Snow goblin (3)

From elanthipedia
Jump to: navigation, search
Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Infobox entry on bone weight
  • Infobox entry on maximum unarranged skin value
  • Infobox entry on maximum arranged skin value
  • Infobox entry on whether it's manipulable
  • Infobox entry on manipulate 1 skill
  • Infobox entry on manipulate 2 skill
  • Infobox entry on manipulate cap
  • Infobox entry on relative creature level
  • Infobox entry on special defense capability
snow goblin (3)
Snowgobby.jpg
Relative Level ?
Skill Cap 140 to 175
Skinnable Yes
Has Coins Yes
Has Gems Yes
Has Boxes Yes
Evil No
Corporeal Yes
Construct No
Backstabbable Back Stab
Casts Spells No
Attack Range Melee
Stealthy No
Special Attacks No
Special Defenses Unknown
Located:
Skinning Details
Skin Name pale goblin hide
Skin Weight 8
Bone Name pale goblin bones
Bone Weight Unknown
Ranks Required 95
Max Value Unknown
Max Arranged Unknown
 
Manipulation
Manipulatable Unknown
Skill Required Unknown / Unknown
Teaching Cap Unknown


Description

The snow goblin, standing about as tall as a short Human but with a much broader torso, is clearly a distant cousin of the smaller, common goblin. Its full, white hair and thick skin give evidence that the breed has adapted well to its frigid surroundings.

In Depth

Hunting Info

Will attack Snowbeasts.

If you are the only one in the area they are easier to hunt than Snow goblin (2) as they only swarm 2 at a time. If there are multi hunters in the area, then they swarm 4 at a time

 Snow goblin (1) - After the Gap, before the crevice.
 Snow goblin (2) - Between Crevices and Slit.
 Snow goblin (3) - beyond the slit.

Equipment/Loot

Recall

Goblins can be found throughout Elanthia, from the fields west of Crossing to the frozen slopes of Aesry Surlaenis'a. The most common, and least dangerous, are the field and wildland goblins, although even these can be dangerous in great numbers.

Goblins are also known to produce great leaders and proficient soldiers. Goblin warriors, berserkers, archers, mercenaries, chieftains, warlords, and even princes have been known to occassionally join their lesser kin in battle.

3.1 Notes

  • Weapons and defenses soft cap at 170 ranks.
  • Primaries, secondaries, and tertiary skill only dabble at 175 ranks.
  • Boxes give at level messages at 140 ranks (can start as early as 122 depending on your skill).
  • Skinning moves extremely well as a survival prime at 200 ranks.
  • Was able to handle 2-3 simultaneously without getting hit often with ~140 in defenses.