Healing herbs: Difference between revisions
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'''Healing herbs''' are consumable items that will heal wounds when eaten, drunk, or otherwise applied to an adventurer's body. |
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|+'''Wounds''' |
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! width=20%|Body Part |
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The use of herbs is sometimes referred to as "natural healing" in order to distinguish it from [[Empathic healing]]. |
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! width=40%| External |
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! width=40%|Internal |
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Please note this list is not updated to reflect the changes to foraging. |
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|- align="center" |
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!Head |
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==Summary of Healing Herbs== |
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| [[nemoih]] (root/potion) || [[eghmok]] (moss/potion), [[blocil]] (berries/potion) |
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{{ForagingCompendium|h}} |
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|- align="center" |
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{{#ask:[[Foraged item::true]] |
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!Neck |
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|?Pretty name is= |
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| [[georin]] (grass/salve) || [[riolur]] (leaf/tea) |
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|?Requires outdoorsmanship skill= |
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|- align="center" |
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|?Seasons available= |
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!Limbs |
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|?Time available is= |
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| [[jadice]] (flower/potion) || [[yelith]] (root/potion) |
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|?Forage condition is= |
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|- align="center" |
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|?Terrain is= |
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!Chest |
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|?Heals body part= |
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| [[plovik]] (leaf/tea) || [[ithor]] potion |
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|?Healing type is= |
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|- align="center" |
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|format=template |
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!Abdomen |
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|template=ForagingCompendium |
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| [[nilos]] (grass/salve) || [[muljin]] (sap/paste) |
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|link=none |
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|- align="center" |
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|sort= |
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!Back |
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}} |
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| [[hulnik]] (grass/potion) || [[blocil]] (berries/potion), [[junliar]] (stem/solution) |
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|- align="center" |
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!Eyes |
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| [[sufil]] (sap/paste) || [[aevaes]] solution |
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|- align="center" |
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!Skin/Nerves |
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| [[aloe]] (leaf/balm) || [[lujeakave]] elixir |
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|} |
|} |
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I tried foraging Hulnik Grass with 125 outdoorsmanship and was unable to find any. I was able to find Seolarn Weed however. |
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{| width=65% class="wikitable" |
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|+'''Scars''' |
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With 338 ranks I am able to find Hisan Flowers but not Cebi Root. All tested in Crossing's Empath Guild's garden except the Hisan which I found in the pool at Willow Walk. |
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! width=20%|Body Part |
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! width=40%| External |
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641 outdoorsmanship 534 perception unable to find belradi moss anywhere in the rain. |
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! width=40%|Internal |
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|- align="center" |
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==Shop availability== |
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!Head/Eye |
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'''note: Many of the herbs found in the catalogs are not compatible with the [[Alchemy]] system, with exception of [[Alchemy Society]] shops. They are still for use directly as healing agents.''' |
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| [[qun]] (pollen/?) || [[hulij]] elixir |
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{| class="wikitable sortable" |
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|- align="center" |
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|- |
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!Body |
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!Herb!!Store locations |
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| [[genich]] (stem/?) || [[ojhenik]] potion |
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|- |
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|- align="center" |
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|'''Aeveaes solution'''||{{#ask:[[source for::aevaes]][[festival shop::false]] | ?Found in city= | format=list | default= | limit=15 | order=asc }} |
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!Limbs |
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|- |
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| [[jadice]] (pollen/potion) || [[nuloe]] (stem/?) |
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|'''Aloe balm'''||{{#ask:[[source for::aloe]][[festival shop::false]] | ?Found in city= | format=list | default= | limit=15 | order=asc }} |
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|- align="center" |
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|- |
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!All |
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|'''Ashen flamestalk'''||{{#ask:[[source for::ashen flamestalk]][[festival shop::false]] | ?Found in city= | format=list | default= | limit=15 | order=asc }} |
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| [[cebi]] (root/?) || [[hisan]] salve |
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|- |
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|'''Blocil berries'''||{{#ask:[[source for::blocil berries]][[festival shop::false]] | ?Found in city= | format=list | default= | limit=15 | order=asc }} |
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|- |
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|'''Blocil potion'''||{{#ask:[[source for::blocil potion]][[festival shop::false]] | ?Found in city= | format=list | default= | limit=15 | order=asc }} |
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|- |
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|'''Cebi root'''||{{#ask:[[source for::cebi root]][[festival shop::false]] | ?Found in city= | format=list | default= | limit=15 | order=asc }} |
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|- |
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|'''Eghmok potion'''||{{#ask:[[source for::eghmok potion]][[festival shop::false]] | ?Found in city= | format=list | default= | limit=15 | order=asc }} |
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|- |
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|'''Genich stem'''||{{#ask:[[source for::genich stem]][[festival shop::false]] | ?Found in city= | format=list | default= | limit=15 | order=asc }} |
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|- |
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|'''Georin salve'''||{{#ask:[[source for::georin salve]][[festival shop::false]] | ?Found in city= | format=list | default= | limit=15 | order=asc }} |
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|- |
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|'''Hisan salve'''||{{#ask:[[source for::hisan salve]][[festival shop::false]] | ?Found in city= | format=list | default= | limit=15 | order=asc }} |
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|- |
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|'''Hulij elixir'''||{{#ask:[[source for::hulij elixir]][[festival shop::false]] | ?Found in city= | format=list | default= | limit=15 | order=asc }} |
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|- |
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|'''Hulnik grass'''||{{#ask:[[source for::hulnik grass]][[festival shop::false]] | ?Found in city= | format=list | default= | limit=15 | order=asc }} |
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|- |
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|'''Ithor potion'''||{{#ask:[[source for::ithor potion]][[festival shop::false]] | ?Found in city= | format=list | default= | limit=15 | order=asc }} |
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|- |
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|'''Jadice flower'''||{{#ask:[[source for::jadice flower]][[festival shop::false]] | ?Found in city= | format=list | default= | limit=15 | order=asc }} |
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|- |
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|'''Junliar stem'''||{{#ask:[[source for::junliar stem]][[festival shop::false]] | ?Found in city= | format=list | default= | limit=15 | order=asc }} |
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|- |
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|'''Lujeakave elixir'''||{{#ask:[[source for::lujeakave]][[festival shop::false]] | ?Found in city= | format=list | default= | limit=15 | order=asc }} |
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|- |
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|'''Marram grass'''||{{#ask:[[source for::marram grass]][[festival shop::false]] | ?Found in city= | format=list | default= | limit=15 | order=asc }} |
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|- |
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|'''Marsh woundwort'''||{{#ask:[[source for::marsh woundwort]][[festival shop::false]] | ?Found in city= | format=list | default= | limit=15 | order=asc }} |
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|- |
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|'''Muljin sap'''||{{#ask:[[source for::muljin sap]][[festival shop::false]] | ?Found in city= | format=list | default= | limit=15 | order=asc }} |
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|- |
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|'''Nemoih root'''||{{#ask:[[source for::nemoih root]][[festival shop::false]] | ?Found in city= | format=list | default= | limit=15 | order=asc }} |
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|- |
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|'''Nilos salve'''||{{#ask:[[source for::nilos salve]][[festival shop::false]] | ?Found in city= | format=list | default= | limit=15 | order=asc }} |
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|- |
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|'''Nuloe stem'''||{{#ask:[[source for::nuloe stem]][[festival shop::false]] | ?Found in city= | format=list | default= | limit=15 | order=asc }} |
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|- |
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|'''Ojhenik potion'''||{{#ask:[[source for::ojhenik potion]][[festival shop::false]] | ?Found in city= | format=list | default= | limit=15 | order=asc }} |
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|- |
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|'''Plovik leaves'''||{{#ask:[[source for::plovik leaves]][[festival shop::false]] | ?Found in city= | format=list | default= | limit=15 | order=asc }} |
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|- |
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|'''Qun pollen'''||{{#ask:[[source for::qun pollen]][[festival shop::false]] | ?Found in city= | format=list | default= | limit=15 | order=asc }} |
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|- |
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|'''Riolur leaves'''||{{#ask:[[source for::riolur leaves]][[festival shop::false]] | ?Found in city= | format=list | default= | limit=15 | order=asc }} |
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|- |
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|'''Shining Clubmoss'''||{{#ask:[[source for::shining clubmoss]][[festival shop::false]] | ?Found in city= | format=list | default= | limit=15 | order=asc }} |
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|- |
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|'''Sufil sap'''||{{#ask:[[source for::sufil sap]][[festival shop::false]] | ?Found in city= | format=list | default= | limit=15 | order=asc }} |
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|- |
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|'''Yelith root'''||{{#ask:[[source for::yelith root]][[festival shop::false]] | ?Found in city= | format=list | default= | limit=15 | order=asc }} |
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|} |
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== Trivia Information == |
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==Related Articles== |
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A little known fact is that healing herbs were originally created by life magic approximately 1000 years ago (as of year 399). |
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Traditionally we've said the results of magic are not, themselves, magic. Once a spell effect is done, it just sort of is. If a magic spear impales you, you're left with a thoroughly conventional puncture wound that cannot be dispelled or dealt with in any special way "because it's magic" versus a puncture wound from a sharpened stick. The spell itself could have been stopped, but once its resolved everything is set. |
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Healing herbs don't "do magic" in the physics sense (there's no mana bending, no spell energy, etc). They're the result of someone doing a lot of magic, which in turn produced an incredible effect, but the result works under its own set of laws and not the physical laws of magic.<ref>[[Post:Re:_Wow,_back_after_a_long_time,_Howdy]]</ref> |
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==See Also== |
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*[[Alchemy]] |
*[[Alchemy]] |
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*[[Catalyst]]s |
*[[Catalyst]]s |
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*[[Recall]] |
*[[Recall]] |
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*[[item:Kirmhiro draught|Kirmhiro draught]] "heals" [[Harness Regeneration|attunement]] at the cost of [[fatigue]]. |
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*[[Cnyr]]'s [[Cnyr's Ales|booze]] sold by [[The True Path]] helps Barbarians more quickly recover their voice levels for [[Roars]]. |
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*[[Herb Healer (script)]]: Genie script that checks your supply of herbs and your wounds and then treats your wounds with the appropriate herbs. |
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{{RefAl|a=-}} |
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{{cat|Flora}} |
Latest revision as of 10:34, 21 August 2023
Healing herbs are consumable items that will heal wounds when eaten, drunk, or otherwise applied to an adventurer's body.
The use of herbs is sometimes referred to as "natural healing" in order to distinguish it from Empathic healing.
Please note this list is not updated to reflect the changes to foraging.
Summary of Healing Herbs
Item | Ranks | Season | Time | Special Conditions | Terrain | Body Part Healed | Location | Type |
---|---|---|---|---|---|---|---|---|
aevaes leaves | 335 | all | all | boreal forest, chaparral, coastal, deciduous forest | eye | internal | wounds | |
aloe leaves | 50 | all | all | badland, desert, scrub and thorn | skinnerve | internal/external | wounds | |
ashen flamestalk | 625 | all | all | photophobic, subterranean | all | internal | wounds | |
belradi moss | all | all | freshwater wetland, subterranean | all | internal | scars | ||
blocil berries | 120 | Spring, Summer, Fall | all | freshwater wetland, rural cultivated, urban cultivated | limb | external | scars | |
blue flower | 42 | Winter | all | internal | ||||
cebi root | 275 | all | all | rural cultivated, steppe, urban cultivated | skinnerve | internal/external | scars | |
dioica sap | 380 | all | desert, ice cap, steppe | all | external | scars | ||
eghmok moss | 175 | all | all | boreal forest, deciduous forest | head | internal | wounds | |
genich stem | 275 | all | all | coastal, freshwater wetland, marine, rainforest | torso | external | scars | |
georin grass | 30 | all | all | coastal, rural cultivated, savannah | neck | external | wounds | |
hisan flower | Spring, Summer, Fall | day | freshwater wetland, rural cultivated | skinnerve | internal/external | scars | ||
hulij leaves | all | all | boreal forest, freshwater wetland, rainforest, steppe | face | internal | scars | ||
hulnik grass | 100 | all | all | rural cultivated, savannah, steppe, urban cultivated | back | external | wounds | |
ithor root | all | all | deciduous forest, highland mountain | chest | internal | wounds | ||
jadice flower | 20 | all | all | badland, desert, rainforest, rural cultivated, urban cultivated | limb | external | wounds | |
jadice pollen | 275 | all | day | badland, desert, rainforest, rural cultivated, urban cultivated | limb | external | scars | |
junliar stem | 350 | all | all | boreal forest, chaparral, coastal, deciduous forest, highland mountain | back | internal | wounds | |
lujeakave root | all | all | rural cultivated, steppe, urban cultivated | skinnerve | internal/external | wounds | ||
marram grass | 650 | all | all | badland, coastal, desert | all | external | wounds | |
marsh woundwort | 750 | all | all | freshwater wetland, highland mountain | all | internal/external | wounds | |
muljin sap | 175 | all | day | higher difficulty in winter | freshwater wetland, rural cultivated | abdomen | internal | wounds |
nemoih root | 60 | all | all | rural cultivated, steppe, urban cultivated | head | external | wounds | |
nilos grass | 90 | all | all | boreal forest, chaparral, coastal, deciduous forest | abdomen | external | wounds | |
nuloe stem | 275 | all | all | boreal forest, chaparral, coastal, deciduous forest | limb | internal | scars | |
ojhenik root | all | day | higher difficulty in winter | chaparral, coastal, scrub and thorn | chest | internal | scars | |
plovik leaves | 90 | all | all | boreal forest, freshwater wetland, rainforest, savannah | chest | external | wounds | |
qun pollen | 275 | all | all | desert, ice cap, steppe | face | external | scars | |
red flower | 50 | all | all | external | ||||
riolur leaves | 100 | Spring, Summer, Fall | all | boreal forest, deciduous forest, steppe | neck | internal | wounds | |
seolarn weed | 70 | all | all | |||||
shining clubmoss | 625 | all | all | higher difficulty in winter, lower difficulty in fall | badland, deciduous forest, freshwater wetland, scrub and thorn | all | internal/external | scars |
sufil sap | 120 | all | day | chaparral, coastal, scrub and thorn | eye | external | wounds | |
yelith root | 60 | all | all | chaparral, scrub and thorn, steppe | limb | internal | wounds |
I tried foraging Hulnik Grass with 125 outdoorsmanship and was unable to find any. I was able to find Seolarn Weed however.
With 338 ranks I am able to find Hisan Flowers but not Cebi Root. All tested in Crossing's Empath Guild's garden except the Hisan which I found in the pool at Willow Walk.
641 outdoorsmanship 534 perception unable to find belradi moss anywhere in the rain.
Shop availability
note: Many of the herbs found in the catalogs are not compatible with the Alchemy system, with exception of Alchemy Society shops. They are still for use directly as healing agents.
Trivia Information
A little known fact is that healing herbs were originally created by life magic approximately 1000 years ago (as of year 399).
Traditionally we've said the results of magic are not, themselves, magic. Once a spell effect is done, it just sort of is. If a magic spear impales you, you're left with a thoroughly conventional puncture wound that cannot be dispelled or dealt with in any special way "because it's magic" versus a puncture wound from a sharpened stick. The spell itself could have been stopped, but once its resolved everything is set.
Healing herbs don't "do magic" in the physics sense (there's no mana bending, no spell energy, etc). They're the result of someone doing a lot of magic, which in turn produced an incredible effect, but the result works under its own set of laws and not the physical laws of magic.[1]
See Also
- Alchemy
- Catalysts
- Recall
- Kirmhiro draught "heals" attunement at the cost of fatigue.
- Cnyr's booze sold by The True Path helps Barbarians more quickly recover their voice levels for Roars.
- Herb Healer (script): Genie script that checks your supply of herbs and your wounds and then treats your wounds with the appropriate herbs.