Young ogre

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  • Infobox entry on other carrying, Infobox entry on weapon using, Infobox entry on special defense capability, Infobox entry on Body Type, Infobox entry on locksmithing 1 skill, Infobox entry on locksmiting 2 skill, Infobox entry on locksmithing cap, Infobox entry on manipulate 2 skill, Infobox entry on manipulate cap
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Young Ogre
Youngogre.jpg
Creature Levels:
    Overall 20
    Level Variance -
    Natural Attack 18
    Weapon Attack 21
    Defense 20
    Player Estimated 19
Potential overall skill: 80
Skill Cap 90 to 120
Skinnable No
Has Coins Yes
Has Gems Yes
Has Boxes Yes
Has Other Unknown
Uses Weapons Unknown
Alignment No
Corporeal Yes
Construct No
Casts Spells No
Attack Range Melee
Stealthy No
Special Attacks No
Special Defenses Unknown
Body Type unknown
Body Type (Alt) humanoid
Body Size large
Located:,
Premium-Only No
Locksmithing Details
Skill Required Careful: ?
Blind:?
Teaching Cap ?
 
Manipulation
Manipulatable Yes
Skill Required <=120 / ?
Teaching Cap ?



Description

The ogre, although young, is still huge. Half again as tall as a Gor'Tog and three times as broad, he's obviously gone through his final growth spurt. His tusks aren't very long, and he's not quite as bulky as his older relatives, but he looks quick and agile enough to wield a weapon well. His big red eyes flicker back and forth, and he mutters to himself under his breath.

In Depth

They swarm 4 deep.

Skill Caps

Post 3.1:

  • Offensive and Defensive soft cap at 120. Hard cap at 125.


  • Still teaches hiding at 135. Note: Can't successfully hide with 115 ranks in stealth



Attributes

Equipment/Loot

Rocky Outcrop:

Notes

Arrival Messages:

  • A young ogre comes lumbering into sight and peers about with squinty little eyes.
  • A young ogre lumbers into sight, glancing around.

Death Messages:

  • A young ogre howls in pain until its eyes glaze over and it stops.
  • A young ogre howls in pain, then pitches forward onto its face and goes still.

Decay Message:

  • A young ogre decays away.


As of 8/25/18 -- Didn't die with 78 Shield, 82 Evasion, 89 Parry but they did land small hits 1-3. Trains TM well at 93, difficult to hit with 89 Brawling.