Post:Predicting in 3.0 - 01/23/2013 - 20:36
Re: Predicting in 3.0 · on 01/23/2013 08:36 PM CST | 1018 |
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So the formula for polarity is linear right now. It's essentially:
50% chance of being good + Bonus from Tool + Bonus prediction potential (Which is a complex offspring of your astro, pool size and wisdom mostly). I think what we're seeing is two problems. The first rises from needing this to be true: 50% + Max tool bonus + Max prediction potential = <100% And the second comes from how heavily weighted the tool bonus is relative to the raw potential. It's possible I need to rebalance those. HOWEVER, I did just notice a bug (and by bug I mean, I forgot to write that part of the code) in how visions are set up. What it should be doing is taking your astrology and charisma and using those as a substitute where tool bonding would usually be. What it was actually doing was calculating that, telling me it was setting everything up and then uh... that's where I forgot to code that step. Sorry. Visions should be (slightly) better across the board now. My goal with visions (as far as making a niche for them) was to make it so with a very skilled mage they are much better than a fresh tool. They are, however, much worse than a well bonded tool. For a mage just starting out you're going to see basically the same results with a fresh tool and visions. | |
This message was originally posted in The Moon Mages \ The Heavens, Predictions, and Divination Tools, by DR-RAESH on the play.net forums. |