|Established: Unknown, some time after Crossing.|
|Alternate Names: Kaerna|
|Dominant Race: None|
|Dominant Guild: None|
|Government: Prince Vorclaf|
|Guild Halls: None|
|Patron Deity: None|
- 1 Overview
- 2 Government, history, and background
- 3 Locations about town
- 4 Unique shops and services
- 5 Important activities
- 6 Creatures
- 7 Maps
- 8 Scripts
- 9 Miscellaneous
Play.net Description: Nestled in the valley that hosts the Northern Trade Road, Kaerna Village makes for a homey rest stop on the route between Dirge and the Crossing. All of a travelers needs are met including the cozy Gilded Unicorn Inn for those that need an overnight stay. Though small, Kaerna Village brings our the heart of the land for many of its inhabitants.
Government, history, and background
Locations about town
The Gilded Unicorn Inn was once a popular gathering spot, but is no longer frequented by many.
Unique shops and services
Bars, inns, and taverns
Nearby altar to Damaris
No known task givers are located in Kaerna
Clerics might find themselves ending up near Kaerna for a quest.
Repeating visions and other events, seen on the roads near, or in Kaerna Village.
1: From out of the north a chill breeze gusts down, rustling your clothing and bearing a faintly disturbing scent that you cannot quite place. You shiver a bit as images of battlefields and hopelessly overburdened healer's infirm rooms come to mind. The wind soon dies, but the image yet remains.
2: High overhead you hear the cry of a hawk. Looking up you spot the kestrel outlined against the sky, its wings outstretched as it floats on the wind.