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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.

Search by property

A list of all pages that have property "Ability effect is" with value "-magic damage". Since there have been only a few results, also nearby values are displayed.

Showing below up to 26 results starting with #1.

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List of results

  • Malediction  + (-Defensive Factor, -Offensive Factor)
  • Calculated Rage  + (-Defensive Factor, Puncture damage, Impact damage, Pre-cast TM. Gives uses of RAGE command to make attacks.)
  • Death's Shriek  + (-Defensive Factor, applied to blocking with a shield only, possibly drops to knees.)
  • Everild's Rage  + (-Defensive Factor, applied to evasion only)
  • Sovereign Destiny  + (-Discipline (stat), -Intelligence (stat), -Wisdom (stat), removes predictions, blocks access to Plane of Probability)
  • Screech of Madness  + (-Discipline (stat), -Reflex (stat))
  • Desert's Maelstrom  + (-Discipline (stat), Balance damage)
  • Absolution  + (-Empathy skill, -Stamina (stat), allows Empath to attack the undead without shock)
  • Anther's Call  + (-Evasion skill)
  • Khri Guile  + (-Evasion skill, all engaged targets.)
  • Death's Embrace  + (-Melee accuracy, -Ranged accuracy)
  • Vertigo  + (-Offensive Factor, Balance damage, possible knock-down, pulsing.)
  • Swarm  + (-Perception skill, -Stealth skill, reveals hidden target)
  • Visions of Darkness  + (-Perception skill, -Wisdom (stat))
  • Ambush Screen  + (-Perception skill, random roundtimes to all engaged targets on success.)
  • Mage's Lash  + (-Primary Magic skill, chance to interrupt a spell being prepared.)
  • Shatter  + (-Shield Usage skill, possibly disable shield defense entirely)
  • Ambush Choke  + (-Stamina (stat), Fatigue damage)
  • Frostbite  + (-Stamina (stat), Fatigue damage, knocks down)
  • Slash the Shadows  + (-Stealth skill, Knock out of hiding.)
  • Kertigen's Will  + (-Stealth skill, can reveal the hidden and invisible.)
  • Burden (spell)  + (-Strength (stat), increases encumbrance)
  • Khri Prowess  + (-Tactics skill, -Reflex (stat), -Offensive Factor, Tactics is PvP only, OF is PvE only)
  • Iron Constitution  + (-damage (from serious hits))
  • Alamhif's Gift  + (-death's sting or +soul pool (costs 1 favor))
  • Awaken (spell)  + (-stuns/unconsciousness)
  • Paragon  + (20% (capped at 50 ranks) bonus to effective skill when using a meditation)
  • Drought  + (A portion of incoming damage will be dealt to the next foe struck by the Barbarian.)
  • Albreda's Balm  + (AOE calm.)
  • Viscous Solution  + (AOE immobilization.)
  • Veil of Ice  + (Ablative TM barrier.)
  • Redeemer's Pride  + (Ablative barrier against Fear attacks and attacks vs. Will. Pulses to group at the level of the Bard's current barrier.)
  • Gam Irnan  + (Ablative physical damage resistance with cooldown per body part.)
  • Psychic Shield  + (Ablative ward against vs. will contested abilities.)
  • Read the Ripples  + (Add prophetic insight, bypass astrological observation timers, and bypass telescope checks for selected random constellations.)
  • Recharge  + (Additional attunement reserves)
  • Ignite  + (Adds fire damage proportional to the highest physical damage stat of the weapon)
  • Wolverine Form  + (Advancing speed boost.)
  • Liturgy  + (All masking benefits of Rite of Contrition added to Rite of Grace.)
  • Heavenly Fires  + (Allows AE's bolts to redirect to new target after first is dead.)
  • Bespoke Regalia  + (Allows CAST {armor type} {area of coverage})
  • Ring of Blessings  + (Allows PFE, Rejuv, Bless, MPP, MaPP, SoS to be <tt>cast</tt> <tt>group</tt>.)
  • Noumena  + (Allows Starlight Aura regeneration under cloud cover or in daylight. Allows spells that use Starlight to be cast during inclement weather.)
  • Hypnotize  + (Allows calm creatures to be commanded)
  • Stellar Collector  + (Allows collection and storage of starlight energy)
  • Expansive Infusions  + (Allows creation of elemental weapons for any melee or thrown weapon skill.)
  • Ripplegate Theory  + (Allows the caster to designate a room. The caster can then teleport back to this room even when there are no moons in the sky.)
  • Hands of Bone  + (Allows the caster to parry and shield block without equipment.)
  • Elemental domain  + (Alter charge gain/loss and environmental difficulty modifiers for casting elemental spells)
  • Hydra Hex  + (AoE cyclic version of Malediction or Curse of Zachriedek.)