Snow goblin (1)

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Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Infobox entry on bone weight
  • Infobox entry on maximum unarranged skin value
  • Infobox entry on manipulate 1 skill
  • Infobox entry on manipulate 2 skill
  • Infobox entry on manipulate cap
  • Infobox entry on relative creature level
  • Infobox entry on special defense capability
snow goblin (1)
Relative Level 55-60
Skill Cap 110 to 140
Skinnable Yes
Has Coins Yes
Has Gems Yes
Has Boxes Yes
Evil No
Corporeal Yes
Construct No
Backstabbable Back Stab
Casts Spells No
Attack Range Melee
Stealthy No
Special Attacks No
Special Defenses Unknown
Skinning Details
Skin Name pale goblin hide
Skin Weight 8
Bone Name pale goblin bones
Bone Weight Unknown
Ranks Required ~90
Max Value Unknown
Max Arranged 210
210 Kronars
168 Lirums
151.536 Dokoras
0.21 LTBpoints
0.21 Tickets
Manipulatable Yes
Skill Required Unknown / Unknown
Teaching Cap Unknown


The snow goblin, standing about as tall as a short Human but with a much broader torso, is clearly a distant cousin of the smaller, common goblin. Its full, white hair and thick skin give evidence that the breed has adapted well to its frigid surroundings.

In Depth

Hunting Info

Snowbeasts in the area will fight with the goblins. Snow goblins have very high Parry Ability, but their evasion is comparatively low--you may need 110 or more in your weapon to hit them at all, but ranged weapons are viable from as low as 75 ranks.

 Snow goblin (1) - After the Gap, before the crevice.
 Snow goblin (2) - Between Crevices and Slit.
 Snow goblin (3) - beyond the slit.

3.1 Update

Soft cap on defenses and weapons is 140. Survivals seem to go a bit higher (about 150 for stealth, 200+ for perception)

Box Details

Boxes can be opened carefully with ~75 ranks in lockpick and disarm.



Goblins can be found throughout Elanthia, from the fields west of Crossing to the frozen slopes of Aesry Surlaenis'a. The most common, and least dangerous, are the field and wildland goblins, although even these can be dangerous in great numbers.

Goblins are also known to produce great leaders and proficient soldiers. Goblin warriors, berserkers, archers, mercenaries, chieftains, warlords, and even princes have been known to occassionally join their lesser kin in battle.