Justice
Crime in Elanthia is regulated by the justice systems of the various provinces and local villages. The JUSTICE verb will tell you if the area has justice enforced or if it is a lawless area.
Justice Type | Messaging |
---|---|
Standard Justice | After assessing the area, you think local law enforcement keeps an eye on what's going on here. |
Clan Justice | After assessing the area, you believe there is some kind of unusual law enforcement in this area. |
Dirge Justice | After assessing the area, you believe there is some kind of unusual law enforcement in this area. |
Hara'jaal Justice | You're fairly certain this area is lawless and unsafe. |
Non Justice Area | You're fairly certain this area is lawless and unsafe. |
The Thief Guild and Trader Guild also employ their own form of justice.
Standard Justice
Crimes
Charge | Examples |
---|---|
Aiding and Abetting | Dragging someone out of a shop after they have been caught stealing Teaching or listening to thievery |
Crimes Against the State | |
Disturbing the Peace | |
Endangering the Public | Casting an AoE spell in a justice zone |
Forbidden Practices1 | Casting a necromancy or sorcery spell in a justice zone Having a visible necromancy or sorcery effect in a justice zone Teaching sorcery in a justice zone Empathic shifting in a justice zone(except in Ilithi) |
Murder | Killing another player |
Thievery | Stealing from a shop Stealing from a player |
1 - May also cause Social Corruption which may lead to subsequent arrests.
Old Charges that may not be used in the current justice system:
- Assault
- trafficking guild secrets
Jurisdictions
Jurisdiction | Guardhouse Location (Recover Items) | Wanted Board Location |
---|---|---|
Aesry Surlaenis'a | Guard Office | Courtyard of the Jail |
Crossing1 Kaerna Arthe Dale |
Guard House Office in the Crossing | Guard House Office in the Crossing Crossing Town Green North |
Hibarnhvidar Raven's Point |
Justice Office | Outside the Justice Office |
Leth Deriel | The Gallows Tree | The Gallows Tree |
Mer'kresh | Courthouse Guardroom | Courthouse Entryway |
Muspar'i | Justice Office | Justice Office |
Ratha 1st/2nd Tier | High Guardhouse | Board on the Greater Cobra Road |
Ratha 3rd/4th Tier | Office of the Malk'smo | Office of the Malk'smo |
Riverhaven | Town Jail Lobby | Town Jail Lobby |
Shard Fayrin's Rest |
Sentinel's Office in the Great Tower | Sentinel's Office in the Great Tower |
Siksraja | Cietums | Cietums |
Taisgath | Guard Room in the Moon Mage Guild | Taisgath Dock |
Therenborough Langenfirth Rossman's Landing |
Theren Keep Dungeon | Theren Keep Dungeon |
Throne City2 |
1 - For some stealing charges you may be placed in the stocks instead of fined. This generally happens when the total fine is low.
2 - Raesh has plans to add a justice system to the Throne City at some point, but it currently is justice free.
Clan Justice
Crimes
Crime | Punishment |
---|---|
Casting an AoE spell | No response |
Casting a Necromancy Spell | No response |
Having a Visible Necromancy Spell | No response |
Stealing from a shop | Cut off hand with a very long stun and a heavy bleeder |
Jurisdictions
Jurisdiction |
---|
Ain Ghazal 1 |
Boar Clan |
Horse Clan1 |
Ilaya Taipa1 |
Knife Clan1 |
Steelclaw Clan |
Stone Clan1 |
Tiger Clan1 |
Wolf Clan |
1 - I was not arrested or punished after several unsuccessful stealing attempts but the area is listed as "Unusual Justice"
Dirge Justice
The city of Dirge has it's own unique style of justice
Crimes
Crime | Punishment |
---|---|
Casting an AoE Spell | No response |
Casting a Necromancy Spell | No response |
Having a Visible Necromancy Spell | No response |
Stealing from a shop | Severe beating with a long stun and numerous bleeding weeds |
Hara'jaal Justice
Hara'jaal is a non justice area and most crimes will result in no punishment. If you are hunting Corsairs, they will occasionally look for a guard to have you arrested. If caught by the guards you will be tied to a post and whipped.
Thieves' Guild Justice
Thieves can use their contacts to dispense their own justice.
Command | Use |
---|---|
Contact <target> Thug [Theft] | Sends your thugs after a non-Thief who steals. |
Contact <target> Thug Item | Sends your thugs to collect Ambika items from non-Thieves |
Contact <target> Thug Graverob | Sends your thugs after any Thief grave robber. |
Trade Route Justice
If a trader catches a thief stealing from them on a trade route they can accuse the thief at the nearest outpost. The guild will thugs to beat the perpetrator and leave them for dead.
Syntax: Acuuse <thief>