Guilds kit at a glance
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Stat Buffs
- All magical guilds have access to magical research
- Signature abilities in bold
- * Cyclic Spell or transformation (one only at a time, two in the case of IOTS)
Stat Debuffs
- All magical guilds have access to magical research
- *Devolve only affects the top two skills
Skill Buffs
Guild | Shield | Defending | Armor Skill | Protection | Absorbtion | Hinderance | Stealth Hinderance | Learning Rates | Bonus stance points |
---|---|---|---|---|---|---|---|---|---|
Barbarian | Tornado, passive skillset bonus(+1) | Contemplation | Passive skillset bonus (+1) | Secondary | +1/60 defending | ||||
Bard | Tertiary | ||||||||
Cleric | Shield of Light | Major Physical Protection | Tertiary | ||||||
Empath** | Tertiary | ||||||||
Moon Mage** | Tertiary | ||||||||
Necromancer | Tertiary | ||||||||
Paladin | Sentinel's Resolve, Passive skillset bonus (+2) | Sentinel's Resolve | Divine Armor | Divine Armor | Passive skillset bonus (+2) | Primary | +1/50 defending | ||
Ranger | passive skillset bonus(+1) | Skein of Shadows | Passive skillset bonus (+1) | Skein of Shadows | Secondary | +1/60 defending | |||
Thief | Dampen | Tertiary | |||||||
Trader | passive skillset bonus(+1) | Passive skillset bonus (+1) | Secondary | +1/60 defending | |||||
Warrior Mage | Aegis of Granite* | Y'ntrel Sechra | Tertiary |
- * (likely to move bonus stance points to a different table)
- ** You're limited to one skill link per PC, and you need another PC in the room to establish and maintain it. The buff strength is dependant on the difference between the two player's skills. This can buff any skill. Prediction is similar, but has it's own resource pool and does not require other PCs.
Guild | Alchemy | Appraisal | Enchanting | Engineering | Forging | Mechanical Lore | Outfitting | Performance | Scholarship | Tactics | Learning Rates |
---|---|---|---|---|---|---|---|---|---|---|---|
Barbarian | Tertiary | ||||||||||
Bard | Muse* | Muse* | Muse* | Muse* | Muse* | Muse* | Eillie's Cry,Practicing | Faenella's_Grace*(AOE) | Primary | ||
Cleric | Secondary | ||||||||||
Empath** | Primary | ||||||||||
Moon Mage** | Artificer's Eye | Machinist's Touch | Secondary | ||||||||
Necromancer | Researcher's Insight | Secondary | |||||||||
Paladin | Crusader's Challenge | Secondary | |||||||||
Ranger | Wisdom of the Pack | Tertiary | |||||||||
Thief | Cunning | Secondary | |||||||||
Trader | Primary | ||||||||||
Warrior Mage | Secondary |
- Not sure where to put the skillset bonuses. Hobbies/Professions may qualify is a passive buff to every crafting skill (with limitations)
Guild | Arcana | Attunement | Augmentation | Debilitation | Primary Magic | Sorcery | Targeted Magic | Utility | Warding |
---|---|---|---|---|---|---|---|---|---|
Barbarian | Contemplation | Tribalist | Powermonger | Bear Form | |||||
Bard | Echoes of Aether* | Soul Ablaze* | Soul Ablaze* | Echoes of Aether* | Will of Winter* | ||||
Cleric*** | Persistence of Mana | Sanctify Pattern*, Align* | Sanctify Pattern*, Align* | Align | Sanctify Pattern*, Align | Tamsine's Commune, Align | Sanctify Pattern*, Align | ||
Empath** | |||||||||
Moon Mage** | Artificer's Eye | Aura Sight | |||||||
Necromancer | Researcher's Insight | Kura-Silma | |||||||
Paladin | |||||||||
Ranger | |||||||||
Thief | |||||||||
Trader | |||||||||
Warrior Mage**** | Substratum |
- *** align penalizes some magic skills to buff others. Stacks(?) with normal buffs, but some alignments are only achievable through sorcery.
- **** Fir familiars help with the preparation of spells, not sure where to put this.
- **** Rangers have a passive buff for all survival skills except and thievery. This is tied to their wilderness level. Thieves have two buffs
- Note that rising mists is room-based and stacks with personal stealth boosters
Guild | Parry | Brawling | Bows | Large Melee | Small Melee | Thrown | |
---|---|---|---|---|---|---|---|
Barbarian | Python_Form | Eagle Form | Dragon Form | Dragon Form | Eagle Form | ||
Bard | Harmony | ||||||
Cleric | |||||||
Empath** | |||||||
Moon Mage** | |||||||
Necromancer | Chirurgia | ||||||
Paladin | Righteous Wrath | Righteous Wrath | Righteous Wrath | ||||
Ranger | Claws of the Cougar | See the Wind | Oath of the Firstborn | Oath of the Firstborn | See the Wind | ||
Thief | Elusion | Steady | Strike | Strike | Spar | ||
Trader | |||||||
Warrior Mage | Sure Footing | Mantle of Flame* | Tailwind | Mantle of Flame* | Mantle of Flame* | Thrown | Tailwind |
Guild Skills
Skill Debuffs
TBA
Damage Types and Enhancements
TBA
Status Condition Protection
TBA
Status Condition damage
TBA
Traders are missing because trader.