Empath hunting ladder: Difference between revisions
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(→Constructs and Undead: Updated to current skill caps, added boggles and reordered to reflect current skill caps) |
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!Creature!!Min Ranks!!Max Ranks!!Type!!Location!!Skins!!Boxes |
!Creature!!Min Ranks!!Max Ranks!!Type!!Location!!Skins!!Boxes |
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|[[Zombie Goblin|zombie goblin]]||0|| |
|[[Zombie Goblin|zombie goblin]]||0||35||undead-corp||[[RanikMap4|P1: near Tiger Clan]]||no||yes |
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|[[Pale Grey Death Squirrel|pale grey death squirrel]]||10|| |
|[[Pale Grey Death Squirrel|pale grey death squirrel]]||10||35||undead-corp||[[RanikMap7b|P1: near Arthe Dale]]||yes||no |
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|[[Fell hog|fell hog]]||10||40||undead-corp||[[RanikMap4|P1: near Crossing]]||no||no |
|[[Fell hog|fell hog]]||10||40||undead-corp||[[RanikMap4|P1: near Crossing]]||no||no |
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|[[Origami Creature|origami creature]]||20||55||construct||[[RanikMap13|P1: near Dirge]]||no||no |
|[[Origami Creature|origami creature]]||20||55||construct||[[RanikMap13|P1: near Dirge]]||no||no |
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|[[Revenant Conscript|revenant conscript]]||25||50||undead-incorp||[[RanikMap8|P1: near Crossing]]||no||yes |
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|[[Ghoul|ghoul]]||26||44||undead-corp||[[RanikMap7b|P1: near Crossing]]||yes||yes |
|[[Ghoul|ghoul]]||26||44||undead-corp||[[RanikMap7b|P1: near Crossing]]||yes||yes |
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|[[Faenrae reaver|faenrae reaver]]||35||52||undead-corp||[[RanikMap12|P1: Silverwater Lake]]||yes||yes |
|[[Faenrae reaver|faenrae reaver]]||35||52||undead-corp||[[RanikMap12|P1: Silverwater Lake]]||yes||yes |
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|[[ |
|[[Small Boggle|small boggle]]||39||49||construct||[[RanikMap66|P3: Near Shard]]||no||yes |
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|[[Revenant zombie|revenant zombie]]||45||59||undead-corp||[[RanikMap63|P1: near Leth Deriel]]||no||yes |
|[[Revenant zombie|revenant zombie]]||45||59||undead-corp||[[RanikMap63|P1: near Leth Deriel]]||no||yes |
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|[[Endrus serpent|endrus serpent]]|| |
|[[Endrus serpent|endrus serpent]]||70||90||construct||[[RanikMap60|P1: near Leth Deriel]]||yes||no |
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|[[Skeletal Kobold Headhunter|skeletal kobold headhunter]]||85||110||undead-corp||[[RanikMap64c|P3: near Shard]]||yes||yes |
|[[Skeletal Kobold Headhunter|skeletal kobold headhunter]]||85||110||undead-corp||[[RanikMap64c|P3: near Shard]]||yes||yes |
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|[[Zombie Kobold Savage|zombie kobold savage]]||85||110||undead-corp||[[RanikMap64c|P3: near Shard]]||yes||yes |
|[[Zombie Kobold Savage|zombie kobold savage]]||85||110||undead-corp||[[RanikMap64c|P3: near Shard]]||yes||yes |
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|[[Giant Blight Bat|giant blight bat]]||90|| |
|[[Giant Blight Bat|giant blight bat]]||90||170||undead-corp||[[RanikMap129|P5: Pilgrimage Trail]]||yes||no |
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|[[Drowned one|drowned one]]||90||150||undead-corp||[[RanikMap150|P3: Fang Cove]]||no||yes |
|[[Drowned one|drowned one]]||90||150||undead-corp||[[RanikMap150|P3: Fang Cove]]||no||yes |
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|[[Granite Gargoyle|granite gargoyle]]|| |
|[[Granite Gargoyle|granite gargoyle]]||95||125||construct||[[RanikMap64|P3: Dragon's Spine]]||yes||yes |
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|[[Eidolon Steed|eidolon steed]]||100|| |
|[[Eidolon Steed|eidolon steed]]||100||125||undead-corp||[[RanikMap68a|P3: Darkling Woods]]||yes||no |
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|[[Mutant Togball|mutant togball]]||130||165||undead-corp||[[RanikMap121|P5: Boar Clan]]||yes||no |
|[[Mutant Togball|mutant togball]]||130||165||undead-corp||[[RanikMap121|P5: Boar Clan]]||yes||no |
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|[[ |
|[[Dark spirit|dark spirit]]||130||170||undead-incorp||[[RanikMap4a|P1: Tiger Clan]]||no||yes |
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|[[ |
|[[Quartz gargoyle|quartz gargoyle]]||135||190||construct||[[RanikMap150|P3: Fang Cove]]||yes||yes |
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|[[ |
|[[Rotting Deadwood Dryad|rotting deadwood dryad]]||150||250||undead-corp||[[RanikMap134|P5: Vela'Tohr Woods]]||no||yes |
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|[[Grey Clay Soldier|grey clay soldier]]||150||240||construct||[[RanikMap147|P2: near Siksraja]]||no||yes |
|[[Grey Clay Soldier|grey clay soldier]]||150||240||construct||[[RanikMap147|P2: near Siksraja]]||no||yes |
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|[[Cadaverous yeehar|cadaverous yeehar]]||150||300||undead-corp||[[RanikMap48|P2: near Haizen Cugis]]||no||yes |
|[[Cadaverous yeehar|cadaverous yeehar]]||150||300||undead-corp||[[RanikMap48|P2: near Haizen Cugis]]||no||yes |
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|[[Sickly Blightwater Nyad|sickly blightwater nyad]]||160|| |
|[[Sickly Blightwater Nyad|sickly blightwater nyad]]||160||250||undead-corp||[[RanikMap134|P5: Vela'Tohr Woods]]||no||yes |
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|[[Grey Clay Mage|grey clay mage]]||175||250||construct||[[RanikMap147|P2: near Siksraja]]||no||yes |
|[[Grey Clay Mage|grey clay mage]]||175||250||construct||[[RanikMap147|P2: near Siksraja]]||no||yes |
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|[[Sinuous Ice Adder|sinuous ice adder]]||200||300||undead-corp||[[RanikMap139|P5: Adder's Nest]]||yes||no |
|[[Sinuous Ice Adder|sinuous ice adder]]||200||300||undead-corp||[[RanikMap139|P5: Adder's Nest]]||yes||no |
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|[[Skeletal Sailor|skeletal sailor]]||210|| |
|[[Skeletal Sailor|skeletal sailor]]||210||300||undead-corp||[[RanikMap92|P4: Ratha]]||no||yes |
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|[[Zombie Nomad|zombie nomad]]||260||410||undead-corp||[[RanikMap46a|P2: near Muspar'i]]||no||yes |
|[[Zombie Nomad|zombie nomad]]||260||410||undead-corp||[[RanikMap46a|P2: near Muspar'i]]||no||yes |
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|[[Ghoul Raven|ghoul raven]]|| |
|[[Ghoul Raven|ghoul raven]]||280||380||undead-corp||[[RanikMap99c|P4: Aesry]]||no||no |
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|[[Icy blue ghast|icy blue ghast]]||280|| |
|[[Icy blue ghast|icy blue ghast]]||280||430||undead||[[RanikMap140|P5: Temple of the North Wind]]||no||no |
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|[[Black marble gargoyle|black marble gargoyle]]||300||540||construct||[[RanikMap138|P5: Asketi's Mount]]||yes||yes |
|[[Black marble gargoyle|black marble gargoyle]]||300||540||construct||[[RanikMap138|P5: Asketi's Mount]]||yes||yes |
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|[[Wir Dinego|wir dinego]]|| |
|[[Wir Dinego|wir dinego]]||360||450||undead-corp||[[RanikMap9b|P1: Sorrow's Reach]]||no||yes |
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|[[Gam Chaga|gam chaga]]||300||450||construct||[[RanikMap46|P2: near Muspar'i]]||no||no |
|[[Gam Chaga|gam chaga]]||300||450||construct||[[RanikMap46|P2: near Muspar'i]]||no||no |
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|[[Vile Plague Wraith|vile plague wraith]]||450||630||undead-corp||[[RanikMap143|P5: Hrendh Skogar]]||no||yes |
|[[Vile Plague Wraith|vile plague wraith]]||450||630||undead-corp||[[RanikMap143|P5: Hrendh Skogar]]||no||yes |
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|[[Zombie Stomper|zombie stomper]]||460|| |
|[[Zombie Stomper|zombie stomper]]||460||625||undead-corp||[[RanikMap121|P5: Boar Clan]]||no||yes |
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|[[Zombie Mauler|zombie mauler]]||500|| |
|[[Zombie Mauler|zombie mauler]]||500||670||undead-corp||[[RanikMap121|P5: Boar Clan]]||no||yes |
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|[[Ashu hhinvi|ashu hhinvi]]||500||700||construct||[[RanikMap46|P2: near Muspar'i]]||no||yes |
|[[Ashu hhinvi|ashu hhinvi]]||500||700||construct||[[RanikMap46|P2: near Muspar'i]]||no||yes |
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|[[Enraged Tusky|enraged tusky]]||500||750||undead-corp||[[RanikMap121|P5: Boar Clan]]||yes||no |
|[[Enraged Tusky|enraged tusky]]||500||750||undead-corp||[[RanikMap121|P5: Boar Clan]]||yes||no |
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|[[Sinister Maelshyvean Hierophant|sinister Maelshyvean hierophant]]||500||750||undead-corp||[[RanikMap31d|P2: Maelshyve's Fortress]]||no||yes |
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|[[Misenseor resuscitant]]||550||800||undead-corp||[[RanikMap12a|P1: Misenseor Abbey]]||no||yes |
|[[Misenseor resuscitant]]||550||800||undead-corp||[[RanikMap12a|P1: Misenseor Abbey]]||no||yes |
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|[[ |
|[[Sinister Maelshyvean Hierophant|sinister Maelshyvean hierophant]]||575||700||undead-corp||[[RanikMap31d|P2: Maelshyve's Fortress]]||no||yes |
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|[[Zombie Head-splitter|zombie head-splitter]]||600||733||undead-corp||[[RanikMap121|P5: Boar Clan]]||no||yes |
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|[[Telga Orek|telga Orek]]||900||1,300||undead-corp||[[RanikMap70b|P3: near Shard]]||no||no |
|[[Telga Orek|telga Orek]]||900||1,300||undead-corp||[[RanikMap70b|P3: near Shard]]||no||no |
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|[[Ice archon|ice archon]]||1,200||1,650||construct||[[RanikMap70b|P3: near Shard]]||no||yes |
|[[Ice archon|ice archon]]||1,200||1,650||construct||[[RanikMap70b|P3: near Shard]]||no||yes |
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|[[Bone wyvern|bone wyvern]]|| |
|[[Bone wyvern|bone wyvern]]||1450||1750||undead-corp||[[RanikMap70b|P3: near Shard]]||yes||no |
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|[[Tortured Soul (2)|tortured soul]]||flex||flex||undead-incorp||[[RanikMap12a|P1: Misenseor Abbey]]||no||no |
|[[Tortured Soul (2)|tortured soul]]||flex||flex||undead-incorp||[[RanikMap12a|P1: Misenseor Abbey]]||no||no |
Revision as of 15:33, 23 August 2019
Creature Level is an OOC metric, gathered using in-game measurement tools. Unlike rank ranges "creature level" is not anecdotal data, but it does not correspond directly to Player Character Levels or ranks needed to successfully hunt said creature. You can gauge one creature's difficulty against another using these scores. Rank ranges are provided by those players who have been kind enough to document their training experience. (Entries that lack rank data will show up as 2,000-0 ranks.) This data may be outdated, as recent combat changes have tightened the teaching ranges. Your mileage may vary depending on your stats, buffs, mastery skills, armor, and other factors. |
Below is a list of creatures that Empaths are capable of hunting without experiencing Empathic Shock.
A few notes:
- The skill ranges come from Elanthipedia and may not be right for 3.0, but this should still give you a general idea of how they rank.
- For the location, I listed only the most convenient, least restricted area. Click the creature link for other locations.
- Creatures that are only found during invasions or quests have been excluded.
Shock-Free Offense Training
- In order to hunt the undead without experiencing shock, you must cast the ritual spell of Absolution.
- Absolution requires 80 ranks of utility magic and arcana[1] to cast.
- The spell can be learned from the scroll sold at Sierack's Reagents in Shard. According to GM Armifer, it takes less significantly less arcana skill to learn the spell than to use the spell.[2]
- If you do not have a life mana ritual focus and the Improvised Rituals feat, you will need to purchase the consumable Body Purification focus from Herilo's Artifacts in Crossing.
- Incorporeal undead require Blessed weapons to hit.
Constructs and Undead
Constructs Only
Manipulatable Creatures
Most living creatures can be manipulated for Empathy experience, provided the creature poses a sufficient challenge.