Guilds kit at a glance: Difference between revisions
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(Making a table to list all of the SvS offensive abilities, sorted by attack type, with the defense type in parentheses - e.g, under Finesse: Khri Guile(Will). This whole table may become too large and awkward, I will remove it if so) |
(→Stat vs Stat Offensive Abilities: Added barbarian offensive SvS abilities, and the key for the defense type. Table looks good, I think it may work out) |
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!Guild!!Mind!!Magic!!Spirit!!Charm!!Fear!!Power!!Finesse |
!Guild!!Mind!!Magic!!Spirit!!Charm!!Fear!!Power!!Finesse |
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|[[Barbarian]]|| || || || ||[[Mage's Lash]](F), [[Mana Torment]](W), [[Serpent's Hiss]](W), [[Death's Embrace]](F), [[Anger the Earth]](R), [[Wail of Torment]](F)||[[Screech of Madness]](F), [[Death's Shriek]](W), [[Everild's Rage]](W), [[Kuniyo's Strike]](R), [[Slash the Shadows]](R), [[Earthquake]](R)|| |
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|[[Barbarian]]|| || || || || || || |
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|[[Bard]]|| || || || || || || |
|[[Bard]]|| || || || || || || |
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(R) = Reflex defense: Reflex, Agility, Intelligence |
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(F) = Fortitude defense: Stamina, Discipline, Strength |
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(W) = Will defense: Discipline, Wisdom, Intelligence |
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Revision as of 12:10, 5 May 2020
NOTICE
This is a work in progress.
Stat Buffs
- All magical guilds have access to magical research
- Signature abilities in bold
- * Cyclic Spell or transformation (one only at a time, two in the case of IOTS)
Stat Debuffs
- All magical guilds have access to magical research
- *Devolve only affects the top two skills
Skill Buffs
Guild | Shield | Defending | Armor Skill | Protection | Absorbtion | Hinderance | Stealth Hinderance | Learning Rates | Bonus stance points |
---|---|---|---|---|---|---|---|---|---|
Barbarian | Tornado, passive skillset bonus(+1) | Contemplation | Passive skillset bonus (+1) | Secondary | +1/60 defending | ||||
Bard | Tertiary | ||||||||
Cleric | Shield of Light | Major Physical Protection | Tertiary | ||||||
Empath** | Tertiary | ||||||||
Moon Mage** | Tertiary | ||||||||
Necromancer | Tertiary | ||||||||
Paladin | Sentinel's Resolve, Passive skillset bonus (+2) | Sentinel's Resolve | Divine Armor | Divine Armor | Passive skillset bonus (+2) | Primary | +1/50 defending | ||
Ranger | passive skillset bonus(+1) | Skein of Shadows | Passive skillset bonus (+1) | Skein of Shadows | Secondary | +1/60 defending | |||
Thief | Dampen | Tertiary | |||||||
Trader | passive skillset bonus(+1), Last Gift of Vithwok IV | Passive skillset bonus (+1) | Secondary | +1/60 defending | |||||
Warrior Mage | Aegis of Granite* | Y'ntrel Sechra | Tertiary |
- * (likely to move bonus stance points to a different table)
- ** You're limited to one skill link per PC, and you need another PC in the room to establish and maintain it. The buff strength is dependant on the difference between the two player's skills. This can buff any skill. Prediction is similar, but has it's own resource pool and does not require other PCs.
Guild | Alchemy | Appraisal | Enchanting | Engineering | Forging | Outfitting | Performance | Scholarship | Tactics | Learning Rates |
---|---|---|---|---|---|---|---|---|---|---|
Barbarian | Tertiary | |||||||||
Bard | Muse* | Muse* | Muse* | Muse* | Muse* | Muse* | Eillie's Cry,Practicing | Faenella's_Grace*(AOE) | Primary | |
Cleric | Secondary | |||||||||
Empath** | Primary | |||||||||
Moon Mage** | Artificer's Eye | Machinist's Touch | Secondary | |||||||
Necromancer | Researcher's Insight | Secondary | ||||||||
Paladin | Crusader's Challenge | Secondary | ||||||||
Ranger | Wisdom of the Pack | Tertiary | ||||||||
Thief | Muse | Muse | Cunning | Secondary | ||||||
Trader | Platinum Hands of Kertigen | Platinum Hands of Kertigen | Platinum Hands of Kertigen | Blur | Primary | |||||
Warrior Mage | Secondary |
- Not sure where to put the skillset bonuses. Hobbies/Professions may qualify is a passive buff to every crafting skill (with limitations)
Guild | Arcana | Attunement | Augmentation | Debilitation | Primary Magic | Sorcery | Targeted Magic | Utility | Warding |
---|---|---|---|---|---|---|---|---|---|
Barbarian | Contemplation | Tribalist | Powermonger | Bear Form | |||||
Bard | Echoes of Aether* | Soul Ablaze* | Soul Ablaze* | Echoes of Aether* | Will of Winter* | ||||
Cleric*** | Persistence of Mana | Sanctify Pattern*, Align* | Sanctify Pattern*, Align* | Align | Align,Tamsine's commune | Sanctify Pattern*, Align | Sanctify Pattern*, Align | ||
Empath** | |||||||||
Moon Mage** | Artificer's Eye | Aura Sight | |||||||
Necromancer | Researcher's Insight | Kura-Silma | Ivory Mask | ||||||
Paladin | |||||||||
Ranger | |||||||||
Thief | Fright | ||||||||
Trader | |||||||||
Warrior Mage**** | Substratum |
- 1. *** align penalizes some magic skills to buff others. Stacks(?) with normal buffs, but some alignments are only achievable through sorcery.
- Tamsine's commune gives a TM bonus vs Undead only.
- 2. **** Fir familiars help with the preparation of spells, not sure where to put this. Same with elemental domains.
- Avren Array is room-based and moon based (katamba for + stealth/thievery on that room, and xibar/yavash for -thievery/stealth]
- **** Rangers have a passive buff for all survival skills except and thievery. This is tied to their wilderness level. Thieves have two buffs
- Note that rising mists is room-based and stacks with personal stealth boosters
Guild | Parry | Brawling | Missile | Melee | Thrown |
---|---|---|---|---|---|
Barbarian | Python_Form | Dragon Form | Eagle Form | Dragon Form | Eagle Form |
Bard | Harmony | ||||
Cleric | |||||
Empath** | |||||
Moon Mage** | |||||
Necromancer | Chirurgia* | ||||
Paladin | Righteous Wrath | Righteous Wrath | |||
Ranger | Claws of the Cougar | See the Wind | Oath of the Firstborn | See the Wind | |
Thief | Elusion | Steady | Strike | Steady | |
Trader | |||||
Warrior Mage | Sure Footing | Mantle of Flame** | Tailwind | Mantle of Flame* | Tailwind |
- * Chirugia only buffs Small Edged
- ** Mantle of Flame may not be used with Aegis of Granite
Guild Skills
Skill Debuffs
Guild | Shield |
---|---|
Barbarian | Death's Shriek |
Bard | |
Cleric | |
Empath | |
Moon Mage | |
Necromancer | |
Paladin | Shatter |
Ranger | |
Thief | |
Trader | |
Warrior Mage |
Guild | Alchemy | Appraisal | Enchanting | Engineering | Forging | Outfitting | Performance | Scholarship | Tactics |
---|---|---|---|---|---|---|---|---|---|
Barbarian | |||||||||
Bard | |||||||||
Cleric | |||||||||
Empath | |||||||||
Moon Mage | |||||||||
Necromancer | |||||||||
Paladin | |||||||||
Ranger | |||||||||
Thief | Guile* | ||||||||
Trader | |||||||||
Warrior Mage |
- Khri Guile: -Tactics in PVP only.
Guild | Arcana | Attunement | Augmentation | Debilitation | Primary Magic | Sorcery | Targeted Magic | Utility | Warding |
---|---|---|---|---|---|---|---|---|---|
Barbarian | Mana Torment | Mage's Lash | |||||||
Bard | Aether Wolves | ||||||||
Cleric | Aspects of the All-God | Aspects of the All-God | Aspects of the All-God | Aspects of the All-God | Aspects of the All-God | Aspects of the All-God | |||
Empath | |||||||||
Moon Mage | |||||||||
Necromancer | |||||||||
Paladin | |||||||||
Ranger | |||||||||
Thief | |||||||||
Trader | |||||||||
Warrior Mage |
Guild | Athletics | Evasion | First Aid | Locksmithing | Outdoorsmanship | Perception | Skinning | Stealth | Thievery |
---|---|---|---|---|---|---|---|---|---|
Barbarian | Everild's Rage | Slash the Shadows | |||||||
Bard | Misdirection | ||||||||
Cleric | |||||||||
Empath | |||||||||
Moon Mage | Visions of Darkness | ||||||||
Necromancer | |||||||||
Paladin | |||||||||
Ranger | Swarm | Swarm | |||||||
Thief | Guile | Ambush Screen | |||||||
Trader | Avren Aevareae* | Avren Aevareae* | |||||||
Warrior Mage | Anther's Call | Mantle of Flame |
- Avren Array is room-based and moon based (katamba for + stealth/thievery on that room, and xibar/yavash for -thievery/stealth]
Guild | Parry | Brawling | Missile | Melee | Thrown |
---|---|---|---|---|---|
Barbarian | |||||
Bard | |||||
Cleric | |||||
Empath | |||||
Moon Mage | |||||
Necromancer | |||||
Paladin | |||||
Ranger | |||||
Thief | |||||
Trader | |||||
Warrior Mage |
General Offense
Spell/ability damage
Guild | Impact | Slice | Piercing | Fire | Ice | Electric | Spirit | Fatigue | Mana | Balance | Concentration |
---|---|---|---|---|---|---|---|---|---|---|---|
Barbarian | A** | A** | A** | A | |||||||
Bard | A*,H, M, P | S, M, P | A* | S | S | A*, | A*, | S* | A* | ||
Cleric*** | A(U),S | S*, SD(U) | S | S, D(U), APD(U) | S*, APD(U) | A(U) | S,S* | S | |||
Empath | S**** | S**** | S | ||||||||
Moon Mage | S,P*,AM,I,M | AM | AM,I,D | AM, SD | S,P* | ||||||
Necromancer | S,A* | S,A* | S,A* | S,A* | S,A* | S,A* | S | ||||
Paladin | S,M,AM | S,AM | S | M | |||||||
Ranger | S,SM | S | S | S,SM | S | S | |||||
Thief | S | SP | |||||||||
Trader | A*,P* | S*,P* | S* | A*,P* | |||||||
Warrior Mage | A,AP*,AM*,C,S,M,Z | A,AP*,S,I,Z | A,AP*,S,M,P,Z | A,AM*,C,D,S,M,Z | A,AP*,I,S(U),Z | A,D,S(U),M | A | A,S |
Many guilds have multiple ways to deal this damage type. To keep the list readable, I'm using the following Key to show what is and is not possible.
Key:
- A = AOE Option, spells and abilities
- C = Collateral Damage (Single target spell, which deals lesser damage to nearby targets)
- D = DFA
- H = Heavy TM option available
- I = Armor Piercing
- M = Multi-strike option available
- P = Pulses, non-cyclical option available
- R = Reactive damage (Shield - on hit of the target)
- S = Single Target option available
- Z = Charged shot (prep and then fire when you're ready like dragon breath)
- (U) = Non-corporeal/evil/Undead Only (or any subset of the same)
For the modifiers (like armor piercing) assume single target unless modified with A(ie: AM for AOE M for Single Target)
Bolds for signature abilities or spells.
- * Cyclic, transformation, limited, etc...
- ** Technically Barbarians have Whirlwind, but it's not useful for raw damage vs training.
- **** Requires the empath to shock themselves - Shock dramatically changes playstyle and limits several abilities.
Weapon Augmentation
Guild | Armor Piercing/DFA | Balance | Bless effect | Bonding | Dual Load | Elemental Damage | Magical Creation | Physical Damage | Spell Battery | Suitedness |
---|---|---|---|---|---|---|---|---|---|---|
Barbarian | Tsunami | Eagle Form | Tsunami (top stat only) | |||||||
Bard | Resonance (top 2 only) | |||||||||
Cleric | bless | bless (undead only) | ||||||||
Empath | ||||||||||
Moon Mage | Moonblade, Shape Moonblade | Empower Moonblade | ||||||||
Necromancer | ||||||||||
Paladin | Rutilor's Edge | Holy Warrior (spell)* | Bond Armaments | Rutilor's Edge (Top only), smite | Rutilor's Edge | |||||
Ranger | See the Wind | Claws of the Cougar | ||||||||
Thief | Backstab, Eliminate | Steady | ||||||||
Trader | Regalia | Fluoresce | ||||||||
Warrior Mage | Quick Infusions | ignite, Icy Infusions, Shocking Infusions, Fiery Infusions | Summon Weapon, Expansive Infusions, | Quick Infusions | Quick Infusions |
- 1. Guilds that can Dual Load also require 201 in Bows, 30 Agility, and 30 Reflex in addition to their listed spell/khri.
General damage buffs
* OF Buff
* DF Debuf
* General Accuracy buff
* Snipe
* damage amplifier (physical, magical)
* Special combat maneuvers (choke/ambush/expertise/smite) * Pets
... TBA
Status Condition Defense
Guild | Stun | Immobilize | Webbed | Calm | Sleep | Knockdown | Defensive Dispel |
---|---|---|---|---|---|---|---|
Barbarian | |||||||
Bard | |||||||
Cleric | |||||||
Empath | |||||||
Moon Mage | |||||||
Necromancer | |||||||
Paladin | |||||||
Ranger | |||||||
Thief | Khri Cunning | Khri Cunning | |||||
Trader | |||||||
Warrior Mage |
Status Condition Offense
Guild | Stun | Immobilize | Webbed | Calm | Sleep | Knockdown | Offensive Dispel |
---|---|---|---|---|---|---|---|
Barbarian | |||||||
Bard | |||||||
Cleric | |||||||
Empath | |||||||
Moon Mage | |||||||
Necromancer | |||||||
Paladin | |||||||
Ranger | |||||||
Thief | Ambush Stun | Khri Terrify | Khri Credence | ||||
Trader | |||||||
Warrior Mage |
Combat Engagement: Enemy
Guild | Force Disengage | Prevent Advancing | -Balance | Knockback | Pull | Flee Room | Hit Incorporeal | Reveal Hidden |
---|---|---|---|---|---|---|---|---|
Barbarian | ||||||||
Bard | ||||||||
Cleric | ||||||||
Empath | ||||||||
Moon Mage | ||||||||
Necromancer | ||||||||
Paladin | ||||||||
Ranger | ||||||||
Thief | Khri Intimidate | Khri Intimidate | ||||||
Trader | ||||||||
Warrior Mage |
Combat Engagement: Self
Guild | Faster Advance | Faster Disengage | +Balance |
---|---|---|---|
Barbarian | |||
Bard | |||
Cleric | |||
Empath | |||
Moon Mage | |||
Necromancer | |||
Paladin | |||
Ranger | |||
Thief | Khri Shadowstep | ||
Trader | |||
Warrior Mage |
Stat vs Stat Offensive Abilities
Guild | Mind | Magic | Spirit | Charm | Fear | Power | Finesse |
---|---|---|---|---|---|---|---|
Barbarian | Mage's Lash(F), Mana Torment(W), Serpent's Hiss(W), Death's Embrace(F), Anger the Earth(R), Wail of Torment(F) | Screech of Madness(F), Death's Shriek(W), Everild's Rage(W), Kuniyo's Strike(R), Slash the Shadows(R), Earthquake(R) | |||||
Bard | |||||||
Cleric | |||||||
Empath | |||||||
Moon Mage | |||||||
Necromancer | |||||||
Paladin | |||||||
Ranger | |||||||
Thief | |||||||
Trader | |||||||
Warrior Mage |
(R) = Reflex defense: Reflex, Agility, Intelligence
(F) = Fortitude defense: Stamina, Discipline, Strength
(W) = Will defense: Discipline, Wisdom, Intelligence
Stat vs Stat Specific Defense
Guild | Mind | Magic | Spirit | Charm | Fear | Power | Finesse |
---|---|---|---|---|---|---|---|
Barbarian | Badger Form | Badger Form | Badger Form | Badger Form | |||
Bard | Redeemer's Pride | ||||||
Cleric | Soul Shield | ||||||
Empath | |||||||
Moon Mage | Psychic Shield | Psychic Shield | |||||
Necromancer | |||||||
Paladin | Courage | Courage | |||||
Ranger | |||||||
Thief | |||||||
Trader | Nonchalance | Nonchalance | |||||
Warrior Mage |
Stat vs Stat General Defense
Guild | Reflexes | Fortitude | Willpower |
---|---|---|---|
Barbarian | Landslide | Bastion | |
Bard | Redeemer's Pride | ||
Cleric | |||
Empath | Tranquility | ||
Moon Mage | Psychic Shield | ||
Necromancer | |||
Paladin | |||
Ranger | |||
Thief | Khri Serenity | ||
Trader | |||
Warrior Mage |
Other Utility Benefits
Guild | Darkvision | Light | Invisibility | Luck | Locate | Prevent Locate |
---|---|---|---|---|---|---|
Barbarian | ||||||
Bard | ||||||
Cleric | ||||||
Empath | ||||||
Moon Mage | ||||||
Necromancer | ||||||
Paladin | ||||||
Ranger | ||||||
Thief | Khri Sight | khri Silence, Khri Vanish, Khri Evanescence | ||||
Trader | ||||||
Warrior Mage |
Healing
Guild | Vitality | Mana | Fatigue | Spirit | Concentration | Wounds | Raise | Prevent EXP Loss |
---|---|---|---|---|---|---|---|---|
Barbarian | ||||||||
Bard | ||||||||
Cleric | ||||||||
Empath | ||||||||
Moon Mage | ||||||||
Necromancer | ||||||||
Paladin | ||||||||
Ranger | ||||||||
Thief | ||||||||
Trader | ||||||||
Warrior Mage |
TODO: Barriers, Pets, Damage Resistance/Reduction