User:LCAMP3/Spells: Difference between revisions

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{| align=center class=wikitable
| Rowspan="2"| '''Guild'''
! colspan="5" width=75% | Mana Type
|-
| [[Mana#Holy_mana|Holy Mana]] || [[Mana#Elemental_mana|Elemental Mana]] || [[Mana#Life_mana|Life Mana]] || [[Mana#Lunar_mana|Lunar Mana]] || [[Mana#Necromantic_mana|Necromantic Mana]]
|-
| [[Cleric]], [[Paladin]] || Native Realm || Somewhat Dangerous || Most Dangerous || Least Dangerous || Most Dangerous (see below)
|-
| [[Warrior Mage]], [[Bard]] || Somewhat Dangerous || Native Realm || Least Dangerous || Most Dangerous || Rowspan="3" | Somewhat Dangerous
|-
| [[Empath]], [[Ranger]] || Most Dangerous || Least Dangerous || Native Realm || Somewhat Dangerous
|-
| [[Moon Mage]], [[Trader]] || Least Dangerous || Most Dangerous || Somewhat Dangerous || Native Realm
|-
| [[Necromancer|Unsullied Necromancer]]<br>[[Redeemed]] Necromancer || Colspan="4" | Least Dangerous || Rowspan="2" | Native Realm
|-
| [[Necromancer|Forsaken Necromancer]] || Most Dangerous<br>(see below) || Colspan="3"| Least Dangerous
|}
{| align=center class=wikitable
! colspan="4" | Maximum backlash tiers at 2100 ranks
|-
| Rowspan="2"| '''Spell Difficulty'''
! colspan="3" width=75% | Mana Mix (Risk Level)
|-
| Least Dangerous || Somewhat Dangerous || Most Dangerous
|-
| [[Intro Spells]] || Tier 0 || Tier 0 || Tier 1
|-
| [[Basic Spells]] || Tier 1 || Tier 1 || Tier 2
|-
| [[Intermediate Spells]] || Tier 2 || Tier 2 || Tier 3
|-
| [[:Category:Advanced_abilities|Advanced Spells]] || Tier 3 || Tier 3 || Tier 3
|-
| [[Esoteric Spells]] || N/A || N/A || N/A
|-
|}
: '''NOTE:''' Subtract approximately 1 tier of backlash for [[:Category:Battle spells|battle spells]].
=Spells able to be used for Sorcery=
=Spells able to be used for Sorcery=
==Difficulty==
==Difficulty==

Revision as of 17:50, 3 February 2023

Guild Mana Type
Holy Mana Elemental Mana Life Mana Lunar Mana Necromantic Mana
Cleric, Paladin Native Realm Somewhat Dangerous Most Dangerous Least Dangerous Most Dangerous (see below)
Warrior Mage, Bard Somewhat Dangerous Native Realm Least Dangerous Most Dangerous Somewhat Dangerous
Empath, Ranger Most Dangerous Least Dangerous Native Realm Somewhat Dangerous
Moon Mage, Trader Least Dangerous Most Dangerous Somewhat Dangerous Native Realm
Unsullied Necromancer
Redeemed Necromancer
Least Dangerous Native Realm
Forsaken Necromancer Most Dangerous
(see below)
Least Dangerous
Maximum backlash tiers at 2100 ranks
Spell Difficulty Mana Mix (Risk Level)
Least Dangerous Somewhat Dangerous Most Dangerous
Intro Spells Tier 0 Tier 0 Tier 1
Basic Spells Tier 1 Tier 1 Tier 2
Intermediate Spells Tier 2 Tier 2 Tier 3
Advanced Spells Tier 3 Tier 3 Tier 3
Esoteric Spells N/A N/A N/A
NOTE: Subtract approximately 1 tier of backlash for battle spells.

Spells able to be used for Sorcery

Difficulty

Introductory Spells

Arcane Spells

Bolded spells are signature spells.

Name Effect Type Skill Contest Prep
Range
Rank
Range
Duration Slots Difficulty Spellbook
Acid Splash (ACS) Puncture damage, Slice damage, Impact damage, Fire damage, Cold damage, Electrical damage, Random pair of damage types. Single-target. battle targeted 1-50 0-400 Instant 1 intro
Heighten Pain (HP) Damage amplifier battle debilitation spirit \ fortitude 1-33 0-400 2-10 1 intro
Obfuscation +Stealth skill, Removes third-party messaging for Thanatology rituals. standard augmentation 1-100 0-400 10-40 1 intro

Elemental Spells

Bolded spells are signature spells.

Name Effect Type Skill Contest Prep
Range
Rank
Range
Duration Slots Difficulty Spellbook
Air Lash (ALA) Puncture damage, Slice damage, Single target. battle targeted 1-50 0-400 Instant 1 intro
Aura of Tongues (AOT) Understand but not speak other languages. standard utility, area of effect 1-100 0-400 10-40 1 intro
Eillie's Cry (ECRY) +Performance skill, locate on death standard augmentation 1-100 0-400 30-90 1 intro
Ethereal Shield (ES) Non-ablative elemental damage shield. standard warding 1-100 0-400 10-40 1 intro
Fire Shards (FS) Impact damage, Fire damage, Single target multi-strike. battle targeted, multistrike 1-50 0-400 Instant 1 intro
Gar Zeng (GZ) Fire damage, Electrical damage, Single target multi-strike. battle targeted, multistrike 1-50 0-400 Instant 1 intro
Geyser Impact damage, Fire damage, Single target. battle targeted 1-50 0-400 Instant 1 intro
Stone Strike (STS) Puncture damage, Impact damage, Single target multi-strike. battle targeted, multistrike 1-50 0-400 Instant 1 intro

Holy Spells

Bolded spells are signature spells.

Name Effect Type Skill Contest Prep
Range
Rank
Range
Duration Slots Difficulty Spellbook
Aspirant's Aegis (AA) Physical damage reduction (casting on others drains caster) standard warding 1-100 0-400 10-40 1 intro
Bless +damage to undead/cursed. Ability to hit incorporeal. standard utility 1-100 0-400 10-40 1 intro
Centering Balance heal standard augmentation 1-100 0-400 10-40 1 intro
Heroic Strength (HES) +Strength (stat), +Stamina (stat) standard augmentation, pulse to group 1-100 0-400 10-40 2 intro
Minor Physical Protection (MPP) Percentage damage reduction. standard warding 1-100 0-400 10-40 1 intro
Stun Foe (SF) Stuns target battle debilitation magic \ fortitude 1-33 0-400 Instant 1 intro

Life Spells

Bolded spells are signature spells.

Name Effect Type Skill Contest Prep
Range
Rank
Range
Duration Slots Difficulty Spellbook
Athleticism +Athletics skill standard augmentation 1-100 0-400 10-40 1 intro
Compost decays items on ground (does not boost life mana) standard utility, area of effect 1-100 0-400 Instant 0 intro
Eagle's Cry (EC) Puncture damage, Cold damage battle targeted 1-50 0-400 Instant 1 intro
Refresh +Fatigue, Fatigue heal standard augmentation 1-100 0-400 10-40 2 intro

Lunar Spells

Bolded spells are signature spells.

Name Effect Type Skill Contest Prep
Range
Rank
Range
Duration Slots Difficulty Spellbook
Calm Single target calm battle debilitation charm \ willpower 1-33 0-400 Instant 1 intro
Clear Vision (CV) +Perception skill standard augmentation 1-100 0-400 10-40 1 intro
Fluoresce (FLU) Damage Enhancer battle debilitation, area of effect spirit \ reflexes 1-66 0-400 Instant 1 intro
Shadows +Stealth skill standard augmentation 1-100 0-400 10-40 1 intro
Telekinetic Throw (TKT) Puncture damage, Impact damage, Fire damage, Cold damage, multi-shot single target, damage type varies with object used. battle targeted, multistrike 1-50 0-400 Instant 1 intro
Trabe Chalice (TRC) Damage reduction: Slicing and Puncture protection. Ablative barrier. Impact damage can shatter it temporarily. Vitality barrier. standard warding 1-100 0-400 10-40 1 intro

Basic Spells

Arcane Spells

Bolded spells are signature spells.

Name Effect Type Skill Contest Prep
Range
Rank
Range
Duration Slots Difficulty Spellbook
Petrifying Visions (PV) Causes immobilization. battle debilitation mind \ willpower 1-33 10-600 Instant 2 basic

Elemental Spells

Bolded spells are signature spells.

Name Effect Type Skill Contest Prep
Range
Rank
Range
Duration Slots Difficulty Spellbook
Air Bubble (AB) breathe underwater standard utility 5-100 10-600 10-40 1 basic
Anther's Call (ANC) -Evasion skill battle debilitation magic \ fortitude 1-33 10-600 Instant 2 basic
Arc Light (AL) Causes a stun battle debilitation magic \ fortitude 1-33 10-600 Instant 2 basic
Breath of Storms (BOS) Puncture damage, Cold damage, Electrical damage, Single target. Will of Winter changes it from puncture/electrical to puncture/cold. battle targeted 2-50 10-600 Instant 1 basic
Demrris' Resolve (DMRS) Area effect stun and knockdown. battle debilitation, area of effect mind \ willpower 3-66 10-600 Instant 2 basic
Failure of the Forge (FOTF) Token amount of damage reduction. Debuffs weapons held by aggressors. standard warding 5-100 10-600 10-40 2 basic
Gam Irnan (GI) Ablative physical damage resistance with cooldown per body part. standard warding 5-100 10-600 10-40 1 basic
Ice Patch (IP) knock down, immobilize battle debilitation magic \ reflexes 1-33 10-600 Instant 2 basic
Ignite Adds fire damage proportional to the highest physical damage stat of the weapon standard utility 5-100 10-600 4-20 2 basic
Redeemer's Pride (REPR) Ablative barrier against Fear attacks and attacks vs. Will. Pulses to group at the level of the Bard's current barrier. standard warding, pulse to group 5-100 10-600 10-40 1 basic
Substratum +Targeted Magic skill standard augmentation 5-100 10-600 10-40 1 basic
Sure Footing (SUF) +Parry Ability skill, Balance heal standard augmentation 5-100 10-600 10-40 2 basic
Swirling Winds (SW) +Evasion skill, +Reflex (stat) standard augmentation 5-100 10-600 10-40 3 basic
Tailwind (TW) +Bows skill, +Crossbows skill, +Heavy Thrown skill, +Light Thrown skill, +Slings skill standard augmentation 5-100 10-600 10-40 1 basic
Ward Break (WB) Spell Barrier dispel (Shear, Soldier's Prayer, etc.) battle debilitation mind \ willpower 1-33 10-600 Instant 2 basic
Whispers of the Muse (WOTM) +Alchemy skill, +Enchanting skill, +Engineering skill, +Forging skill, +Outfitting skill, Buffs the target's highest skill only. standard augmentation 5-100 10-600 10-40 1 basic
Words of the Wind (WORD) +Bardic Lore skill, +Wisdom (stat), +Mojo regeneration, +enhances Segue ritual augmentation 50-600 10-600 30-90 2 basic
Zephyr Fatigue heal battle utility, area of effect 5-100 10-600 2-10 2 basic

Holy Spells

Bolded spells are signature spells.

Name Effect Type Skill Contest Prep
Range
Rank
Range
Duration Slots Difficulty Spellbook
Auspice +Charisma (stat), +Spirit health, +Spirit health regeneration standard augmentation 5-100 10-600 10-40 2 basic
Courage +SvS against fear and spirit attacks standard warding 5-100 10-600 10-40 1 basic
Divine Guidance (DIG) +Wisdom (stat) standard augmentation 5-100 10-600 10-40 1 basic
Divine Radiance (DR) -Balance, Knock-down. Holy damage amplification. Light source. standard, battle targeted, utility 2-50 10-600 10-40 3 basic
Fists of Faenella (FF) Impact damage, Fire damage, Single target multi-strike. battle targeted, multistrike 2-50 10-600 Instant 1 basic
Footman's Strike (FST) Puncture damage, Slice damage, Impact damage, Damage type determined by weapon used. battle targeted 2-50 10-600 Instant 1 basic
Glythtide's Gift (GG) +Wisdom (stat), Creates a drink. standard augmentation 5-100 10-600 10-40 1 basic
Halt immobilizes target battle debilitation mind \ willpower 1-33 10-600 Instant 2 basic
Hands of Justice (HOJ) +theft detection/protection standard utility, area of effect 5-100 10-600 2-10 1 basic
Harm Evil (HE) Fire damage, Electrical damage, Undead/Demonic/Cursed-only single-strike attack that bypasses shield and armor. battle targeted, shield ignoring, armor ignoring 2-50 10-600 Instant 2 basic
Horn of the Black Unicorn (HORN) Puncture damage, Cold damage, Single-strike attack. battle targeted 2-50 10-600 Instant 1 basic
Huldah's Pall (HULP) Prevents spellcasting. battle debilitation mind \ willpower 1-33 10-600 Instant 2 basic
Major Physical Protection (MAPP) +Defending skill, +Evasion skill standard augmentation 5-100 10-600 10-40 3 basic
Protection from Evil (PFE) Flat damage reduction and potency barrier against undead. standard warding 5-100 10-600 10-40 1 basic
Righteous Wrath (RW) +Brawling skill, +Large Blunt skill, +Large Edged skill, +Polearms skill, +Small Blunt skill, +Small Edged skill, +Staves skill, +Twohanded Blunt skill, +Twohanded Edged skill standard augmentation 5-100 10-600 10-40 2 basic
Sanctify Pattern (SAP) +Augmentation skill, +Debilitation skill, +Utility skill, +Warding skill, Only one at a time standard augmentation 5-100 10-600 10-40 2 basic
Sentinel's Resolve (SR) +Defending skill, +Shield Usage skill standard augmentation 5-100 10-600 10-40 2 basic
Shatter -Shield Usage skill, possibly disable shield defense entirely battle debilitation spirit \ fortitude 1-33 10-600 Instant 2 basic
Soul Shield (SOS) Barrier vs Spirit attacks. Absorbs spirit damage. standard warding 5-100 10-600 10-40 1 basic
Soul Sickness (SICK) Immobilizes and forces kneeling. battle debilitation spirit \ willpower 1-33 10-600 Instant 2 basic
Uncurse Dispels offensive spell, curse, or Death's Sting on target. battle utility 5-100 10-600 Instant 1 basic
Vigil Spirit damage, Spirit heal, Equalizes the spirit health of two linked players. standard utility 5-100 10-600 Indefinite 1 basic

Life Spells

Bolded spells are signature spells.

Name Effect Type Skill Contest Prep
Range
Rank
Range
Duration Slots Difficulty Spellbook
Aggressive Stance (AGS) +Brawling skill, +Evasion skill standard augmentation 5-100 10-600 10-40 2 basic
Blood Staunching (BS) prevents blood loss standard utility 5-100 10-600 10-40 1 basic
Carrion Call (CAC) Slice damage, Fire damage, Less damage than normal, but tends to hit wounded body parts. battle targeted 2-50 10-600 Instant 1 basic
Deadfall (DF) Stuns or knocks out target battle debilitation magic \ reflexes 1-33 10-600 Instant 2 basic
Earth Meld (EM) +Stealth skill, auto-hide effect standard augmentation, utility 5-100 10-600 10-40 1 basic
Embed the Cycle (ETC) Standard percentage damage barrier against all types standard warding 5-100 10-600 10-40 1 basic
Essence of Yew (EY) ablative magic barrier standard warding 5-100 10-800 10-40 1 basic
Gift of Life (GOL) +Empathy skill, +Stamina (stat) standard augmentation 5-100 10-600 10-40 2 basic
Hands of Lirisa (HOL) +Locksmithing skill, +Skinning skill standard augmentation 5-100 10-600 10-40 2 basic
Harawep's Bonds (HB) webs target (re-triggers on escape) battle debilitation magic \ reflexes 3-66 10-600 Instant 2 basic
Innocence forces target to disengage; prevents facing/advancing standard utility charm \ willpower 5-100 10-600 2-10 1 basic
Instinct (INST) +Evasion skill standard augmentation 5-100 10-600 10-40 2 basic
Iron Constitution (IC) -damage (from serious hits) standard warding 5-100 10-600 10-40 2 basic
Lethargy -Agility (stat), -Reflex (stat), Fatigue damage battle debilitation magic \ fortitude 1-33 10-600 Instant 3 basic
Mental Focus (MEF) +Intelligence (stat), +Concentration regeneration standard augmentation 5-100 10-600 10-40 2 basic
Paralysis immobilizes and knocks down (single target) battle targeted 2-50 10-600 Instant 2 basic
Senses of the Tiger (SOTT) +Perception skill, +Reflex (stat) standard augmentation 5-100 10-600 10-40 2 basic
Stampede Impact damage, Fire damage, multi-strike damage battle targeted, multistrike 2-50 10-600 Instant 1 basic
Wolf Scent (WS) +Outdoorsmanship skill, +Instinct skill standard augmentation 5-100 10-600 10-40 2 basic

Lunar Spells

Bolded spells are signature spells.

Name Effect Type Skill Contest Prep
Range
Rank
Range
Duration Slots Difficulty Spellbook
Artificer's Eye (ART) +Arcana skill, +Enchanting skill standard augmentation 5-100 10-600 10-40 2 basic
Aura Sight (AUS) +Astrology skill, +Attunement skill standard augmentation 5-100 10-600 10-40 2 basic
Blur +Tactics, +Evasion standard augmentation 5-100 10-600 10-40 3 basic
Burn Puncture damage, Fire damage, Single target DFA. battle targeted, shield ignoring 7-50 80-800 Instant 2 basic
Crystal Dart (CRD) Puncture damage, Slice damage battle targeted 2-50 10-600 Instant 1 basic
Dazzle Stuns target battle debilitation magic \ fortitude 1-33 10-600 Instant 2 basic
Dinazen Olkar (DO) Slice damage, Cold damage, Single target. battle targeted 2-50 10-600 Instant 1 basic
Finesse (FIN) +Charisma (stat), +Agility (stat), +Trader Bonus standard augmentation 5-100 10-600 10-40 2 basic
Iridius Rod (IR) Elemental damage reduction. Ablative barrier. standard warding 5-100 10-600 0- 1 basic
Last Gift of Vithwok IV (LGV) +Shield Usage skill standard augmentation 5-100 10-600 10-40 1 basic
Membrach's Greed (MEG) +Outdoorsmanship skill, +Skinning skill standard augmentation 5-100 10-600 10-40 2 basic
Nonchalance (NON) Ward against Charm and Fear spells standard warding 5-100 10-600 10-40 1 basic
Partial Displacement (PD) Puncture damage, Impact damage, armor piercing, single target. battle targeted, armor piercing 2-50 10-600 Instant 2 basic
Piercing Gaze (PG) "X-ray" vision standard utility 5-100 10-600 10-40 1 basic
Psychic Shield (PSY) Ablative ward against vs. will contested abilities. battle warding 5-100 10-600 10-40 1 basic
Rend dispel 2 effects, self-cast or targeted battle debilitation, utility mind \ willpower 5-100 10-600 Instant 2 basic
Sleep single target sleep battle debilitation mind \ willpower 1-33 10-600 Instant 2 basic
Tenebrous Sense (TS) +Outdoorsmanship skill, darkvision standard augmentation 5-100 10-600 10-40 1 basic
Turmar Illumination (TURI) +Intelligence (stat), +Perception skill standard augmentation 5-100 10-600 10-40 2 basic

Intermediate Spells

Arcane Spells

Bolded spells are signature spells.

Name Effect Type Skill Contest Prep
Range
Rank
Range
Duration Slots Difficulty Spellbook
Blood Burst (BLB) Impact damage, Fire damage, Balance reduction battle targeted 10-66 80-800 Instant 2 intermediate
Researcher's Insight (REI) +Alchemy skill, +Arcana skill, +Intelligence (stat) standard augmentation 15-100 80-800 10-40 3 intermediate
Rite of Contrition (ROC) Reduces visible Divine Outrage. Removes Transcendental Necromancy spells while in effect. cyclic utility 5-25 80-800 Indefinite 1 intermediate
Rite of Grace (ROG) Hides 1-7 Transcendental Necromancy buffs. cyclic utility 5-25 80-800 Indefinite 1 intermediate
Sidhlot's Flaying (SIF) Puncture damage, Slice damage, Targets damage to skin and nerves. Worsens bleeding wounds and interferes with tending. battle targeted 7-50 80-800 Instant 1 intermediate
Siphon Vitality (SV) Fire damage, Cold damage, Vitality heal, Single target, restores vitality to caster battle targeted 10-66 80-800 Instant 2 intermediate
Viscous Solution (VS) AOE immobilization. standard debilitation, area of effect magic \ fortitude 10-66 80-800 Instant 2 intermediate
Visions of Darkness (VOD) -Wisdom (stat) battle debilitation mind \ willpower 5-33 80-800 Instant 2 intermediate

Elemental Spells

Bolded spells are signature spells.

Name Effect Type Skill Contest Prep
Range
Rank
Range
Duration Slots Difficulty Spellbook
Drums of the Snake (DRUM) +Locksmithing skill, +Agility (stat) standard augmentation, area of effect, pulse to group 15-100 80-800 10-40 2 intermediate
Echoes of Aether (ECHO) +Attunement skill, +Sorcery skill, +Intelligence (stat) ritual augmentation 150-700 80-800 30-90 2 intermediate
Fire Ball (FB) Impact damage, Fire damage, Single target + short range AoE damage. battle targeted, pulse damage, area of effect 15-100 80-800 Instant 2 intermediate
Frost Scythe (FRS) Slice damage, Cold damage, armor piercing battle targeted, armor piercing 7-50 80-800 Instant 2 intermediate
Frostbite -Stamina (stat), Fatigue damage, knocks down battle debilitation, area of effect magic \ fortitude 15-100 80-800 Instant 2 intermediate
Lightning Bolt (LB) Fire damage, Electrical damage, Single target DFA. battle targeted, shield ignoring 7-50 80-800 Instant 2 intermediate
Misdirection (MIS) +Stealth skill, -Perception skill, Buff is self only, Debuff is AoE battle augmentation, debilitation, area of effect charm \ willpower 10-66 80-800 2-10 2 intermediate
Paeldryth's Wrath (PW) Pull or knock back target. battle targeted 7-50 80-800 Instant 2 intermediate
Rage of the Clans (RAGE) +Melee accuracy, +Ranged accuracy, pulses to group. standard augmentation, area of effect, pulse to group 15-100 80-800 10-40 2 intermediate
Resonance Enhances the top two physical damage stats of a weapon. standard utility 15-100 80-800 10-40 2 intermediate
Rising Mists (RM) +Stealth skill, obscures exits standard utility, area of effect 15-100 80-800 10-40 1 intermediate
Thunderclap (TC) AoE stun battle debilitation, area of effect magic \ fortitude 10-66 80-800 Instant 2 intermediate
Tingle (TI) -Agility (stat), -Reflex (stat), Target drops held weapon/shield battle debilitation magic \ fortitude 5-33 80-800 Instant 3 intermediate
Tremor (TREM) Balance damage, possible knock-down or knock-back, pulses battle debilitation, area of effect magic \ reflexes 10-66 80-800 Instant 2 intermediate
Vertigo -Offensive Factor, Balance damage, possible knock-down, pulsing. battle debilitation mind \ willpower 5-33 80-800 Instant 3 intermediate
Will of Winter (WILL) +Targeted Magic skill, +Discipline (stat), Changes Bard damage spells to include cold. ritual augmentation 150-700 80-800 30-90 2 intermediate
Y'ntrel Sechra (YS) +Brigandine skill, +Chain Armor skill, +Light Armor skill, +Plate Armor skill, Buffs all worn types. standard augmentation 15-100 80-800 10-40 1 intermediate

Holy Spells

Bolded spells are signature spells.

Name Effect Type Skill Contest Prep
Range
Rank
Range
Duration Slots Difficulty Spellbook
Anti-Stun (AS) +stun resistance/recovery battle utility 15-100 80-800 2-10 2 intermediate
Chill Spirit (CHS) Slice damage, Cold damage, Spirit damage, Spirit heal, Single-strike spirit siphon. battle targeted 7-50 80-800 Instant 2 intermediate
Clarity +Intelligence (stat), +sixth sense standard augmentation 15-100 80-800 10-40 1 intermediate
Curse of Zachriedek (COZ) This curse weakens and destablizes the target creature's armor and weapons. battle debilitation spirit \ fortitude 5-33 80-800 Instant 2 intermediate
Ghost Shroud (GHS) Reduces damage from incoming ranged physical attacks, while reducing the accuracy of targeted attacks. It also hides your features, and changes your appearance in the room. cyclic warding 5-25 80-800 Indefinite 2 intermediate
Hand of Tenemlor (HOT) Impact damage, Fire damage, Single-strike attack and offensive dispel. battle targeted 7-50 80-800 Instant 1 intermediate
Malediction -Defensive Factor, -Offensive Factor battle debilitation spirit \ fortitude 5-33 80-800 Instant 2 intermediate
Phelim's Sanction (PS) Cursed/Undead-only AoE stun. battle debilitation, area of effect magic \ willpower 10-66 80-800 Instant 1 intermediate
Rebuke (REB) Impact damage, Fire damage, multi-strike damage; knockdown battle targeted, multistrike 10-66 80-800 Instant 2 intermediate
Revelation (REV) +Perception skill, Pulses to do a magical search that reveals names and allows you to POINT if you find their source. cyclic augmentation, utility 5-25 80-800 Indefinite 3 intermediate
Rutilor's Edge (RUE) +primary physical damage type/balance/power of held weapon battle utility 15-100 80-800 10-40 2 intermediate
Soldier's Prayer (SP) -magic damage battle warding 15-100 80-800 2-10 1 intermediate

Life Spells

Bolded spells are signature spells.

Name Effect Type Skill Contest Prep
Range
Rank
Range
Duration Slots Difficulty Spellbook
Awaken (spell) (AWAKEN) -stuns/unconsciousness battle utility 15-100 80-800 2-10 2 intermediate
Compel forces target to leave room battle debilitation charm \ willpower 5-33 80-800 Instant 1 intermediate
Devitalize (DEVI) Impact damage, Cold damage, Fatigue damage, Single strike. battle targeted 10-66 80-800 Instant 2 intermediate
Forestwalker's Boon (FWB) pulsing calm effect on some animals battle warding 15-100 80-800 2-10 1 intermediate
Grizzly Claws (GRIZ) knock-back/knock-down battle debilitation, area of effect spirit \ fortitude 10-66 80-800 Instant 2 intermediate
Raise Power (RP) +Mana level, Fatigue damage, self damage, life mana only standard utility, area of effect 15-100 80-800 10-40 2 intermediate
River in the Sky (RITS) The first hit registered in X seconds is completely negated.

Vitality shield even while hit-negation is on cool down.

standard warding 15-100 80-800 10-40 2 intermediate
Swarm -Perception skill, -Stealth skill, reveals hidden target battle debilitation, area of effect magic \ fortitude 10-66 80-800 Instant 2 intermediate
Tranquility +Discipline (stat), +defense against vs. fortitude attacks standard augmentation, warding 15-100 80-800 10-40 2 intermediate
Vigor +Agility (stat), +Strength (stat) standard augmentation 15-100 80-800 10-40 2 intermediate
Wisdom of the Pack (WOTP) +Tactics skill, +Wisdom (stat) standard augmentation 15-100 80-800 10-40 2 intermediate

Lunar Spells

Bolded spells are signature spells.

Name Effect Type Skill Contest Prep
Range
Rank
Range
Duration Slots Difficulty Spellbook
Avren Aevareae (AVA) +Thievery skill, +Stealth skill, +Light, -Thievery skill, -Stealth skill standard augmentation, debilitation, area of effect magic \ fortitude 10-66 80-800 2-10 2 intermediate
Cage of Light (COL) Physical damage reduction, Elemental damage reduction/absorption standard warding 15-100 80-800 10-40 1 intermediate
Machinist's Touch (MT) +Engineering skill, +Locksmithing skill standard augmentation 15-100 80-800 10-40 2 intermediate
Platinum Hands of Kertigen (PHK) +Forging skill, +Outfitting skill, +Engineering skill standard augmentation 15-100 80-800 10-40 3 intermediate
Regalia (REGA) Creates crystal armor battle utility 15-100 80-800 11-40 2 intermediate
Telekinetic Storm (TKS) Puncture damage, Impact damage, Fire damage, Cold damage, Multi-strike AoE. Damage type varies with object used. battle targeted, multistrike, area of effect 15-100 80-800 Instant 1 intermediate
Thoughtcast (TH) sends thought to target, connects to gweth network standard utility 15-100 80-800 30-90 2 intermediate
Unleash prepares scroll spell with chance to not destroy it standard utility 15-100 80-800 Instant 1 intermediate

Advanced Spells

Arcane Spells

Bolded spells are signature spells.

Name Effect Type Skill Contest Prep
Range
Rank
Range
Duration Slots Difficulty Spellbook

Elemental Spells

Bolded spells are signature spells.

Name Effect Type Skill Contest Prep
Range
Rank
Range
Duration Slots Difficulty Spellbook
Nexus +Mana level, More powerful when more people are in the room. standard utility, area of effect 30-100 250-1,000 10-40 2 advanced
Shockwave Slice damage, Cold damage, AoE damage. May knock back engaged targets or push them out of the room entirely. battle targeted, area of effect 30-100 250-1,000 Instant 2 advanced
Soul Ablaze (SOUL) +Augmentation skill, +Debilitation skill, +Charisma (stat) ritual augmentation 300-800 250-1,000 30-90 2 advanced

Holy Spells

Bolded spells are signature spells.

Name Effect Type Skill Contest Prep
Range
Rank
Range
Duration Slots Difficulty Spellbook
Smite Horde (SMH) Slice damage, Impact damage, multistrike AoE. battle targeted, multistrike, area of effect 30-100 250-1,000 Instant 1 advanced
Spite of Dergati (SPIT) Prevents all spell casting in the area. battle debilitation, warding, area of effect mind \ willpower 20-66 250-1,000 0- 4 advanced

Life Spells

Bolded spells are signature spells.

Name Effect Type Skill Contest Prep
Range
Rank
Range
Duration Slots Difficulty Spellbook
Aesandry Darlaeth (AD) +Reflex (stat), Balance heal, recovery from immobilization/webbing cyclic augmentation, utility 5-25 250-1,000 Indefinite 3 advanced
Curse of the Wilds (COTW) -Defensive Factor, -Melee accuracy, -Ranged accuracy battle debilitation magic \ fortitude 10-33 250-1,000 Instant 3 advanced
Syamelyo Kuniyo (SK) Makes the first aim on every enemy faster, converts that shot's damage type to purely cold, additional damage boost. battle augmentation 30-100 250-1,000 2-10 3 advanced

Lunar Spells

Bolded spells are signature spells.

Name Effect Type Skill Contest Prep
Range
Rank
Range
Duration Slots Difficulty Spellbook
Shear stunning ward vs. all spells including caster's battle warding 30-100 250-1,000 10-40 3 advanced
Telekinetic Shield (TKSH) Percentage-based damage resistance; reduce target time of Telekinetic Storm standard warding 30-100 250-1,000 10-35 2 advanced

Esoteric Spells

Arcane Spells

Bolded spells are signature spells.

Name Effect Type Skill Contest Prep
Range
Rank
Range
Duration Slots Difficulty Spellbook

Elemental Spells

Bolded spells are signature spells.

Name Effect Type Skill Contest Prep
Range
Rank
Range
Duration Slots Difficulty Spellbook

Holy Spells

Bolded spells are signature spells.

Name Effect Type Skill Contest Prep
Range
Rank
Range
Duration Slots Difficulty Spellbook

Life Spells

Bolded spells are signature spells.

Name Effect Type Skill Contest Prep
Range
Rank
Range
Duration Slots Difficulty Spellbook

Lunar Spells

Bolded spells are signature spells.

Name Effect Type Skill Contest Prep
Range
Rank
Range
Duration Slots Difficulty Spellbook

Mana Type

Arcane Spells

Bolded spells are signature spells.

Name Effect Type Skill Contest Prep
Range
Rank
Range
Duration Slots Difficulty Spellbook
Petrifying Visions (PV) Causes immobilization. battle debilitation mind \ willpower 1-33 10-600 Instant 2 basic
Rite of Contrition (ROC) Reduces visible Divine Outrage. Removes Transcendental Necromancy spells while in effect. cyclic utility 5-25 80-800 Indefinite 1 intermediate
Siphon Vitality (SV) Fire damage, Cold damage, Vitality heal, Single target, restores vitality to caster battle targeted 10-66 80-800 Instant 2 intermediate
Researcher's Insight (REI) +Alchemy skill, +Arcana skill, +Intelligence (stat) standard augmentation 15-100 80-800 10-40 3 intermediate
Blood Burst (BLB) Impact damage, Fire damage, Balance reduction battle targeted 10-66 80-800 Instant 2 intermediate
Visions of Darkness (VOD) -Wisdom (stat) battle debilitation mind \ willpower 5-33 80-800 Instant 2 intermediate
Rite of Grace (ROG) Hides 1-7 Transcendental Necromancy buffs. cyclic utility 5-25 80-800 Indefinite 1 intermediate
Viscous Solution (VS) AOE immobilization. standard debilitation, area of effect magic \ fortitude 10-66 80-800 Instant 2 intermediate
Sidhlot's Flaying (SIF) Puncture damage, Slice damage, Targets damage to skin and nerves. Worsens bleeding wounds and interferes with tending. battle targeted 7-50 80-800 Instant 1 intermediate
Heighten Pain (HP) Damage amplifier battle debilitation spirit \ fortitude 1-33 0-400 2-10 1 intro
Acid Splash (ACS) Puncture damage, Slice damage, Impact damage, Fire damage, Cold damage, Electrical damage, Random pair of damage types. Single-target. battle targeted 1-50 0-400 Instant 1 intro
Obfuscation +Stealth skill, Removes third-party messaging for Thanatology rituals. standard augmentation 1-100 0-400 10-40 1 intro

Elemental Spells

Bolded spells are signature spells.

Name Effect Type Skill Contest Prep
Range
Rank
Range
Duration Slots Difficulty Spellbook
Shockwave Slice damage, Cold damage, AoE damage. May knock back engaged targets or push them out of the room entirely. battle targeted, area of effect 30-100 250-1,000 Instant 2 advanced
Nexus +Mana level, More powerful when more people are in the room. standard utility, area of effect 30-100 250-1,000 10-40 2 advanced
Soul Ablaze (SOUL) +Augmentation skill, +Debilitation skill, +Charisma (stat) ritual augmentation 300-800 250-1,000 30-90 2 advanced
Swirling Winds (SW) +Evasion skill, +Reflex (stat) standard augmentation 5-100 10-600 10-40 3 basic
Sure Footing (SUF) +Parry Ability skill, Balance heal standard augmentation 5-100 10-600 10-40 2 basic
Failure of the Forge (FOTF) Token amount of damage reduction. Debuffs weapons held by aggressors. standard warding 5-100 10-600 10-40 2 basic
Redeemer's Pride (REPR) Ablative barrier against Fear attacks and attacks vs. Will. Pulses to group at the level of the Bard's current barrier. standard warding, pulse to group 5-100 10-600 10-40 1 basic
Zephyr Fatigue heal battle utility, area of effect 5-100 10-600 2-10 2 basic
Arc Light (AL) Causes a stun battle debilitation magic \ fortitude 1-33 10-600 Instant 2 basic
Whispers of the Muse (WOTM) +Alchemy skill, +Enchanting skill, +Engineering skill, +Forging skill, +Outfitting skill, Buffs the target's highest skill only. standard augmentation 5-100 10-600 10-40 1 basic
Breath of Storms (BOS) Puncture damage, Cold damage, Electrical damage, Single target. Will of Winter changes it from puncture/electrical to puncture/cold. battle targeted 2-50 10-600 Instant 1 basic
Words of the Wind (WORD) +Bardic Lore skill, +Wisdom (stat), +Mojo regeneration, +enhances Segue ritual augmentation 50-600 10-600 30-90 2 basic
Substratum +Targeted Magic skill standard augmentation 5-100 10-600 10-40 1 basic
Ward Break (WB) Spell Barrier dispel (Shear, Soldier's Prayer, etc.) battle debilitation mind \ willpower 1-33 10-600 Instant 2 basic
Anther's Call (ANC) -Evasion skill battle debilitation magic \ fortitude 1-33 10-600 Instant 2 basic
Ignite Adds fire damage proportional to the highest physical damage stat of the weapon standard utility 5-100 10-600 4-20 2 basic
Demrris' Resolve (DMRS) Area effect stun and knockdown. battle debilitation, area of effect mind \ willpower 3-66 10-600 Instant 2 basic
Gam Irnan (GI) Ablative physical damage resistance with cooldown per body part. standard warding 5-100 10-600 10-40 1 basic
Tailwind (TW) +Bows skill, +Crossbows skill, +Heavy Thrown skill, +Light Thrown skill, +Slings skill standard augmentation 5-100 10-600 10-40 1 basic
Ice Patch (IP) knock down, immobilize battle debilitation magic \ reflexes 1-33 10-600 Instant 2 basic
Air Bubble (AB) breathe underwater standard utility 5-100 10-600 10-40 1 basic
Drums of the Snake (DRUM) +Locksmithing skill, +Agility (stat) standard augmentation, area of effect, pulse to group 15-100 80-800 10-40 2 intermediate
Rising Mists (RM) +Stealth skill, obscures exits standard utility, area of effect 15-100 80-800 10-40 1 intermediate
Will of Winter (WILL) +Targeted Magic skill, +Discipline (stat), Changes Bard damage spells to include cold. ritual augmentation 150-700 80-800 30-90 2 intermediate
Tingle (TI) -Agility (stat), -Reflex (stat), Target drops held weapon/shield battle debilitation magic \ fortitude 5-33 80-800 Instant 3 intermediate
Echoes of Aether (ECHO) +Attunement skill, +Sorcery skill, +Intelligence (stat) ritual augmentation 150-700 80-800 30-90 2 intermediate
Thunderclap (TC) AoE stun battle debilitation, area of effect magic \ fortitude 10-66 80-800 Instant 2 intermediate
Frostbite -Stamina (stat), Fatigue damage, knocks down battle debilitation, area of effect magic \ fortitude 15-100 80-800 Instant 2 intermediate
Fire Ball (FB) Impact damage, Fire damage, Single target + short range AoE damage. battle targeted, pulse damage, area of effect 15-100 80-800 Instant 2 intermediate
Frost Scythe (FRS) Slice damage, Cold damage, armor piercing battle targeted, armor piercing 7-50 80-800 Instant 2 intermediate
Paeldryth's Wrath (PW) Pull or knock back target. battle targeted 7-50 80-800 Instant 2 intermediate
Vertigo -Offensive Factor, Balance damage, possible knock-down, pulsing. battle debilitation mind \ willpower 5-33 80-800 Instant 3 intermediate
Resonance Enhances the top two physical damage stats of a weapon. standard utility 15-100 80-800 10-40 2 intermediate
Tremor (TREM) Balance damage, possible knock-down or knock-back, pulses battle debilitation, area of effect magic \ reflexes 10-66 80-800 Instant 2 intermediate
Lightning Bolt (LB) Fire damage, Electrical damage, Single target DFA. battle targeted, shield ignoring 7-50 80-800 Instant 2 intermediate
Misdirection (MIS) +Stealth skill, -Perception skill, Buff is self only, Debuff is AoE battle augmentation, debilitation, area of effect charm \ willpower 10-66 80-800 2-10 2 intermediate
Y'ntrel Sechra (YS) +Brigandine skill, +Chain Armor skill, +Light Armor skill, +Plate Armor skill, Buffs all worn types. standard augmentation 15-100 80-800 10-40 1 intermediate
Rage of the Clans (RAGE) +Melee accuracy, +Ranged accuracy, pulses to group. standard augmentation, area of effect, pulse to group 15-100 80-800 10-40 2 intermediate
Aura of Tongues (AOT) Understand but not speak other languages. standard utility, area of effect 1-100 0-400 10-40 1 intro
Ethereal Shield (ES) Non-ablative elemental damage shield. standard warding 1-100 0-400 10-40 1 intro
Stone Strike (STS) Puncture damage, Impact damage, Single target multi-strike. battle targeted, multistrike 1-50 0-400 Instant 1 intro
Fire Shards (FS) Impact damage, Fire damage, Single target multi-strike. battle targeted, multistrike 1-50 0-400 Instant 1 intro
Geyser Impact damage, Fire damage, Single target. battle targeted 1-50 0-400 Instant 1 intro
Air Lash (ALA) Puncture damage, Slice damage, Single target. battle targeted 1-50 0-400 Instant 1 intro
Gar Zeng (GZ) Fire damage, Electrical damage, Single target multi-strike. battle targeted, multistrike 1-50 0-400 Instant 1 intro
Eillie's Cry (ECRY) +Performance skill, locate on death standard augmentation 1-100 0-400 30-90 1 intro

Holy Spells

Bolded spells are signature spells.

Name Effect Type Skill Contest Prep
Range
Rank
Range
Duration Slots Difficulty Spellbook
Smite Horde (SMH) Slice damage, Impact damage, multistrike AoE. battle targeted, multistrike, area of effect 30-100 -1,000 Instant 1 advanced
Spite of Dergati (SPIT) Prevents all spell casting in the area. battle debilitation, warding, area of effect mind \ willpower 20-66 -1,000 0- 4 advanced
Divine Guidance (DIG) +Wisdom (stat) standard augmentation 5-100 -600 10-40 1 basic
Auspice +Charisma (stat), +Spirit health, +Spirit health regeneration standard augmentation 5-100 -600 10-40 2 basic
Huldah's Pall (HULP) Prevents spellcasting. battle debilitation mind \ willpower 1-33 -600 Instant 2 basic
Footman's Strike (FST) Puncture damage, Slice damage, Impact damage, Damage type determined by weapon used. battle targeted 2-50 -600 Instant 1 basic
Soul Sickness (SICK) Immobilizes and forces kneeling. battle debilitation spirit \ willpower 1-33 -600 Instant 2 basic
Major Physical Protection (MAPP) +Defending skill, +Evasion skill standard augmentation 5-100 -600 10-40 3 basic
Soul Shield (SOS) Barrier vs Spirit attacks. Absorbs spirit damage. standard warding 5-100 -600 10-40 1 basic
Righteous Wrath (RW) +Brawling skill, +Large Blunt skill, +Large Edged skill, +Polearms skill, +Small Blunt skill, +Small Edged skill, +Staves skill, +Twohanded Blunt skill, +Twohanded Edged skill standard augmentation 5-100 -600 10-40 2 basic
Horn of the Black Unicorn (HORN) Puncture damage, Cold damage, Single-strike attack. battle targeted 2-50 -600 Instant 1 basic
Courage +SvS against fear and spirit attacks standard warding 5-100 -600 10-40 1 basic
Shatter -Shield Usage skill, possibly disable shield defense entirely battle debilitation spirit \ fortitude 1-33 -600 Instant 2 basic
Hands of Justice (HOJ) +theft detection/protection standard utility, area of effect 5-100 -600 2-10 1 basic
Divine Radiance (DR) -Balance, Knock-down. Holy damage amplification. Light source. standard, battle targeted, utility 2-50 -600 10-40 3 basic
Vigil Spirit damage, Spirit heal, Equalizes the spirit health of two linked players. standard utility 5-100 -600 Indefinite 1 basic
Sanctify Pattern (SAP) +Augmentation skill, +Debilitation skill, +Utility skill, +Warding skill, Only one at a time standard augmentation 5-100 -600 10-40 2 basic
Fists of Faenella (FF) Impact damage, Fire damage, Single target multi-strike. battle targeted, multistrike 2-50 -600 Instant 1 basic
Glythtide's Gift (GG) +Wisdom (stat), Creates a drink. standard augmentation 5-100 -600 10-40 1 basic
Halt immobilizes target battle debilitation mind \ willpower 1-33 -600 Instant 2 basic
Protection from Evil (PFE) Flat damage reduction and potency barrier against undead. standard warding 5-100 -600 10-40 1 basic
Sentinel's Resolve (SR) +Defending skill, +Shield Usage skill standard augmentation 5-100 -600 10-40 2 basic
Uncurse Dispels offensive spell, curse, or Death's Sting on target. battle utility 5-100 -600 Instant 1 basic
Harm Evil (HE) Fire damage, Electrical damage, Undead/Demonic/Cursed-only single-strike attack that bypasses shield and armor. battle targeted, shield ignoring, armor ignoring 2-50 -600 Instant 2 basic
Rutilor's Edge (RUE) +primary physical damage type/balance/power of held weapon battle utility 15-100 -800 10-40 2 intermediate
Rebuke (REB) Impact damage, Fire damage, multi-strike damage; knockdown battle targeted, multistrike 10-66 -800 Instant 2 intermediate
Ghost Shroud (GHS) Reduces damage from incoming ranged physical attacks, while reducing the accuracy of targeted attacks. It also hides your features, and changes your appearance in the room. cyclic warding 5-25 -800 Indefinite 2 intermediate
Anti-Stun (AS) +stun resistance/recovery battle utility 15-100 -800 2-10 2 intermediate
Phelim's Sanction (PS) Cursed/Undead-only AoE stun. battle debilitation, area of effect magic \ willpower 10-66 -800 Instant 1 intermediate
Revelation (REV) +Perception skill, Pulses to do a magical search that reveals names and allows you to POINT if you find their source. cyclic augmentation, utility 5-25 -800 Indefinite 3 intermediate
Chill Spirit (CHS) Slice damage, Cold damage, Spirit damage, Spirit heal, Single-strike spirit siphon. battle targeted 7-50 -800 Instant 2 intermediate
Soldier's Prayer (SP) -magic damage battle warding 15-100 -800 2-10 1 intermediate
Clarity +Intelligence (stat), +sixth sense standard augmentation 15-100 -800 10-40 1 intermediate
Curse of Zachriedek (COZ) This curse weakens and destablizes the target creature's armor and weapons. battle debilitation spirit \ fortitude 5-33 -800 Instant 2 intermediate
Hand of Tenemlor (HOT) Impact damage, Fire damage, Single-strike attack and offensive dispel. battle targeted 7-50 -800 Instant 1 intermediate
Malediction -Defensive Factor, -Offensive Factor battle debilitation spirit \ fortitude 5-33 -800 Instant 2 intermediate
Aspirant's Aegis (AA) Physical damage reduction (casting on others drains caster) standard warding 1-100 -400 10-40 1 intro
Bless +damage to undead/cursed. Ability to hit incorporeal. standard utility 1-100 -400 10-40 1 intro
Heroic Strength (HES) +Strength (stat), +Stamina (stat) standard augmentation, pulse to group 1-100 -400 10-40 2 intro
Stun Foe (SF) Stuns target battle debilitation magic \ fortitude 1-33 -400 Instant 1 intro
Centering Balance heal standard augmentation 1-100 -400 10-40 1 intro
Minor Physical Protection (MPP) Percentage damage reduction. standard warding 1-100 -400 10-40 1 intro

Life Spells

Bolded spells are signature spells.

Name Effect Type Skill Contest Prep
Range
Rank
Range
Duration Slots Difficulty Spellbook
Aspect of the Shark +Agility (stat), +Reflex (stat), +Brawling skill, +Athletics skill, Vitality loss outside of combat (self), can bite during combat without grappling first standard augmentation 0- 0-0 5-5 -
Curse of the Wilds (COTW) -Defensive Factor, -Melee accuracy, -Ranged accuracy battle debilitation magic \ fortitude 10-33 250-1,000 Instant 3 advanced
Syamelyo Kuniyo (SK) Makes the first aim on every enemy faster, converts that shot's damage type to purely cold, additional damage boost. battle augmentation 30-100 250-1,000 2-10 3 advanced
Aesandry Darlaeth (AD) +Reflex (stat), Balance heal, recovery from immobilization/webbing cyclic augmentation, utility 5-25 250-1,000 Indefinite 3 advanced
Earth Meld (EM) +Stealth skill, auto-hide effect standard augmentation, utility 5-100 10-600 10-40 1 basic
Senses of the Tiger (SOTT) +Perception skill, +Reflex (stat) standard augmentation 5-100 10-600 10-40 2 basic
Instinct (INST) +Evasion skill standard augmentation 5-100 10-600 10-40 2 basic
Gift of Life (GOL) +Empathy skill, +Stamina (stat) standard augmentation 5-100 10-600 10-40 2 basic
Essence of Yew (EY) ablative magic barrier standard warding 5-100 10-800 10-40 1 basic
Mental Focus (MEF) +Intelligence (stat), +Concentration regeneration standard augmentation 5-100 10-600 10-40 2 basic
Blood Staunching (BS) prevents blood loss standard utility 5-100 10-600 10-40 1 basic
Carrion Call (CAC) Slice damage, Fire damage, Less damage than normal, but tends to hit wounded body parts. battle targeted 2-50 10-600 Instant 1 basic
Innocence forces target to disengage; prevents facing/advancing standard utility charm \ willpower 5-100 10-600 2-10 1 basic
Stampede Impact damage, Fire damage, multi-strike damage battle targeted, multistrike 2-50 10-600 Instant 1 basic
Hands of Lirisa (HOL) +Locksmithing skill, +Skinning skill standard augmentation 5-100 10-600 10-40 2 basic
Iron Constitution (IC) -damage (from serious hits) standard warding 5-100 10-600 10-40 2 basic
Paralysis immobilizes and knocks down (single target) battle targeted 2-50 10-600 Instant 2 basic
Wolf Scent (WS) +Outdoorsmanship skill, +Instinct skill standard augmentation 5-100 10-600 10-40 2 basic
Aggressive Stance (AGS) +Brawling skill, +Evasion skill standard augmentation 5-100 10-600 10-40 2 basic
Lethargy -Agility (stat), -Reflex (stat), Fatigue damage battle debilitation magic \ fortitude 1-33 10-600 Instant 3 basic
Embed the Cycle (ETC) Standard percentage damage barrier against all types standard warding 5-100 10-600 10-40 1 basic
Harawep's Bonds (HB) webs target (re-triggers on escape) battle debilitation magic \ reflexes 3-66 10-600 Instant 2 basic
Deadfall (DF) Stuns or knocks out target battle debilitation magic \ reflexes 1-33 10-600 Instant 2 basic
Compel forces target to leave room battle debilitation charm \ willpower 5-33 80-800 Instant 1 intermediate
Forestwalker's Boon (FWB) pulsing calm effect on some animals battle warding 15-100 80-800 2-10 1 intermediate
Wisdom of the Pack (WOTP) +Tactics skill, +Wisdom (stat) standard augmentation 15-100 80-800 10-40 2 intermediate
Vigor +Agility (stat), +Strength (stat) standard augmentation 15-100 80-800 10-40 2 intermediate
Raise Power (RP) +Mana level, Fatigue damage, self damage, life mana only standard utility, area of effect 15-100 80-800 10-40 2 intermediate
Grizzly Claws (GRIZ) knock-back/knock-down battle debilitation, area of effect spirit \ fortitude 10-66 80-800 Instant 2 intermediate
Tranquility +Discipline (stat), +defense against vs. fortitude attacks standard augmentation, warding 15-100 80-800 10-40 2 intermediate
Devitalize (DEVI) Impact damage, Cold damage, Fatigue damage, Single strike. battle targeted 10-66 80-800 Instant 2 intermediate
Swarm -Perception skill, -Stealth skill, reveals hidden target battle debilitation, area of effect magic \ fortitude 10-66 80-800 Instant 2 intermediate
Awaken (spell) (AWAKEN) -stuns/unconsciousness battle utility 15-100 80-800 2-10 2 intermediate
River in the Sky (RITS) The first hit registered in X seconds is completely negated.

Vitality shield even while hit-negation is on cool down.

standard warding 15-100 80-800 10-40 2 intermediate
Eagle's Cry (EC) Puncture damage, Cold damage battle targeted 1-50 0-400 Instant 1 intro
Compost decays items on ground (does not boost life mana) standard utility, area of effect 1-100 0-400 Instant 0 intro
Refresh +Fatigue, Fatigue heal standard augmentation 1-100 0-400 10-40 2 intro
Athleticism +Athletics skill standard augmentation 1-100 0-400 10-40 1 intro

Lunar Spells

Bolded spells are signature spells.

Name Effect Type Skill Contest Prep
Range
Rank
Range
Duration Slots Difficulty Spellbook
Shear stunning ward vs. all spells including caster's battle warding 30-100 250-1,000 10-40 3 advanced
Telekinetic Shield (TKSH) Percentage-based damage resistance; reduce target time of Telekinetic Storm standard warding 30-100 250-1,000 10-35 2 advanced
Iridius Rod (IR) Elemental damage reduction. Ablative barrier. standard warding 5-100 10-600 0- 1 basic
Dinazen Olkar (DO) Slice damage, Cold damage, Single target. battle targeted 2-50 10-600 Instant 1 basic
Last Gift of Vithwok IV (LGV) +Shield Usage skill standard augmentation 5-100 10-600 10-40 1 basic
Nonchalance (NON) Ward against Charm and Fear spells standard warding 5-100 10-600 10-40 1 basic
Psychic Shield (PSY) Ablative ward against vs. will contested abilities. battle warding 5-100 10-600 10-40 1 basic
Sleep single target sleep battle debilitation mind \ willpower 1-33 10-600 Instant 2 basic
Aura Sight (AUS) +Astrology skill, +Attunement skill standard augmentation 5-100 10-600 10-40 2 basic
Turmar Illumination (TURI) +Intelligence (stat), +Perception skill standard augmentation 5-100 10-600 10-40 2 basic
Rend dispel 2 effects, self-cast or targeted battle debilitation, utility mind \ willpower 5-100 10-600 Instant 2 basic
Piercing Gaze (PG) "X-ray" vision standard utility 5-100 10-600 10-40 1 basic
Partial Displacement (PD) Puncture damage, Impact damage, armor piercing, single target. battle targeted, armor piercing 2-50 10-600 Instant 2 basic
Blur +Tactics, +Evasion standard augmentation 5-100 10-600 10-40 3 basic
Membrach's Greed (MEG) +Outdoorsmanship skill, +Skinning skill standard augmentation 5-100 10-600 10-40 2 basic
Crystal Dart (CRD) Puncture damage, Slice damage battle targeted 2-50 10-600 Instant 1 basic
Artificer's Eye (ART) +Arcana skill, +Enchanting skill standard augmentation 5-100 10-600 10-40 2 basic
Burn Puncture damage, Fire damage, Single target DFA. battle targeted, shield ignoring 7-50 80-800 Instant 2 basic
Finesse (FIN) +Charisma (stat), +Agility (stat), +Trader Bonus standard augmentation 5-100 10-600 10-40 2 basic
Tenebrous Sense (TS) +Outdoorsmanship skill, darkvision standard augmentation 5-100 10-600 10-40 1 basic
Dazzle Stuns target battle debilitation magic \ fortitude 1-33 10-600 Instant 2 basic
Avren Aevareae (AVA) +Thievery skill, +Stealth skill, +Light, -Thievery skill, -Stealth skill standard augmentation, debilitation, area of effect magic \ fortitude 10-66 80-800 2-10 2 intermediate
Regalia (REGA) Creates crystal armor battle utility 15-100 80-800 11-40 2 intermediate
Thoughtcast (TH) sends thought to target, connects to gweth network standard utility 15-100 80-800 30-90 2 intermediate
Cage of Light (COL) Physical damage reduction, Elemental damage reduction/absorption standard warding 15-100 80-800 10-40 1 intermediate
Unleash prepares scroll spell with chance to not destroy it standard utility 15-100 80-800 Instant 1 intermediate
Machinist's Touch (MT) +Engineering skill, +Locksmithing skill standard augmentation 15-100 80-800 10-40 2 intermediate
Platinum Hands of Kertigen (PHK) +Forging skill, +Outfitting skill, +Engineering skill standard augmentation 15-100 80-800 10-40 3 intermediate
Telekinetic Storm (TKS) Puncture damage, Impact damage, Fire damage, Cold damage, Multi-strike AoE. Damage type varies with object used. battle targeted, multistrike, area of effect 15-100 80-800 Instant 1 intermediate
Fluoresce (FLU) Damage Enhancer battle debilitation, area of effect spirit \ reflexes 1-66 0-400 Instant 1 intro
Calm Single target calm battle debilitation charm \ willpower 1-33 0-400 Instant 1 intro
Clear Vision (CV) +Perception skill standard augmentation 1-100 0-400 10-40 1 intro
Trabe Chalice (TRC) Damage reduction: Slicing and Puncture protection. Ablative barrier. Impact damage can shatter it temporarily. Vitality barrier. standard warding 1-100 0-400 10-40 1 intro
Shadows +Stealth skill standard augmentation 1-100 0-400 10-40 1 intro
Telekinetic Throw (TKT) Puncture damage, Impact damage, Fire damage, Cold damage, multi-shot single target, damage type varies with object used. battle targeted, multistrike 1-50 0-400 Instant 1 intro