You see Herald of Nightmares Inneth Vahl, Valpatur of Ilithi, an Elf. 
A little ephemeron of an omnimass is sitting on his shoulder.
Inneth has a legion of deep-seated wrinkles framing a shrewd face with a gruesome scar on one side, numerous tyrium chimeras piercing the curvature of one of his pointed ears and a pair of horn-rimmed bifocals with whorled glitvire frames magnifying his silver-flecked violet eyes. His grey hair is shoulder length and peppered with stark white streaks at the temple, and is worn loose, tucked behind his ears. He has freckled skin and a gaunt build.
He is unusually tall for an Elf.
He appears to be an elder.  
His forearm has a tattoo of a bloodshot eye bearing teeth where the lashes should be. 
He is in good shape.
He is wearing wearing a red-veined marble amulet strung upon a simple chain, a dark silk robe adorned with meticulous flourishes of silver and violet, an austere madun belt restrained with a chaotic array of aldamdin buckles, a hiromin ritual knife infested with helical purple veins and some polished dragonar-lined boots laced up both sides with twisted silk cords.
|342 AV||0||Born during the month of Nissa the Maiden in the year of the Crystal Snow Hare.|
|389 AV||47||Begins adventuring in Kermoria.|
|390 AV||48||Becomes a citizen of Therengia.|
|392 AV||50||Attends the first Hollow Eve Festival. |
|427 AV||85||Meets Zamidren Book, joins the Philosophers of the Knife.|
|427 AV||85||Renounces citizenship in Therengia.|
|428 AV||86||Forsaken by the Immortals. |
|428 AV||86||Parts ways with the Philosophers of the Knife.|
|428 AV||86||Meets the Lich Jeihrem.|
|428 AV||86||Attends the Hollow Eve Festival.|
|429 AV||87||Begins using the title Valpatur.|
|430 AV||88||Becomes a citizen of Ilithi.|
|430 AV||88||Reaches legendary status as a Necromancer.|
|430 AV||88||Witnesses the death of Maelshyve and Osven's sacrifice.|
|430 AV||88||First encounter with the Hounds of Rutilor. |
|431 AV||88|| Begins researching the older traditions of Necromancy.|
(Still Perverse, but no longer mechanically so.  Now "independent".)
|431 AV||88|| Attends the Festival of the Guilds.
|432 AV||89||Amasses enough power to be declared a Necrolord.|
|432 AV||89||Attends the Hollow Eve Festival.|
|433 AV||90||Returns to the Soul of Maelshyve as part of an expedition to study the Philosopher's Knot.|
|434 AV||91||Explores the Temporal Pocket and travels into the past, facilitated by V's experimentation with Feral Energy.|
|435 AV||92||Meets the Old Man. |
|435 AV||92|| Guided by the Purified Scholar Zauldin, finds Redemption with the Immortals.|
Once again gains the favor of Phelim.
|436 AV||93||Visits the island-city of Andreshlew, attending the Hollow Eve Festival.|
|437 AV||94||Saved from the Plane of Exile by Phelim's own hand.|
|437 AV||94||Casts off the holy chains and returns, yet again, towards necromantic persuits.|
|437 AV||94||Assists with efforts to put pressure on the Great Houses of Ratha and discourage an outright (and unprovoked) assault on Basalt Isle. Helped raze the wheat fields of Reshalia, after the Rathans refused to deescalate.|
|437 AV||95||Obtains an enslaved Dream Eater. |
|437 AV||95||Assists directly in the defense of Basalt Isle trying, unsuccessfully, to keep the invading "Coalition against the Lich" forces from terrorizing the local villagers and driving them from their homes.|
|438 AV||95||Attends the Festival of the Guilds. |
|438 AV||95||In response to continued aggressions, joins forces with a group of necromancers to contaminate Ratha's fresh water supply.|
|438 AV||95||Participates in a naval battle in the Reshal Sea, again fighting against forces led by temple zealots and House Moglin politicians.|
|438 AV||95||Encounters a Vessel of the Dream Eater, a living shadow of the pirate Srinoja, remolded to serve as an acolyte of ... something greater.|
|439 AV||96||Travels to the Precipice Over the Unknown, guided by the Mysteriarch, glimpsing upon "what may yet come."|
|439 AV||96||Defends Basalt Isle against the those who foolishly sought to destroy its master.|
|Returns to Andreshlew for the Hollow Eve Festival.|
|443 AV||100||Reaches the final circle of advancement, unable to ascend any further. |
Original: a sanguine-hued gutting knife with a punka-wrapped handle 
Alteration: a wickedly honed ritual knife sculpted from a shard of white glaes
- Fashioned from a single vicious shard of tapered white glaes, the knife has been engineered for bouts of disciplined barbarity. The base has been wrapped in a thick alabaster fabric to provide both grip and protection against the unrelenting edge. Slight differences in texture and opacity are all that distinguish handle from blade.
- A ritual knife reads:
- "Obey me, and the universe will bend to your will." 
Original: a sanguine-hued gutting knife with a punka-wrapped handle 
Alteration: a pristine ritual knife graced with a watch of telothian nightingales
- An ominous, razor-thin edge gleams triumphantly before surrendering to the knife's bolster, surrounded by a chorus of silvery songbirds. The purple-tinged icons perch in triumvirate on opposing sides, each triad magnificently rendered and silently observing. Delicate balance, necessary to the weighty blade, is achieved by virtue of a modest handle fashioned from dense dragonwood.
- A pristine ritual knife reads:
- "Be worthy of this, lest it be taken away." 
Original: a sanguine-hued gutting knife with a punka-wrapped handle 
Alteration: a hiromin ritual knife infested with helical purple veins 
- Circuitous arteries weave audaciously through the frigid metal, creating a simulacrum of organic vasculature. Heliotrope-tinged filaments bleed from the tortuous network of elaborate incisions and exploit every opportunity to escape the arterial tree. Binding the base, a simple leather wrap occludes the glorious hiromin and bestows grip and insulation. The blade itself exudes both artistry and menace, obviously forged by a master for a master.
- A hiromin ritual knife reads:
- "Even Immortals die alone." 
Alterer: Loriale, 438 AV
- This metallic orb is cold — inexplicably, unnaturally cold. The violet-tinged silvery-white facade of the sphere has been engulfed by a labyrinthine vortex of deep, turbulent trenches, each groove emitting a muted purple. Though tumultuous, there is a degree of coherence to the channels, which are strikingly reminiscent of a fierce winter storm.
- A dense hiromin sphere reads:
- "Valpatur" 
Original: a Katamba-black diacan brooch set with a large moonstone (post room string)
Alteration: a cracked aldamdin brooch etched with bizarre markings
- Strange symbols curl up and along the circumference of the damaged brooch like calligraphic tentacles, but it is unclear if they represent something or are merely decorative.
- You think you can RUB your aldamdin brooch to activate its magic.
- [OOC: Your post room string will be set to who is enshrouded by scabrous slivers of fragmented reflections.]  
- Few similarities remain between this zynachi spider and one of its typical brethren. The chitinous plating of the spider's long, hooked legs has been supplemented with blackened moonsilver, each lithe appendage softly radiating an eerie black. Huge swaths of its abdomen and cephalothorax have been covered with a profusion of tarnished phosphorescent levers, buttons, and dials with no immediately apparent purpose.
- A biomechanical spider reads:
- "Take that, you treacherous land octopus!" 
Clothing / Jewelry
- Thick folds of exquisite Elven silk flare and recede, enshrouding an under-robe of deep obsidian. Every pleat, every crimp and crease, of this garment is immaculate. Purple embroidery erupts violently from the sleeves, subjugated along the hems by sophisticated patterns of lustrous silver.
- A menagerie of mythical beasts are represented in this collection of thin-gauge piercings. Each specimen is a vibrant purple, and no two are alike.
Original: some ornate scalene boots laced up both sides with twisted silk cords
Alteration: some polished dragonar-lined boots laced up both sides with twisted silk cords
- Dark grey leather has been laboriously wrought to a burnished finish, held secure by steelsilk threads that meander through an esoteric network of hooks on both sides of these indulgent boots. Hidden in the supple lining is a devious little pocket, just large enough for a surprise or two.
Original: a pair of rectangular reading spectacles with glitvire frames (feature modifier)
Alteration: a pair of horn-rimmed bifocals with whorled glitvire frames
- Hewn to underscore the wearer's brow line, the upper portion of the spectacle's frames are disproportionately thick and hefty. Flecks of variegated greens and purples are ensnared within the currents of the tempestuous grain and create unexpected splashes of color in the dark finish.
Original: a dark watersilk bag bearing a detailed cambrinth medallion
Alteration: a soldier's supply bag secured with a marred cambrinth medallion
- Pragmatic construction and an ample supply of thick Imperial weave have converged to form this bag, designed to endure frequent and relentless crusades. The cambrinth medallion affixed to it, however, has seen better days. Severely distorted and barely recognizable, the original iconography — a hammer in front of a red spiral — has been ravaged by surgical gouges desecrating the emblem. Painted into the supplemental grooves is a crimson eye surrounded by a black sphere. 
- A soldier's supply bag reads:
- "What kind of power? It doesn't matter." 
Original: a light spidersilk hip pouch stitched with a dragon ouroboros (10-item container)
Alteration: an ebon-hued pouch consumed by layers of cluttered scrawlings and symbols
- The array of markings coating the once-pristine pouch could, generously, be characterized as completely incomprehensible. The lowest level appears to be relatively organized bits of embroidered text, while subsequent layers are a mix of chalk, mismatched thread, ink, and even blood.  Each new snippet is piled atop the last. From complex diagrams and mathematical proofs to gibberish phrases and haphazard corrections, it is apparent that more than just a solution has been lost.
Original: an oiled leather belt with a polished platinum buckle (moneybelt)
Alteration: an austere madun belt restrained with a chaotic array of aldamdin buckles
- Tarnished black threads seethe and subside against a legion of colored silk, casting a dark sheen across the weft of this wide belt. An assortment of highly polished, yet paradoxically reflectionless, aldamdin buckles are clustered erratically near the central clasp, many of them unrelated to keeping the belt actually fastened. The excess mechanisms conceal small pockets, each perfectly sized to hold a small collection of coins.
- An austere madun belt reads:
- "Mistakes were made." 
- Malformed and bulbous, the bag's original silhouette has been lost to a series of incessant and inexplicable revisions. Odd protrusions and countless arbitrary seams create ripples in the fabric's umbral sheen, and the shuttle-woven madun is peppered by pockets too paltry to be functional. Fasteners extrude from inaccessible locations. Strangely, though, all the work put into manufacturing this ill-shaped monstrosity is concise and pedantic.
- The parcel's interior is segregated into fifteen distinct flexible compartments. Unique indentations in the ghostly edgepiece serve as landmarks, permitting blind and expeditious navigation through the shimmering field of starry dividers.
Original: a sturdy iron-studded black leather spellbook case
Alteration: a sorcerer's spellbook case disfigured by scars and scorch marks
- The ruggedness of this leather case has been challenged repeatedly and bears the wounds of numerous magically fueled battles. Wartime souvenirs, from random singes to unequivocal rips and tears, deface the surface. The most severe of the disfigurements are all well-mended, a sign of stringent and scrupulous care.
Original: a hefty omnibus almanac with a sturdy indurium cover
Alteration: a leather-bound almanac ineptly defended by a shattered bloodlock
- Having utterly failed as a sentry, the bloodlock affixed to the exterior of the tome cowers in a maladroit lump. Bits of ice still cling to the anterior, while soot from intense flames covers the book-facing side. The pages ensconced within, remarkably, are undamaged, though well-worn from copious use. Extensive and perplexing updates to the treatises within the almanac have been made, denoted by a furor of crisp black-inked shorthand and a dappling of ash.
- A distorted caricature sprawls across the surface of the reflective zenganne mask. Ripples in the cloth, caused by bulges in the underlying structure, push light off in odd and unsettling angles. The entirety of the mask's lower face is comprised of an enormous maw-like mouth, encircled by rows of tiny jagged teeth.
- When Worn: 
- Inneth's features are hidden behind a mirror-like mask with a distorted caricature of a face. Bloodshot, xanthous eyes peer back at you, surrounded by a horde of vaguely familiar but abhorrent reflections. Also visible through the twisted sea of eerie fragments is a wicked tumescent smile that stretches unnaturally from a distended grin, bearing thousands of consecutive needle-sharp teeth aligned in concentric rows.
Weapons / Armor
Original: a suit of woven armor composed of crisscrossed bands of thick canvas
Alteration: a suit of woven titanese armor embellished with ornate pauldrons of demonbone
- Secured with a system of clever straps, a double-layered weave of thin titanese offers a surprising amount of protection and freedom of movement. Two large pauldrons are mounted at the shoulders, each of bleached demonbone etched with vignettes of irreproachable craftsmanship. The right depicts two groups of Elves clashing  in the shadow of the Dragon's Spine. On the left is a twisted device of terrible complexity, gears and organs,  and a skeletal hand clutching a ritual knife.
- A suit of titanese armor reads:
- A writhing serpent chiseled from dense haralun coils around a sinuous haft of pale darkspine. The beast's head is set with indurium-chased blood ruby eyes and pierced by a sanguine spike, the jagged reddish-brown graining enhancing the illusion of the skull being relieved of its precious fluids.
Alterer: Loriale, 433 AV
- All that remains in the nightingale's relinquished roost is a severed aldamdin foot, desperately clinging onto what once was. Remnants of the fractured songbird are embedded throughout the umbral haralun of the mace's shaft via unforgiving and overwhelming force. One of the wings is missing entirely, and its distended face is twisted in a horrid mask of pain and euphoria.
- A haralun dire mace reads:
- "They have forgotten to fear us." 
Original: a deadly meteor hammer featuring sparkling unicorn weights of polished uthamar
Alteration: a monstrous meteor hammer with a tentacle-like chain of glistening uthamar
- Each link of the weapon's abnormally hefty chain is hewn to mimic powerful musculature, creating the illusion of a massive severed appendage ending in a mighty tentacular club. The gleaming metal catches the light, as if the starlight-white uthamar is perpetually damp following a ferocious breaching of the sea.
Alterer: Loriale, 442 AV
- The two sets of paired discs are covered with a multitude of crimson moonsilver red eyes,  the cast of the metal giving them an eerie glow. Framed against the scorched and blackened copper, the discordant eyes scrutinize all directions and seem to follow any movement made. A small inscription is etched inside each zill.
- A pair of blackened zills reads:
- ~Watch the Seal~
Alteration Type: FaceShape
Alteration: [a] legion of deep-seated wrinkles framing a shrewd [face]
Alterer: Hhsuna, 439 AV
- Your DEPART View:
- Your corpse is quickly encased in crystalline panes and shatters, evaporating upward in a torrent of reflections upon reflections. Nearby, from everywhere and nowhere in particular, a hushed chorus of voices echoes out derisively to any onlookers.
- Others' DEPART View:
- Inneth's corpse twitches as crystalline panes wind around and across his form, then suddenly shatter. Reflections of reflections fall upward, evaporating, and the fragments of what had once been Inneth are simply gone. You hear someone faintly calling your name — in your own voice, a mocking call that beckons you to let it in.
Alteration Type: SIGNATURE verb
|SIGNATURE||First Person: Idiots. Of course they cannot comprehend. But you sense — you know — that They do.|
|No messaging for second person.|
|Third Person: A hint of irritation flashes across Inneth's face. His expression shifts almost imperceptibly until a moment later, he relaxes. For just an instant you sense something else nearby, but it's gone before you can identify it.|
|SIGNATURE at target||First Person: You fix your eyes on the idiot, [Target], with a derisive glare. Of course [he/she] cannot possibly comprehend. But you sense — you know — that They do.|
|Second Person: Inneth stares at you, a brief flicker of irritation crossing his face. His expression shifts almost imperceptibly until a moment later, he relaxes. You sense something else's attention upon you for just an instant.|
|Third Person: Inneth fixes his eyes upon [Target], a hint of irritation flickering across his face. His expression shifts almost imperceptibly until a moment later, he relaxes. For just an instant you sense something else nearby, but it's gone before you can identify it.|
Other Notable Items
- a somber woven cloak dappled with scarlet nightshade blossoms  
- a red-veined marble amulet strung upon a simple chain 
- a simple dragonar satchel with a trio of aldamdin talons 
In the News
|The First Land Herald/437-10-30||Basalt Isle Evacuation Largely Succeeds||437-10-30||Navesi||55|
- My pronounciation: "Inn-eh-th"
- This took forty decade shifts, and three precious hours of a friend's time. I was irritated that Elves always look young, even hundred-year-old ones who've spent decades corrupting themselves with necromancy.
- Turns out there is an upper cap on age shifts. "Inneth already looks as old as he possibly can." My goal was to get up into the highest age bracket, but I'm going to have to do that the old-fashioned way.
- There is an in-game meaning behind the symbology, but you gotta go dig for it yourself.
- Received an exquisite nightingale totem, which is currently serving as a rather extravagant paperweight.
- Smote by Harawep.
- Spoiler: it did not end well.
- A small, but important, distinction. Inneth is not a Philosopher, but was also not pledged to Jeihrem.
- Have you tried Carleen's beer?
- Purchased from the original owner. Inneth has little interest in the creature as a mount, but rather as a conduit to something else entirely.
- "I know! You said they get a choice.", said the dead woman.
- "Now, Inneth. Now that you have power, what will you do with it?"
- I have three altered knives: one Perverse-themed, one Redemption-themed, and the last trying to touch upon heritage and experience. All were altered using a copy of the same base item.
- From Jeihrem's response when you ask him about himself.
- A warning from a ghost, uttered as he armed me for my journey.
- Considering how significant ritual knives are to necromancers, it was truly important to me, personally, for Inneth to possess a knife hewn from pure hiromin. My original intent was to have this thing glow but, alas, a knife just isn't dense enough for that. That would have been neat.
- From a thought-provoking conversation with an older gentleman, inside his modest home.
- This is the first item to exist utilizing hiromin. Quoth the idiom: "To the victor go the spoils."
- Go read The Undying Threat.
- A big thank you to GM Cordulia for making this happen. Not only did she administer this contest, but my request was a bit outside of her originally intended scope. This item was my mental model, my prototype, as I fleshed out the submission. And now it exists.
- Inspired by the repurposed Srinoja's special attack. During the Raid I inadvertently (read: bug) managed to get my hands on some of the slivers she was wielding. Somehow. I didn't make anything of it. I'm not even entirely sure I noticed them in real-time, given the scroll and the chaos. I just STOWed them and moved on. Days later, I was talking to GM Irenos about an unrelated issue and he asked about them. Moral of the story: always keep logs.
- Second takeaway: I somehow stole them. From a pirate. Oh, the irony. (I...wasn't allowed to keep them.)
- Payment for services as a merchant's assistant.
- Atmospheric message heard during the Hollow Eve lead-in events. (It was too good to not include.)
- No, I'm not going to be more specific. I gave you that much.
- Part of Jeihrem's 100th circle speech.
- Always use the Oxford comma. Punctuation can save lives. (“Let’s eat grandpa.” versus “Let’s eat, grandpa.”)
- Also known as "bail money". Removing coinage generally means someone — usually me — is in some degree of trouble.
- Yes, I really did alter a rare item from Limited Treasures. In my defense: (a) I didn't buy it; (b) it was purchased by a friend (Agalea) for this express purpose, and (c) it turned out pretty awesome.
- Credit where credit is due: this was Nefis' idea, to create masks for the various demons. The language is inspired by the demonic mazes during the Basalt Isle Raid. We're making a bunch of them, to be used during rituals. The best part? In our small group of Perverse, we have very little overlap on who's serving whom.
- 2620 BL - Sidhlot attempts to overthrow Morganae and take her throne, but the plot fails and Sidhlot is imprisoned.
- As described when STUDYING the conquest mosaic inside The Interval (within the Soul of Maelshyve).
- The whole concept was built around this bit of symbolism having some sort of destroyed/broken Phelim iconography (the shattered nightingale) — in the TAP. Inneth is making a hard break from his past, and this item was meant to scream that: a vehement rejection of his time as one of the Redeemed. Dire mace with Phelim symbology + violent defacement + some Profane callouts = this alteration.
- Sivroch says, "You see? They bring their fleets, and their fire. They have forgotten to fear us. They have forgotten what true fire is."
- I did apologize profusely to Kouzan, as I know how zills make him sad. He only charged me a meager fee, on the expectation I would return at a later date with something more palatable.
- Yes, they're "eye zills", but it goes deeper than that. (There are in-game references; this isn't just the Discord meme.)
- The design shifted during my session with Kouzan, and this awkward little bit (crimson moonsilver red eyes) is the result of two different approaches coming together. That happens sometimes. Always proof, and then reproof, the final product. I am pleased overall, but that redundant word is going to bug me.
- Srinoja, again. The auditory component is similar to something that happened when the transformed Gnome was first revealed by Sivroch to Jeihrem's supporters. The visual motif, likewise, was inspired by her escape, right before she absconded with someone else's ornithopter.
- Olvin says to you, "That is creepy as hell."
Olvin says to you, "Yeah, I think I can teach you that trick."
- A living vine cloak. This is my design, and I was given a complementary copy as payment for my services.
- This thing is gonna murder me, then bury the evidence. I'm convinced of it. "See that little garden over there, kids? There's a rotting corpse under there. He was a monster."
- Tailor Ichea originally handed me "a beaded firesilk backpack studded with cloud ruby cauldrons". While appreciated (and not overtly hideous) that did not suite Inneth particularly well.