DragonRealms Updates (2009): Difference between revisions

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* {{com|policy}} command update
* {{com|policy}} command update
* [[Roar]]s have messages when they wear off
* [[Roar]]s have messages when they wear off
* {{com|profile}} command updated. ([[Post:New EXP and RPAs - 7/14/2009 - 18:10:56|Post]])
* {{com|profile}} command updated.<ref>[[Post:New EXP and RPAs - 7/14/2009 - 18:10:56]]</ref>
* {{com|forage}} experience increase
* {{com|forage}} experience increase
* {{Com|tend}} experience increase ([[Post:First Aid Experience Updates - 7/15/2009 - 4:52:25|Post]])
* {{Com|tend}} experience increase<ref>[[Post:First Aid Experience Updates - 7/15/2009 - 4:52:25]]</ref>
* Teaching and appraisal experience increased
* Teaching and appraisal experience increased
* [[Aggressive Stance]] spell added
* [[Aggressive Stance]] spell added
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* {{com|observe}} command updated
* {{com|observe}} command updated
* [[Dira]] collections added
* [[Dira]] collections added
* [[Power Perception skill|Power perception]] system rewritten. ([[Post:Test Instance: New PP Model (Overview) - 6/17/2009 - 15:50:50|Post]])
* [[Power Perception skill|Power perception]] system rewritten.<ref>[[Post:Test Instance: New PP Model (Overview) - 6/17/2009 - 15:50:50]]</ref>
* {{com|stance}} saving added
* {{com|stance}} saving added
* {{com|dump}} command
* {{com|dump}} command
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* [[Grizzly Claw]] changed to disabler
* [[Grizzly Claw]] changed to disabler
* [[Aesandry Darlaeth]] rewritten
* [[Aesandry Darlaeth]] rewritten
* Experience system revamp announced. ([[Post:IMPORTANT: The EXP system, Elanthia, and you. - 5/13/2009 - 23:02:07|Post]])
* Experience system revamp announced.<ref>[[Post:IMPORTANT: The EXP system, Elanthia, and you. - 5/13/2009 - 23:02:07]]</ref>
* Gwethsmasher updates
* Gwethsmasher updates
* Update to [[Heal Wounds]] and [[Heal Scars]]
* Update to [[Heal Wounds]] and [[Heal Scars]]
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* Attacking with a melee weapon while out of range caused autoadvance
* Attacking with a melee weapon while out of range caused autoadvance
* [[Fire of Ushnish]] released
* [[Fire of Ushnish]] released
* New creature AI released. Auto-flee removed. ([[Post:New Creature AI - 4/10/2009 - 1:44:40|Post]])
* New creature AI released. Auto-flee removed.<ref>[[Post:New Creature AI - 4/10/2009 - 1:44:40]]</ref>
* Change to cross-frequency spellcasting. ([[Post:Changes to Cross-Realm Spellcasting - 4/13/2009 - 10:06:25|Post]])
* Change to cross-frequency spellcasting.<ref>[[Post:Changes to Cross-Realm Spellcasting - 4/13/2009 - 10:06:25]]</ref>
* Change in RPA system from levels to points
* Change in RPA system from levels to points
* Changes to [[Hindrance]], [[Encumbrance]], and evasion. ([[Post:Encumbrance and Evasion - 4/15/2009 - 2:41:11|Post]], [[Post:Hinderance and Evasion - 4/15/2009 - 3:30:33|Post]])
* Changes to [[Hindrance]], [[Encumbrance]], and evasion.<ref>[[Post:Encumbrance and Evasion - 4/15/2009 - 2:41:11]]</ref><ref>[[Post:Hinderance and Evasion - 4/15/2009 - 3:30:33]]</ref>
* Rewrite of death mechanics. ([[Post:Death 3.0 - 4/16/2009 - 2:11:34|Post]])
* Rewrite of death mechanics.<ref>[[Post:Death 3.0 - 4/16/2009 - 2:11:34]]</ref>
* New areas in [[Ain Ghazal]]
* New areas in [[Ain Ghazal]]
* Addition to [[RPA]]s help avoid mind murk
* Addition to [[RPA]]s help avoid mind murk
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* [[Celpeze]] added to [[Ratha]].
* [[Celpeze]] added to [[Ratha]].
* {{com|Scream}} {{tt|Defiance}} added.
* {{com|Scream}} {{tt|Defiance}} added.
* Updated to {{com|dodge}} and {{com|parry}}. ([[Post:DODGE, PARRY, and Balance Updates - 3/6/2009 - 11:36:44|Post]])
* Updated to {{com|dodge}} and {{com|parry}}.<ref>[[Post:DODGE, PARRY, and Balance Updates - 3/6/2009 - 11:36:44]]</ref>
* Reduction to effectivenes of invisibility and {{com|watch}}.
* Reduction to effectivenes of invisibility and {{com|watch}}.
* [[Asketi's Mount]] updated
* [[Asketi's Mount]] updated
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==February==
==February==
* Updates to [[DFA]] spells. ([[Post:Upcoming Change to Shield-Ignoring Spells - 2/2/2009 - 20:52:06|Post]])
* Updates to [[DFA]] spells.<ref>[[Post:Upcoming Change to Shield-Ignoring Spells - 2/2/2009 - 20:52:06]]</ref>
* Celpeze can be {{com|aim}}ed at, for half effectiveness. ([[Post:Mer'Kresh Celpeze Updates - 2/6/2009 - 1:28:10|Post]])
* Celpeze can be {{com|aim}}ed at, for half effectiveness.<ref>[[Post:Mer'Kresh Celpeze Updates - 2/6/2009 - 1:28:10]]</ref>
* Snowdrifts can be used to make snowmen
* Snowdrifts can be used to make snowmen
* SvA spell changes. ([[Post:SvA Contest Changes - 2/23/2009 - 18:18:36|Post]])
* SvA spell changes.<ref>[[Post:SvA Contest Changes - 2/23/2009 - 18:18:36]]</ref>
* SvS spell changes. ([[Post:SvS Contest Changes - 2/24/2009 - 19:39:29|Post]])
* SvS spell changes.<ref>[[Post:SvS Contest Changes - 2/24/2009 - 19:39:29]]</ref>
* Rewrite of [[Shadow Web]]. ([[Post:Shadow Web Rewrite - 2/27/2009 - 19:55:55|Post]])
* Rewrite of [[Shadow Web]].<ref>[[Post:Shadow Web Rewrite - 2/27/2009 - 19:55:55]]</ref>


==January==
==January==
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* [[Refractive Field]] no longer shimmers will rehide user after a time as long as mana is held.
* [[Refractive Field]] no longer shimmers will rehide user after a time as long as mana is held.
* Extensive updates to [[Mer'Kresh]] [[celpeze]] area
* Extensive updates to [[Mer'Kresh]] [[celpeze]] area
{{RefAl|p=-|r=y}}

Revision as of 13:52, 29 February 2020

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Changes to the game during the 2009 calendar year.

December

November

  • SHOP command added
  • Rimefang added
  • Changes to spell scrolls
  • Special non-weapon skinning knives added

October

  • New scents available for homes
  • Gem pouches updated
  • Some Thief NPCs added to task system
  • Construct type of creature added that can be attacked by Empaths without shock

September

August

July

June

May

April

March

February

  • Updates to DFA spells.[11]
  • Celpeze can be AIMed at, for half effectiveness.[12]
  • Snowdrifts can be used to make snowmen
  • SvA spell changes.[13]
  • SvS spell changes.[14]
  • Rewrite of Shadow Web.[15]

January

  • Orders updates
  • POINT reveals people from invisibility and prevents rehiding for a period of time.
  • Refractive Field no longer shimmers will rehide user after a time as long as mana is held.
  • Extensive updates to Mer'Kresh celpeze area

References