Spirit health is the strength of the animating force that sustains a mortal's body. It regenerates 4 percent of the full pool every minute. While the Auspice spell is the spirit health and regeneration booster, any spell or ability that boosts Charisma, Discipline, Wisdom or Intelligence will also indirectly boost spirit health while playing a minuet or a harder song flawlessly on an instrument will provide a minuscule boost to regeneration.
- Spirit health is directly related to the decaying (auto-depart) times of dead people.
- Increases the number of times a Necromancer can use Spiteful Rebirth in a 24 hour period.
Abilities that affect spirit health
Boost max spirit
Heal spirit health
Boost spirit regeneration
Debuff max spirit
Damage spirit health
- Abandoned Heart (Bard)
- Chill Spirit (Cleric)
- Eylhaar's Feast (Cleric)
- Meraud's Cry (Cleric)
- Soul Attrition (Cleric)
- Vigil (Cleric)
Decrease spirit regeneration
Spirit Health Levels
|Percentage||Combat Message||HEALTH Message|
|>100%||mighty||mighty and unconquerable|
|100%||none||full of life|
|69%-60%||very weak||rather shaky|
|49%-40%||very drained||very weak|