From Elanthipedia
Jump to navigation Jump to search

Missing or Incomplete Creature Information Needed    
Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Infobox entry on other carrying, Infobox entry on weapon using, Infobox entry on special defense capability, Infobox entry on Body Type, Infobox entry on premium only, Infobox entry on locksmithing 1 skill, Infobox entry on locksmiting 2 skill, Infobox entry on locksmithing cap, Infobox entry on whether it's manipulable, Infobox entry on manipulate 1 skill, Infobox entry on manipulate 2 skill, Infobox entry on manipulate cap
To add any of the missing information listed above, use THIS FORM.
Unknown creature.jpg
Creature Levels:
    Overall 70
    Level Variance -
    Natural Attack 70
    Weapon Attack 0
    Defense 70
    Player Estimated 70
Potential overall skill: 320
Skill Cap 300 to 400
Skinnable No
Has Coins Yes
Has Gems Yes
Has Boxes Yes
Has Other Unknown
Uses Weapons Unknown
Alignment No
Corporeal Yes
Construct No
Casts Spells Yes
Attack Range Melee/Pole/Ranged
Stealthy No
Special Attacks No
Special Defenses Unknown
Body Type unknown
Body Type (Alt) humanoid
Body Size large
Premium-Only Unknown
Locksmithing Details
Skill Required Careful: ?
Teaching Cap ?
Manipulatable ?
Skill Required ? / ?
Teaching Cap ?


The kra'hei looks much like a S'kra but its features are warped. Its limbs are deformed though still powerful. The kra'hei has a wild look in its eyes and foam at its mouth. If it was ever a civilized creature there is no longer any signs of that sanity.

Anatomy Chart

The kra'hei resembles a S'Kra Mur, though vaguely twisted and warped. Its deformed limbs are heavily muscled, its thick tail painted in an agitated lash. The creature's upraised hands are tipped by sharp, ragged claws, an arc of blue-white electricity curving between them. The kra'hei's eyes are rolled back in their sockets, its face contorted and teeth bared in a maddened snarl. The author notes that the crazed lizards sometimes display facility with electricity, water or fire, or twisted versions of lunar spells.

In Depth

Area Information

The Ehhrsk Highway is a mazelike sewer system composed of three different regions. The valves in each region are the exits, but the valves may be closed or opened. If opened they lead to an unpredictable exit just inside the sewers on one of the three bottom grates.

Spell or No Spell

Although originally programmed to cast spells, Kra'hei spell casting was turned off for several years. It was only turned on again in early 2007, and unfortunately the spells are much deadlier than regular attacks. Now they have the following spells:

A sheet of slippery ice forms beneath you! You barely manage to stay on your feet on the treacherous ice.

You reflexively steel yourself against the pressure and manage to keep the sensation in check until the strange attack subsides.

  • Frostbite --not seen
  • Dinazen Olkar--A noose of darkest shadows forms in a kra'hei's hands. With a flick of its wrist, it sends it flying at you!

You block the noose with your triangular sipar.

  • Tingle yes seen
  • Arc Light
  • Gar Zeng
  • Geyser--A spout of steamy water erupts from the ground, sending bits of dirt through the air. The blast of superheated water and steam suddenly diverts in midair, charging toward you!You manage to get out of the way!
  • unknown spell they cast

A kra'hei gestures at you. A dancing flame springs into existence between a kra'hei and you, quickly growing into a raging inferno. A large golden lion steps proudly out of the fire, drawing the flames with it like a shroud. Baring brightly glowing fangs, the lion pounces on you!

The lion suddenly yowls and shies away from you. The fiery lion shakes its glowing mane, then vanishes in a swirl of flames.

Related Forum Posts

Click here to search for related posts.

Additional Information