Sylph (2)

From elanthipedia
Jump to: navigation, search

Missing or Incomplete Creature Information Needed    
Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Infobox entry on natural attack creature level
  • Infobox entry on weapon attack creature level
  • Infobox entry on defense creature level
  • Infobox entry on cursed or undead nature
  • Infobox entry on special attack capability
  • Infobox entry on special defense capability
  • Infobox entry on Body Type
  • Infobox entry on Body Type (Alt)
  • Infobox entry on Body Size
  • Infobox entry on skinning skill required
  • Infobox entry on maximum unarranged skin value
  • Infobox entry on maximum arranged skin value
  • Infobox entry on other carrying
To add any of the missing information listed above, use THIS FORM.
<descriptor> <fabric> sylph
Creature Levels:
    Overall 42
    Level Variance (-2 ⁄ +2)
    Natural Attack ?
    Weapon Attack ?
    Defense ?
    Player Estimated -
Potential overall skill: 180
Skill Cap 150 to 250
Skinnable Yes
Has Coins Yes
Has Gems Yes
Has Boxes No
Has Other Unknown
Uses Weapons No
Alignment Unknown
Corporeal Yes
Construct Yes
Casts Spells Yes
Attack Range Melee
Stealthy No
Special Attacks Unknown
Special Defenses Unknown
Body Type unknown
Body Type (Alt) unknown
Body Size unknown
Skinning Details
Skin Name tattered cloth remnant
Skin Weight 4
Ranks Required ?
Max Value ?
Max Arranged ?

There are other pages that use the name "sylph." Follow the link for more details.

Introduced as Tuesday Tidings 109.


The moonsilk sylph is the product of the esoteric Ilduyeno Enchantment, which employs Elemental magic to animate violent fabric constructs with the power of Air. The same enchantment that animates these constructs also causes great damage to the fabric when the moonsilk sylph is destroyed. Still, those sufficiently proficient in skinning techniques may salvage enough threads to be of interest to craftsmen who deal in scraps. According to the rumors, the enchantment was originally designed as an act of trade sabotage by an especially competitive player of the Elothean textile industry.

Related Forum Posts

Click here to search for related posts.