Category:Utility abilities
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A Utility ability or spell is one that has at least one purpose unrelated to buffing or combat. (This definition is not canon and its accuracy is questioned.)
Currently Utility Abilities
Bolded spells are signature spells.
Name | Effect | Type | Skill | Target | Contest | Prep Range |
Rank Range |
Duration | Slots | Mana Type |
---|---|---|---|---|---|---|---|---|---|---|
Avalanche | Fatigue heal, Pulsing | utility, berserk | {{{19}}} | 1 | {{{18}}} | |||||
Dispel | Attempts to remove all magic on self. | utility, meditation | {{{19}}} | 2 | {{{18}}} | |||||
Famine | Vitality heal, Pulsing | utility, berserk | {{{19}}} | 2 | {{{18}}} | |||||
Prediction | When disabled (stun/immobilize/web/knockdown), you dive-roll out of the room. | utility, meditation | {{{19}}} | 3 | {{{18}}} | |||||
Staunch | Stops all bleeding for a time. | utility, meditation | {{{19}}} | 2 | {{{18}}} | |||||
Tsunami | Increases Balance and primary weapon stat of held weapon. | utility, berserk | {{{19}}} | 2 | {{{18}}} | |||||
Wolverine Form | Advancing speed boost. | utility, form | {{{19}}} | 1 | {{{18}}} | |||||
Albreda's Balm (ALB) | AOE calm. | cyclic | debilitation, utility, area of effect | {{{19}}} | charm \ willpower | 5-25 | 250-1,000 | Indefinite | 1 | {{{18}}} |
Aura of Tongues (AOT) | Understand but not speak other languages. | standard | utility, area of effect | {{{19}}} | 1-100 | 0-400 | 10-40 | 1 | {{{18}}} | |
Caress of the Sun (CARE) | Dries you off and prevents weather from affecting you. Protects instruments and other items from damage. | standard | utility | {{{19}}} | 1-100 | 0-400 | 10-40 | 0 | {{{18}}} | |
Eye of Kertigen (EYE) | Periodically searches, with an enhanced perception to the search. Caster sees in dark rooms. | cyclic | utility | {{{19}}} | 5-25 | 80-800 | Indefinite | 2 | {{{18}}} | |
Hodierna's Lilt (HODI) | Vitality heal, Fatigue heal, Spirit heal | cyclic | utility | {{{19}}} | 5-25 | 10-600 | Indefinite | 2 | {{{18}}} | |
Nexus | +Mana level, More powerful when more people are in the room. | standard | utility, area of effect | {{{19}}} | 30-100 | 250-1,000 | 10-40 | 2 | {{{18}}} | |
Resonance | Enhances the top two physical damage stats of a weapon. | standard | utility | {{{19}}} | 15-100 | 80-800 | 10-40 | 2 | {{{18}}} | |
Sanctuary | Prevents clairvoyance, creatures spawning and entering, hiding, and invisibility. | cyclic | utility, area of effect | {{{19}}} | 5-25 | 250-1,000 | Indefinite | 2 | {{{18}}} | |
Aspects of the All-God (ALL) | +Augmentation skill, +Debilitation skill, +Sorcery skill, +Targeted Magic skill, +Utility skill, +Warding skill, -Primary Magic skill, -Augmentation skill, -Debilitation skill, -Targeted Magic skill, -Utility skill, -Warding skill, Rapid alignment change. Nonstandard alignments. | ritual | augmentation, utility | {{{19}}} | 50-600 | 10-600 | Instant | 2 | {{{18}}} | |
Bitter Feast (BF) | Replaces Eylhaar's Feast's addiction drawback with a short stun. | metamagic | utility | {{{19}}} | 1 | {{{18}}} | ||||
Bless | +damage to undead/cursed. Ability to hit incorporeal. | standard | utility | {{{19}}} | 1-100 | 0-400 | 10-40 | 1 | {{{18}}} | |
Divine Radiance (DR) | -Balance, Knock-down. Holy damage amplification. Light source. | standard, battle | targeted, utility | {{{19}}} | 2-50 | 10-600 | 10-40 | 3 | {{{18}}} | |
Eylhaar's Feast (EF) | Spirit damage, Vitality heal, Attunement heal, Fatigue heal, Converts spirit health to attunement, vitality, or fatigue. | battle | utility | {{{19}}} | 15-100 | 80-800 | Instant | 2 | {{{18}}} | |
Idon's Theft (IT) | Steal a spell from target allowing you to cast it. | battle | debilitation, utility | {{{19}}} | mind \ willpower | 20-66 | 250-1,000 | 2-10 | 3 | {{{18}}} |
Mass Rejuvenation (MRE) | Creates cloud that gradually restores memories to dead bodies in the area. | standard | utility, area of effect | {{{19}}} | 15-100 | 80-800 | 2-10 | 1 | {{{18}}} | |
Murrula's Flames (MF) | Self-resurrection provided it's cast before death. | ritual | utility | {{{19}}} | 300-800 | 250-1,000 | 30-90 | 2 | {{{18}}} | |
Osrel Meraud (OM) | Creates an orb to store cleric buff spells. | standard | utility | {{{19}}} | 30-200 | 250-1,000 | Indefinite | 3 | {{{18}}} | |
Rejuvenation (REJUV) | Restores the lost experience due to death. | standard | utility | {{{19}}} | 5-100 | 10-600 | Instant | 1 | {{{18}}} | |
Resurrection (REZZ) | Brings a dead player back to life. | cyclic | utility | {{{19}}} | 5-50 | 80-800 | Indefinite | 1 | {{{18}}} | |
Revelation (REV) | +Perception skill, Pulses to do a magical search that reveals names and allows you to POINT if you find their source. | cyclic | augmentation, utility | {{{19}}} | 5-25 | 80-800 | Indefinite | 3 | {{{18}}} | |
Shield of Light (SOL) | +Shield Usage skill, Conjures a shield | battle | augmentation, utility | {{{19}}} | 15-100 | 80-800 | 10-40 | 3 | {{{18}}} | |
Uncurse | Dispels offensive spell, curse, or Death's Sting on target. | battle | utility | {{{19}}} | 5-100 | 10-600 | Instant | 1 | {{{18}}} | |
Vigil | Spirit damage, Spirit heal, Equalizes the spirit health of two linked players. | standard | utility | {{{19}}} | 5-100 | 10-600 | Indefinite | 1 | {{{18}}} | |
Absolution | -Empathy skill, -Stamina (stat), allows Empath to attack the undead without shock | ritual | utility | {{{19}}} | 150-700 | 80-800 | 30-90 | 2 | {{{18}}} | |
Aesandry Darlaeth (AD) | +Reflex (stat), Balance heal, recovery from immobilization/webbing | cyclic | augmentation, utility | {{{19}}} | 5-25 | 250-1,000 | Indefinite | 3 | {{{18}}} | |
Awaken (spell) (AWAKEN) | -stuns/unconsciousness | battle | utility | {{{19}}} | 15-100 | 80-800 | 2-10 | 2 | {{{18}}} | |
Blood Staunching (BS) | prevents blood loss | standard | utility | {{{19}}} | 5-100 | 10-600 | 10-40 | 1 | {{{18}}} | |
Circle of Sympathy (COS) | Creates a tree that allows Empaths to share attunement | ritual | utility | {{{19}}} | 150-700 | 80-800 | 30-90 | 1 | {{{18}}} | |
Cure Disease (CD) | Disease heal | standard | utility | {{{19}}} | 15-100 | 80-800 | 10-40 | 1 | {{{18}}} | |
Embrace of the Vela'tohr (EV) | Wound heal, allows Empath to heal remotely via a conjured vela'tohr plant | ritual | utility | {{{19}}} | 300-800 | 250-1,000 | 30-90 | 2 | {{{18}}} | |
Flush Poisons (FP) | Poison heal | standard | utility | {{{19}}} | 15-100 | 80-800 | 15-40 | 1 | {{{18}}} | |
Fountain of Creation (FOC) | Wound heal, heals all wounds/scars | standard | utility | {{{19}}} | 30-100 | 250-1,000 | Instant | 3 | {{{18}}} | |
Guardian Spirit (GS) | summons combat "pet" | cyclic | utility | {{{19}}} | 5-25 | 250-1,000 | Indefinite | 2 | {{{18}}} | |
Heal | Wound heal, periodically heals your worst wounds | standard | utility | {{{19}}} | 15-100 | 80-800 | 10-40 | 3 | {{{18}}} | |
Heal Scars (HS) | Wound heal, heals scars | standard | utility | {{{19}}} | 1-100 | 0-400 | Instant | 1 | {{{18}}} | |
Heal Wounds (HW) | Wound heal | standard | utility | {{{19}}} | 1-100 | 0-400 | Instant | 1 | {{{18}}} | |
Heart Link (HL) | Vitality damage, Vitality heal, Equalizes the vitality of two linked players, Slows bleeding, poison, disease. | standard | utility | {{{19}}} | 15-100 | 80-800 | 10-40 | 2 | {{{18}}} | |
Innocence | forces target to disengage; prevents facing/advancing | standard | utility | {{{19}}} | charm \ willpower | 5-100 | 10-600 | 2-10 | 1 | {{{18}}} |
Raise Power (RP) | +Mana level, Fatigue damage, self damage, life mana only | standard | utility, area of effect | {{{19}}} | 15-100 | 80-800 | 10-40 | 2 | {{{18}}} | |
Regenerate | Wound heal, gradually heals wounds/scars | cyclic | utility | {{{19}}} | 5-25 | 250-1,000 | Indefinite | 2 | {{{18}}} | |
Vitality Healing (VH) | Vitality heal | standard | utility | {{{19}}} | 5-100 | 10-600 | Instant | 2 | {{{18}}} | |
Braun's Conjecture (BC) | Makes teleportation spells easier to cast, reduces the difficulty of using ALIGN Transmogrify and Split, reduces the roundtime of Predict State, removes the penalty for targeting specific skills with predictions. | ritual | utility | {{{19}}} | 150-700 | 80-800 | 30-90 | 2 | {{{18}}} | |
Contingency | Triggered Teleport | standard | utility | {{{19}}} | 15-100 | 80-800 | 30-90 | 3 | {{{18}}} | |
Destiny Cipher (DC) | Increases potency of visions, removes sect preference penalty for divination tools, and increases tool bonding rate. | ritual | utility | {{{19}}} | 50-600 | 10-600 | 30-90 | 2 | {{{18}}} | |
Distant Gaze (DG) | Scry on moonbeam (continuous), Project message through moonbeam | standard | utility | {{{19}}} | 15-100 | 80-800 | 60-180 | 1 | {{{18}}} | |
Focus Moonbeam (FM) | Create anchor for other spells | standard | utility | {{{19}}} | 1-100 | 0-400 | 45-210 | 0 | {{{18}}} | |
Locate | Locate a PC or GMNPC. | standard | utility | {{{19}}} | 15-100 | 80-800 | Instant | 1 | {{{18}}} | |
Moonblade | Creates temporary Small Edged weapon | battle | utility | {{{19}}} | 15-100 | 80-800 | 12-41 | 1 | {{{18}}} | |
Moongate (MG) | Creates a portal to your moonbeam. | cyclic | utility | {{{19}}} | 5-25 | 80-800 | Indefinite | 1 | {{{18}}} | |
Piercing Gaze (PG) | "X-ray" vision | standard | utility | {{{19}}} | 5-100 | 10-600 | 10-40 | 1 | {{{18}}} | |
Read the Ripples (RTR) | Add prophetic insight, bypass astrological observation timers, and bypass telescope checks for selected random constellations. | ritual | utility | {{{19}}} | 300-800 | 250-1,000 | 2-10 | 2 | {{{18}}} | |
Refractive Field (RF) | instant (then pulsing) invisibility | standard | utility | {{{19}}} | 5-100 | 10-600 | 10-40 | 2 | {{{18}}} | |
Rend | dispel 2 effects, self-cast or targeted | battle | debilitation, utility | {{{19}}} | mind \ willpower | 5-100 | 10-600 | Instant | 2 | {{{18}}} |
Riftal Summons (RS) | teleport PC to your location | standard | utility | {{{19}}} | 40-120 | 400-1,250 | Instant | 2 | {{{18}}} | |
Seer's Sense (SEER) | +Evasion skill, mental link to PC | standard | augmentation, utility | {{{19}}} | 15-100 | 80-800 | 10-40 | 2 | {{{18}}} | |
Shadewatch Mirror (SHM) | Creates a mirror that scries on a PC (continuous) | standard | utility | {{{19}}} | 30-100 | 250-1,000 | Indefinite | 1 | {{{18}}} | |
Shadow Servant (SS) | living vault | standard | utility | {{{19}}} | 30-100 | 250-1,000 | Indefinite | 3 | {{{18}}} | |
Shadowling | +Attunement pool, Attunement heal, Lunar magic users only | standard | utility, area of effect | {{{19}}} | 15-100 | 80-800 | Indefinite | 2 | {{{18}}} | |
Shift Moonbeam (SM) | moves moonbeam | standard | utility | {{{19}}} | 15-100 | 80-800 | 2-10 | 2 | {{{18}}} | |
Steps of Vuan (SOV) | group pulsing invisibility | cyclic | utility, pulse to group | {{{19}}} | 5-25 | 80-800 | Indefinite | 1 | {{{18}}} | |
Tangled Fate (TF) | alters single prediction (stuns if more than one) | standard | debilitation, utility | {{{19}}} | 5-100 | 10-600 | 10-40 | 2 | {{{18}}} | |
Teleport | Teleport self to moonbeam | standard | utility | {{{19}}} | 5-100 | 10-600 | Instant | 2 | {{{18}}} | |
Thoughtcast (TH) | sends thought to target, connects to gweth network | standard | utility | {{{19}}} | 15-100 | 80-800 | 30-90 | 2 | {{{18}}} | |
Unleash | prepares scroll spell with chance to not destroy it | standard | utility | {{{19}}} | 15-100 | 80-800 | Instant | 1 | {{{18}}} | |
Book Burning (BB) | Impact damage, Fire damage, Summon a wearable torch that may attack targets you cast an offensive spell on. Light source. | ritual | targeted, utility | {{{19}}} | 300-800 | 250-1,000 | 30-90 | 3 | {{{18}}} | |
Call from Beyond (CFB) | Makes a zombie! | standard | utility | {{{19}}} | 15-100 | 80-800 | 60-180 | 3 | {{{18}}} | |
Call from Within (CFW) | Puncture damage, Slice damage, Fire damage, Cold damage, Electrical damage, summons a stealthy spell casting undead bug | cyclic | utility | {{{19}}} | 5-25 | 250-1,000 | Indefinite | 3 | {{{18}}} | |
Consume Flesh (CF) | Wound heal, Destroy body parts of a corpse. | standard | utility | {{{19}}} | 15-100 | 80-800 | Instant | 2 | {{{18}}} | |
Devour | Wound heal | standard | utility | {{{19}}} | 30-100 | 250-1,000 | Instant | 3 | {{{18}}} | |
Eyes of the Blind (EOTB) | Pulsing self-invisibility. | standard | utility | {{{19}}} | 5-100 | 10-600 | 10-40 | 2 | {{{18}}} | |
Necrotic Reconstruction (NR) | Wound heal, only heals corpses, zombies, or constructs | standard | utility | {{{19}}} | 15-100 | 80-800 | Instant | 2 | {{{18}}} | |
Quicken the Earth (QE) | Creates construct. | standard | utility | {{{19}}} | 5-100 | 10-600 | 10-40 | 2 | {{{18}}} | |
Resection | Removes poison/disease at the cost of wounds. | standard | utility | {{{19}}} | 15-100 | 80-800 | Instant | 2 | {{{18}}} | |
Rite of Contrition (ROC) | Reduces visible Divine Outrage. Removes Transcendental Necromancy spells while in effect. | cyclic | utility | {{{19}}} | 5-25 | 80-800 | Indefinite | 1 | {{{18}}} | |
Rite of Forbearance (ROF) | Reduced attunement when casting, freezes attunement regen, spells pierce integrity barriers | cyclic | debilitation, utility | {{{19}}} | 5-5 | 80-80 | Indefinite | 1 | {{{18}}} | |
Rite of Grace (ROG) | Hides 1-7 Transcendental Necromancy buffs. | cyclic | utility | {{{19}}} | 5-25 | 80-800 | Indefinite | 1 | {{{18}}} | |
Dispel (spell) | dispels one magical effect | battle | utility | {{{19}}} | mind \ willpower | 15-100 | 80-800 | Instant | 2 | {{{18}}} |
Gauge Flow (GAF) | allows magical research | standard | utility | {{{19}}} | 5-100 | 10-600 | 30-90 | 2 | {{{18}}} | |
Imbue | enables an item to be enchanted | standard | utility | {{{19}}} | 15-100 | 80-800 | Instant | 1 | {{{18}}} | |
Seal Cambrinth (SEC) | increases capacity by 30%, prevents stored mana from leaking | ritual | utility | {{{19}}} | 50-600 | 10-600 | 30-90 | 1 | {{{18}}} | |
Alamhif's Gift (AG) | -death's sting or +soul pool (costs 1 favor) | ritual | utility | {{{19}}} | 300-800 | 250-1,000 | Instant | 1 | {{{18}}} | |
Anti-Stun (AS) | +stun resistance/recovery | battle | utility | {{{19}}} | 15-100 | 80-800 | 2-10 | 2 | {{{18}}} | |
Banner of Truce (BOT) | prevents combat in room | standard | utility, area of effect | {{{19}}} | mind \ willpower | 15-100 | 80-800 | 10-40 | 2 | {{{18}}} |
Bond Armaments (BA) | bonds weapon/shield to hand | standard | utility | {{{19}}} | 15-100 | 80-800 | 10-40 | 2 | {{{18}}} | |
Crusader's Challenge (CRC) | +Tactics skill, taunt prevents retreating/fleeing | battle | augmentation, utility | {{{19}}} | charm \ willpower | 30-100 | 250-1,000 | 2-10 | 2 | {{{18}}} |
Divine Armor (DA) | +protection/absorption for armor and shield | standard | utility | {{{19}}} | 15-100 | 80-800 | 10-40 | 3 | {{{18}}} | |
Hands of Justice (HOJ) | +theft detection/protection | standard | utility, area of effect | {{{19}}} | 5-100 | 10-600 | 2-10 | 1 | {{{18}}} | |
Holy Warrior (HOW) | blesses held weapon, sometimes stuns attacker | cyclic | warding, utility | {{{19}}} | 5-25 | 250-1,000 | Indefinite | 2 | {{{18}}} | |
Rutilor's Edge (RUE) | +primary physical damage type/balance/power of held weapon | battle | utility | {{{19}}} | 15-100 | 80-800 | 10-40 | 2 | {{{18}}} | |
Truffenyi's Rally (TR) | Balance heal, dispels negative effects and some positive effects | cyclic | augmentation, utility, area of effect, pulse to group | {{{19}}} | 5-25 | 250-1,000 | Indefinite | 2 | {{{18}}} | |
Vessel of Salvation (VOS) | Vitality damage, Vitality heal, use own vitality to create vitality "battery" that others can use | standard | utility | {{{19}}} | 5-100 | 10-600 | 30-90 | 2 | {{{18}}} | |
Awaken Forest (AF) | Spawn that fights alongside Ranger. High threat index (agro tank) with natural "plate" armor. Normal spawn will only fight living, when Plague Spawn (cast in city or with PLS) will only fight corp. undead. | cyclic | utility | {{{19}}} | 5-25 | 250-1,000 | Indefinite | 2 | {{{18}}} | |
Bear Strength (BES) | +Stamina (stat), +Strength (stat), pulsing status protection | cyclic | augmentation, utility | {{{19}}} | 5-25 | 250-1,000 | Indefinite | 3 | {{{18}}} | |
Blend | Pulsing self-invisibility. | standard | utility | {{{19}}} | 15-100 | 80-800 | 10-40 | 1 | {{{18}}} | |
Compost | decays items on ground (does not boost life mana) | standard | utility, area of effect | {{{19}}} | 1-100 | 0-400 | Instant | 0 | {{{18}}} | |
Earth Meld (EM) | +Stealth skill, auto-hide effect | standard | augmentation, utility | {{{19}}} | 5-100 | 10-600 | 10-40 | 1 | {{{18}}} | |
Memory of Nature (MON) | Maintain your ranger bonus while in non-wilderness areas | ritual | utility | {{{19}}} | 300-800 | 250-1,000 | 30-90 | 2 | {{{18}}} | |
Skein of Shadows (SKS) | +Brigandine skill, +Chain Armor skill, +Light Armor skill, reduces stealth hindrance | standard | augmentation, utility | {{{19}}} | 15-100 | 80-800 | 10-40 | 2 | {{{18}}} | |
Calm | Indiscriminate self dispel. | utility, khri | {{{19}}} | 2 | {{{18}}} | |||||
Cunning | +Tactics skill, +Charisma (stat), pulsing anti-web/immobilization | augmentation, utility, khri | {{{19}}} | 3 | {{{18}}} | |||||
Dampen | Decrease stealth hindrance, anti-locate barrier, blocks hunt | utility, warding, khri | {{{19}}} | 2 | {{{18}}} | |||||
Endure | +Stamina (stat) | augmentation, utility, khri | {{{19}}} | 2 | {{{18}}} | |||||
Evanescence | Invisibility on receiving a sufficiently damaging strike | utility, warding, khri | {{{19}}} | 2 | {{{18}}} | |||||
Hasten | Chance for a -1/-2 second reduction of roundtime for melee and thrown attacks, disarming traps, picking locks (creature boxes only), and removing/wearing armor in combat | utility, khri | {{{19}}} | 1 | {{{18}}} | |||||
Sensing | remote view of neighboring room, passive spot on hidden | utility, khri | {{{19}}} | 3 | {{{18}}} | |||||
Shadowstep | decrease advance time while hidden, 0RT sneaking in town | utility, khri | {{{19}}} | 2 | {{{18}}} | |||||
Silence | Pulsing invisibility. | utility, khri | {{{19}}} | 2 | {{{18}}} | |||||
Slight | Reduces chance of getting caught shoplifting (can reduce to zero) | utility, khri | {{{19}}} | 2 | {{{18}}} | |||||
Vanish | Instant invisibility and retreat | utility, khri | {{{19}}} | 2 | {{{18}}} | |||||
Noumena (NOU) | Allows Starlight Aura regeneration under cloud cover or in daylight.
Allows spells that use Starlight to be cast during inclement weather. |
standard | utility | {{{19}}} | 1-100 | 0-400 | 10-40 | 1 | {{{18}}} | |
Regalia (REGA) | Creates crystal armor | battle | utility | {{{19}}} | 15-100 | 80-800 | 11-40 | 2 | {{{18}}} | |
Stellar Collector (STC) | Allows collection and storage of starlight energy | standard | utility | {{{19}}} | 30-100 | 250-1,000 | 61-0 | 2 | {{{18}}} | |
Air Bubble (AB) | breathe underwater | standard | utility | {{{19}}} | 5-100 | 10-600 | 10-40 | 1 | {{{18}}} | |
Ethereal Fissure (ETF) | +Mana level, Room-wide elemental only. | standard | utility, area of effect | {{{19}}} | 15-100 | 80-800 | 10-40 | 2 | {{{18}}} | |
Fortress of Ice (FOI) | Creates a private room. | standard | utility | {{{19}}} | 30-100 | 250-1,000 | 3 | {{{18}}} | ||
Ignite | Adds fire damage proportional to the highest physical damage stat of the weapon | standard | utility | {{{19}}} | 5-100 | 10-600 | 4-20 | 2 | {{{18}}} | |
Rising Mists (RM) | +Stealth skill, obscures exits | standard | utility, area of effect | {{{19}}} | 15-100 | 80-800 | 10-40 | 1 | {{{18}}} | |
Zephyr | Fatigue heal | battle | utility, area of effect | {{{19}}} | 5-100 | 10-600 | 2-10 | 2 | {{{18}}} |
Pages in category "Utility abilities"
The following 125 pages are in this category, out of 125 total.