DragonRealms Updates (2009): Difference between revisions
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{{DragonRealmsUpdates}} |
{{DragonRealmsUpdates|2009}} |
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Changes to the game during the 2009 calendar year. |
Changes to the game during the 2009 calendar year. |
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* Murder in town is no longer auto-arrest |
* Murder in town is no longer auto-arrest |
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* Magical Devices becomes [[Arcana skill]] and [[Primary Magic skill]] renamed |
* Magical Devices becomes [[Arcana skill]] and [[Primary Magic skill]] renamed |
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* '''[[Necromancer]] guild released''' |
* '''[[Necromancer]] guild released'''<ref>[[Post:Necromancer Guild Release (no, not a hoax this time) - 12/12/2009 - 23:30]]</ref> |
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* Cleric circling requirements changed slightly |
* Cleric circling requirements changed slightly |
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* {{com|justice}} command added |
* {{com|justice}} command added |
Latest revision as of 14:58, 8 December 2020
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Changes to the game during the 2009 calendar year.
January
- Orders updates
- POINT reveals people from invisibility and prevents rehiding for a period of time.
- Refractive Field no longer shimmers will rehide user after a time as long as mana is held.
- Extensive updates to Mer'Kresh celpeze area
February
- Updates to DFA spells.[1]
- Celpeze can be AIMed at, for half effectiveness.[2]
- Snowdrifts can be used to make snowmen
- SvA spell changes.[3]
- SvS spell changes.[4]
- Rewrite of Shadow Web.[5]
March
- Celpeze added to Ratha.
- SCREAM DEFIANCE added.
- Updated to DODGE and PARRY.[6]
- Reduction to effectivenes of invisibility and WATCH.
- Asketi's Mount updated
- Mana Disruption updated to be Empath friendly
- Manipulate friendship costs reduced
- ROAR CHECK added
- Zenastara's Magical Curios opens
- Skinning rewrite released
- TDP acquisition standardized (100+level at circle 10)
- Gweth-like items opened to commoners
- Official DragonRealms Twitter and Facebook pages started
April
- Bardic SCREAM CONCUSSIVE and HAVOC released
- Attacking with a melee weapon while out of range caused autoadvance
- Fire of Ushnish released
- New creature AI released. Auto-flee removed.[7]
- Change to cross-frequency spellcasting.[8]
- Change in RPA system from levels to points
- Changes to Hindrance, Encumbrance, and evasion.[9][10]
- Rewrite of death mechanics.[11]
- New areas in Ain Ghazal
- Addition to RPAs help avoid mind murk
- Addition of Experience window to StormFront
- Minor change to Moongate and Voidspawn
- LTB command added
- Righteous Wrath updated
May
- New Riverhaven housing area added
- Grizzly Claw changed to disabler
- Aesandry Darlaeth rewritten
- Experience system revamp announced.[12]
- Gwethsmasher updates
- Update to Heal Wounds and Heal Scars
- Haakish dictionaries added
June
- Heal spell added
- OBSERVE command updated
- Dira collections added
- Power perception system rewritten.[13]
- STANCE saving added
- DUMP command
- SAY updated, with among other things, a default emotion
July
- PREDICT STATE and PREDICT ANALYZE added
- TDP PLAN and TDP PROJECT added
- POLICY command update
- Roars have messages when they wear off
- PROFILE command updated.[14]
- FORAGE experience increase
- TEND experience increase[15]
- Teaching and appraisal experience increased
- Aggressive Stance spell added
August
- SNIPE can be used with slings and staff slings
- SNAP command added
- Raven's Court VIP Suite added
- HOME command updates
September
- Yulugri Wala and Thipbeet's Tart Boutique open
- Segoltha River becomes swimmable
- Footman's Strike released and Halt updated
- Smite Foe replaced with Stun Foe
- Change to first strike for Paladins
- Astral Plane expanded with addition of 3 shards
October
- New scents available for homes
- Gem pouches updated
- Some Thief NPCs added to task system
- Construct type of creature added that can be attacked by Empaths without shock
November
December
- Dark Spirit area redone
- Coin of the Realm expanded to buy diras
- Change to spousal consent
- TOGGLE command added
- Heal Wounds, Heal Scars, and Heal replaced previous healing spells
- Stealth update to allow all guilds to hide at melee
- Remaining hidden while speaking requires check
- POACH changes to allow use without hiding, becoming ranged AMBUSH equivalent
- Murder in town is no longer auto-arrest
- Magical Devices becomes Arcana skill and Primary Magic skill renamed
- Necromancer guild released[16]
- Cleric circling requirements changed slightly
- JUSTICE command added
- Major changes to gems
- Morah Creepers fixed
- Inventory count changed
- Rite of Contrition added
- Thief reputation updated
References
- ↑ Post:Upcoming Change to Shield-Ignoring Spells - 2/2/2009 - 20:52:06
- ↑ Post:Mer'Kresh Celpeze Updates - 2/6/2009 - 1:28:10
- ↑ Post:SvA Contest Changes - 2/23/2009 - 18:18:36
- ↑ Post:SvS Contest Changes - 2/24/2009 - 19:39:29
- ↑ Post:Shadow Web Rewrite - 2/27/2009 - 19:55:55
- ↑ Post:DODGE, PARRY, and Balance Updates - 3/6/2009 - 11:36:44
- ↑ Post:New Creature AI - 4/10/2009 - 1:44:40
- ↑ Post:Changes to Cross-Realm Spellcasting - 4/13/2009 - 10:06:25
- ↑ Post:Encumbrance and Evasion - 4/15/2009 - 2:41:11
- ↑ Post:Hinderance and Evasion - 4/15/2009 - 3:30:33
- ↑ Post:Death 3.0 - 4/16/2009 - 2:11:34
- ↑ Post:IMPORTANT: The EXP system, Elanthia, and you. - 5/13/2009 - 23:02:07
- ↑ Post:Test Instance: New PP Model (Overview) - 6/17/2009 - 15:50:50
- ↑ Post:New EXP and RPAs - 7/14/2009 - 18:10:56
- ↑ Post:First Aid Experience Updates - 7/15/2009 - 4:52:25
- ↑ Post:Necromancer Guild Release (no, not a hoax this time) - 12/12/2009 - 23:30