard | utility, area of effect | {{{19}}} | 15-100 | 80-800 | 10-40 | 2 | Life Magic | |
Refresh | +Fatigue, Fatigue heal | standard | augmentation | {{{19}}} | 1-100 | 0-400 | 10-40 | 2 | Life Magic | |
Regenerate | Wound heal, gradually heals wounds/scars | cyclic | utility | {{{19}}} | 5-25 | 250-1,000 | Indefinite | 2 | Life Magic | |
Tranquility | +Discipline (stat), +defense against vs. fortitude attacks | standard | augmentation, warding | {{{19}}} | 15-100 | 80-800 | 10-40 | 2 | Life Magic | |
Vigor | +Agility (stat), +Strength (stat) | standard | augmentation | {{{19}}} | 15-100 | 80-800 | 10-40 | 2 | Life Magic | |
Vitality Healing (VH) | Vitality heal | standard | utility | {{{19}}} | 5-100 | 10-600 | Instant | 2 | Life Magic | |
Artificer's Eye (ART) | +Arcana skill, +Enchanting skill | standard | augmentation | {{{19}}} | 5-100 | 10-600 | 10-40 | 2 | Lunar Magic | |
Aura Sight (AUS) | +Astrology skill, +Attunement skill | standard | augmentation | {{{19}}} | 5-100 | 10-600 | 10-40 | 2 | Lunar Magic | |
Braun's Conjecture (BC) | Makes teleportation spells easier to cast, reduces the difficulty of using ALIGN Transmogrify and Split, reduces the roundtime of Predict State, removes the penalty for targeting specific skills with predictions. | ritual | utility | {{{19}}} | 150-700 | 80-800 | 30-90 | 2 | Lunar Magic | |
Burn | Puncture damage, Fire damage, Single target DFA. | battle | targeted, shield ignoring | {{{19}}} | 7-50 | 80-800 | Instant | 2 | Lunar Magic | |
Cage of Light (COL) | Physical damage reduction, Elemental damage reduction/absorption | standard | warding | {{{19}}} | 15-100 | 80-800 | 10-40 | 1 | Lunar Magic | |
Calm | Single target calm | battle | debilitation | {{{19}}} | charm \ willpower | 1-33 | 0-400 | Instant | 1 | Lunar Magic |
Clear Vision (CV) | +Perception skill | standard | augmentation | {{{19}}} | 1-100 | 0-400 | 10-40 | 1 | Lunar Magic | |
Contingency | Triggered Teleport | standard | utility | {{{19}}} | 15-100 | 80-800 | 30-90 | 3 | Lunar Magic | |
Dazzle | Stuns target | battle | debilitation | {{{19}}} | magic \ fortitude | 1-33 | 10-600 | Instant | 2 | Lunar Magic |
Destiny Cipher (DC) | Increases potency of visions, removes sect preference penalty for divination tools, and increases tool bonding rate. | ritual | utility | {{{19}}} | 50-600 | 10-600 | 30-90 | 2 | Lunar Magic | |
Dinazen Olkar (DO) | Slice damage, Cold damage, Single target. | battle | targeted | {{{19}}} | 2-50 | 10-600 | Instant | 1 | Lunar Magic | |
Distant Gaze (DG) | Scry on moonbeam (continuous), Project message through moonbeam | standard | utility | {{{19}}} | 15-100 | 80-800 | 60-180 | 1 | Lunar Magic | |
Empower Moonblade (EMMO) | Store fully prepared spells in moonblade | metamagic | {{{19}}} | 2 | Lunar Magic | |||||
Focus Moonbeam (FM) | Create anchor for other spells | standard | utility | {{{19}}} | 1-100 | 0-400 | 45-210 | 0 | Lunar Magic | |
Hypnotize | Allows calm creatures to be commanded | metamagic | {{{19}}} | 1 | Lunar Magic | |||||
Locate | Locate a PC or GMNPC. | standard | utility | {{{19}}} | 15-100 | 80-800 | Instant | 1 | Lunar Magic | |
Machinist's Touch (MT) | +Engineering skill, +Locksmithing skill | standard | augmentation | {{{19}}} | 15-100 | 80-800 | 10-40 | 2 | Lunar Magic | |
Mental Blast (MB) | Nerve damage, Stun, sleep, disarm. Single target. | battle | debilitation | {{{19}}} | mind \ willpower | 20-66 | 250-1,000 | Instant | 3 | Lunar Magic |
Mind Shout (MS) | Nerve damage, AoE stun, sleep, disarm. | battle | debilitation, area of effect, heavy offensive | {{{19}}} | mind \ willpower | 20-66 | 250-1,000 | Instant | 3 | Lunar Magic |
Moonblade | Creates temporary Small Edged weapon | battle | utility | {{{19}}} | 15-100 | 80-800 | 12-41 | 1 | Lunar Magic | |
Moongate (MG) | Creates a portal to your moonbeam. | cyclic | utility | {{{19}}} | 5-25 | 80-800 | Indefinite | 1 | Lunar Magic | |
Partial Displacement (PD) | Puncture damage, Impact damage, armor piercing, single target. | battle | targeted, armor piercing | {{{19}}} | 2-50 | 10-600 | Instant | 2 | Lunar Magic | |
Piercing Gaze (PG) | "X-ray" vision | standard | utility | {{{19}}} | 5-100 | 10-600 | 10-40 | 1 | Lunar Magic | |
Psychic Shield (PSY) | Ablative ward against vs. will contested abilities. | battle | warding | {{{19}}} | 5-100 | 10-600 | 10-40 | 1 | Lunar Magic | |
Refractive Field (RF) | instant (then pulsing) invisibility | standard | utility | {{{19}}} | 5-100 | 10-600 | 10-40 | 2 | Lunar Magic | |
Rend | dispel 2 effects, self-cast or targeted | battle | debilitation, utility | {{{19}}} | mind \ willpower | 5-100 | 10-600 | Instant | 2 | Lunar Magic |
Riftal Summons (RS) | teleport PC to your location | standard | utility | {{{19}}} | 40-120 | 400-1,250 | Instant | 2 | Lunar Magic | |
Ripplegate Theory (RT) | Allows the caster to designate a room. The caster can then teleport back to this room even when there are no moons in the sky. | metamagic | {{{19}}} | 1 | Lunar Magic | |||||
Seer's Sense (SEER) | +Evasion skill, mental link to PC | standard | augmentation, utility | {{{19}}} | 15-100 | 80-800 | 10-40 | 2 | Lunar Magic | |
Shadow Servant (SS) | living vault | standard | utility | {{{19}}} | 30-100 | 250-1,000 | Indefinite | 3 | Lunar Magic | |
Shadowling | +Attunement pool, Attunement heal, Lunar magic users only | standard | utility, area of effect | {{{19}}} | 15-100 | 80-800 | Indefinite | 2 | Lunar Magic | |
Shadows | +Stealth skill | standard | augmentation | {{{19}}} | 1-100 | 0-400 | 10-40 | 1 | Lunar Magic | |
Shape Moonblade (SHMO) | shape moonblade to Small Edged, Large Edged, Twohanded Edged, or Staves forms | metamagic | {{{19}}} | 1 | Lunar Magic | |||||
Shear | stunning ward vs. all spells including caster's | battle | warding | {{{19}}} | 30-100 | 250-1,000 | 10-40 | 3 | Lunar Magic | |
Shift Moonbeam (SM) | moves moonbeam | standard | utility | {{{19}}} | 15-100 | 80-800 | 2-10 | 2 | Lunar Magic | |
Sleep | single target sleep | battle | debilitation | {{{19}}} | mind \ willpower | 1-33 | 10-600 | Instant | 2 | Lunar Magic |
Steps of Vuan (SOV) | group pulsing invisibility | cyclic | utility, pulse to group | {{{19}}} | 5-25 | 80-800 | Indefinite | 1 | Lunar Magic | |
Telekinetic Shield (TKSH) | Percentage-based damage resistance; reduce target time of Telekinetic Storm | standard | warding | {{{19}}} | 30-100 | 250-1,000 | 10-35 | 2 | Lunar Magic | |
Telekinetic Storm (TKS) | Puncture damage, Impact damage, Fire damage, Cold damage, Multi-strike AoE. Damage type varies with object used. | battle | targeted, area of effect, multistrike | {{{19}}} | 15-100 | 80-800 | Instant | 1 | Lunar Magic | |
Telekinetic Throw (TKT) | Puncture damage, Impact damage, Fire damage, Cold damage, multi-shot single target, damage type varies with object used. | battle | targeted, multistrike | {{{19}}} | 1-50 | 0-400 | Instant | 1 | Lunar Magic | |
Teleport | Teleport self to moonbeam | standard | utility | {{{19}}} | 5-100 | 10-600 | Instant | 2 | Lunar Magic | |
Tenebrous Sense (TS) | +Outdoorsmanship skill, darkvision | standard | augmentation | {{{19}}} | 5-100 | 10-600 | 10-40 | 1 | Lunar Magic | |
Thoughtcast (TH) | sends thought to target, connects to gweth network | standard | utility | {{{19}}} | 15-100 | 80-800 | 30-90 | 2 | Lunar Magic | |
Unleash | prepares scroll spell with chance to not destroy it | standard | utility | {{{19}}} | 15-100 | 80-800 | Instant | 1 | Lunar Magic | |
Whole Displacement (WD) | pulsing teleport out of combat | battle | warding | {{{19}}} | 6-100 | 0-600 | 2-10 | 2 | Lunar Magic | |
Acid Splash (ACS) | Puncture damage, Slice damage, Impact damage, Fire damage, Cold damage, Electrical damage, Random pair of damage types. Single-target. | battle | targeted | {{{19}}} | 1-50 | 0-400 | Instant | 1 | Arcane Magic | |
Alkahest Edge (ALK) | Vivisection damage becomes slicing + random element. | metamagic | {{{19}}} | 1 | Arcane Magic | |||||
Blood Burst (BLB) | Impact damage, Fire damage, Balance reduction | battle | targeted | {{{19}}} | 10-66 | 80-800 | Instant | 2 | Arcane Magic | |
Book Burning (BB) | Impact damage, Fire damage, Summon a wearable torch that may attack targets you cast an offensive spell on. Light source. | ritual | targeted, utility | {{{19}}} | 300-800 | 250-1,000 | 30-90 | 3 | Arcane Magic | |
Butcher's Eye (BUE) | +Skinning skill, +Thanatology skill | standard | augmentation | {{{19}}} | 5-100 | 10-600 | 10-40 | 2 | Arcane Magic | |
Calcified Hide (CH) | Damage reduction. | standard | warding | {{{19}}} | 15-100 | 80-800 | 10-40 | 2 | Arcane Magic | |
Call from Beyond (CFB) | Makes a zombie! | standard | utility | {{{19}}} | 15-100 | 80-800 | 60-180 | 3 | Arcane Magic | |
Call from Within (CFW) | Puncture damage, Slice damage, Fire damage, Cold damage, Electrical damage, summons a stealthy spell casting undead bug | cyclic | utility | {{{19}}} | 5-25 | 250-1,000 | Indefinite | 3 | Arcane Magic | |
Chirurgia (CHIR) | +Small Edged skill, Added to Butcher's Eye effect | metamagic | {{{19}}} | 1 | Arcane Magic | |||||
Consume Flesh (CF) | Wound heal, Destroy body parts of a corpse. | standard | utility | {{{19}}} | 15-100 | 80-800 | Instant | 2 | Arcane Magic | |
Covetous Rebirth (CRE) | Occasional DEPART GUILD with all the benefits of DEPART ALL. | metamagic | {{{19}}} | 1 | Arcane Magic | |||||
Devour | Wound heal | standard | utility | {{{19}}} | 30-100 | 250-1,000 | Instant | 3 | Arcane Magic | |
Eyes of the Blind (EOTB) | Pulsing self-invisibility. | standard | utility | {{{19}}} | 5-100 | 10-600 | 10-40 | 2 | Arcane Magic | |
Ghoulflesh | Splits wounds between necromancer and their CFB zombie or Risen. | standard | warding | {{{19}}} | 15-100 | 80-800 | 10-40 | 2 | Arcane Magic | |
Heighten Pain (HP) | Damage amplifier | battle | debilitation | {{{19}}} | spirit \ fortitude | 1-33 | 0-400 | 2-10 | 1 | Arcane Magic |
Ivory Mask (IVM) | +Targeted Magic skill | standard | augmentation | {{{19}}} | 5-100 | 10-600 | 10-40 | 1 | Arcane Magic | |
Kura-Silma (KS) | +Attunement skill, +Perception skill | standard | augmentation | {{{19}}} | 5-100 | 10-600 | 10-40 | 2 | Arcane Magic | |
Liturgy | All masking benefits of Rite of Contrition added to Rite of Grace. | metamagic | {{{19}}} | 1 | Arcane Magic | |||||
Necrotic Reconstruction (NR) | Wound heal, only heals corpses, zombies, or constructs | standard | utility | {{{19}}} | 15-100 | 80-800 | Instant | 2 | Arcane Magic | |
Obfuscation | +Stealth skill, Removes third-party messaging for Thanatology rituals. | standard | augmentation | {{{19}}} | 1-100 | 0-400 | 10-40 | 1 | Arcane Magic | |
Petrifying Visions (PV) | Causes immobilization. | battle | debilitation | {{{19}}} | mind \ willpower | 1-33 | 10-600 | Instant | 2 | Arcane Magic |
Philosopher's Preservation (PHP) | +Evasion skill, +Reflex (stat), +Stamina (stat) | standard | augmentation | {{{19}}} | 5-100 | 80-800 | 10-40 | 4 | Arcane Magic | |
Quicken the Earth (QE) | Creates construct. | standard | utility | {{{19}}} | 5-100 | 10-600 | 10-40 | 2 | Arcane Magic | |
Researcher's Insight (REI) | +Alchemy skill, +Arcana skill, +Intelligence (stat) | standard | augmentation | {{{19}}} | 15-100 | 80-800 | 10-40 | 3 | Arcane Magic | |
Resection | Removes poison/disease at the cost of wounds. | standard | utility | {{{19}}} | 15-100 | 80-800 | Instant | 2 | Arcane Magic | |
Reverse Putrefaction (RPU) | +Offensive Factor, +Evasion skill, +Parry Ability skill, +Shield Usage skill, CFB and CFW pets only. | standard | augmentation | {{{19}}} | 15-100 | 80-800 | 10-40 | 3 | Arcane Magic | |
Rite of Contrition (ROC) | Reduces visible Divine Outrage. Removes Transcendental Necromancy spells while in effect. | cyclic | utility | {{{19}}} | 5-25 | 80-800 | Indefinite | 1 | Arcane Magic | |
Rite of Grace (ROG) | Hides 1-7 Transcendental Necromancy buffs. | cyclic | utility | {{{19}}} | 5-25 | 80-800 | Indefinite | 1 | Arcane Magic | |
Siphon Vitality (SV) | Fire damage, Cold damage, Vitality heal, Single target, restores vitality to caster | battle | targeted | {{{19}}} | 10-66 | 80-800 | Instant | 2 | Arcane Magic | |
Spiteful Rebirth (SRE) | Self-raise via DEPART DEATH. | metamagic | {{{19}}} | 2 | Arcane Magic | |||||
Universal Solvent (USOL) | Puncture damage, Slice damage, Impact damage, Fire damage, Cold damage, Electrical damage, Cyclic AOE. Randomized damage types. | cyclic | targeted, area of effect | {{{19}}} | 7-37 | 250-1,000 | Indefinite | 2 | Arcane Magic | |
Viscous Solution (VS) | AOE immobilization. | standard | debilitation, area of effect | {{{19}}} | magic \ fortitude | 10-66 | 80-800 | Instant | 2 | Arcane Magic |
Visions of Darkness (VOD) | -Wisdom (stat) | battle | debilitation | {{{19}}} | mind \ willpower | 5-33 | 80-800 | Instant | 2 | Arcane Magic |
Vivisection | Puncture damage, Slice damage, Single-target TM. Magical snipe attack. | battle | targeted | {{{19}}} | 20-66 | 250-1,000 | Instant | 2 | Arcane Magic | |
Worm's Mist (WORM) | Magic barrier. | battle | warding | {{{19}}} | 30-100 | 250-1,000 | 1-10 | 3 | Arcane Magic | |
Alamhif's Gift (AG) | -death's sting or +soul pool (costs 1 favor) | ritual | utility | {{{19}}} | 300-800 | 250-1,000 | Instant | 1 | Holy Magic | |
Anti-Stun (AS) | +stun resistance/recovery | battle | utility | {{{19}}} | 15-100 | 80-800 | 2-10 | 2 | Holy Magic | |
Aspirant's Aegis (AA) | Physical damage reduction (casting on others drains caster) | standard | warding | {{{19}}} | 1-100 | 0-400 | 10-40 | 1 | Holy Magic | |
Banner of Truce (BOT) | prevents combat in room | standard | utility, area of effect | {{{19}}} | mind \ willpower | 15-100 | 80-800 | 10-40 | 2 | Holy Magic |
Bond Armaments (BA) | bonds weapon/shield to hand | standard | utility | {{{19}}} | 15-100 | 80-800 | 10-40 | 2 | Holy Magic | |
Clarity | +Intelligence (stat), +sixth sense | standard | augmentation | {{{19}}} | 15-100 | 80-800 | 10-40 | 1 | Holy Magic | |
Courage | +SvS against fear and spirit attacks | standard | warding | {{{19}}} | 5-100 | 10-600 | 10-40 | 1 | Holy Magic | |
Crusader's Challenge (CRC) | +Tactics skill, taunt prevents retreating/fleeing | battle | augmentation, utility | {{{19}}} | charm \ willpower | 30-100 | 250-1,000 | 2-10 | 2 | Holy Magic |
Divine Armor (DA) | +protection/absorption for armor and shield | standard | utility | {{{19}}} | 15-100 | 80-800 | 10-40 | 3 | Holy Magic | |
Divine Guidance (DIG) | +Wisdom (stat) | standard | augmentation | {{{19}}} | 5-100 | 10-600 | 10-40 | 1 | Holy Magic | |
Footman's Strike (FST) | Puncture damage, Slice damage, Impact damage, Damage type determined by weapon used. | battle | targeted | {{{19}}} | 2-50 | 10-600 | Instant | 1 | Holy Magic | |
Halt | immobilizes target | battle | debilitation | {{{19}}} | mind \ willpower | 1-33 | 10-600 | Instant | 2 | Holy Magic |
Hands of Justice (HOJ) | +theft detection/protection | standard | utility, area of effect | {{{19}}} | 5-100 | 10-600 | 2-10 | 1 | Holy Magic | |
Heroic Strength (HES) | +Strength (stat), +Stamina (stat) | standard | augmentation, pulse to group | {{{19}}} | 1-100 | 0-400 | 10-40 | 2 | Holy Magic | |
Holy Warrior (HOW) | blesses held weapon, sometimes stuns attacker | cyclic | utility, warding | {{{19}}} | 5-25 | 250-1,000 | Indefinite | 2 | Holy Magic | |
Marshal Order (MO) | +Discipline (stat), +lead | standard | augmentation | {{{19}}} | 15-100 | 80-800 | 10-40 | 2 | Holy Magic | |
Rebuke (REB) | Impact damage, Fire damage, multi-strike damage; knockdown | battle | targeted, multistrike | {{{19}}} | 10-66 | 80-800 | Instant | 2 | Holy Magic | |
Righteous Wrath (RW) | +Brawling skill, +Large Blunt skill, +Large Edged skill, +Polearms skill, +Small Blunt skill, +Small Edged skill, +Staves skill, +Twohanded Blunt skill, +Twohanded Edged skill | standard | augmentation | {{{19}}} | 5-100 | 10-600 | 10-40 | 2 | Holy Magic | |
Rutilor's Edge (RUE) | +primary physical damage type/balance/power of held weapon | battle | utility | {{{19}}} | 15-100 | 80-800 | 10-40 | 2 | Holy Magic | |
Sentinel's Resolve (SR) | +Defending skill, +Shield Usage skill | standard | augmentation | {{{19}}} | 5-100 | 10-600 | 10-40 | 2 | Holy Magic | |
Shatter | -Shield Usage skill, possibly disable shield defense entirely | battle | debilitation | {{{19}}} | spirit \ fortitude | 1-33 | 10-600 | Instant | 2 | Holy Magic |
Smite Horde (SMH) | Slice damage, Impact damage, multistrike AoE. | battle | targeted, area of effect, multistrike | {{{19}}} | 30-100 | 250-1,000 | Instant | 1 | Holy Magic | |
Soldier's Prayer (SP) | -magic damage | battle | warding | {{{19}}} | 15-100 | 80-800 | 2-10 | 1 | Holy Magic | |
Stun Foe (SF) | Stuns target | battle | debilitation | {{{19}}} | magic \ fortitude | 1-33 | 0-400 | Instant | 1 | Holy Magic |
Tamsine's Kiss (TK) | Converts incoming wounds into scars. | standard | warding | {{{19}}} | 5-100 | 10-600 | 10-40 | 2 | Holy Magic | |
Truffenyi's Rally (TR) | Balance heal, dispels negative effects and some positive effects | cyclic | augmentation, utility, area of effect, pulse to group | {{{19}}} | 5-25 | 250-1,000 | Indefinite | 2 | Holy Magic | |
Vessel of Salvation (VOS) | Vitality damage, Vitality heal, use own vitality to create vitality "battery" that others can use | standard | utility | {{{19}}} | 5-100 | 10-600 | 10-90 | 2 | Holy Magic | |
Veteran Insight (VETERAN) | +Reflex (stat), added to Sentinel's Resolve | metamagic | augmentation | {{{19}}} | 1 | Holy Magic | ||||
Athleticism | +Athletics skill | standard | augmentation | {{{19}}} | 1-100 | 0-400 | 10-40 | 1 | Life Magic | |
Awaken Forest (AF) | Spawn that fights alongside Ranger. High threat index (agro tank) with natural "plate" armor. Normal spawn will only fight living, when Plague Spawn (cast in city or with PLS) will only fight corp. undead. | cyclic | utility | {{{19}}} | 5-25 | 250-1,000 | Indefinite | 2 | Life Magic | |
Bear Strength (BES) | +Stamina (stat), +Strength (stat), pulsing status protection | cyclic | augmentation, utility | {{{19}}} | 5-25 | 250-1,000 | Indefinite | 3 | Life Magic | |
Blend | Pulsing self-invisibility. | standard | utility | {{{19}}} | 15-100 | 80-800 | 10-40 | 1 | Life Magic | |
Bloodthorns | Wound heal, Incoming melee attacks can trigger damage to aggressor plus a true heal on caster. | ritual | warding | {{{19}}} | 300-800 | 250-1,000 | 30-90 | 3 | Life Magic | |
Carrion Call (CAC) | Slice damage, Fire damage, Less damage than normal, but tends to hit wounded body parts. | battle | targeted | {{{19}}} | 2-50 | 10-600 | Instant | 1 | Life Magic | |
Cheetah Swiftness (CS) | +Agility (stat), +Balance, Balance heal, auto-stand | battle, cyclic | augmentation | {{{19}}} | 5-25 | 250-1,000 | Indefinite | 2 | Life Magic | |
Claws of the Cougar (COTC) | +Brawling skill, reduces RT for melee attacks, grants functional brawling claws | standard | augmentation | {{{19}}} | 15-100 | 80-800 | 10-40 | 2 | Life Magic | |
Compost | decays items on ground (does not boost life mana) | standard | utility, area of effect | {{{19}}} | 1-100 | 0-400 | Instant | 0 | Life Magic | |
Curse of the Wilds (COTW) | -Defensive Factor, -Melee accuracy, -Ranged accuracy | battle | debilitation | {{{19}}} | magic \ fortitude | 10-33 | 250-1,000 | Instant | 3 | Life Magic |
Deadfall (DF) | Stuns or knocks out target | battle | debilitation | {{{19}}} | magic \ reflexes | 1-33 | 10-600 | Instant | 2 | Life Magic |
Devitalize (DEVI) | Impact damage, Cold damage, Fatigue damage, Single strike. | battle | targeted | {{{19}}} | 10-66 | 80-800 | Instant | 2 | Life Magic | |
Devolve (DE) | -Agility (stat), -Charisma (stat), -Discipline (stat), -Intelligence (stat), -Reflex (stat), -Stamina (stat), -Strength (stat), -Wisdom (stat), debuffs top two only | battle | debilitation | {{{19}}} | magic \ fortitude | 5-33 | 80-800 | Instant | 2 | Life Magic |
Eagle's Cry (EC) | Puncture damage, Cold damage | battle | targeted | {{{19}}} | 1-50 | 0-400 | Instant | 1 | Life Magic | |
Earth Meld (EM) | +Stealth skill, auto-hide effect | standard | augmentation, utility | {{{19}}} | 5-100 | 10-600 | 10-40 | 1 | Life Magic | |
Embed the Cycle (ETC) | Standard percentage damage barrier against all types | standard | warding | {{{19}}} | 5-100 | 10-600 | 10-40 | 1 | Life Magic | |
Essence of Yew (EY) | ablative magic barrier | standard | warding | {{{19}}} | 5-100 | 10-800 | 10-40 | 1 | Life Magic | |
Forestwalker's Boon (FWB) | pulsing calm effect on some animals | battle | warding | {{{19}}} | 15-100 | 80-800 | 2-10 | 1 | Life Magic | |
Grizzly Claws (GRIZ) | knock-back/knock-down | battle | debilitation, area of effect | {{{19}}} | spirit \ fortitude | 10-66 | 80-800 | Instant | 2 | Life Magic |
Hands of Lirisa (HOL) | +Locksmithing skill, +Skinning skill | standard | augmentation | {{{19}}} | 5-100 | 10-600 | 10-40 | 2 | Life Magic | |
Harawep's Bonds (HB) | webs target (re-triggers on escape) | battle | debilitation | {{{19}}} | magic \ reflexes | 3-66 | 10-600 | Instant | 2 | Life Magic |
Instinct (INST) | +Evasion skill | standard | augmentation | {{{19}}} | 5-100 | 10-600 | 10-40 | 2 | Life Magic | |
Memory of Nature (MON) | Maintain your ranger bonus while in non-wilderness areas | ritual | utility | {{{19}}} | 300-800 | 250-1,000 | 30-90 | 2 | Life Magic | |
Oath of the Firstborn (OATH) | +Large Blunt skill, +Large Edged skill, +Polearms skill, +Small Blunt skill, +Small Edged skill, +Staves skill, +Twohanded Blunt skill, +Twohanded Edged skill, only up to 2 skills at a time. | standard | augmentation | {{{19}}} | 15-100 | 80-800 | 10-40 | 2 | Life Magic | |
Plague of Scavengers (PLS) | +Offensive Factor, -Defensive Factor, parry/shield ignore, Vitality leech, Special attack, Dispel spell | metamagic | augmentation | {{{19}}} | 2 | Life Magic | ||||
River in the Sky (RITS) | The first hit registered in X seconds is completely negated.
Vitality shield even while hit-negation is on cool down. |
standard | warding | {{{19}}} | 15-100 | 80-800 | 10-40 | 2 | Life Magic | |
See the Wind (STW) | +Bows skill, +Crossbows skill, +Heavy Thrown skill, +Light Thrown skill, +Slings skill, enables dual load | standard | augmentation | {{{19}}} | 1-100 | 0-400 | 10-40 | 1 | Life Magic | |
Senses of the Tiger (SOTT) | +Perception skill, +Reflex (stat) | standard | augmentation | {{{19}}} | 5-100 | 10-600 | 10-40 | 2 | Life Magic | |
Skein of Shadows (SKS) | +Brigandine skill, +Chain Armor skill, +Light Armor skill, reduces stealth hindrance | standard | augmentation, utility | {{{19}}} | 15-100 | 80-800 | 10-40 | 2 | Life Magic | |
Stampede | Impact damage, Fire damage, multi-strike damage | battle | targeted, multistrike | {{{19}}} | 2-50 | 10-600 | Instant | 1 | Life Magic | |
Swarm | -Perception skill, -Stealth skill, reveals hidden target | battle | debilitation, area of effect | {{{19}}} | magic \ fortitude | 10-66 | 80-800 | Instant | 2 | Life Magic |
Syamelyo Kuniyo (SK) | Makes the first aim on every enemy faster, converts that shot's damage type to purely cold, additional damage boost. | battle | augmentation | {{{19}}} | 30-100 | 250-1,000 | 2-10 | 3 | Life Magic | |
Wisdom of the Pack (WOTP) | +Tactics skill, +Wisdom (stat) | standard | augmentation | {{{19}}} | 15-100 | 80-800 | 10-40 | 2 | Life Magic | |
Wolf Scent (WS) | +Outdoorsmanship skill, +Instinct skill | standard | augmentation | {{{19}}} | 5-100 | 10-600 | 10-40 | 2 | Life Magic | |
Arbiter's Stylus (ARS) | Slice damage, Cold damage | cyclic | targeted | {{{19}}} | 6-31 | 80-800 | Indefinite | 1 | Lunar Magic | |
Avren Aevareae (AVA) | +Thievery skill, +Stealth skill, +Light, -Thievery skill, -Stealth skill | standard | augmentation, debilitation, area of effect | {{{19}}} | magic \ fortitude | 10-66 | 80-800 | 2-10 | 2 | Lunar Magic |
Avtalia Array (AVTA) | Passively charges worn cambrinth/gaethzen when outdoors while Noumena is active. | metamagic | {{{19}}} | 2 | Lunar Magic | |||||
Bespoke Regalia | Allows CAST {armor type} {area of coverage} | metamagic | {{{19}}} | 1 | Lunar Magic | |||||
Blur | +Tactics, +Evasion | standard | augmentation | {{{19}}} | 5-100 | 10-600 | 10-40 | 3 | Lunar Magic | |
Crystal Dart (CRD) | Puncture damage, Slice damage | battle | targeted | {{{19}}} | 2-50 | 10-600 | Instant | 1 | Lunar Magic | |
Elision (ELI) | Prevents opponent attacks at the cost of Starlight Aura. | ritual | warding | {{{19}}} | 400-900 | 400-1,250 | 30- | 3 | Lunar Magic | |
Enrichment | Buffs Trabe Chalice, Regalia, Arbiter's Stylus, Starcrash, and Avtalia Array | battle | augmentation | {{{19}}} | 30-100 | 250-1,000 | 2-10 | 4 | Lunar Magic | |
Finesse (FIN) | +Charisma (stat), +Agility (stat), +Trader Bonus | standard | augmentation | {{{19}}} | 5-100 | 10-600 | 10-40 | 2 | Lunar Magic | |
Fluoresce (FLU) | Damage Enhancer | battle | debilitation, area of effect | {{{19}}} | spirit \ reflexes | 1-66 | 0-400 | Instant | 1 | Lunar Magic |
Iridius Rod (IR) | Elemental damage reduction. Ablative barrier. | standard | warding | {{{19}}} | 5-100 | 10-600 | 0- | 1 | Lunar Magic | |
Last Gift of Vithwok IV (LGV) | +Shield Usage skill | standard | augmentation | {{{19}}} | 5-100 | 10-600 | 10-40 | 1 | Lunar Magic | |
Mask of the Moons (MOM) | Spells cast at you will sometimes go awry | cyclic | warding | {{{19}}} | 5-25 | 250-1,000 | Indefinite | 2 | Lunar Magic | |
Membrach's Greed (MEG) | +Outdoorsmanship skill, +Skinning skill | standard | augmentation | {{{19}}} | 5-100 | 10-600 | 10-40 | 2 | Lunar Magic | |
Nonchalance (NON) | Ward against Charm and Fear spells | standard | warding | {{{19}}} | 5-100 | 10-600 | 10-40 | 1 | Lunar Magic | |
Noumena (NOU) | Allows Starlight Aura regeneration under cloud cover or in daylight.
Allows spells that use Starlight to be cast during inclement weather. |
standard | utility | {{{19}}} | 1-100 | 0-400 | 10-40 | 1 | Lunar Magic | |
Platinum Hands of Kertigen (PHK) | +Forging skill, +Outfitting skill, +Engineering skill | standard | augmentation | {{{19}}} | 15-100 | 80-800 | 10-40 | 3 | Lunar Magic | |
Regalia (REGA) | Creates crystal armor | battle | utility | {{{19}}} | 15-100 | 80-800 | 11-40 | 2 | Lunar Magic | |
Resumption (RESUM) | Preserves memories after death | metamagic | {{{19}}} | 1 | Lunar Magic | |||||
Starcrash (STAR) | Impact damage, Cold damage | battle | targeted, pulse damage | {{{19}}} | 30-100 | 250-1,000 | Instant | 2 | Lunar Magic | |
Stellar Collector (STC) | Allows collection and storage of starlight energy | standard | utility | {{{19}}} | 30-100 | 250-1,000 | 61-0 | 2 | Lunar Magic | |
Trabe Chalice (TRC) | Damage reduction: Slicing and Puncture protection. Ablative barrier. Impact damage can shatter it temporarily. Vitality barrier. | standard | warding | {{{19}}} | 1-100 | 0-400 | 10-40 | 1 | Lunar Magic | |
Turmar Illumination (TURI) | +Intelligence (stat), +Perception skill | standard | augmentation | {{{19}}} | 5-100 | 10-600 | 10-40 | 2 | Lunar Magic | |
Aegis of Granite (AEG) | +Shield Usage skill, +Stamina (stat), +Strength (stat) | ritual | augmentation | {{{19}}} | 300-800 | 250-1,000 | 30-90 | 2 | Elemental Magic | |
Aether Cloak (AC) | TM barrier and reflect. | cyclic | warding | {{{19}}} | 4-25 | 250-1,000 | Indefinite | 2 | Elemental Magic | |
Air Bubble (AB) | breathe underwater | standard | utility | {{{19}}} | 5-100 | 10-600 | 10-40 | 1 | Elemental Magic | |
Air Lash (ALA) | Puncture damage, Slice damage, Single target. | battle | targeted | {{{19}}} | 1-50 | 0-400 | Instant | 1 | Elemental Magic | |
Anther's Call (ANC) | -Evasion skill | battle | debilitation | {{{19}}} | magic \ fortitude | 1-33 | 10-600 | Instant | 2 | Elemental Magic |
Arc Light (AL) | Causes a stun | battle | debilitation | {{{19}}} | magic \ fortitude | 1-33 | 10-600 | Instant | 2 | Elemental Magic |
Blufmor Garaen (BG) | Puncture damage, Slice damage, Impact damage, Cold damage, Enable actions that cause damage. Physical damage type varies with the action | battle | targeted, multistrike | {{{19}}} | 30-100 | 250-1,000 | Instant | 2 | Elemental Magic | |
Chain Lightning (CL) | Fire damage, Electrical damage, AoE. | battle | targeted, area of effect | {{{19}}} | 15-100 | 80-800 | Instant | 1 | Elemental Magic | |
Dragon's Breath (DB) | Puncture damage, Fire damage, Enables actions that deal damage. | battle | targeted, heavy offensive | {{{19}}} | 15-100 | 80-800 | 10-40 | 2 | Elemental Magic | |
Electrostatic Eddy (EE) | Nerve damage, AoE, Chance to pull from hiding. | cyclic | debilitation, area of effect | {{{19}}} | magic \ fortitude | 6-31 | 80-800 | Indefinite | 2 | Elemental Magic |
Elementalism | Bypasses the Intro spell requirement (Geyser, Gar Zeng, etc.) for all Elemental spellbooks after learning at least one. | metamagic | {{{19}}} | 0 | Elemental Magic | |||||
Ethereal Fissure (ETF) | +Mana level, Room-wide elemental only. | standard | utility, area of effect | {{{19}}} | 15-100 | 80-800 | 10-40 | 2 | Elemental Magic | |
Ethereal Shield (ES) | Non-ablative elemental damage shield. | standard | warding | {{{19}}} | 1-100 | 0-400 | 10-40 | 1 | Elemental Magic | |
Expansive Infusions | Allows creation of elemental weapons for any melee or thrown weapon skill. | metamagic | {{{19}}} | 2 | Elemental Magic | |||||
Fiery Infusions | Create elemental weapons that do fire damage. | metamagic | {{{19}}} | 1 | Elemental Magic | |||||
Fire Ball (FB) | Impact damage, Fire damage, Single target + short range AoE damage. | battle | targeted, area of effect, pulse damage | {{{19}}} | 15-100 | 80-800 | Instant | 2 | Elemental Magic | |
Fire Rain (FR) | Impact damage, Fire damage, AoE multistrike. | cyclic | targeted, area of effect, multistrike | {{{19}}} | 7-37 | 250-1,000 | Indefinite | 2 | Elemental Magic | |
Fire Shards (FS) | Impact damage, Fire damage, Single target multi-strike. | battle | targeted, multistrike | {{{19}}} | 1-50 | 0-400 | Instant | 1 | Elemental Magic | |
Fortress of Ice (FOI) | Creates a private room. | standard | utility | {{{19}}} | 30-100 | 250-1,000 | 3 | Elemental Magic | ||
Frost Scythe (FRS) | Slice damage, Cold damage, armor piercing | battle | targeted, armor piercing | {{{19}}} | 7-50 | 80-800 | Instant | 2 | Elemental Magic | |
Frostbite | -Stamina (stat), Fatigue damage, knocks down | battle | debilitation, area of effect | {{{19}}} | magic \ fortitude | 15-100 | 80-800 | Instant | 2 | Elemental Magic |
Gam Irnan (GI) | Ablative physical damage resistance with cooldown per body part. | standard | warding | {{{19}}} | 5-100 | 10-600 | 10-40 | 1 | Elemental Magic | |
Gar Zeng (GZ) | Fire damage, Electrical damage, Single target multi-strike. | battle | targeted, multistrike | {{{19}}} | 1-50 | 0-400 | Instant | 1 | Elemental Magic | |
Geyser | Impact damage, Fire damage, Single target. | battle | targeted | {{{19}}} | 1-50 | 0-400 | Instant | 1 | Elemental Magic | |
Grounding Field (GF) | Elemental field that converts incoming damage to elemental charge. | standard | warding | {{{19}}} | 30-100 | 250-1,000 | 10-40 | 1 | Elemental Magic | |
Ice Patch (IP) | knock down, immobilize | battle | debilitation | {{{19}}} | magic \ reflexes | 1-33 | 10-600 | Instant | 2 | Elemental Magic |
Icy Infusions | Create elemental weapons that do cold damage. | metamagic | {{{19}}} | 1 | Elemental Magic | |||||
Ignite | Adds fire damage proportional to the highest physical damage stat of the weapon | standard | utility | {{{19}}} | 5-100 | 10-600 | 4-20 | 2 | Elemental Magic | |
Ignition Point | Naphtha delivered by Paeldryth's Wrath will ignite on impact | metamagic | {{{19}}} | 1 | Elemental Magic | |||||
Lightning Bolt (LB) | Fire damage, Electrical damage, Single target DFA. | battle | targeted, shield ignoring | {{{19}}} | 7-50 | 80-800 | Instant | 2 | Elemental Magic | |
Magnetic Ballista (MAB) | Puncture damage, Impact damage, Creates a ballista that fires rocks. | standard | targeted | {{{19}}} | 15-100 | 80-800 | 2-10 | 3 | Elemental Magic | |
Mantle of Flame (MOF) | +Brawling skill, +Large Blunt skill, +Large Edged skill, +Polearms skill, +Small Blunt skill, +Small Edged skill, +Staves skill, +Twohanded Blunt skill, +Twohanded Edged skill, +Agility (stat), -Stealth skill, Fire damage, brawling only | ritual | augmentation | {{{19}}} | 300-800 | 250-1,000 | 30-90 | 2 | Elemental Magic | |
Mark of Arhat (MOA) | Fire damage, Dealt every time target is struck by any source of elemental damage. | battle | debilitation | {{{19}}} | spirit \ willpower | 1-33 | 10-600 | Instant | 1 | Elemental Magic |
Paeldryth's Wrath (PW) | Pull or knock back target. | battle | targeted | {{{19}}} | 7-50 | 80-800 | Instant | 2 | Elemental Magic | |
Quick Infusions | Reduces shape/summon/turn rt by 4 seconds. Allows density to be altered. | metamagic | {{{19}}} | 2 | Elemental Magic | |||||
Reinforced Infusions | Improve elemental weapons based on forging techniques known and by holding a very rare metal ingot. | metamagic | {{{19}}} | 2 | Elemental Magic | |||||
Rimefang (spell) (RIM) | Slice damage, Cold damage, Pulsing damage to melee range. | cyclic | targeted, pulse damage | {{{19}}} | 6-31 | 250-1,000 | Indefinite | 2 | Elemental Magic | |
Ring of Spears (ROS) | Puncture damage, Impact damage, Pulsing AoE melee damage. Triggered damage at pole/melee engagement change. | cyclic | targeted, area of effect, multistrike | {{{19}}} | 7-37 | 250-1,000 | Indefinite | 3 | Elemental Magic | |
Rising Mists (RM) | +Stealth skill, obscures exits | standard | utility, area of effect | {{{19}}} | 15-100 | 80-800 | 10-40 | 1 | Elemental Magic | |
Shocking Infusions | Create elemental weapons that do electric damage. | metamagic | {{{19}}} | 1 | Elemental Magic | |||||
Shockwave | Slice damage, Cold damage, AoE damage. May knock back engaged targets or push them out of the room entirely. | battle | targeted, area of effect | {{{19}}} | 30-100 | 250-1,000 | Instant | 2 | Elemental Magic | |
Stone Strike (STS) | Puncture damage, Impact damage, Single target multi-strike. | battle | targeted, multistrike | {{{19}}} | 1-50 | 0-400 | Instant | 1 | Elemental Magic | |
Substratum | +Targeted Magic skill | standard | augmentation | {{{19}}} | 5-100 | 10-600 | 10-40 | 1 | Elemental Magic | |
Sure Footing (SUF) | +Parry Ability skill, Balance heal | standard | augmentation | {{{19}}} | 5-100 | 10-600 | 10-40 | 2 | Elemental Magic | |
Swirling Winds (SW) | +Evasion skill, +Reflex (stat) | standard | augmentation | {{{19}}} | 5-100 | 10-600 | 10-40 | 3 | Elemental Magic | |
Tailwind (TW) | +Bows skill, +Crossbows skill, +Heavy Thrown skill, +Light Thrown skill, +Slings skill | standard | augmentation | {{{19}}} | 5-100 | 10-600 | 10-40 | 1 | Elemental Magic | |
Thunderclap (TC) | AoE stun | battle | debilitation, area of effect | {{{19}}} | magic \ fortitude | 10-66 | 80-800 | Instant | 2 | Elemental Magic |
Tingle (TI) | -Agility (stat), -Reflex (stat), Target drops held weapon/shield | battle | debilitation | {{{19}}} | magic \ fortitude | 5-33 | 80-800 | Instant | 3 | Elemental Magic |
Tremor (TREM) | Balance damage, possible knock-down or knock-back, pulses | battle | debilitation, area of effect | {{{19}}} | magic \ reflexes | 10-66 | 80-800 | Instant | 2 | Elemental Magic |
Veil of Ice (VOI) | Ablative TM barrier. | standard | warding | {{{19}}} | 15-100 | 80-800 | 10-40 | 2 | Elemental Magic | |
Vertigo | -Offensive Factor, Balance damage, possible knock-down, pulsing. | battle | debilitation | {{{19}}} | mind \ willpower | 5-33 | 80-800 | Instant | 3 | Elemental Magic |
Ward Break (WB) | Spell Barrier dispel (Shear, Soldier's Prayer, etc.) | battle | debilitation | {{{19}}} | mind \ willpower | 1-33 | 10-600 | Instant | 2 | Elemental Magic |
Y'ntrel Sechra (YS) | +Brigandine skill, +Chain Armor skill, +Light Armor skill, +Plate Armor skill, Buffs all worn types. | standard | augmentation | {{{19}}} | 15-100 | 80-800 | 10-40 | 1 | Elemental Magic | |
Zephyr | Fatigue heal | battle | utility, area of effect | {{{19}}} | 5-100 | 10-600 | 2-10 | 2 | Elemental Magic |
Pages in category "Guild Leader spells"
The following 200 pages are in this category, out of 320 total.
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- Abandoned Heart
- Acid Splash
- Aegis of Granite
- Aesandry Darlaeth
- Aesrela Everild
- Aether Cloak
- Aether Wolves
- Aggressive Stance
- Air Bubble
- Air Lash
- Alamhif's Gift
- Albreda's Balm
- Alkahest Edge
- Anther's Call
- Anti-Stun
- Arbiter's Stylus
- Arc Light
- Artificer's Eye
- Aspirant's Aegis
- Athleticism
- Aura of Tongues
- Aura Sight
- Auspice
- Avren Aevareae
- Avtalia Array
- Awaken (spell)
- Awaken Forest
B
C
- Cage of Light
- Calcified Hide
- Calculated Rage
- Call from Beyond
- Call from Within
- Calm
- Caress of the Sun
- Carrion Call
- Centering
- Chain Lightning
- Cheetah Swiftness
- Chill Spirit
- Chirurgia
- Circle of Sympathy
- Clarity
- Claws of the Cougar
- Clear Vision
- Compel
- Compost
- Consume Flesh
- Contingency
- Courage
- Covetous Rebirth
- Crusader's Challenge
- Crystal Dart
- Cure Disease
- Curse of the Wilds
- Curse of Zachriedek