Boxes: Difference between revisions
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Revision as of 21:14, 7 December 2014
Creature Dropped Boxes
Certain creatures drop containers that are commonly referred to as boxes. Each box will be labeled as such: <material descriptor> <material type> <box type>.
ex. "misshaped ironwood coffer", "reinforced driftwood casket".
These boxes contain traps and locks that must be disable or removed before accessing the contents of the box. Boxes can contain coins, gems, stones, metals, and other random loot materials. Opening boxes can be a great way to augment income, especially for the survival types.
See Locksmithing for detailed info on how to open boxes.
Traps
Each box can have multiple traps or varying types, each type of trap has a unique appearance, a harvestable item, and a unique consequence for tripping it.
See Box Traps for detailed information about each type of trap.
Locks
Certain lockpicks will need to be used on certain types of locks. Analyzing the lock will reveal what type of lock it is. This has only partially been introduced into the game and is waiting on the Lore rewrite to be fully incorporated. Quality and style will be separated out, so it will be possible to have a master quality pick of the following styles. It was mentioned that grandmaster quality would be able to open all styles of locks, but be restricted to the thief guild.
Although difficult to spot at first, a thin hole along the bottom of the lock appears to be the key receptacle.
- Slim
The lock's structure is relatively basic, standard in every way without any unusual characteristics.
- Ordinary
A sturdy block of metal, the hole for the key is very wide. This big lock obviously is meant for a correspondingly large key.
- Stout
An intricate steel star houses a complex locking mechanism, with two different spots that each look like they're meant to house keys.
- ??