DragonRealms Updates (2020): Difference between revisions

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* [[Tuesday Tidings]] 3: [[Umbral moth]] expansion in [[Forfedhdar]].<ref>[[Post:Tuesday_Tidings_3_-_03/10/2020_-_20:20]]</ref>
* [[Tuesday Tidings]] 3: [[Umbral moth]] expansion in [[Forfedhdar]].<ref>[[Post:Tuesday_Tidings_3_-_03/10/2020_-_20:20]]</ref>
* {{com|Inventory}} command updates:<ref>[[Post:INVENTORY_updates_-_03/16/2020_-_18:12]]</ref>
* {{com|Inventory}} command updates:<ref>[[Post:INVENTORY_updates_-_03/16/2020_-_18:12]]</ref>
:*{{tt|INV SEARCH}} now has a "click-to-get" option in supported front-ends. That is, {{tt|INV SEARCH RING}} will help find and get all of those rings you're carrying. Try it with different items, and if you run into trouble or aren't finding something, make sure you've {{com|OPEN}}ed your bags first.
:#{{tt|INV SEARCH}} now has a "click-to-get" option in supported front-ends. That is, {{tt|INV SEARCH RING}} will help find and get all of those rings you're carrying. Try it with different items, and if you run into trouble or aren't finding something, make sure you've {{com|OPEN}}ed your bags first.
:*{{tt|INV SLOTS}} will now show a count of items at your feet.
:#{{tt|INV SLOTS}} will now show a count of items at your feet.
:*{{tt|INV ATFEET}} will show what's lying at your feet without needing to {{com|LOOK}} at yourself.
:#{{tt|INV ATFEET}} will show what's lying at your feet without needing to {{com|LOOK}} at yourself.
* [[Tuesday Tidings]] 4: [[Vaults#Family_Vaults|Family vault services]] expanded to the [[Vaults|carousels]] of [[Dirge]], [[Leth Deriel]] and [[Therenborough]].<ref>[[Post:Tuesday_Tidings_-_4_-_03/17/2020_-_16:47]]</ref>
* [[Tuesday Tidings]] 4: [[Vaults#Family_Vaults|Family vault services]] expanded to the [[Vaults|carousels]] of [[Dirge]], [[Leth Deriel]] and [[Therenborough]].<ref>[[Post:Tuesday_Tidings_-_4_-_03/17/2020_-_16:47]]</ref>
* [[Circle of Sympathy]] [[Empath]] spell update:<ref>[[Post:Circle_of_Sympathy_spell_changes_-_03/20/2020_-_12:15]]</ref>
* [[Circle of Sympathy]] [[Empath]] spell update:<ref>[[Post:Circle_of_Sympathy_spell_changes_-_03/20/2020_-_12:15]]</ref>
:*The spell will now pulse more slowly, but there's no longer a limit to how much attunement a pulse can transfer. It should feel much more impactful overall.
:#The spell will now pulse more slowly, but there's no longer a limit to how much attunement a pulse can transfer. It should feel much more impactful overall.
:*The spell now requires shock-free [[Empathy skill|empathy]].
:#The spell now requires shock-free [[Empathy skill|empathy]].
* [[Droughtman's Challenge 433]] [[:Category:Microtrans_events|microtransaction event]].<ref>[[Post:What's_New_with_Droughtman's?_-_03/20/2020_-_21:18]]</ref>
* [[Droughtman's Challenge 433]] [[:Category:Microtrans_events|microtransaction event]].<ref>[[Post:What's_New_with_Droughtman's?_-_03/20/2020_-_21:18]]</ref>
* Updates to the {{com|TEST}} command, adding options for your teleportation and financing needs in the [[Test Instance]].<ref>[[Post:Test_Server_Commands_-_03/21/2020_-_13:25]]</ref>
* Updates to the {{com|TEST}} command, adding options for your teleportation and financing needs in the [[Test Instance]].<ref>[[Post:Test_Server_Commands_-_03/21/2020_-_13:25]]</ref>
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*[[Lakyan's_Tailored_Goods_and_Repair|Lakyan's Tailored Goods and Repair]] in [[Fang Cove]] is now open day ''and'' night. (Lakyan's repairs both metal and nonmetal items.)
*[[Lakyan's_Tailored_Goods_and_Repair|Lakyan's Tailored Goods and Repair]] in [[Fang Cove]] is now open day ''and'' night. (Lakyan's repairs both metal and nonmetal items.)
* [[Tuesday Tidings]] 6:
* [[Tuesday Tidings]] 6:
:* [[Janitor#Junkyard|Junkyard]] mechanics were updated to include a few more verbs to help those of you who end up visiting it. {{com|APPRAISE}}, {{com|BREAK}}, {{com|COUNT}}, {{com|LOWER}} and {{com|UNTIE}} should now be usable.
:#[[Janitor#Junkyard|Junkyard]] mechanics were updated to include a few more verbs to help those of you who end up visiting it. {{com|APPRAISE}}, {{com|BREAK}}, {{com|COUNT}}, {{com|LOWER}} and {{com|UNTIE}} should now be usable.
:* Update to the {{com|FLAGS}} verb to toggle (yours and others') custom login/logout messages.<ref>[[Post:Tuesday_Tidings_6_-_03/31/2020_-_22:57]]</ref>
:#Update to the {{com|FLAGS}} verb to toggle (yours and others') custom login/logout messages.<ref>[[Post:Tuesday_Tidings_6_-_03/31/2020_-_22:57]]</ref>


==April==
==April==
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* [[Tuesday Tidings]] 8: New level 185-188 [[Void black umbral moth]] hunting ground released in [[Forfedhdar]].<ref>[[Post:Tuesday_Tidings_8_-_04/14/2020_-_21:24]]</ref>
* [[Tuesday Tidings]] 8: New level 185-188 [[Void black umbral moth]] hunting ground released in [[Forfedhdar]].<ref>[[Post:Tuesday_Tidings_8_-_04/14/2020_-_21:24]]</ref>
* [[Tuesday Tidings]] 9: New base level 190 (spawns level 188-192) [[Elder Adan'f blademaster]], [[Elder Adan'f sorcerer]] hunting ground expansion in [[Ilithi]]'s Whistling Woods.<ref>[[Post:Tuesday_Tidings_9_-_04/21/2020_-_22:23]]</ref>
* [[Tuesday Tidings]] 9: New base level 190 (spawns level 188-192) [[Elder Adan'f blademaster]], [[Elder Adan'f sorcerer]] hunting ground expansion in [[Ilithi]]'s Whistling Woods.<ref>[[Post:Tuesday_Tidings_9_-_04/21/2020_-_22:23]]</ref>
:*Elder Adan'f blademasters and sorcerers are now skinnable.<ref>[[Post:Tuesday_Tidings_9_-_04/27/2020_-_21:17]]</ref>
:#Elder Adan'f blademasters and sorcerers are now skinnable.<ref>[[Post:Tuesday_Tidings_9_-_04/27/2020_-_21:17]]</ref>
:*The Whistling Wood is now [[Lumberjacking|boreal]].<ref>[[Post:Whistling_Woods_-_04/27/2020_-_21:20]]</ref>
:#The Whistling Wood is now [[Lumberjacking|boreal]].<ref>[[Post:Whistling_Woods_-_04/27/2020_-_21:20]]</ref>
* [[Tuesday Tidings]] 10: [[The Parfumerie]] [[Perfume]] and cologne shop joins the (real life) weekly rotating shops for [[Estate Holder]]s in [[Fang Cove]]. Look for the stately white caravan west of the exit portal in [[Fang Cove]].<ref>[[Post:Tuesday_Tidings_10_-_04/28/2020_-_19:47]]</ref>
* [[Tuesday Tidings]] 10: [[The Parfumerie]] [[Perfume]] and cologne shop joins the (real life) weekly rotating shops for [[Estate Holder]]s in [[Fang Cove]]. Look for the stately white caravan west of the exit portal in [[Fang Cove]].<ref>[[Post:Tuesday_Tidings_10_-_04/28/2020_-_19:47]]</ref>
:*Fang Cove's [[:Category:Fang_Cove_shops|rotating shops]] are also reset to rotate on Tuesdays (although this will drift over time).
:#Fang Cove's [[:Category:Fang_Cove_shops|rotating shops]] are also reset to rotate on Tuesdays (although this will drift over time).


==May==
==May==
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* [[Tuesday Tidings]] 17: [[Relative creature level]] 195-198 [[Shadowfrost moth]]s [[Estate Holder]] hunting ground released in the [[Vela'tohr Woods]] in [[Forfedhdar]].<ref>[[Post:Tuesday_Tidings_17_-_06/16/2020_-_20:03]]</ref>
* [[Tuesday Tidings]] 17: [[Relative creature level]] 195-198 [[Shadowfrost moth]]s [[Estate Holder]] hunting ground released in the [[Vela'tohr Woods]] in [[Forfedhdar]].<ref>[[Post:Tuesday_Tidings_17_-_06/16/2020_-_20:03]]</ref>
* [[Tuesday Tidings]] 18:
* [[Tuesday Tidings]] 18:
:*[[Facial Hair]] RTs have been lowered considerably and there are now {{com|STUDY}} mechanics to explain verbs, tools, and more.
:#[[Facial Hair]] RTs have been lowered considerably and there are now {{com|STUDY}} mechanics to explain verbs, tools, and more.
:*{{com|put}} command update with a new warning message when you try to put an item in/on/under/behind a container in the room that also matches to something you're wearing.<ref>[[Post:Tuesday_Tidings_18_-_06/23/2020_-_20:10]]</ref>
:#{{com|put}} command update with a new warning message when you try to put an item in/on/under/behind a container in the room that also matches to something you're wearing.<ref>[[Post:Tuesday_Tidings_18_-_06/23/2020_-_20:10]]</ref>
* [[Tuesday Tidings]] 19: [[Vaults#Family_Vaults|Family vault]] locations added to [[Riverhaven]], [[Aesry Surlaenis'a]] and [[Hibarnhvidar]].<ref>[[Post:Tuesday_Tidings_19_-_06/30/2020_-_19:52]]</ref>
* [[Tuesday Tidings]] 19: [[Vaults#Family_Vaults|Family vault]] locations added to [[Riverhaven]], [[Aesry Surlaenis'a]] and [[Hibarnhvidar]].<ref>[[Post:Tuesday_Tidings_19_-_06/30/2020_-_19:52]]</ref>


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*There is now a circle 10 requirement to become [[Redeemed]].<ref>[[Post:Redeemed Necromancers - 07/07/2020 - 21:46]]</ref>
*There is now a circle 10 requirement to become [[Redeemed]].<ref>[[Post:Redeemed Necromancers - 07/07/2020 - 21:46]]</ref>
*[[:Category:Anabasis spellbook|Anabasis spellbook]] spells announced.<ref>[[Post:Redeemed Necromancers - 07/07/2020 - 21:46]]</ref>
*[[:Category:Anabasis spellbook|Anabasis spellbook]] spells announced.<ref>[[Post:Redeemed Necromancers - 07/07/2020 - 21:46]]</ref>
:*[[Solace (spell)|Solace]]: Same as [[Protection from Evil]], but against holy attacks and attackers.
:#[[Solace (spell)|Solace]]: Same as [[Protection from Evil]], but against holy attacks and attackers.
:*[[Emuin's Candlelight]] [EMC]: Bonuses {{skill|Evasion|Evasion}} and staggers incoming damage over time.
:#[[Emuin's Candlelight]] [EMC]: Bonuses {{skill|Evasion|Evasion}} and staggers incoming damage over time.
:*[[Rite of Forbearance]] [ROF]: Cyclic spell with two effects that grow substantially more powerful the more forbidden spells you know.
:#[[Rite of Forbearance]] [ROF]: Cyclic spell with two effects that grow substantially more powerful the more forbidden spells you know.
::#Reduces the attunement cost of spellcasting but stops attunement regeneration.
::#Reduces the attunement cost of spellcasting but stops attunement regeneration.
::#Increases the integrity of outgoing offensive spells for barrier piercing purposes, beyond the normal cap, potentially allowing you to pierce any integrity barrier.
::#Increases the integrity of outgoing offensive spells for barrier piercing purposes, beyond the normal cap, potentially allowing you to pierce any integrity barrier.
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* Release of [[Response Rewards]], a question and answer system, allowing GMs to award [[RPA]]s to attentive players who use the {{com|submit}} verb to answer questions.<ref>[[Post:Response Rewards - 09/07/2020 - 14:18]]</ref>
* Release of [[Response Rewards]], a question and answer system, allowing GMs to award [[RPA]]s to attentive players who use the {{com|submit}} verb to answer questions.<ref>[[Post:Response Rewards - 09/07/2020 - 14:18]]</ref>
* [[Tuesday Tidings]] 29:<ref>[[Post:Tuesday_Tidings_-_29_-_Home_Catalog_and_Urchin_Guide_Updates_-_09/08/2020_-_18:21]]</ref>
* [[Tuesday Tidings]] 29:<ref>[[Post:Tuesday_Tidings_-_29_-_Home_Catalog_and_Urchin_Guide_Updates_-_09/08/2020_-_18:21]]</ref>
: {{com|Home|HOME CATALOG NEARBY}} command option release to help you find unclaimed homes in neighborhoods near you.
:#{{com|Home|HOME CATALOG NEARBY}} command option release to help you find unclaimed homes in neighborhoods near you.
: {{com|urchin|Urchin guides}} expanded to include the {{tt|URCHIN GUIDE HOME}} command to guide you to your own [[Homes|home]]. As with all urchin commands; requires being in a [[Justice|justice area]], having an urchin guide contract, and being in the same province as your home.
:#{{com|urchin|Urchin guides}} expanded to include the {{tt|URCHIN GUIDE HOME}} command to guide you to your own [[Homes|home]]. As with all urchin commands; requires being in a [[Justice|justice area]], having an urchin guide contract, and being in the same province as your home.


==October==
==October==

Revision as of 10:52, 9 September 2020

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Changes to the game during the 2020 calendar year.

January

February

10 new Extreme Shop items in The Fallen.
  • Changes to locksmithing experience, discouraging the use of "pet boxes" that grossly outclass your skill level.[17]

March

  1. INV SEARCH now has a "click-to-get" option in supported front-ends. That is, INV SEARCH RING will help find and get all of those rings you're carrying. Try it with different items, and if you run into trouble or aren't finding something, make sure you've OPENed your bags first.
  2. INV SLOTS will now show a count of items at your feet.
  3. INV ATFEET will show what's lying at your feet without needing to LOOK at yourself.
  1. The spell will now pulse more slowly, but there's no longer a limit to how much attunement a pulse can transfer. It should feel much more impactful overall.
  2. The spell now requires shock-free empathy.
  1. Junkyard mechanics were updated to include a few more verbs to help those of you who end up visiting it. APPRAISE, BREAK, COUNT, LOWER and UNTIE should now be usable.
  2. Update to the FLAGS verb to toggle (yours and others') custom login/logout messages.[26]

April

  1. Elder Adan'f blademasters and sorcerers are now skinnable.[31]
  2. The Whistling Wood is now boreal.[32]
  1. Fang Cove's rotating shops are also reset to rotate on Tuesdays (although this will drift over time).

May

June

  1. Facial Hair RTs have been lowered considerably and there are now STUDY mechanics to explain verbs, tools, and more.
  2. PUT command update with a new warning message when you try to put an item in/on/under/behind a container in the room that also matches to something you're wearing.[46]

July

  1. Solace: Same as Protection from Evil, but against holy attacks and attackers.
  2. Emuin's Candlelight [EMC]: Bonuses Evasion and staggers incoming damage over time.
  3. Rite of Forbearance [ROF]: Cyclic spell with two effects that grow substantially more powerful the more forbidden spells you know.
  1. Reduces the attunement cost of spellcasting but stops attunement regeneration.
  2. Increases the integrity of outgoing offensive spells for barrier piercing purposes, beyond the normal cap, potentially allowing you to pierce any integrity barrier.
  1. Heighten Pain gains practically infinite duration but becomes limited to one target at a time. If a creature dies with it, the curse will jump to another creature in the room. (Relatedly, ASSESS will now show HP victims as "pained" for everyone, regardless of the metaspell.)
  2. Siphon Vitality's vitality healing effect is replaced by a vitality shield that is more efficient per point of damage.
  3. Blood Burst loses its bleeder requirement / vitality cost.
  1. Shrapnel boxes have been updated to remove their PvP and mech abuse aspects. When such a box detonates, it will only harm the person who blew it; it will no longer lodge shards in others nearby. Additionally, the wounds were changed from external wounds to internal.
  2. Anatomy charts and textbooks have been added as valid APPRAISE FOCUS targets for First Aid.
  3. Tembeg's Armory in Crossing has three new metal masks (chain, scale, and plate).[54]
This means that combat pets like Guardian Spirit and Awaken Forest will not interfere with other players' hunting.[57]
  1. You will now receive a message about why you're being arrested.
  2. You can now be arrested for being too close to your inventory limit.[59]
  1. ATMOS verb has new options.
  2. Group window is more reliable!

August

  1. A new weapon shop, The Art of Attack, added into the rotation in Fang Cove.
  2. The number of rotating shops in Fang Cove has increased. Now three shops will be open at a time (up from two).

September

  1. HOME CATALOG NEARBY command option release to help you find unclaimed homes in neighborhoods near you.
  2. URCHIN GUIDES expanded to include the URCHIN GUIDE HOME command to guide you to your own home. As with all urchin commands; requires being in a justice area, having an urchin guide contract, and being in the same province as your home.

October

November

December

References

  1. Post:Breaking_and_Entering_in_Test_-_01/01/2020_-_11:19
  2. Post:Foraging_Changes_-_01/01/2020_-_13:31
  3. Post:Foraging_Changes_-_01/01/2020_-_16:13
  4. Post:Fang_Cove_Gem/Fur_Shop_Updates_-_01/01/2020_-_19:40
  5. Post:Crossing_Monastery_Hunting_Update_-_01/01/2020_-_19:27
  6. Post:URCHIN_Verb_in_Test_-_01/04/2020_-_22:27
  7. Post:Harm_Horde_and_target_options_-_01/09/2020_-_03:03
  8. Post:Update_to_SIGN_for_Thieves_-_01/10/2020_-_20:59
  9. Post:Minor_Update:_NAME_Verb_-_01/17/2020_-_01:24
  10. Post:Prayer_Mats,_at_feet_slot._-_01/22/2020_-_21:05
  11. Post:Registering_regeneration_items_-_02/08/2020_-_19:24
  12. Post:Items_fall_to_your_feet_after_losing_your_hands_-_02/10/2020_-_23:26
  13. Post:Breaking_and_Entering_in_Test_-_02/15/2020_-_10:38
  14. Post:Forge_Wands_Now_Include_Ingot_Cutter_-_02/21/2020_-_21:07
  15. Post:Recall_Critter_Cooldown_-_02/24/2020_-_15:41
  16. Post:Tuesday_Tidings_1_-_02/25/2020_-_21:00
  17. Post:Changes to Locksmithing Experience - 02/28/2020 - 20:49
  18. Post:Tuesday_Tidings_2_-_03/03/2020_-_20:11
  19. Post:Tuesday_Tidings_3_-_03/10/2020_-_20:20
  20. Post:INVENTORY_updates_-_03/16/2020_-_18:12
  21. Post:Tuesday_Tidings_-_4_-_03/17/2020_-_16:47
  22. Post:Circle_of_Sympathy_spell_changes_-_03/20/2020_-_12:15
  23. Post:What's_New_with_Droughtman's?_-_03/20/2020_-_21:18
  24. Post:Test_Server_Commands_-_03/21/2020_-_13:25
  25. Post:Tuesday_Tidings_5_-_03/24/2020_-_19:27
  26. Post:Tuesday_Tidings_6_-_03/31/2020_-_22:57
  27. Post:Spring_2020_Promotions_-_04/06/2020_-_13:11
  28. Post:Tuesday_Tidings_-_7_-_04/07/2020_-_19:23
  29. Post:Tuesday_Tidings_8_-_04/14/2020_-_21:24
  30. Post:Tuesday_Tidings_9_-_04/21/2020_-_22:23
  31. Post:Tuesday_Tidings_9_-_04/27/2020_-_21:17
  32. Post:Whistling_Woods_-_04/27/2020_-_21:20
  33. Post:Tuesday_Tidings_10_-_04/28/2020_-_19:47
  34. Post:Tuesday_Tidings_11_-_05/05/2020_-_20:37
  35. Post:Change to Stealing Within Repair Shops - 05/10/2020 - 13:59
  36. Post:Tuesday_Tidings_12_-_05/12/2020_-_18:07
  37. Post:Tuesday Tidings - 13 - 05/19/2020 - 23:59
  38. Post:Tuesday_Tidings_14_-_05/26/2020_-_19:26
  39. Post:Tuesday Tidings - 15 - 06/02/2020 - 20:52
  40. Post:OBSERVE Experience and Telescope Usefulness - 06/05/2020 - 20:54
  41. Post:OBSERVE_Experience_and_Telescope_Usefulness_-_06/06/2020_-_10:05
  42. Post:Appraise_Focus_Conviction_-_06/06/2020_-_10:42
  43. Post:TEST_Verb_Update_-_Estimated_Creature_Levels_-_06/08/2020_-_13:30
  44. Post:Tuesday Tidings - 16 - 06/09/2020 - 19:32
  45. Post:Tuesday_Tidings_17_-_06/16/2020_-_20:03
  46. Post:Tuesday_Tidings_18_-_06/23/2020_-_20:10
  47. Post:Tuesday_Tidings_19_-_06/30/2020_-_19:52
  48. Post:Dragon_Priest_Juggernauts_-_07/01/2020_-_02:55
  49. Post:Redeemed Necromancers - 07/03/2020 - 22:31
  50. Post:Redeemed Necromancers - 07/03/2020 - 23:50
  51. Post:Redeemed Necromancers - 07/07/2020 - 21:46
  52. Post:Redeemed Necromancers - 07/07/2020 - 21:46
  53. Post:Tuesday_Tidings_20_-_07/07/2020_-_17:19
  54. Post:Tuesday_Tidings_21_-_07/14/2020_-_18:17
  55. Post:Drathrok's_Duskruin_435:General_Info_-_07/18/2020_-_18:09
  56. Post:Tuesday_Tidings_22_-_07/21/2020_-_20:29
  57. Post:Creature_vs_Creature_and_Spawn_Rates_-_07/23/2020_-_05:28
  58. Post:BURGLE Updates - 07/23/2020 - 22:26
  59. Post:BURGLE Updates - 07/23/2020 - 22:55
  60. Post:Tuesday_Tidings_-_23_-_07/28/2020_-_17:43
  61. Post:Tuesday Tidings - 24 - 08/04/2020 - 18:41
  62. Post:Tuesday_Tidings_25_-_Onyx_Gargoyles_-_08/11/2020_-_17:25
  63. Post:Tuesday_Tidings_26_More_Account_Vaults_-_08/18/2020_-_20:23
  64. Post:Changes_for_Free_to_Play_accounts_and_coin_handoffs_-_08/24/2020_-_22:38
  65. Post:Tuesday_Tidings_27_-_Premium_Juvenile_Wyverns_-_08/25/2020_-_21:33
  66. Post:SNIPE Change - 09/01/2020 - 14:45
  67. Post:Tuesday_Tidings_28_-_Bronze_Leucros_-_09/01/2020_-_20:37
  68. Post:Flying_Carpet_Updates_-_09/06/2020_-_17:57
  69. Post:Response Rewards - 09/07/2020 - 14:18
  70. Post:Tuesday_Tidings_-_29_-_Home_Catalog_and_Urchin_Guide_Updates_-_09/08/2020_-_18:21