Bawdy swain

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  • Infobox entry on manipulate 1 skill
  • Infobox entry on manipulate 2 skill
  • Infobox entry on manipulate cap
  • Infobox entry on special defense capability
  • Infobox entry on Body Type
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bawdy swain
Swain.jpg
Creature Levels:
    Overall Relative 21
    Natural Attack 21
    Weapon Attack 21
    Defense 21
    Player Estimated 21
Skill Cap 120 to 150
Skinnable No
Has Coins Yes
Has Gems Yes
Has Boxes Yes
Evil No
Corporeal Yes
Construct No
Casts Spells No
Attack Range Melee
Stealthy No
Special Attacks No
Special Defenses Unknown
Body Type unknown
Located:,
Manipulation
Manipulatable Yes
Skill Required Unknown / Unknown
Teaching Cap Unknown



Description

The bawdy swain is a belligerent and slightly drunk <Dwarf/Halfling/Human/S'Kra Mur>!

General Information

There are 6 Rooms inside the Old Rat's Tavern that swains spawn in.
Mostly, swains will spawn in packs of 2-5. These do not seem to swarm too much.
You recall that a bawdy swain sometimes carries its loot in locked boxes.
Boxes were able to be popped by a Thief with 25 Agility, with no Bonus, at 85 Disarming, and 90 Lockpicking. With Disarming being Careful.

Arrival Messages

A bawdy swain swaggers in, thumbs hooked into his belt and a smug look on his face.
A bawdy swain swaggers in.

Death Messages

A bawdy swain collapses to the ground.
A bawdy swain grows still.
The random item glows dimly then crumbles to dust as the bawdy swain's life-force fades.

Decay Messages

A bawdy swain's corpse sinks into the ground.

Random Messages

A bawdy swain sneers at you.

Items

Carries 1 Armor, and 1 Weapon, with a random Charm, Ring or Buckle that will vanish on Death.
Weapons: a cudgel, a cutlass, a hand axe, a Dwarven hammer
Armors: a chain shirt, a leather brigadine, some half plate

In Depth

Notes

  • 3.1
  • On Hara they spawn inside the tavern, first and second floors, and also in rooms adjacent to the Tavern outside.
  • Need buffs to hunt at 100 ranks. Safe hunting is 120 offense and defense.
  • Train locks carefully starting at 80, around 95 ranks they become at level.
  • Soft cap is 140.
  • Twohanded Edged: 134 68% dabbling (1/34) wouldn't come off of dabbling
  • TM soft cap at 145 25-30 mentals
  • Hard cap on weapon at 140 as Warmage -Xedis