Concept:Halflings
Play.net Description
Notorious for their sweet tooth, furry feet, and odd behavior, Halflings are perhaps the most inquisitive and clever of all the sentient races, matched only by the Prydaen in their tendency to get distracted by what would seem to others to be trivial or inconsequential things. What they lack in strength and discipline they make up for in physical agility; Halflings are uncannily good at getting out of the sticky situations that their own curiosity frequently gets them into.
It is a common perception in the Realms that Halflings are universally good-natured -- even child-like -- in manner. Halflings have an affected dialect of Common that often involves the use of simple terms and emphatic gesturing which can, on the surface, imply a simpler outlook on life -- perhaps even a naïve one. Historically, however, there have been Halflings who have tackled gravely serious endeavors that ultimately ensured the survival of the Realms. It is perhaps because of this "simpler outlook" that they were able to endure the strain that surely accompanied such undertakings.
Character Creation
The Halfling figurine speaks, a bubbly, high-toned voice that is overrun with jovial humor. "Clever Halfling am I! Strength I have not, and height I have not, and really, I'm not all that skilled in magic -- but clever, clever, clever is this one! We are the curious, the ingenious, the solver of riddles! Always have we an eye on the humor in things, for life is too short to be spent on brooding! Lanival gave all the lands to us, so all places are ours. Our curiosity untangles the knots that bind and finds that which is not yet lost. What we lack in power and height we make up with skill and accuracy and dexterity."
Though short -- half the size of the Human and smaller than the Dwarves -- the Halfling radiates a confidence, merriment, and awareness of the world that makes up for size. Bright eyes twinkle with suppressed laughter.
Racial Statistics
Statistic | Starting | TDP Mod | Characteristics | |
---|---|---|---|---|
Strength | 6 | +2 | General - Live to approximately 100 years, with 75 being the average. | |
Reflex | 12 | -1 | Both sexes stand from 3' to 4' tall. | |
Agility | 14 | -2 | Olvi are the masters of smoke images. | |
Charisma | 10 | 0 | ||
Discipline | 8 | +1 | ||
Wisdom | 8 | +1 | ||
Intelligence | 10 | 0 | ||
Stamina | 12 | -1 |
Ages
Normal | Longevity | Halflings See | Others See |
---|---|---|---|
0 to 14 | 0 to 14 | a kneebiter | a child |
15 to 20 | 15 to 20 | a tartsnatcher | young |
21 to 34 | 21 to 34 | a whippersnapper | young |
35 to 44 | 35 to 64 | a daydreamer | an adult |
45 to 53 | 65 to 94 | a hairyfoot | in his prime |
54 to 62 | 95 to 112 | a pipesmoker/a longbraids | middle-aged |
63 to 70 | 113 to 130 | a porchsitter | mature |
71 to 77 | 131 to 148 | a grayroot | venerable |
78 to 86 | 149 to 166 | a grayhair | elderly |
87 to 93 | 167 to 184 | a talespinner | aged |
94 to 100 | 185 to 200 | a naptaker | wizened |
101+ | 201+ | archaic | archaic |
Points of Interest
- Arthe Dale: The village of Olvi.
- Arthe Dale Tale: By Pundle Tickleburr
- House Odalva: Rathan house of secretive Olvi merchants.
- Smoke Images: Masters of the art, Olvi are the masters and teachers of smoke images.
- Halfling Titles: Racial Titles for Halflings and their requirements.
Materials
These materials have a cultural connection or history that originates with Halflings.
Special Commands
- Dip command
- Footbrush command
- Gobble command
- Grunt command
- Roar command
- Stare command
- Sweat command
- Twiddle command