Property:Ability effect is
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Description: A property used for the short effect of a spell.
Type: string
There are currently 602 items in this property, 116 of which are incomplete, and 0 of which are outdated. |
S
+Perception skill, +Reflex (stat) +
+Defending skill, +Shield Usage skill +
Very strong integrity magic barrier. Drains inner fire on block. Increases roar cost. +
Makes enemies flee the room. +
latent triggered immobilization, mental link to PC +
Creates a mirror that scries on a PC (continuous) +
living vault +
+No buffs, -No debuffs, AOE webbing +
+Attunement pool, Attunement heal, Lunar magic users only +
shape moonblade to Small Edged, Large Edged, Twohanded Edged, or Staves forms +
+Shield Usage skill, Conjures a shield +
moves moonbeam +
Create elemental weapons that do electric damage. +
Slice damage, Cold damage, AoE damage. May knock back engaged targets or push them out of the room entirely. +
Changes the look and stats of the basic moonblade +
+No buffs, -No debuffs, Puncture damage, Slice damage, Targets damage to skin and nerves. Worsens bleeding wounds and interferes with tending. +
Fire damage, Cold damage, Vitality heal, Single target, restores vitality to caster +
+Brigandine skill, +Chain Armor skill, +Light Armor skill, reduces stealth hindrance +
-Stealth skill, Knock out of hiding. +
Slice damage, Impact damage, multistrike AoE. +
Flat damage reduction and potency barrier against holy. +
-magic damage +
Unknown +
+Augmentation skill, +Debilitation skill, +Charisma (stat) +
Slice damage, Cold damage, Spirit damage, Shield-ignoring single target. +
Prevents advancing, retreating, and leaving the room. Prepares corpses for Resurrection. +
Barrier vs Spirit attacks. Absorbs spirit damage. +
Immobilizes and forces kneeling. +
-Discipline (stat), -Intelligence (stat), -Wisdom (stat), removes predictions, blocks access to Plane of Probability +
Prevents all spell casting in the area. +
Self-raise via DEPART DEATH. +
potency barrier vs. incoming spells +
Impact damage, Cold damage, pulsing single target. +
+Forging skill, +Outfitting skill +
Allows collection and storage of starlight energy +
group pulsing invisibility +
create chair +
Puncture damage, Impact damage, Single target multi-strike. +
Puncture damage, Electrical damage, single target. +
+Targeted Magic skill +
Observe constellations both during day and at night. +
+Parry Ability skill, Balance heal +
+Evasion skill, +Reflex (stat) +
Makes the first aim on every enemy faster, converts that shot's damage type to purely cold, additional damage boost. +
Unknown +
T
Converts incoming wounds into scars. +
+Targeted Magic skill, vs. undead only +
alters single prediction (stuns if more than one) +
Unknown +
Percentage-based damage resistance; reduce target time of Telekinetic Storm +
Puncture damage, Impact damage, Fire damage, Cold damage, Multi-strike AoE. Damage type varies with object used. +
Puncture damage, Impact damage, Fire damage, Cold damage, multi-shot single target, damage type varies with object used. +
Provides bonus to effective ranks (Augmentation, Warding, or Utility) when using forms, 20% to a maximum of 50 ranks. +
Chance for complete damage avoidance per incoming hit. +
+Outdoorsmanship skill, darkvision +
gives random predictions; fills prediction pools. +
sends thought to target, connects to gweth network +
AoE stun +
, , , , Sense the time while completely indoors by using a general CONCENTRATE or PERCEIVE. +
This is a Heavy TM metaspell that periodically empowers your Harm Evil or Harm Horde spell. +
Provides a reduction to the start-up cost and pulsing cost of berserks. Chance to reset War Stomp cooldown with a kill. +
Creates a verby cloak. +
+Shield Usage skill, +Stamina (stat) +
Damage reduction: Slicing and Puncture protection. Ablative barrier. Impact damage can shatter it temporarily. Vitality barrier. +
+Discipline (stat), +defense against vs. fortitude attacks +
+Debilitation skill, Provides bonus to effective ranks when using Barbarian debilitation such as roars or Earthquake berserk, 20% to a maximum of 50 ranks. +
Balance heal, dispels negative effects and some positive effects +
Convert offering into a favor orb (self or others) or return favor orb (self only). +
Increases Balance and primary weapon stat of held weapon. +
+Intelligence (stat), +Perception skill +
Strong anti-magic potency barrier. +
U
+No buffs, -No debuffs, Wound heal, Heals all wounds on one target. +
Puncture damage, Slice damage, Impact damage, Fire damage, Cold damage, Electrical damage, Cyclic AOE. Randomized damage types. +
+Athletics skill +
V
Ablative TM barrier. +
Changes the appearance of your face. Varies by sect. +
Vitality damage, Vitality heal, use own vitality to create vitality "battery" that others can use +
Showing 1 related entity.