Charisma is a combination of a character's persuasiveness, leadership ability, and other factors when dealing with other characters, NPCs, creatures and spirits. Charisma is often an overlooked statistic, but it is said to affect a great number of systems in subtle ways that are not easy to appreciate.
- Increases spirit health and therefore the time before auto-departing after death
- Used offensively in Spirit, Charm, and Fear contested spells
- Reduces amount of fines from being arrested.
- Increases the chance of evading the guards when a warrant has been issued.
- Reduces the round time for plead release attempts from the stocks 
- Increases the chance of successfully ACCUSEing someone of Necromancy or evading a false accusation of Necromancy
- The more charisma your students have, the more teaching experience you will earn
- The more charisma your teacher has, the faster you will learn the skill you are trying to learn
- The more charisma you have, the more scholarship you will learn as a teacher or student.
- Used by Bards for Bardic Screams, recalls and numerous guild abilities.
- Used by Clerics to fuel certain spells such as Aesrela Everild indirectly by increasing Spirit Health
- Used by Barbarians to power their roars and increase the rate of voice recovery.
- Used by Empaths in shifting and manipulating
- Used by Moon Mages to improve prediction tool bonding rates and Visions pseudo-bond bonus.
- Used by Necromancers to Increase the number of times Spiteful Rebirth can be used in a 24 hour period indirectly by increasing Spirit Health
- Used by Paladins for leading and Smite among other abilities
- Used by Thieves to more quickly reach higher levels of Confidence and to be able to attain the highest level of Confidence.
- Used by Traders to increase sales profits in pawn shops, tanners, and gem shops as well as with contracts. Improves their caravan's commodity capacity.
- Reduces prices in shops with shopkeepers that use the barter system.
- Improves performance.
Spells and Abilities that Boost Charisma
- Armor:Misshapen bone gauntlets with sharpened talons
- Auspice (Cleric)
- Cyclone (berserk) (Barbarian)
- Finesse (Trader)
- Invocation of the Spheres (Moon Mage)
- Item:Nuscilremi figurine
- Khri Cunning (Thief)
- Magical research
- Misshapen bone gauntlets with sharpened talons
- Nuscilremi figurine
- Ornate glitvire ring
- Resplendent glitvire ring
- Simple glitvire ring
- Soul Ablaze (Bard)
- Stone dolphin
Spells and abilities that debuff Charisma
- a stone cottage
- (can use DIR charisma)
- Academy, Lecture Hall, go gate, n
- (can use DIR charisma)
- Traders' Guild, Sales Returns
- Academy of Grunting
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