Post:Changes to Cross-Realm Spellcasting - 4/13/2009 - 10:06:25

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Changes to Cross-Realm Spellcasting · on 4/13/2009 10:06:25 AM 2761
Several significant updates have been made to cross-realm spellcasting.

1) The automatic backfire which Holy mana users experience when casting Life magic is no more. Instead, there is a new overarching rule regarding mana incompatibilites. (See below.)

2) Spells that don't match the caster's mana realm will now be much more difficult to cast. The extra difficulty depends on the relation of mana types to each other on the spectrum. This excludes Analogous Patterns and guild-specific sorceries. Due to their guild focus of mixing mana, Necromancers will be exempted from these extra difficulties.

3) The penalties involved in antithetical spellcasting (Holy mana user casting Necromancy and vice versa) have been revamped, but I'll leave those unexplained for now.

These are live in Prime and Platinum, and TF will follow in a few days.

GM Grejuva

PS: Sorry about that brief moment where Magic stopped working. Oops.

This message was originally posted in Discussions with DragonRealms Staff and Players (1) \ Game Master and Official Announcements (1), by DR-GREJUVA on the play.net forums.