Category:Dwarf: Difference between revisions
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==The Dwarven Nations== |
==The Dwarven Nations== |
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===[[Adamantia]]=== |
===[[Adamantia]]=== |
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Adamantia was one of the first Dwarven nations, spanning the [[Hiimarhand Shel]], which lie to the south of [[Ilithi]]. The Hiimarhand Shel connect [[Kermoria]] and [[Albaria]]. Adamantia's capital was [[High Hold]]. Unlike the other Dwarven nations, Adamantia never became part of the Seven Star Empire. Adamantia, for centuries, was the capitol of all dwarfdom. However, it was eventually eclipsed and considered too remote as the dwarves shifted northward into the other Kingdoms. |
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South of [[Ilithi]] are the ruins of [[High Hold]] and the Kingdom of [[Adamantia]], high in the [[Hiimarhand Shel]]. High Hold was the first dwarven city and it lasted several millennia. No army ever conquered High Hold, until the creation of the [[Dark Hand]] by the [[Dragon Priests]] in 195 BL which led to High Hold’s isolation. It was eventually abandoned in 158 BL and the surviving dwarves joined [[Hibarnhvidar]] or [[Kwarlog]]. |
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It is now overrun by the demon forest, the [[Dark Hand]], with the ruins of High Hold having been occupied by the [[Gorbesh]] during the [[Gorbesh War]]. |
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===[[Forfedhdar]]=== |
===[[Forfedhdar]]=== |
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West of Zoluren and [[Ilithi]] are the [[Himineldar Shel]] or “Skyfire Mountains”. They are home to the dwarven nation centered at the capitol of [[Forfedhdar]], [[Hibarnhvidar]] and the outposts of [[Ain Ghazal]] and [[Raven's Point]]. |
West of Zoluren and [[Ilithi]] are the [[Himineldar Shel]] or “Skyfire Mountains”. They are home to the dwarven nation centered at the capitol of [[Forfedhdar]], [[Hibarnhvidar]] and the outposts of [[Ain Ghazal]] and [[Raven's Point]]. Forfedhdar itself is more properly the home to two Kingdoms, one centered at Hibarnhvidar, and the second in [[Kwarlog]]. |
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The province itself has a provincial government called the [[Forfedhar Conclave]]. There are different factions that "rule" exclusive to their areas and only gather for matters that affect the whole province. They were the group that sent the Dwarves and Togs to the other provinces during the plague and Dragon Priest invasions that 'rediscovered' the province. There are few occasions that they meet. |
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===[[Iron Kingdom]]=== |
===[[Iron Kingdom]]=== |
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One of the first Dwarven nations. It began with settlements in the [[Dragon Spine Mountains]] around 3150BL. [[Garnedhren]] was its capitol. After being driven out by the [[Blackfire Cabal]], [[Iron Clan]] allied with the young [[Wind Elves]] they met upon the Deriel plains. This agreement was reached by King [[Hvalig]] with the elf [[Tivhiri]]. Upon returning to the Dragon Spine, they found their settlements abandoned by the Blackfire Cabal, and reconstruction began on Garnedhren. |
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The dwarves rebuilt the city, including a section of the city for the elves, designed by King Hvalig's own hand. There was peace between elf and dwarf for almost 400 years until a series of events led [[Morganae|Morganae's]] uprising, and the destruction of the Iron Kingdom. This event led to Garnedhren being renamed [[Elamiri]] and the formation of the [[Mountain Elves]]. |
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The survivors of the Iron Kingdom cast their lot with [[Sidhlot]] and eventually were corrupted into [[Elba Darvager|Dark Dwarves]] for practicing necromancy under Sidhlot's teachings. |
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===[[Kwarlog]]=== |
===[[Kwarlog]]=== |
Revision as of 15:01, 6 April 2009
If hard-headedness had a physical manifestation, it would be the Dwarf. Their lack of physical dexterity is a mirror of their stubborn nature and iron will. Dwarves are remarkably pessimistic compared to the other two "height challenged" races (Gnomes and Halflings). What they lack in sunny disposition, however, they make up for in stamina and discipline.
While not overly concerned with appearance, the growth and grooming of ones beard is of such import that it has become not just a symbol of dignity and pride for the owner, but it can be a recognized symbol of status among the more organized dwarven societies. Because the beards of females do not grow as thick or long as males, they adopted the art of intertwining thin threads of precious metals and beaded gems into their beard. This practice is most common among those females seeking a mate.
Dwarves are adept at fighting and, despite their cynicism, carousing. Their love for strong spirits is as powerful and profound as the offensive odors that Dwarves are known to generate; it is the unwise person who gets between a Dwarf and his or her ale. Dwarves have a lifespan to rival that of the Elven species, a fact that may be accredited to the theory that the gods created the Dwarves from the very bones of the earth.
The Dwarf figurine speaks: "From the bones of the earth did the gods form us, the Dwarves, children of the mountains and the hardiest of all the sentient creations. What we lack in agility and height we make up for in strength and stamina. We are steadfast, enduring, and fatigue rarely troubles us. The earth cradles us; it is where we prefer to make our homes. When we set ourselves on a path none can sway us -- other than ourselves."
You regard the form of the Dwarf figurine. Short and wide, a long beard descends from its face in many curls and braids. The eyes regard you unflinchingly, without fear or regret. Strength and power reside in this form.
Dwarven Basics
Statistic | Starting | TDP Mod | Characteristics | |
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Strength | 10 | 0 | General - Both sexes live on average to 400 years in age, with 500 years considered long-lived. | |
Reflex | 8 | +1 | Males and Females both have beards, but male beards tend to be much thicker. | |
Agility | 8 | +1 | The average gestation period is 8.5 months. | |
Charisma | 10 | 0 | ||
Discipline | 12 | -1 | Males stand from 4'6" to 5'6" in height. | |
Wisdom | 10 | 0 | ||
Intelligence | 10 | 0 | Females are somewhat shorter and lighter than their male counterparts. They stand between 4' to 5'. | |
Stamina | 12 | -1 |
Dwarves have many clans, some of which are described in Dwarven Clans, The (book).
The Dwarven Nations
Adamantia
Adamantia was one of the first Dwarven nations, spanning the Hiimarhand Shel, which lie to the south of Ilithi. The Hiimarhand Shel connect Kermoria and Albaria. Adamantia's capital was High Hold. Unlike the other Dwarven nations, Adamantia never became part of the Seven Star Empire. Adamantia, for centuries, was the capitol of all dwarfdom. However, it was eventually eclipsed and considered too remote as the dwarves shifted northward into the other Kingdoms.
It is now overrun by the demon forest, the Dark Hand, with the ruins of High Hold having been occupied by the Gorbesh during the Gorbesh War.
Forfedhdar
West of Zoluren and Ilithi are the Himineldar Shel or “Skyfire Mountains”. They are home to the dwarven nation centered at the capitol of Forfedhdar, Hibarnhvidar and the outposts of Ain Ghazal and Raven's Point. Forfedhdar itself is more properly the home to two Kingdoms, one centered at Hibarnhvidar, and the second in Kwarlog.
The province itself has a provincial government called the Forfedhar Conclave. There are different factions that "rule" exclusive to their areas and only gather for matters that affect the whole province. They were the group that sent the Dwarves and Togs to the other provinces during the plague and Dragon Priest invasions that 'rediscovered' the province. There are few occasions that they meet.
Iron Kingdom
One of the first Dwarven nations. It began with settlements in the Dragon Spine Mountains around 3150BL. Garnedhren was its capitol. After being driven out by the Blackfire Cabal, Iron Clan allied with the young Wind Elves they met upon the Deriel plains. This agreement was reached by King Hvalig with the elf Tivhiri. Upon returning to the Dragon Spine, they found their settlements abandoned by the Blackfire Cabal, and reconstruction began on Garnedhren.
The dwarves rebuilt the city, including a section of the city for the elves, designed by King Hvalig's own hand. There was peace between elf and dwarf for almost 400 years until a series of events led Morganae's uprising, and the destruction of the Iron Kingdom. This event led to Garnedhren being renamed Elamiri and the formation of the Mountain Elves.
The survivors of the Iron Kingdom cast their lot with Sidhlot and eventually were corrupted into Dark Dwarves for practicing necromancy under Sidhlot's teachings.
Kwarlog
In the region between Therengia and Forfedhdar lies the Arncharn Shel or “Ironstar Mountains”. The Arncharn Shel is home to the Dwarven Kingdom of Kwarlog. Kwarlog was founded in 1859 BL, and the Kingdom was considered the only expansionistic dwarven nation. After 1000 BL, and the ending of the Elven-Human War, Kwarlog expanded north to the Gemfire Mountains surrounding Velaka. Two expeditions into Velaka, from the new city of Hvaral were unsuccessful. Hvaral was abandoned by the dwarves in 63 AV, and is now held by Therengia.
Lairocott Brach
Lairocott Brach is the small successor to Rendstaan, having been founded by a portion of Rendstaan’s army that had left for Imperial service. The halls were opened in 500 BL.
Rendstaan
The Kingdom of Rendstaan was in the Journelai Shel between Zoluren and Therengia. It gradually faded beginning with the death of King Heksoch around 990 BL, with the kingdom fully abandoned by 535 BL. Internecine violence led to the non-partisans fleeing to Kwarlog.
History
- Kraggur's Dwarven Timeline - More exhaustive list of times and events
- In the process of moving the prose sections from the 'Official' timelines to the appropriate event
- The Dwarven Timeline - GM Czarra's Timeline
Other
Grunt for more information on Dwarven grunting.
Stomp dismantle.
Subcategories
This category has the following 2 subcategories, out of 2 total.
D
- Dwarf Shops (empty)
- Dwarven Nations (8 P)
Pages in category "Dwarf"
The following 33 pages are in this category, out of 33 total.