Forest geni (1)
Missing or Incomplete Creature Information Needed |
Incomplete Article
|
To add any of the missing information listed above, use THIS FORM. |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
- There are other pages that use the name "Forest geni." Follow the link for more details.
The premium version of this creature is a bit harder than the standard version. This is the standard version.
Description
Extraordinary pale green eyes catch yours as a forest geni dances from foot to foot before you. Not much taller than an adult halfling, its delicate pointed ears are adorned with tiny copper bells which accentuate the faint greenish tinge of its skin. Rough clothing formed of leaves and bark cover his stocky body. Its eyes constantly scan the area, sometimes flashing with rage and other times holding a glint of amusement.
Anatomy Chart
A biped not much taller than an adult halfling, its delicate pointed ears are adorned with tiny copper bells which accentuate the faint greenish tinge of its skin. Rough clothing formed of leaves and bark cover its stocky body.
Abilities
Special defense
- Immune to stunning.
Area
The areas where the genis live is heavily overgrown. With low perception and/or scouting ranks you will likely not go in the direction you intend when you move. This can make getting out of the area quite difficult. Moving around teaches minimal perception and scouting (if a Ranger) and mildly drains your fatigue. Peering can cause roundtime as you climb a tree to look around. You can use a machete to HACK in a certain direction. This will make it easier to move in that direction. As perception and scouting increase you will be better able to move in your intended direction, until you are no longer hindered at all.
Notes
- Genis will attempt to kill any Giant Black Leucros in the area before attacking adventurers.
- Optimal hunting range appears to be 250-320 ranks, but trains Stealth much higher.
- Area requires approximately 300 Perception to enter. Can enter the area with approximately 100 perception, many failed searches/navigations.
- Boxes require around 200 ranks. 175 ranks with 44 agility.
9/23/18 - Barb - Parry Dabbling(1/34) @356, Evasion Dabbling(1/34) @357, Light Armor Dabbling (1/34) @ 359 Stealth still rolling @ 316 tho :)
11/3/23
- Stealth still locks easily at 390+
- Backstab can move slowly if spamming ambush clout (10/34) at 340+
- Evasion (1/34) at 340
- 12-15 boxes can still mind lock at 350 via pick quick/blind
- Dissect became usable around 210 @ 50+10 agility
- Lower weapons trainable at 150 & 350 mastery
Related Forum Posts
- Incomplete articles
- Creatures with level variance
- Creatures with coins
- Creatures with gems
- Creatures with boxes
- Non-spellcasting creatures
- Melee range-attacking creatures
- Non-stealthy creatures
- Creatures without special attacks
- Creatures with special defenses
- Stone Clan creatures
- Bestiary
- Zoluren creatures
- Therengia creatures
- Corporeal creatures
- Evil corporeal creatures
- Evil creatures