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 Messaging is
Sneeze command

SNEEZE
You see: You sneeze.
Others see: <Player> sneezes.

SNEEZE <self>
You see: You suppress a sneeze and your eyes nearly pop out!
Others see: <Player>'s eyes bug out!

SNEEZE <player>
You see: You turn away from <Player> and sneeze.
Target sees: <Player> turns away from you and sneezes.

Note: You cannot snicker at an object.

Snicker command

SNICKER
You see: You snicker.
Others see: <Player> snickers.

SNICKER <self>
You see: You snicker to yourself.
Others see: <Player> snickers to her/himself.

SNICKER <player>
You see: You snicker at <Player>.
Target sees: <Player> snickers at you.

Note: You cannot snicker at an object.

Sniffle command

SNIFFLE
You see: You sniffle.
Others see: <Player> sniffles.

SNIFFLE <self>
You see: You can't sniffle at yourself!
Others see: Nothing.

SNIFFLE <player>
You see: You sniffle at <Player>.
Target sees: <Player> sniffles at you.

Snivel command

SNIVEL
You see: You snivel loudly, causing your face to scrunch up.
Others see: <Player> snivels loudly, causing her face to scrunch up.

SNIVEL <self>
You see: You rub your nose with the back of your hand as you snivel miserably.
Others see: <Player> rubs her nose with the back of her hand as she snivels miserably.

SNIVEL <player>
You see: You look at <Player> and start to snivel softly.
Target sees: <Player> looks at you and begins sniveling softly.

Snore command
Snort command

SNORT
You see: You snort, loudly.
Others see: <Player> snorts, loudly.

SNORT <self>
You see: You snort derisively.
Others see: <Player> snorts derisively.

SNORT <player>
You see: You snort at <Player>.
Target sees: <Player> snorts at you.

SNORT <item>
You see: You snort at <item>.
Others see: <Player> snorts at <item>.

Snuff command
Snuggle command

SNUGGLE <self>
You see: Snuggle yourself? You're not that lonely, are you?
Others see: <Player> looks about with a long expression on her face.

NOTE: Messaging to another player is affected by demeanor.
SNUGGLE <player>
You see: You snuggle up to <Player>
Target sees: <Player> lovingly snuggles up to you.

SNUGGLE <player> LOVE (demeanor neutral)
You see: You try to snuggle lovingly up to <Player>, but s/he doesn't seem amenable to your attentions.
Target sees: Nothing.

SNUGGLE <player> FRIEND
You see: You snuggle companionably beside <Player>
Target sees: <Player> snuggles companionably beside you.

SNUGGLE <player> CHEER
You see: You snuggle beside <Player> with a cheerful grin.
Target sees: <Player> snuggles beside you, giving you a cheerful grin.

SNUGGLE <player> COLD
You see: You snuggle beside <Player>, shivering as you try to keep warm.
Target sees: <Player> snuggles beside you, shivering as she tries to keep warm.

SNUGGLE <item>
You see: You snuggle <item> in your arms.
Others see: <Player> snuggles <item> in her/his arms.

SNUGGLE <item> LOVE
You see: You snuggle <item> lovingly in your arms.
Others see: <Player> snuggles <item> lovingly in her/his arms.

SNUGGLE <item> FRIEND
You see: You snuggle <item> companionably in your arms.
Others see: <Player> snuggles <item> companionably in her/his arms.

SNUGGLE <item> CHEER
You see: You snuggle <item> cheerfully in your arms.
Others see: <Player> snuggles <item> cheerfully in her/his arms.

SNUGGLE <item> COLD
You see: You snuggle up to <item>, clutching it for warmth.
Others see: <Player> snuggles up to <item>, clutching it close as she shivers.

Sob commandSOB
You see: You sob.
Others see: <Player> sobs.
Song command
Sort command
Speculate command
Speculate command (obsolete)
Spells command
Spin command
Spit command

SPIT
You see: You spit on the floor.
Others see: Nothing.

SPIT DISGUSTED
You see: You spit on the floor, displaying your disgust.
Others see: <Player> spits on the floor disgustedly.

SPIT GLARINGLY
You see: You spit on the ground and raise your eyebrow in a glare.
Others see: <Player> spits on the ground and raises her eyebrow in a glare that would stop a charging rhino dead in its tracks.

SPIT ANGRILY
You see: You spit on the floor in an obvious display of anger.
Others see: <Player> spits on the ground, her anger very obvious.

SPIT (in water)
You see: You spit out a stream of water.
Others see: <Player> makes like a fountain and spits out a stream of water.

Splash command

SPLASH
You see: You splash about in the water!
Others see: <name> splashes playfully about in the water.

SPLASH <target>
You see: You splash water all over <target>!
Target sees: <name> splashes water all over you!
Others see:

Splutter commandSPLUTTER
You see: .... Hmmph!.
Others see: <Player> splutters.
Sprinkle command
Squint command

SQUINT
You see: You squint.
Others see: <Player> squints.

SQUINT <self>
You see: You narrow your eyes.
Others see: <Player> narrows her/his eyes.

SQUINT <player>
You see: You squint at <Player>.
Target sees: <Player> squints at you.

SQUINT <item>
You see: You squint at <item>.
Others see: <Player> squints at <item>.

Squirm commandSQUIRM
You see: You squirm.
Others see: <Player> squirms.
Stable command
Stalk command

STALK <creature>
You see: You are convinced that your stalking went unobserved.
  You move into position to stalk <creature> when it moves.
  Roundtime: 4 sec.
Others see: (nothing)

STALK <person>
You see: You slowly work your way toward <person> to follow <him/her> silently.
  ...a few seconds later...
  You move into position to stalk <person> when <he/she> moves.
  You are convinced that your stalking went unobserved.
Others see: (nothing)

STALK <person> (spotted)
Target sees: You notice <Name> trying to slip in behind you.
Others see: You notice <Name> trying to slip in behind <person>.

STALK <self> (tailed races)
You see: You spin around and around trying to catch your tail!
  Unfortunately, it eludes your grasp.
Others see: <Name> spins around quickly, attempting to catch <his/her> tail!
  However, it craftily eludes <his/her> grasp.

STALK <self> (no tail)
You see: You wistfully wish you had a tail so that you could stalk it around in circles.
Others see: <Name> sighs wistfully with a glance at <his/her> backside.

STOP STALK
You see: You stop stalking.

Stamina commandSTAMINA
You see: Your base Stamina is <number written out> (<number>).
  It will cost you <number> TDPs to raise your Stamina from <number> to <number>.
  Stamina increases the amount of damage your body can take and improves your capacity for carrying things. It contributes to offensive Power contests and defensive Fortitude contests, among other things.
  You currently have <number> TDPs available.
  Use INFO to view all your statistics at once.
Stance command
Stand command

STAND
You see: You stand back up.
Others see: <Name> stands up.

STAND (already standing)
You see: You are already standing.
Others see: Nothing.

STAND (in shallow water)
You see: You stand up in the water.
Others see: <Name> stands up.

STAND (in deep water)
You see: You swim back up into a vertical position.
Others see: <Name> swims back up into a vertical position.

STAND <person>
You see: You stand near <Person>.
Target sees: <Name> comes and stands near you.
Others see: <Name> stands near <Person>.

STAND <self>
You see: You are already standing.
Others see: Nothing.

STAND <object>
You see: You stand near <object>.
Others see: <Name> stands near <object>.

STAND <companion or familiar>
You see: You stand beside your <creature>.
Others see: <Name> stands beside <his/her> <creature>.

STAND <other creature>
You see: The <creature> isn't amused.
Others see: Nothing.

STAND <surface> (supported furniture or fixture)
You see: You step onto <surface>.
Others see: <Name> steps onto <surface>.

Starboard command
Stare command

STARE
You see: You stare blankly into the distance.
Others see: <Player> stares blankly into the distance.

STARE <self>
You see: You stare meekly at the ground in a moment of embarrassment.
Others see: <Player> stares meekly at the ground in a moment of embarrassment.

STARE <self> (if ELOTHEAN)
You see: You stare pensively into the distance, lost in introspection.
Others see: <Player> stares pensively into the distance.

STARE <creature>
You see: You stare blankly at a <creature>.
Others see: <Player> stares blankly at a <creature>.

Steal command
Stitch command
Stomp command

STOMP <direction>
You see: You stomp <direction>.
Others see: <Name> stomps <direction>.
People at the destination see: <Name> just arrived.

STOMP (War Stomp, actor)
You see: With a heaving flex of masterfully controlled muscles, you leap out toward <target>, sailing over its head and behind it as you slam down with your feet.
You see, first attack: You stomp a bare right foot at <target>. <Target> attempts to dodge.
You see, second attack: Moving as a single sinuous force, you stomp an armored left foot at <target>. <Target> badly fails to parry with its <natural weapon>.

STOMP (War Stomp, target)
Target sees: With a heaving flex of imposingly chiseled muscles, <Name> leaps out toward you, sailing over your head and behind you as <he/she> slams down with <his/her> feet.
Target sees, first attack: You parry an armored right foot with your <weapon>!
Target sees, second attack: Moving as a single sinuous force, <Name> stomps an armored left foot at you. You fail to evade, not quite escaping the blast.

STOMP (War Stomp, observer)
Others see: With a heaving flex of imposingly chiseled muscles, <Name> leaps out toward <target>, sailing over <his/her> head and behind <him/her> as <he/she> slams down with <his/her> feet.
Others see, first attack: <Name> stomps an armored right foot at <target>. The foot lands a good strike to <his/her> right arm!
Others see, second attack: <Name> stomps an armored left foot at <target>. The foot lands a good strike to <his/her> right leg!

Stop command

STOP
You see: What do you want to stop?

STOP PLAY (while playing a song)
You see: You stop playing your song.
Others see: <Name> stops playing <his/her> song.

STOP PLAY/SING/CHANT/HUM/WHISTLE (non-Bard, when not performing)
You see: In the name of love?

STOP TEACH <person> (while teaching that person)
You see: You stop teaching <person>.
Target sees: <Name> stops teaching you.
Others see: <Name> stops teaching <person>.

STOP TEACH <self>
You see: But life is so full of opportunities to learn!
Others see: <Name> does a reality check.

STOP TEACH (while teaching a class)
You see: You stop teaching.
Students and others see: <Name> stops teaching.

STOP LISTEN (while attending a class)
You see: You stop listening to <person>.
Teacher sees: <Name> stops listening to you.
Others see: <Name> stops listening to <person>.

STOP STALK
You see: You stop stalking.

STOP CLIMB
You see: You stop practicing your climbing skills.
Others see: <Name> stops practicing <his/her> climbing skills.

Stow command
Strength commandSTRENGTH
You see: Your base Strength is <number written out> (<number>).
  It will cost you <number> TDPs to raise your Strength from <number> to <number>.
  Strength affects your roundtimes with weapons, how hard you hit, how much you can carry. It contributes to offensive Power and Fear contests and defensive Fortitude contests, among other things.
  You currently have <number> TDPs available.
  Use INFO to view all your statistics at once.
Stretch command

STRETCH
You see: You stretch your arms. Feels great!
Others see: <Player> stretches her arms.

STRETCH (while lying down)
You see: You stretch every limb of your body, and it feels sooooo good!
Others see: <Player> stretches every limb of her body from where she lies, ending with an expression of extreme contentment.

STRETCH <self>
You see: You give yourself a tight hug.
Others see: <Player> hugs herself tightly.

STRETCH <player>
You see: You stretch out a hand imploringly to <player>
Target sees: <Player> stretches out a hand imploringly to you.

STRETCH <item>
You see: You stretch out a hand to <item>
Others see: <Player> stretches out a hand to <item>

String command
Strut commandSTRUT
You see: You strut about.
Others see: <Player> struts about.
Study command
Stumble command
Submit command
Suggest command

SUGGEST
You see: You draw in a quick breath and open your mouth to say something, but pause to reconsider.
Others see: <Name> draws in a quick breath and opens <his/her> mouth as if to say something, but stops short of doing so.

SUGGEST MOUNT
You see:
Others see:

Sulk commandSULK
You see: You begin to mope around, feeling very sorry for yourself.
Others see: <Player> looks downright miserable.
Summon command
Support command
Surprise commandSUPRISE <player> (from hiding)
You see: You jump in front of <Player>, arms waving wildly and making really scary sounds, causing her/him to jump back startled.
Target sees: You let out an involuntary shriek as <Player> appears out of thin air, and jumps at you making scary sounds and waving her arms wildly.
Surrender command
Survey command
Swap command
Swear commandSWEAR
You see: mumble something unprintable.
Others see: <Player> mumbles something unprintable.
Sweat command
Sweep command
Swim command

SWIM (in water)
You see: You swim about in lazy circles.
Others see: <name> swims about in lazy circles.

SWIM <direction> (in water)
You see: You splash <direction>, moving against the light current.
Others see: <name> splashes <direction>, moving against the light current.

Swing command
TDP command

TDP
You see: You have <number> TDPs.

TDP PROJECT <attribute> <goal>
You see: It will cost you <number> TDPs to reach <goal> points in <attribute>.

TDP PROJECT (goal equals current value)
You see: But your <attribute> is already <number>!

Tackle command
Tag command
Tail commandTAIL <OPTION>
TAIL <OPTION> <self / person / object>
Take commandTAKE <item>
You see: You pick up <item>.
Others see: <Person> picks up <item>.
Talk command
Tap command

TAP
You see: You tap your foot impatiently.
Others see: <Player> taps her/his foot impatiently.

TAP <self>
You see: You tap yourself on the chest.
Others see: <Player> taps her/himself on the chest.

TAP <player>
You see: You lightly tap <Player> on the shoulder.
Target sees: <Player> taps you lightly on the shoulder.

TAP <item>
You see: You tap <item>.
Others see: <Player> taps <item>.

  • Note: many items will have special messaging for TAP.
Target command

TARGET <creature/player> (visible caster)
You see: You begin to weave mana lines into a target pattern around <target>.
Target sees: <Name> begins to focus intently on you!
Others see: <Name> begins to focus intently on <target>.

TARGET <creature/player> <location> (visible caster)
You see: You begin to weave mana lines into a target pattern around <target>, focusing on <his/her/its> <location>.
Target sees: <Name> begins to focus intently on you!
Others see: <Name> begins to focus intently on <target>.

TARGET AREA/ALL
You see: You begin to weave mana lines into an all-inclusive targeting pattern centered around yourself.
Others see: <Name> begins to focus intently around <himself/herself>.

TARGET ENGAGED
You see: You begin to weave mana lines into a targeting pattern centered around yourself that is designed to strike the avenues of attack around you.
Others see: <Name> begins to focus intently around <himself/herself>.

TARGET CREATURES
You see: You begin to weave mana lines into a targeting pattern centered around yourself, seeking out anything obviously hostile around you.
Others see: <Name> begins to focus intently around <himself/herself>.

Single-target pattern completes
You see: Your formation of a targeting pattern around <target> has completed.

Task command
Teach command

TEACH <skill> TO <player>
You see: You begin to lecture <player> on the proper use of the <skill> skill.
Target sees: <Name> begins to lecture you on the proper usage of the <skill> skill.
  To learn from <him/her>, you must LISTEN TO <Name>.
Others see: <Name> begins to lecture <player> on the proper use of the <skill> skill.

TEACH OPEN
You see: You open your class to new students.
Others see: <Name> opens <his/her> class to new students.

TEACH CLOSE
You see: You close your class to new students.
Others see: <Name> closes <his/her> class to new students.

Tease command

TEASE <self>
You see: You are a very strange person.
Others see: Nothing.

TEASE <player>
You see: You turn to<Player> and teasingly stick your tongue out at her/him.
Target sees: <Player> sticks her tongue out at you in a playfully teasing manner.

Tell command
Tellexp command

TELLEXP <target>
You see: Showing <Name> your skills.
Target sees: <Name> is showing you <his/her> skills.
Target sees: your experience display, closing with: [If you wish to prevent players from sending you this information, please TELLEXP AVOID.]

TELLEXP AVOID
You see: You are now avoiding TELLEXPs.
You see: You are now listening to TELLEXPs.

Failures
You see: I could not find what you were referring to.
You see: You should use EXP to view your own experience.
You see: <Name> is ignoring TELLEXPs at the moment.

Tellstats command
Tend command
Test command
Think command
Throw command

THROW — no item selected
You see: What are you trying to throw?

THROW <item> — no target selected
You see: At what are you trying to throw your <item>?

THROW — item is not held
You see: You must hold the <item> in order to throw it.

THROW — unsuitable item
You see: Perhaps you should find a suitable throwing weapon first.

THROW — hidden
You see: You come out of hiding.
Others see: <Name> just came out of hiding.

Thrust command
Thump command

THUMP
You see: You thump yourself on the head. Doh!
Others see: <Player> thumps her/himself on the head. Doh!

THUMP <player within 20 circles>
You see: You contemplate thumping <Player> over the head and then realize it may not be a wise thing to do.
Target sees: Nothing.

THUMP <player 20 circles below>
You see: With the speed of a striking snake, you thump <Player> in the neck with the edge of your flattened palm striking her/him in the vocal cords. <Player> clutches her/his throat, wheezing pathetically.
Target sees: With the speed of a striking snake, <Player> catches you in the throat with the edge of her flattened palm, knocking the air out of you and sending your vocal cords into shock!
Removes targeted player's ability for speak for a short time. This action gives consent to the targeted player.

THUMP <player> TEST
To see if you can THUMP another character without actually doing so.

THUMP <player> WARN
You see: You raise your hand to thump <Player> but stop in an obvious act of self-control.
Target sees: <Player> raises her/his hand to thump you but then stops in an obvious act of self-control.

THUMP <item>
You see: You thump <item> with the back of your hand.
Target sees: <Player> thumps <item> with the back of her/his hand.

Tickets command
Tickle commandTICKLE
You see: You tickle <PERSON>
Person sees: <NAME> tickles you.
Others see: <NAME> tickles <PERSON>.
Tie command'TIE <item>
See examples below.
Tilt command

TILT <self> You see: You tilt your head back.
Others see: <Person> tilts <his/her> head back.

TILT UP You see: You tilt your head up.
Others see: <Person> tilts <his/her> head up.

TILT DOWN
You see: You tilt your head down.
Others see: <Person> tilts <his/her> head down.

TILT SIDE
You see: You tilt your head to one side.
Others see: <Person> tilts <his/her> head to one side.

TILT INQUISITIVE
You see: You tilt your head inquisitively.
Others see: <Person> tilts <his/her> head inquisitively.

TILT CURIOUS
You see: You tilt your head with a curious expression.
Others see: <Person> tilts <his/her> head, clearly curious about something.

TILT MY HEAD
You see: You cock your head.
Others see: <Person> cocks <his/her> head.

TILT MY HANDS
You see: You hold up your hand and tilt it side to side in a so-so gesture.
Others see: <Person> holds up <his/her> hand and tilts it side to side in a so-so gesture.

Time commandTIME
It has been 438 years, 312 days since the Victory of Lanival the Redeemer.
It is the 8th month of Skullcleaver the Dwarven Axe in the year of the Iron Toad.
It is currently fall and it is evening.
You have a feeling it's approaching the Anlas of Revelfae.
Time date commandTIME DATE <YYYYMMDD>
TIME DATE 20210713
2021/7/13 falls from the 30th day of the the 8th month of Skullcleaver the Dwarven Axe (Day 310) in the year of the Iron Toad (438) to the 34th day of the the 8th month of Skullcleaver the Dwarven Axe (Day 314) in the year of the Iron Toad (438).
Tip command
Title command
Toggle command
Toss command

TOSS <self>
You see: You toss your head, your eyes sparkling with anger.
Others see: <Player> tosses her/his head, her/his eyes sparkling with anger.

TOSS <player>
You see: You toss your head derisively at <Player>
Target sees: <Player> tosses her/his head derisively at you.

TOSS <item, not held>
You see: You toss your head derisively at <item>.
Others see: <Player> tosses her/his head derisively at <item>.

TOSS <item, held, other hand empty>
You see: You toss your <item> from hand to hand.
Others see: <Player> tosses her/his <item> from hand to hand.

TOSS <item, held, other hand full>
You see: You awkwardly attempt to juggle <item> and <item2>, barely managing to grab each object before it falls!
Others see: <Player> awkwardly attempts to juggle <item> and <item2>, barely managing to grab each object before it falls!

  • Note: Some items will have special messaging for TOSS.
Touch command

TOUCH <self>
You see: You tap the tip of your nose.
Others see: <Player> taps the tip of her nose.

TOUCH <Player> - Player's demeanor is neutral / friendly / warm
You see: You lay your hand on <Player>'s arm.
Target sees: <Player> lays her hand on your arm.

TOUCH <Player> - Player's demeanor isdemeanor: cold / reserved
You see: <Player> avoids your touch.
Target sees: You pull away from <Player>'s touch.

TOUCH <item>
You see: You reach out and touch <item>.
Others see: <Player> just touched <item>.

Trace command

TRACE <self>
You see: You draw a circle around your face.
Others see: <Player> just traced a circle around her face.

TRACE <player>
You see: You trace <Player>'s outline.
Target sees: <Player> traces your outline.

TRACE <item>
You see: You trace an outline around <item>.
Others see: <Player> traces an outline around <item>.

TRACE <some random text>
You see: You trace your hand randomly through the air!
Target sees: <Player> randomly traces her hand through the air!

Track command
Train command
Transfer command
Trill command

TRILL (non-Prydaen)
You see: You make a gurgling sound in the back of your throat. It's rather uncomfortable.
Others see: <Player> makes a strange gurgling sound in the back of her throat, looking uncomfortable.

See Prydaen and S'Kra Mur messaging below.

Trim command-
Trip commandTRIP <enemy>
You see: You sweep your foot at a ship's rat, knocking it off its feet!
  [You're off balance and in very strong position.]
  Roundtime: 4 sec.
Trudge command
Tune command

TUNE <self>
You see: You rub your nose.
Others see: <Player> rubs her/his nose.

TUNE <player>
You see: You tweak <Player>'s nose!
Target sees: <Player> tweaks your nose!

Turn commandTURN <item>
May be used with a wide variety of verbed items and items in the environment.
Twiddle command

TWIDDLE
You see: You twiddle your thumbs.
Others see: <Player> twiddles her/his thumbs.

TWIDDLE <self>
See custom race-based messaging below.

TWIDDLE <Player>
You see: You gaze through <Player> while twiddling your thumbs in thoughtful contemplation.
Target sees: <Player> seems to be gazing through you as s/he twiddles her/his thumbs.

TWIDDLE <item>
You see: In a show of coordination, you drum your fingers upon <item> while twiddling your thumbs in agitation.
Others see: In a show of coordination, <Player> drums her/his fingers upon <item> while twiddling her/his thumbs in agitation.

TWIDDLE (holding one item)
You see: You try to twiddle, but you have something in your hands. It's an interesting thumb exercise, though.
Others see: <Player> looks like she is exercising her thumb -- how odd.

TWIDDLE (holding two items)
You see:You try to twiddle, but your hands are full. Don't drop things!
Others see: <Player> fumbles with some items in her/his hands -- what is s/he trying to do?

Typo command
Unbraid command

UNBRAID MY HAIR
You see: You unravel your braid.
Target sees: <Player> unravels her braid.

UNBRAID <name> HAIR
You see: You unravel <Player>'s braid.
Target sees: <Player> unravels your braid.

Unbundle command
Unburn command
Uncoil commandUNCOIL ROPE
You see: You uncoil your rope.
Others see: <character> uncoils his/her rope.
Unfold command
Unfurl command
Unhide command
Unlatch command
Unload command

UNLOAD (free hand available, unconcealed)
You see: You unload the <weapon>.
Others see: <Name> unloads <his/her> <weapon>.
  Roundtime: <number> seconds.

UNLOAD (both hands occupied)
You see, one piece of ammunition: Your <ammunition> falls from your <weapon>.
You see, multiple pieces of ammunition: Your <ammunition> fall from your <weapon>.
Others see, one piece of ammunition, visible unloader: <Ammunition> falls from <Name>'s <weapon>.
Others see, multiple pieces of ammunition, visible unloader: Some <ammunition> fall from <Name>'s <weapon>.

UNLOAD (free hand available, remains concealed and unobserved)
You see: You remain concealed by your surroundings, convinced that your unloading of the <weapon> went unobserved.

UNLOAD (free hand available, noticed but remains concealed)
You see: You see <Name> glance at you as you unload.
You see: You unload your <weapon> while blended in with your surroundings, but cannot shake the feeling that you drew attention to yourself.
Spotter sees: You notice <Name> unloading <his/her> <weapon> while attempting to remaining hidden.

Unlock command

UNLOCK <home>
You see: You unlock <home>.
or: You unlock the door to <home>.
Others see: <Name> unlocks <home>.
or: <Name> unlocks the door to <home>.

UNLOCK <closed home door>
You see: You unlock the <door>.
Others see: <Name> unlocks the <door>.

UNLOCK <already unlocked home door>
You see: You rattle the handle to the <door>. It's already unlocked.
Others see: <Name> rattles the handle of the <door>.

UNLOCK <target> WITH <key>
You see: The key turns easily. CLICK!
Others see: <Name> unlocks the <target> with <his/her> key.

UNLOCK <target> WITH <wrong key>
You see: The key doesn't fit.

UNLOCK <target> WITH <key not held>
You see: But you're not holding the <key>.

Unregister command
Unstore command
Untie commandTIE <item>
See below for specific uses. Additional uses are also possible; wherever you can TIE something, chances are you can also UNTIE it.
Unwrap command
Urchin command
Vault command
Verb command
Vote command
Waggle command

WAGGLE <self>
You see: You waggle your fingers mystically.
Others see: <Player> waggles her fingers mystically. Ooh...impressive.

WAGGLE <Player>
You see: You waggle your fingers mystically at <Player2>
Others see: <Player> waggles her fingers mystically at you! Ooh! Scary!

WAGGLE <item>
You see: Okay, you waggle your fingers at <item>. Nothing happens.
Others see: <Player> waggles her fingers at <item>

WAGGLE <body part>
You see: What were you referring to?
Others see: nothing

Wail command

WAIL
You see: You begin an eerie, warbling wail of despair.
Others see: <Player> begins an eerie, warbling wail of despair.

WAIL <player>
You see: You look at <Player> and let out an eerie, warbling wail of despair.
Target sees: <Player> looks at you and lets out an eerie, warbling wail of despair.

Wait command

WAIT
You see: Time drags on by...
Others see: <Player> seems to be waiting for something.

WAIT <self>
You see: Time drags on by...
Others see: <Player> seems to be waiting for inspiration.

WAIT <player>
You see: Time drags on by...
Target sees: <Player> seems to be waiting for you.

Wake commandWAKE
You see: You rub your eyes.
Others see: <Player> rubs his/her eyes.
Wall command
Warn command
Wash command
Watch command
Wave command

WAVE
You see: You wave.
Others see: <Player> waves.

WAVE <self>
You see: You fan yourself.
Others see: <Player> fans her/himself.

WAVE <player>
You see: You wave to <Player>
Target sees: <Player> waves to you
Others see: <Player> waves to <Player>

WAVE <item>
You see: You waggle your fingers at <item>.
Others see: <Player> waggles her/his fingers at <item>.

Wealth command
Wear command

WEAR <item>
You see: You put on <item>.
Others see: <Name> puts on <item>.

WEAR <back-worn item>
You see: You put <item> on your back.
Others see: <Name> puts <item> on <his/her> back.

WEAR <waist-worn item>
You see: You put <item> around your waist.
Others see: <Name> puts <item> around <his/her> waist.

WEAR <armor>
You see: You work your way into <armor>.
Others see: <Name> works <his/her> way into <armor>.

WEAR <finger-worn item>
You see: You slide <item> onto your finger.
Others see: <Name> slides <item> onto <his/her> finger.

WEAR <shoulder-worn item>
You see: You sling <item> over your shoulder.
Others see: <Name> slings <item> over <his/her> shoulder.

WEAR <arm-worn shield>
You see: You slide your left arm through the straps on your <shield> and flex, gaining a feel for the <shield>'s weight.
Others see: <Name> slides <his/her> left arm through the straps on <his/her> <shield> and flexes.

Weather command

WEATHER (while outdoors)
You see: You glance up at the sky. + <weather conditions>
Others see: <Player> glances up at the sky.

WEATHER (while indoors with a door/window/portal opening to outdoors)>
You see: You glance outside. + <weather conditions>

WEATHER (while indoors)>
You see: That's a bit hard to do while inside.

Weave command
Wedding command
Weep command

WEEP
You see: A tear runs down your face.
Others see: A tear runs down <Player>'s face.

WEEP <player>
You see: You look at <Player> and start to weep softly.
Target sees: <Player> looks at you and begins weeping softly.

What commandWHAT
You see: You scratch your head, looking around in confusion.
Others see: <Person> scratches <his/her> head and looks around with a confused expression.
Wheeze command
Where command
Whimper commandWHIMPER
You see: You whimper.
Others see: <Player> whimpers.
Whine commandWHINE
You see: You whine and complain, probably annoying anyone within earshot.
Others see: <Player> whines and complains bitterly and generally manages to act like the world was created specifically to inconvenience her.
Whip command
Whirlwind command
Whisper command

WHISPER <Player> / GROUP <message>
You see: You whisper to <Player> (or <Players>).
Target sees: <Player> whispers to you, <message>.
Others see: Nothing.

WHISPER VISIBLE <Player> <message>
You see: You whisper to <Player>.
Target sees: <Player> leans over and whispers to you, <message>.
Others see: <Player1> whispers something to <Player2>.

WHISPER VISIBLE GROUP <message>
You see: You whisper to <Player>.
Target sees: <Player> leans over and whispers to your group, <message>.
Others see: <Player> appears to be whispering to those in her/his company.

Whistle command

WHISTLE
You see: You whistle a merry tune.
Others see: <Name> whistles a merry tune.

WHISTLE <self>
You see: You whistle low.
Others see: <Name> whistles low.

WHISTLE <person>
You see: You whistle at <person>.
Target sees: <Name> whistles at you.
Others see: <Name> whistles at <Person>.

Who command
Wield command

WIELD <weapon>
You see: You draw out your <weapon> from the <container>, gripping it firmly in your right hand.
Others see: <Name> draws forth <weapon>.

WIELD <two-handed weapon>
You see: You draw out your <weapon> from the <container>, gripping it firmly in your right hand and balancing with your left.
Others see: <Name> draws forth <weapon>.

Wiggle command

WIGGLE
You see: You wiggle around a bit.
Others see: <Name> wiggles around a bit.

WIGGLE <Person>
You see: You wiggle yourself over towards <Person>.
Target sees: <Name> wiggles over towards you.
Others see: ???

WIGGLE <Person> eyebrows
You see: You wiggle your eyebrows at <Person>.
Target sees: <Name> wiggles <his/her> eyebrows at you.
Others see: ???

WIGGLE <Person> eyebrows (S'Kra Mur or Gor'Tog)
You see: You look at <Person> and blink your eyes rapidly.
Target sees: <Name> looks at you and blinks <his/her> eyes rapidly.
Others see: ???

WIGGLE <Person> head
You see: You stare at <Person> as you wiggle your head to and fro.
Target sees: <Name> stares at you as <he/she> wiggles <his/her> head to and fro.
Others see: ???

WIGGLE <Person> knees
You see: You gaze at <Person> and your knees begin to wobble.
Target sees: <Name> gazes at you and <his/her> knees begin to wobble.
Others see: ???

WIGGLE <Person> fingers
You see: You wiggle your fingers at <Person>, attempting to get <his/her> attention.
Target sees: <Name> wiggles <his/her> fingers at you, attempting to get your attention.
Others see: ???

WIGGLE <Person> fingers (S'Kra Mur or Prydaen)
You see: You wiggle your claws at <Person>, attempting to get <his/her> attention.
Target sees: <Name> wiggles <his/her> claws at you, attempting to get your attention.
Others see: ???

WIGGLE <Person> nose
You see: You wiggle your nose at <Person> in an attempt at comic relief.
Target sees: <Name> wiggles <his/her> nose at you making an absurd face in the process.
Others see: ???

WIGGLE <Person> nose (S'Kra Mur)
You see: How do you expect to do that?

WIGGLE <Person> arms
You see: You wiggle your arms around, all the while pointing at <Person> and laughing.
Target sees: <Name> wiggles <his/her> arms around, all the while pointing at you and laughing.
Others see: ???

WIGGLE <Person> ears
You see: You attempt to wiggle your ears at <Person>, not quite sure if you accomplished the task.
Target sees: <Name> attempts to wiggle <his/her> ears at you, but only manages to move <his/her> head around.
Others see: ???

WIGGLE <Person> ears (Prydaen)
You see: You stare at <Person>, wiggling your ears around and focusing on <him/her>.
Target sees: <Name> stares at you, wiggling <his/her> ears around and focusing on you.
Others see: ???

WIGGLE <Person> ears (S'Kra Mur)
You see: How do you expect to do that?

WIGGLE <Person> foot
You see: You raise your foot and wiggle it around in a circle, imploring <Person> to follow suit.
Target sees: <Name> raises <his/her> foot and wiggles it around in a circle, imploring you to follow suit.
Others see: ???

Wince commandWINCE
You see: You wince.
Others see: <Person> winces.
Wink command

WINK
You see: You wink.
Others see: <Person> winks.

WINK <person>
You see: You wink at <Person>.
Target sees: <Name> winks at you.
Others see: <Name> winks at <Person>.

WINK <person> BEHIND ME
You see: You look over your shoulder and wink at <Person>.
Target sees: <Name> looks over <his/her> shoulder and winks at you.
Others see: <Name> looks over <his/her> shoulder and winks at <Person>.

WINK <self>
You see: A nervous tic starts up around your eye.
Others see: A nervous tic starts up around <Name's> eye.

WINK <self> BEHIND ME
You see: You look nervously over your shoulder.
Others see: <Name> looks over <his/her> shoulder nervously.

Wipe command
Wisdom commandWISDOM
You see: Your base Wisdom is <number written out> (<number>).
  It will cost you <number> TDPs to raise your Wisdom from <current value> to <next value>.
  Wisdom increases the speed at which your experience turns into real ranks and increases magical spell damage. It contributes to offensive Mind, Magic, and Spirit contests and defensive Will contests, among other things.
  You currently have <number> TDPs available.
  Use INFO to view all your statistics at once.
Withdraw command

WITHDRAW <amount> <denomination> (standard teller)
You see: The clerk counts out <amount> <denomination> <currency> and hands them over, making a notation in her ledger.
Others see: <Name> exchanges some words with the clerk.

WITHDRAW ALL (standard teller)
You see: The clerk counts out all your <currency> and hands them over, making a notation in her ledger.
Others see: <Name> exchanges some words with the clerk.

WITHDRAW <amount> <denomination> (jar bank)
You see: You find your jar with little effort, thankfully, and thrust your hand inside. You count out <amount> <denomination> <currency> and quickly pocket them, updating the notation on your jar.
Alternatively: Searching methodically through the shelves, you finally manage to locate the jar labeled "<jar label>", and thrust your hand inside. You count out <amount> <denomination> <currency> and quickly pocket them, updating the notation on your jar.
Others see (multiple coins): <Name> finds <his/her> jar and pulls some coins out.
Others see (one coin): <Name> finds <his/her> jar and pulls a coin out.

WITHDRAW ALL (jar bank)
You see: You find your jar with little effort, thankfully, and thrust your hand inside. You count out all of your <currency> and quickly pocket them, updating the notation on your jar.
Alternatively: Searching methodically through the shelves, you finally manage to locate the jar labeled "<jar label>", and thrust your hand inside. You count out all of your <currency> and quickly pocket them, updating the notation on your jar.
Others see (multiple coins): <Name> finds <his/her> jar and pulls some coins out.
Others see (one coin): <Name> finds <his/her> jar and pulls a coin out.

Wobble commandWOBBLE
You see: You feel a bit weak in the knees and find yourself wobbling.
Others see: <PERSON> wobbles, looking a bit faint.
Wring command
Write commandSee below for details.
Yank command

YANK
You see:Yank what?

Yank <SELF>
You see: You tug on your ear.
Others see: <Your name> tugs on <his/her> ear.

Yank <PERSON>
You see: Possessive, aren't we?
Target sees: <Your name> just tried to yank you towards <him/her>!

Yawn command

YAWN
You see: You yawn.
Others see: <Player> yawns expansively.

YAWN <self>
You see: Yawn at yourself? You should get out and do more.
Others see: <Player> stifles a yawn.

YAWN <player>
You see: You look at <Player> and yawn.
Target sees: <Player> looks at you and yawns.
Others see: <Player> looks over at <Target> and yawns.

Yell commandYELL
You see: You yell, "<MESSAGE>"
Others see (in the room): <NAME> yells, "<MESSAGE>"
Others see (adjascent rooms): You hear a <male/female> voice yell from the <direction>, "<MESSAGE>"
Yelp command

YELP
You see: You let out a high-pitched yelp!
Others see: <Person> lets out a high-pitched yelp!

This verb cannot be directed at a particular person.

Yes commandYES
You see: A good positive attitude never hurts.
Others see: nothing.