Category:Crafting materials: Difference between revisions
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These are the raw materials from which [[Crafting|crafted]] items are constructed. As more systems are released, this section will be expanded. |
These are the raw materials from which [[Crafting|crafted]] items are constructed. As more systems are released, this section will be expanded. |
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==Material Rarity== |
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Materials are categorized by their rarity, which is influenced by when and where the material can be obtained by players. |
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* '''Common''' - The material is generally available throughout Elanthia, such as purchasable in shops, forageable, mineable, or lootable from creatures. They are not required for alterations. |
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* '''Rare''' - The material is found throughout Elanthia but is less likely to be found as common materials are. They are required for alterations. |
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* '''Special''' - The material is restricted to [[:Category:Auctions|auctions]], [[:Category:Quests|quests]], or other special events like [[:Category:Microtrans_events|microtransaction events]]. They are required for alterations. |
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==Alchemy materials== |
==Alchemy materials== |
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Catalysts used in [[Alchemy]] can be metal, plant, bone, or even creature parts. Catalysts must be pure, alloys will not work. It may also be useful to have on hand this list of [[Healing |
Catalysts used in [[Alchemy]] can be metal, plant, bone, or even creature parts. Catalysts must be pure, player-made alloys will not work. It may also be useful to have on hand this list of [[Healing herbs]], which will also be used in creating the specific [[Remedies_Products|remedy]] you want. |
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===Catalyst Properties=== |
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Metal and plant catalysts have the following properties which help determine the final product: |
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* '''Workability''' - The difficulty of crafting the item. Lower workability catalysts require more skill to masterfully craft than higher workability catalysts. |
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* '''Potency''' - Magnitude of the healing. Potency drops every time the remedy pulses and is reduced when healing multiple wounded areas. |
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* '''Efficacy''' - The duration for which the remedy remains in effect. |
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* '''Solubility''' - The amount of time in between pulses. High solubility results in shorter time between pulses. |
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* '''Toxicity''' - The extent to which using a remedy increases your systemic toxicity. This will build and eventually cause penalties. |
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For additional notes about potency, efficacy, solubility, and toxicity see [[Remedies_discipline#Catalyst_Properties|catalyst properties]]. |
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===Common plants=== |
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{{#ask: |
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[[Category:Flora]] |
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[[crafting potency is::+]] |
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[[rarity is::common||uncommon]] |
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|?Crafting workability is=Workability |
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|?Crafting potency is=Potency |
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|?Crafting efficacy is=Efficacy |
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|?Crafting solubility is=Solubility |
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|?Crafting toxicity is=Toxicity |
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|?Crafting value is=Value |
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}} |
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===Common metals=== |
===Common metals=== |
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{{#ask: |
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<center> |
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[[Crafting material type is::metal]] |
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{{#ask:[[Crafting material type is::metal]][[crafting potency is::+]][[rarity is::common]]|?Crafting workability is=Workability |?Crafting potency is=Potency|?Crafting efficacy is=Efficacy |?Crafting solubility is=Solubility|?Crafting toxicity is=Toxicity|?Crafting value is=Value*|?Crafting source is=Source}} |
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[[crafting potency is::+]] |
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</center> |
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[[rarity is::common]] |
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|?Crafting workability is=Workability |
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|?Crafting potency is=Potency |
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|?Crafting efficacy is=Efficacy |
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|?Crafting solubility is=Solubility |
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|?Crafting toxicity is=Toxicity |
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|?Crafting value is=Value* |
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}} |
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<nowiki>*</nowiki> |
<nowiki>*</nowiki> Value is in kronars/volume, at 99 purity.<br /> |
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===Rare metals=== |
===Rare metals=== |
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{{#ask: |
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<center> |
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[[Crafting material type is::metal]] |
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{{#ask:[[Crafting material type is::metal]][[crafting potency is::+]][[rarity is::uncommon||rare||very rare||special]]|?Crafting workability is=Workability |?Crafting potency is=Potency|?Crafting efficacy is=Efficacy |?Crafting solubility is=Solubility|?Crafting toxicity is=Toxicity|?Crafting value is=Value|?Crafting source is=Source}} |
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[[crafting potency is::+]] |
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</center> |
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[[rarity is::rare||very rare]] |
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|?Crafting workability is=Workability |
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|?Crafting potency is=Potency |
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|?Crafting efficacy is=Efficacy |
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|?Crafting solubility is=Solubility |
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|?Crafting toxicity is=Toxicity |
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|?Crafting value is=Value* |
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}} |
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<nowiki>*</nowiki> Value is in kronars/volume, at 99 purity.<br /> |
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===Common plants=== |
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<center> |
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===Special metals=== |
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{{#ask:[[Category:Flora]][[crafting potency is::+]][[rarity is::common]]|?Crafting workability is=Workability |?Crafting potency is=Potency|?Crafting efficacy is=Efficacy |?Crafting solubility is=Solubility|?Crafting toxicity is=Toxicity|?Crafting value is=Value|?Crafting source is=Source}} |
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{{#ask: |
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</center> |
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[[Crafting material type is::metal]] |
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[[crafting potency is::+]] |
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[[rarity is::special||quest||auction]] |
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|?Crafting workability is=Workability |
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|?Crafting potency is=Potency |
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|?Crafting efficacy is=Efficacy |
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|?Crafting solubility is=Solubility |
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|?Crafting toxicity is=Toxicity |
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|?Crafting value is=Value* |
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}} |
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<nowiki>*</nowiki> Value is in kronars/volume, at 99 purity.<br /> |
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==Forging materials== |
==Forging materials== |
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Metals are the primary materials used in the Forging disciplines of [[Armorsmithing_discipline|Armorsmithing]], [[Blacksmithing_discipline|Blacksmithing]], and [[Weaponsmithing_discipline|Weaponsmithing]], but is also used in |
Metals are the primary materials used in the Forging disciplines of [[Armorsmithing_discipline|Armorsmithing]], [[Blacksmithing_discipline|Blacksmithing]], and [[Weaponsmithing_discipline|Weaponsmithing]], but is also used in [[Tinkering_discipline|Tinkering]] mechanisms. Metals are found in fragment, lump, nugget, shard, and tear forms by [[mining]] or in bar, ingot, and fist forms from [[random creature drop]]s, quest rewards, task rewards, and other sources. |
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The crafting quality of an ingot is its purity (99 quality being masterfully-crafted). The quality of a metal ingot can be reduced through mistakes in the smelting process or increased by refining. |
The crafting quality of an ingot is its purity (99 quality being masterfully-crafted). The quality of a metal ingot can be reduced through mistakes in the smelting process or increased by refining. |
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As of [[DR 3.0]], all metal loot drops are now fully craftable. Once a metal drop has been smelted into an ingot, it can no longer be sold to a gem appraiser. |
As of [[DR 3.0]], all metal loot drops are now fully craftable. Once a metal drop has been smelted into an ingot, it can no longer be sold to a gem appraiser. |
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Alloys are not mined directly. They can be obtained from loot drops in small quantities, or produced in a crucible from their component metals. In most cases, these do NOT have to be made using pure source materials (a tin-alloy ingot and a copper ingot will still mix to bronze and what ever else was in the tin-alloy ingot). |
Alloys are not mined directly. They can be obtained from loot drops in small quantities, or produced in a crucible from their component metals. In most cases, these do NOT have to be made using pure source materials (a tin-alloy ingot and a copper ingot will still mix to bronze and what ever else was in the tin-alloy ingot). You can read more about metal alloys on the [[Forging_guide#Mixing_Metals_to_Create_Alloys|Forging guide]]. |
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===Metal properties=== |
===Metal properties=== |
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*'''Ductility''' affects the balance and power of crossbows when used to create the gear components of their mechanisms. Mechanisms created from high ductility metals will bonus the crossbow's balance. Mechanisms created from low ductility metals will greatly penalize balance, but provide a small boost to power. |
*'''Ductility''' affects the balance and power of crossbows when used to create the gear components of their mechanisms. Mechanisms created from high ductility metals will bonus the crossbow's balance. Mechanisms created from low ductility metals will greatly penalize balance, but provide a small boost to power. |
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*'''Density''' affects the weight of the crafted product, the absorption of metal armors, and the speed of some tools. |
*'''Density''' affects the weight of the crafted product, the absorption of metal armors, and the speed of some tools. |
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*'''Enchant Capacity''' acts as a cap for Sigil Precision, which effectively becomes the "Hardness" stat for [[:Category:Enchantments|enchantments]]. Every Enchantment will make use of the Precision stat in a different way. |
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===Common metals=== |
===Common metals=== |
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{{#ask: |
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<center> |
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[[Crafting material type is::metal]] |
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{{#ask:[[Crafting material type is::metal]][[rarity is::common]]|?Crafting hardness is=Hardness|?Crafting durability is=Durability|?Crafting workability is=Workability|?Crafting electrical resistance is=Electrical|?Crafting thermal resistance is=Thermal|?Crafting physical resistance is=Physical|?Crafting ductility is=Ductility|?Crafting density is=Density|?Crafting value is=Value*|?Crafting source is=Source|format=table}} |
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[[rarity is::common||uncommon]] |
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</center> |
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|?Crafting hardness is=Hardness |
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|?Crafting durability is=Durability |
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|?Crafting workability is=Workability |
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|?Crafting electrical resistance is=Electrical |
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|?Crafting thermal resistance is=Thermal |
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|?Crafting physical resistance is=Physical |
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|?Crafting ductility is=Ductility |
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|?Crafting capacity is=Capacity |
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|?Crafting density is=Density |
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|?Crafting value is=Value* |
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|format=broadtable |
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}} |
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<nowiki>*</nowiki>: Value is per volume, at 99 purity. |
<nowiki>*</nowiki>: Value is per volume, at 99 purity. |
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===Rare metals=== |
===Rare metals=== |
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{{#ask: |
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<center> |
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[[Crafting material type is::metal]] |
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{{#ask:[[Crafting material type is::metal]][[rarity is::uncommon||rare||very rare||special]]|?Crafting hardness is=Hardness|?Crafting durability is=Durability|?Crafting workability is=Workability|?Crafting electrical resistance is=Electrical|?Crafting thermal resistance is=Thermal|?Crafting physical resistance is=Physical|?Crafting ductility is=Ductility|?Crafting density is=Density|?Crafting value is=Value*|?Crafting source is=Source**|?Crafting notes are=Notes|format=table}} |
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[[rarity is::rare||very rare]] |
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</center> |
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|?Crafting hardness is=Hardness |
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|?Crafting durability is=Durability |
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|?Crafting workability is=Workability |
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|?Crafting electrical resistance is=Electrical |
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|?Crafting thermal resistance is=Thermal |
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|?Crafting physical resistance is=Physical |
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|?Crafting ductility is=Ductility |
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|?Crafting capacity is=Capacity |
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|?Crafting density is=Density |
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|?Crafting value is=Value* |
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|format=broadtable |
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}} |
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<nowiki>*</nowiki>: Value is per volume, at 99 purity. |
<nowiki>*</nowiki>: Value is per volume, at 99 purity. |
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===Special metals=== |
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<nowiki>**</nowiki>: Unique = the metal comes from a non-mining source such as a Quest, Auction, Contest, [[Treasure map]], etc. |
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{{#ask: |
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[[Crafting material type is::metal]] |
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[[rarity is::special||quest||auction]] |
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|?Crafting hardness is=Hardness |
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|?Crafting durability is=Durability |
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|?Crafting workability is=Workability |
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|?Crafting electrical resistance is=Electrical |
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|?Crafting thermal resistance is=Thermal |
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|?Crafting physical resistance is=Physical |
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|?Crafting ductility is=Ductility |
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|?Crafting capacity is=Capacity |
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|?Crafting density is=Density |
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|?Crafting value is=Value* |
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|format=broadtable |
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}} |
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<nowiki>*</nowiki>: Value is per volume, at 99 purity. |
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===Sizes=== |
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<center> |
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===Metal nugget/ingot sizes=== |
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{|border="1" class="wikitable sortable" |
{|border="1" class="wikitable sortable" |
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! Size||Volume |
! Size||Volume |
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|- |
|- |
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|Enormous||20 |
|Enormous||20 |
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|- |
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|Immense||50 |
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|- |
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|Gargantuan||75 |
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|- |
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|Gigantic||100 |
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|- |
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|Colossal||200 |
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|} |
|} |
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</center> |
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==Engineering materials== |
==Engineering materials== |
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===Common stone=== |
===Common stone=== |
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{{#ask: |
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<center> |
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[[Crafting material type is::stone]] |
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{{#ask:[[Crafting material type is::stone]][[rarity is::common]]|?Crafting hardness is=Hardness|?Crafting durability is=Durability|?Crafting workability is=Workability|?Crafting density is=Boulder Weight|?Crafting value is=Boulder Value|?Crafting source is=Source|format=table}} |
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[[rarity is::common||uncommon]] |
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</center> |
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|?Crafting hardness is=Hardness |
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|?Crafting durability is=Durability |
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|?Crafting workability is=Workability |
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|?Crafting capacity is=Capacity |
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|?Crafting density is =Density |
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|?Crafting value is=Boulder Value* |
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|format=broadtable |
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}} |
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*Values at 99 purity. |
<nowiki>*</nowiki> Values at 99 purity. |
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===Rare stone=== |
===Rare stone=== |
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{{#ask: |
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<center> |
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[[Crafting material type is::stone]] |
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{{#ask:[[Crafting material type is::stone]][[rarity is::uncommon||rare||very rare||special]]|?Crafting hardness is=Hardness|?Crafting durability is=Durability|?Crafting workability is=Workability|?Crafting density is=Boulder Weight|?Crafting value is=Boulder Value|?Crafting source is=Source|format=table}} |
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[[rarity is::rare||very rare]] |
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</center> |
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|?Crafting hardness is=Hardness |
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|?Crafting durability is=Durability |
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|?Crafting workability is=Workability |
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|?Crafting capacity is=Capacity |
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|?Crafting density is=Density |
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|?Crafting value is=Boulder Value* |
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|format=broadtable |
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}} |
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<nowiki>*</nowiki> Values at 99 purity. |
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===Special stone=== |
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{{#ask: |
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[[Crafting material type is::stone]] |
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[[rarity is::special||quest||auction]] |
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|?Crafting hardness is=Hardness |
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|?Crafting durability is=Durability |
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|?Crafting workability is=Workability |
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|?Crafting capacity is=Capacity |
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|?Crafting density is=Density |
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|?Crafting value is=Boulder Value* |
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|format=broadtable |
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}} |
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<nowiki>*</nowiki> Values at 99 purity. |
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=== |
===Stone sizes=== |
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<center> |
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{|border="1" class="wikitable sortable" |
{|border="1" class="wikitable sortable" |
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! Size||Volume* |
! Size||Volume* |
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|Boulder||5 |
|Boulder||5 |
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|} |
|} |
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</center> |
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* Stone volume is additive. As an example, if you have a boulder (5 volume) and make it into a stirring rod (requires a 4 volume "large rock") you will be left with a pebble (1 volume). |
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* Actual density of stone is (boulder weight / 6400). Each item has 2 volume values technically. Amount of stone needed to make the item, ie:pebble, stone, small rock, large rock, boulder. Volume of item which is used to determine weight of final product. |
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===Common bone=== |
===Common bone=== |
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{{#ask: |
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<center> |
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[[Crafting material type is::bone]] |
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{| class="wikitable sortable" |
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[[Category:Crafting materials]] |
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! |
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[[rarity is::common||uncommon]] |
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![[Property:Crafting hardness is|Hardness]] |
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[[Material type is::+]] |
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![[Property:Crafting durability is|Durability]] |
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|?Crafting hardness is=Hardness |
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|?Crafting durability is=Durability |
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|?Crafting workability is=Workability |
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|?Crafting electrical resistance is=Electrical |
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|?Crafting thermal resistance is=Thermal |
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|?Crafting physical resistance is=Physical |
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|?Crafting capacity is=Capacity |
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|?Crafting density is=Density |
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|?Crafting value is=Value |
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|- |
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|format=broadtable |
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{{#ask:[[Crafting material type is::bone]][[rarity is::common]] |
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}} |
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|?Crafting hardness is |
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|?Crafting durability is |
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|?Crafting workability is |
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|?Crafting electrical resistance is |
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|?Crafting thermal resistance is |
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|?Crafting physical resistance is |
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|?Crafting density is |
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|?Crafting value is |
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|?Crafting source is |
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|?Crafting notes are |
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|Template=CraftDisplayB |
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|format=list |
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|limit=150}} |
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|} |
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</center> |
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===Rare bone=== |
===Rare bone=== |
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{{#ask: |
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<center> |
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[[Crafting material type is::bone]] |
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{| class="wikitable sortable" |
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[[Category:Crafting materials]] |
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! |
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[[rarity is::rare||very rare]] |
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![[Property:Crafting hardness is|Hardness]] |
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[[Material type is::+]] |
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![[Property:Crafting durability is|Durability]] |
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|?Crafting hardness is=Hardness |
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|?Crafting durability is=Durability |
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|?Crafting workability is=Workability |
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|?Crafting electrical resistance is=Electrical |
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|?Crafting thermal resistance is=Thermal |
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|?Crafting physical resistance is=Physical |
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|?Crafting capacity is=Capacity |
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|?Crafting density is=Density |
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|?Crafting value is=Value |
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|format=broadtable |
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}} |
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===Special bone=== |
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{{#ask: |
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[[Crafting material type is::bone]] |
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[[Category:Crafting materials]] |
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[[rarity is::special||quest||auction]] |
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[[Material type is::+]] |
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|?Crafting hardness is=Hardness |
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|?Crafting durability is=Durability |
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|?Crafting workability is=Workability |
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|?Crafting electrical resistance is=Electrical |
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|?Crafting thermal resistance is=Thermal |
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|?Crafting physical resistance is=Physical |
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|?Crafting capacity is=Capacity |
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|?Crafting density is=Density |
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|?Crafting value is=Value |
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|format=broadtable |
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}} |
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===Bone sizes=== |
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Bone size can be seen by counting the bones. |
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{|border="1" class="wikitable sortable" |
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! Size||Volume||Bleach timer* |
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|- |
|- |
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|Small||3||4 Anlas |
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{{#ask:[[Crafting material type is::bone]][[rarity is::uncommon||rare||very rare||special]] |
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|- |
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|?Crafting hardness is |
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|Average||4||6 Anlas |
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|?Crafting durability is |
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|- |
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|?Crafting workability is |
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|Large||5||7 Anlas |
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|?Crafting electrical resistance is |
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|?Crafting thermal resistance is |
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|?Crafting physical resistance is |
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|?Crafting density is |
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|?Crafting value is |
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|?Crafting source is |
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|?Crafting notes are |
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|Template=CraftDisplayB |
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|format=list |
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|limit=150}} |
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|} |
|} |
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</center> |
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===Wood Properties=== |
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Wood is used in both Shaping and Tinkering, and woods have the following properties which help determine the final product: |
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* '''Durability''' - affects the construction of the crafted item. |
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* '''Workability''' - the difficulty of crafting with the wood. Lower workability woods require more skill to masterfully craft than higher workability woods. |
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* '''Hardness''' - affects the damage of melee weapons and the speed of some tools. |
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* '''Stiffness''' - determines the balance and suitability of melee weapons; stiffer wood has less balance but more suitability. |
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* '''Physical Resistance''' - has no known effects |
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* '''<bow> Affinity''' - affects the damage of the specific bow type -- the "Hardness" stat for ranged weapons. |
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* '''Capacity''' - acts as a cap for Sigil Precision, which effectively becomes the "Hardness" stat for [[enchantments]]. Every Enchantment will make use of the Precision stat in a different way. |
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* '''Density''' - Weight (in stones) for one part of lumber; weight of a finished product is density times the number of parts required. |
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===Common wood=== |
===Common wood=== |
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{{#ask: |
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<center> |
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[[Crafting material type is::wood]] |
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{| class="wikitable sortable" |
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[[rarity is::uncommon||common]] |
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|- valign="bottom" |
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|?crafting durability is=Durability |
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! |
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|?crafting workability is=Workability |
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!Durability |
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|?crafting hardness is=Hardness |
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!Workability |
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|?crafting stiffness is=Stiffness |
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!Hardness |
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|?crafting physical resistance is=Physical Resistance |
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!Stiffness |
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|?crafting shortbow affinity is=Shortbow / Arbalest Affinity |
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!Physical<br />Resistance |
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|?crafting longbow affinity is=Longbow / HX Affinity |
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!Shortbow/<br />Arbalest<br />Affinity |
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|?crafting composite bow affinity is=Composite bow / LX Affinity |
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!Longbow/HX<br />Affinity |
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|?crafting capacity is=Capacity |
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!Composite<br />Bow/LX Affinity |
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|?crafting density is=Density |
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|?crafting value is=Value* |
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!Value* (kron/piece) |
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|format=broadtable |
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!Source |
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}} |
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!Notes |
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|- |
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<nowiki>*</nowiki> Value on each wood is calculated from a 99 quality piece of raw wood (stick, limb, etc) that is then processed into a 99 quality piece of lumber. Starting with a lower quality raw wood will decrease the end lumber result, even with full techniques. |
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{{#ask:[[Crafting material type is::wood]][[rarity is::uncommon||common]] |
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|?crafting durability is |
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|?crafting workability is |
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|?crafting hardness is |
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|?crafting stiffness is |
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|?crafting physical resistance is |
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|?crafting shortbow affinity is |
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|?crafting longbow affinity is |
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|?crafting composite bow affinity is |
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|?crafting density is |
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|?crafting value is |
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|?crafting source is |
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|?crafting notes are |
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|Template=CraftDisplayW |
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|format=list |
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|limit=150}} |
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|} |
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</center> |
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<nowiki>*</nowiki>Value on each wood is calculated from a 99 quality piece of raw wood (stick, limb, etc) that is then processed into a 99 quality piece of lumber. Starting with a lower quality raw wood will decrease the end lumber result, even with full techniques. |
|||
===Rare wood=== |
===Rare wood=== |
||
{{#ask: |
|||
<center> |
|||
[[Crafting material type is::wood]] |
|||
{| class="wikitable sortable" |
|||
[[rarity is::rare||very rare]] |
|||
! |
|||
|?crafting durability is=Durability |
|||
|?crafting workability is=Workability |
|||
|?crafting hardness is=Hardness |
|||
|?crafting stiffness is=Stiffness |
|||
|?crafting physical resistance is=Physical Resistance |
|||
|?crafting shortbow affinity is=Shortbow / Arbalest Affinity |
|||
|?crafting longbow affinity is=Longbow / HX Affinity |
|||
|?crafting composite bow affinity is=Composite bow / LX Affinity |
|||
|?crafting capacity is=Capacity |
|||
!Density |
|||
|?crafting density is=Density |
|||
!Value* (kron/piece) |
|||
|?crafting value is=Value* |
|||
!Source |
|||
|format=broadtable |
|||
!Notes |
|||
}} |
|||
|- |
|||
{{#ask:[[Crafting material type is::wood]][[rarity is::rare||very rare||special]] |
|||
|?crafting durability is |
|||
|?crafting workability is |
|||
|?crafting hardness is |
|||
|?crafting stiffness is |
|||
|?crafting physical resistance is |
|||
|?crafting shortbow affinity is |
|||
|?crafting longbow affinity is |
|||
|?crafting composite bow affinity is |
|||
|?crafting density is |
|||
|?crafting value is |
|||
|?crafting source is |
|||
|?crafting notes are |
|||
|Template=CraftDisplayW |
|||
|format=list |
|||
|limit=150}} |
|||
|} |
|||
</center> |
|||
<nowiki>*</nowiki>Value on each wood is calculated from a 99 quality piece of raw wood (stick, limb, etc) that is then processed into a 99 quality piece of lumber. Starting with a lower quality raw wood will decrease the end lumber result, even with full techniques. |
|||
<nowiki>*</nowiki> Value on each wood is calculated from a 99 quality piece of raw wood (stick, limb, etc) that is then processed into a 99 quality piece of lumber. Starting with a lower quality raw wood will decrease the end lumber result, even with full techniques. |
|||
===Sizes=== |
|||
<center> |
|||
===Special wood=== |
|||
{{#ask: |
|||
[[Crafting material type is::wood]] |
|||
[[rarity is::special||quest||auction]] |
|||
|?crafting durability is=Durability |
|||
|?crafting workability is=Workability |
|||
|?crafting hardness is=Hardness |
|||
|?crafting stiffness is=Stiffness |
|||
|?crafting physical resistance is=Physical Resistance |
|||
|?crafting shortbow affinity is=Shortbow / Arbalest Affinity |
|||
|?crafting longbow affinity is=Longbow / HX Affinity |
|||
|?crafting composite bow affinity is=Composite bow / LX Affinity |
|||
|?crafting capacity is=Capacity |
|||
|?crafting density is=Density |
|||
|?crafting value is=Value* |
|||
|format=broadtable |
|||
}} |
|||
<nowiki>*</nowiki> Value on each wood is calculated from a 99 quality piece of raw wood (stick, limb, etc) that is then processed into a 99 quality piece of lumber. Starting with a lower quality raw wood will decrease the end lumber result, even with full techniques. |
|||
===Wood sizes=== |
|||
{|border="1" class="wikitable sortable" |
{|border="1" class="wikitable sortable" |
||
! Size|| |
! Size||Pieces |
||
|- |
|- |
||
|Stick||1 |
|Stick||1 |
||
Line 269: | Line 404: | ||
|Thick Log||5 |
|Thick Log||5 |
||
|} |
|} |
||
</center> |
|||
==Outfitting materials== |
==Outfitting materials== |
||
Line 277: | Line 411: | ||
===Common cloth=== |
===Common cloth=== |
||
{{#ask: |
|||
<center> |
|||
[[Crafting material type is::fabric]] |
|||
{{#ask:[[Crafting material type is::fabric]][[rarity is::common]]|?Crafting durability is=Durability|?Crafting workability is=Workability|?Crafting electrical resistance is=Electrical|?Crafting thermal resistance is=Thermal|?Crafting physical resistance is=Physical|?Crafting density is=Density*|?Crafting source is=Source|?Crafting notes are=Notes|format=table}} |
|||
[[rarity is::common||uncommon]] |
|||
</center> |
|||
|?Crafting workability is=Workability |
|||
|?Crafting durability is=Durability |
|||
|?Crafting electrical resistance is=Electrical |
|||
|?Crafting thermal resistance is=Thermal |
|||
|?Crafting physical resistance is=Physical |
|||
|?Crafting density is=Density* |
|||
|format=broadtable |
|||
}} |
|||
<nowiki>*</nowiki> |
<nowiki>*</nowiki> Density depends on thickness and the values listed are for fine, thin, average, thick, and heavy cloth, respectively. |
||
===Rare cloth=== |
===Rare cloth=== |
||
{{#ask: |
|||
<center> |
|||
[[Crafting material type is::fabric]] |
|||
{{#ask:[[Crafting material type is::fabric]][[rarity is::uncommon||rare||very rare||special]]|?Crafting durability is=Durability|?Crafting workability is=Workability|?Crafting electrical resistance is=Electrical|?Crafting thermal resistance is=Thermal|?Crafting physical resistance is=Physical|?Crafting density is=Density*|?Crafting source is=Source|?Crafting notes are=Notes|format=table}} |
|||
[[Category:Crafting materials]] |
|||
</center> |
|||
[[rarity is::rare||very rare]] |
|||
|?Crafting workability is=Workability |
|||
|?Crafting durability is=Durability |
|||
|?Crafting electrical resistance is=Electrical |
|||
|?Crafting thermal resistance is=Thermal |
|||
|?Crafting physical resistance is=Physical |
|||
|?Crafting density is=Density* |
|||
|format=broadtable |
|||
}} |
|||
<nowiki>*</nowiki> |
<nowiki>*</nowiki> Density depends on thickness and the values listed are for fine, thin, average, thick, and heavy cloth, respectively. |
||
===Special cloth=== |
|||
{{#ask: |
|||
[[Crafting material type is::fabric]] |
|||
[[Category:Crafting materials]] |
|||
[[rarity is::special||quest||auction]] |
|||
|?Crafting workability is=Workability |
|||
|?Crafting durability is=Durability |
|||
|?Crafting electrical resistance is=Electrical |
|||
|?Crafting thermal resistance is=Thermal |
|||
|?Crafting physical resistance is=Physical |
|||
|?Crafting density is=Density* |
|||
|format=broadtable |
|||
}} |
|||
<nowiki>*</nowiki> Density depends on thickness and the values listed are for fine, thin, average, thick, and heavy cloth, respectively. |
|||
===Common leather=== |
===Common leather=== |
||
{{#ask: |
|||
<center> |
|||
[[Crafting material type is::leather]] |
|||
{| class="wikitable sortable" |
|||
[[Category:Crafting materials]] |
|||
! |
|||
[[rarity is::common||uncommon]] |
|||
![[Property:Crafting durability is|Durability]] |
|||
[[Material type is::+]] |
|||
![[Property:Crafting workability is|Workability]] |
|||
|?Crafting workability is=Workability |
|||
|?Crafting durability is=Durability |
|||
|?Crafting electrical resistance is=Electrical |
|||
|?Crafting thermal resistance is=Thermal |
|||
|?Crafting physical resistance is=Physical |
|||
|?Crafting density is=Density |
|||
|format=broadtable |
|||
![[Property:Crafting notes are|Notes]] |
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|limit=150 |
|||
|- |
|||
}} |
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{{#ask:[[Crafting material type is::leather]][[rarity is::common]] |
|||
|?Crafting durability is |
|||
|?Crafting workability is |
|||
|?Crafting electrical resistance is |
|||
|?Crafting thermal resistance is |
|||
|?Crafting physical resistance is |
|||
|?Crafting density is |
|||
|?Crafting value is |
|||
|?Crafting source is |
|||
|?Crafting notes are |
|||
|Template=CraftDisplayL |
|||
|format=list |
|||
|limit=150}} |
|||
|} |
|||
</center> |
|||
===Rare leather=== |
===Rare leather=== |
||
{{#ask: |
|||
<center> |
|||
[[Crafting material type is::leather]] |
|||
{| class="wikitable sortable" |
|||
[[Category:Crafting materials]] |
|||
! |
|||
[[rarity is::rare||very rare]] |
|||
![[Property:Crafting durability is|Durability]] |
|||
[[Material type is::+]] |
|||
![[Property:Crafting workability is|Workability]] |
|||
|?Crafting workability is=Workability |
|||
|?Crafting durability is=Durability |
|||
|?Crafting electrical resistance is=Electrical |
|||
|?Crafting thermal resistance is=Thermal |
|||
|?Crafting physical resistance is=Physical |
|||
|?Crafting density is=Density |
|||
|format=broadtable |
|||
![[Property:Crafting notes are|Notes]] |
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}} |
|||
|- |
|||
{{#ask:[[Crafting material type is::leather]][[rarity is::uncommon||rare||very rare||special]] |
|||
===Special leather=== |
|||
|?Crafting durability is |
|||
{{#ask: |
|||
|?Crafting workability is |
|||
[[Crafting material type is::leather]] |
|||
[[Category:Crafting materials]] |
|||
[[rarity is::special||quest||auction]] |
|||
|?Crafting physical resistance is |
|||
[[Material type is::+]] |
|||
|?Crafting density is |
|||
|?Crafting |
|?Crafting workability is=Workability |
||
|?Crafting |
|?Crafting durability is=Durability |
||
|?Crafting |
|?Crafting electrical resistance is=Electrical |
||
|?Crafting thermal resistance is=Thermal |
|||
|Template=CraftDisplayL |
|||
|?Crafting physical resistance is=Physical |
|||
|format=list |
|||
|?Crafting density is=Density |
|||
|limit=100}} |
|||
|format=broadtable |
|||
|} |
|||
}} |
|||
</center> |
|||
==Enchanting materials== |
==Enchanting materials== |
||
Sigils are the primary material for [[Enchanting]]. These materials |
Sigils are the primary material for [[Enchanting]]. These materials can be found via the [[Sigil harvesting]] system. |
||
===Primary sigils=== |
===Primary sigils=== |
||
<center> |
|||
{|border="1" class="wikitable" |
{|border="1" class="wikitable" |
||
! Sigil || Effect |
! Sigil || Effect |
||
|- |
|- |
||
| [[Abolition sigil|Abolition]] || Destroy |
|||
| Induction || Bring into being |
|||
|- |
|- |
||
| [[Congruence sigil|Congruence]] || Align two things |
|||
| Abolition || Destroy |
|||
|- |
|- |
||
| [[Induction sigil|Induction]] || Bring into being |
|||
| Congruence || Align two things |
|||
|- |
|- |
||
| Permutation || Alter an existing thing |
| [[Permutation sigil|Permutation]] || Alter an existing thing |
||
|- |
|- |
||
| Rarefaction || Refine or purify |
| [[Rarefaction sigil|Rarefaction]] || Refine or purify |
||
|- |
|- |
||
|} |
|} |
||
</center> |
|||
=== |
===Secondary sigils=== |
||
<center> |
|||
{|border="1" class="wikitable" |
{|border="1" class="wikitable" |
||
! Sigil || Composition |
! Sigil || Composition |
||
|- |
|- |
||
| |
| [[Antipode sigil|Antipode]] || A + C |
||
|- |
|- |
||
| |
| [[Ascension sigil|Ascension]] || A + R |
||
|- |
|- |
||
| |
| [[Clarification sigil|Clarification]] || P + R |
||
|- |
|- |
||
| |
| [[Decay sigil|Decay]] || A + P |
||
|- |
|- |
||
| [[Evolution sigil|Evolution]] ||I + R |
|||
| Antipode || A + C |
|||
|- |
|- |
||
| |
| [[Integration sigil|Integration]] || C + P |
||
|- |
|- |
||
| [[Metamorphosis sigil|Metamorphosis]] || I + P |
|||
| Ascension || A + R |
|||
|- |
|- |
||
| |
| [[Nurture sigil|Nurture]] || I + C |
||
|- |
|- |
||
| |
| [[Paradox sigil|Paradox]] || I + A |
||
|- |
|- |
||
| |
| [[Unity sigil|Unity]] || C + R |
||
|- |
|- |
||
|} |
|} |
||
</center> |
|||
===Disjunct sigils=== |
===Disjunct sigils=== |
||
* '''note: currently not available.''' |
|||
<center> |
|||
{|border="1" class="wikitable" |
{|border="1" class="wikitable" |
||
! Sigil || Guild |
! Sigil || Guild |
||
|- |
|- |
||
| |
| Acquisition || Trader |
||
|- |
|- |
||
| |
| Blight || Necromancer |
||
|- |
|- |
||
| |
| Conjuration || Warrior Mage |
||
|- |
|||
| Deception || Thief |
|||
|- |
|- |
||
| Divinity || Cleric |
| Divinity || Cleric |
||
|- |
|- |
||
| |
| Fugue || Bard |
||
|- |
|- |
||
| |
| Justice || Paladin |
||
|- |
|- |
||
| |
| Sacrifice || Empath |
||
|- |
|- |
||
| Spatial || Moon Mage |
| Spatial || Moon Mage |
||
|- |
|- |
||
| |
| Verdant || Ranger |
||
|- |
|- |
||
| |
| Wrath || Barbarian |
||
|- |
|- |
||
| Blight || Necromancer |
|||
|} |
|} |
||
</center> |
|||
{{RefAl|a=y}} |
{{RefAl|a=y}} |
||
*[[Crafting]] |
*[[Crafting]] |
||
*[[Foraging compendium]] |
|||
*[[Mining]] |
*[[Mining]] |
||
*[[Lumberjacking]] |
*[[Lumberjacking]] |
||
*[[Sigil harvesting]] |
|||
*[[Skinning skill]] |
|||
{{Cat|Materials,Creation systems}} |
{{Cat|Materials,Creation systems}} |
Latest revision as of 12:16, 4 July 2024
These are the raw materials from which crafted items are constructed. As more systems are released, this section will be expanded.
Material Rarity
Materials are categorized by their rarity, which is influenced by when and where the material can be obtained by players.
- Common - The material is generally available throughout Elanthia, such as purchasable in shops, forageable, mineable, or lootable from creatures. They are not required for alterations.
- Rare - The material is found throughout Elanthia but is less likely to be found as common materials are. They are required for alterations.
- Special - The material is restricted to auctions, quests, or other special events like microtransaction events. They are required for alterations.
Alchemy materials
Catalysts used in Alchemy can be metal, plant, bone, or even creature parts. Catalysts must be pure, player-made alloys will not work. It may also be useful to have on hand this list of Healing herbs, which will also be used in creating the specific remedy you want.
Catalyst Properties
Metal and plant catalysts have the following properties which help determine the final product:
- Workability - The difficulty of crafting the item. Lower workability catalysts require more skill to masterfully craft than higher workability catalysts.
- Potency - Magnitude of the healing. Potency drops every time the remedy pulses and is reduced when healing multiple wounded areas.
- Efficacy - The duration for which the remedy remains in effect.
- Solubility - The amount of time in between pulses. High solubility results in shorter time between pulses.
- Toxicity - The extent to which using a remedy increases your systemic toxicity. This will build and eventually cause penalties.
For additional notes about potency, efficacy, solubility, and toxicity see catalyst properties.
Common plants
Workability | Potency | Efficacy | Solubility | Toxicity | Value | |
---|---|---|---|---|---|---|
Seolarn | 50 | 35 | 60 | 60 | 60 | 200 Kronars160 Lirums <br />144.32 Dokoras <br />0.2 LTBpoints <br />0.2 Tickets <br />0.2 Scrips <br /> |
Common metals
Workability | Potency | Efficacy | Solubility | Toxicity | Value* | |
---|---|---|---|---|---|---|
Coal | 50 | 50 | 50 | 30 | 40 | |
Pewter | 70 | 80 | 80 | 80 | 85 | 275 Kronars220 Lirums <br />198.44 Dokoras <br />0.275 LTBpoints <br />0.275 Tickets <br />0.275 Scrips <br /> |
* Value is in kronars/volume, at 99 purity.
Rare metals
Workability | Potency | Efficacy | Solubility | Toxicity | Value* | |
---|---|---|---|---|---|---|
Electrum | 30 | 80 | 10 | 90 | 50 | 5,625 Kronars4,500 Lirums <br />4,059 Dokoras <br />5.625 LTBpoints <br />5.625 Tickets <br />5.625 Scrips <br /> |
Muracite | 70 | 30 | 60 | 90 | 50 | 1,125 Kronars900 Lirums <br />811.8 Dokoras <br />1.125 LTBpoints <br />1.125 Tickets <br />1.125 Scrips <br /> |
Niniam | 20 | 50 | 30 | 10 | 25 | 6,250 Kronars5,000 Lirums <br />4,510 Dokoras <br />6.25 LTBpoints <br />6.25 Tickets <br />6.25 Scrips <br /> |
* Value is in kronars/volume, at 99 purity.
Special metals
Workability | Potency | Efficacy | Solubility | Toxicity | Value* | |
---|---|---|---|---|---|---|
Agonite | 75 | 90 | 60 | 30 | 50 | 25,000 Kronars20,000 Lirums <br />18,040 Dokoras <br />25 LTBpoints <br />25 Tickets <br />25 Scrips <br /> |
Coralite | 40 | 99 | 80 | 80 | 25 | 1,000,000 Kronars800,000 Lirums <br />721,600 Dokoras <br />1,000 LTBpoints <br />1,000 Tickets <br />1,000 Scrips <br /> |
Kadepa | 95 | 70 | 70 | 30 | 35 | 20,625 Kronars16,500 Lirums <br />14,883 Dokoras <br />20.625 LTBpoints <br />20.625 Tickets <br />20.625 Scrips <br /> |
Kelpzyte | 38 | 80 | 90 | 90 | 30 | 63,750 Kronars51,000 Lirums <br />46,002 Dokoras <br />63.75 LTBpoints <br />63.75 Tickets <br />63.75 Scrips <br /> |
Niello | 15 | 50 | 10 | 60 | 30 | 21,136 Kronars16,908.8 Lirums <br />15,251.738 Dokoras <br />21.136 LTBpoints <br />21.136 Tickets <br />21.136 Scrips <br /> |
Orichalcum | 10 | 80 | 60 | 60 | 50 | 17,500 Kronars14,000 Lirums <br />12,628 Dokoras <br />17.5 LTBpoints <br />17.5 Tickets <br />17.5 Scrips <br /> |
* Value is in kronars/volume, at 99 purity.
Forging materials
Metals are the primary materials used in the Forging disciplines of Armorsmithing, Blacksmithing, and Weaponsmithing, but is also used in Tinkering mechanisms. Metals are found in fragment, lump, nugget, shard, and tear forms by mining or in bar, ingot, and fist forms from random creature drops, quest rewards, task rewards, and other sources.
The crafting quality of an ingot is its purity (99 quality being masterfully-crafted). The quality of a metal ingot can be reduced through mistakes in the smelting process or increased by refining.
As of DR 3.0, all metal loot drops are now fully craftable. Once a metal drop has been smelted into an ingot, it can no longer be sold to a gem appraiser.
Alloys are not mined directly. They can be obtained from loot drops in small quantities, or produced in a crucible from their component metals. In most cases, these do NOT have to be made using pure source materials (a tin-alloy ingot and a copper ingot will still mix to bronze and what ever else was in the tin-alloy ingot). You can read more about metal alloys on the Forging guide.
Metal properties
Metals have the following properties which are used by templates to make crafted items:
- Hardness affects the damage of weapons and the speed of some tools.
- Durability affects the construction of the crafted item.
- Workability modifies the difficulty of crafting the item. Lower workability metals require more skill to masterfully craft than higher workability metals.
- Electrical resistance affects the electrical protection/absorption of metal armor.
- Thermal resistance affects the fire and cold protection/absorption of metal armor as well as the speed of some tools (e.g. tongs).
- Physical resistance affects the protection of metal armor as well as the speed of some tools (e.g. pliers).
- Ductility affects the balance and power of crossbows when used to create the gear components of their mechanisms. Mechanisms created from high ductility metals will bonus the crossbow's balance. Mechanisms created from low ductility metals will greatly penalize balance, but provide a small boost to power.
- Density affects the weight of the crafted product, the absorption of metal armors, and the speed of some tools.
- Enchant Capacity acts as a cap for Sigil Precision, which effectively becomes the "Hardness" stat for enchantments. Every Enchantment will make use of the Precision stat in a different way.
Common metals
Hardness | Durability | Workability | Electrical | Thermal | Physical | Ductility | Capacity | Density | Value* | |
---|---|---|---|---|---|---|---|---|---|---|
Acenite | 25 | 15 | 50 | 30 | 25 | 25 | 90 | 50 | 6 | |
Brass | 40 | 25 | 60 | 30 | 40 | 40 | 90 | 28 | 5.8 | 150 Kronars120 Lirums <br />108.24 Dokoras <br />0.15 LTBpoints <br />0.15 Tickets <br />0.15 Scrips <br /> |
Bronze | 80 | 65 | 70 | 35 | 55 | 80 | 85 | 40 | 6.2 | 125 Kronars100 Lirums <br />90.2 Dokoras <br />0.125 LTBpoints <br />0.125 Tickets <br />0.125 Scrips <br /> |
Coal | 5 | 5 | 50 | 80 | 80 | 5 | 1 | 15 | 1 | |
Copper | 25 | 40 | 70 | 10 | 15 | 25 | 80 | 30 | 7 | 125 Kronars100 Lirums <br />90.2 Dokoras <br />0.125 LTBpoints <br />0.125 Tickets <br />0.125 Scrips <br /> |
Covellite | 35 | 80 | 65 | 25 | 85 | 80 | 80 | 30 | 2 | 62 Kronars49.6 Lirums <br />44.739 Dokoras <br />0.062 LTBpoints <br />0.062 Tickets <br />0.062 Scrips <br /> |
Iron | 70 | 40 | 50 | 30 | 50 | 75 | 50 | 25 | 5 | 125 Kronars100 Lirums <br />90.2 Dokoras <br />0.125 LTBpoints <br />0.125 Tickets <br />0.125 Scrips <br /> |
Lead (material) | 20 | 30 | 80 | 40 | 70 | 20 | 75 | 30 | 8 | 50 Kronars40 Lirums <br />36.08 Dokoras <br />0.05 LTBpoints <br />0.05 Tickets <br />0.05 Scrips <br /> |
Nickel | 25 | 15 | 50 | 30 | 25 | 25 | 90 | 30 | 6 | 100 Kronars80 Lirums <br />72.16 Dokoras <br />0.1 LTBpoints <br />0.1 Tickets <br />0.1 Scrips <br /> |
Oravir | 40 | 20 | 70 | 95 | 15 | 25 | 15 | 50 | 1 | 50 Kronars40 Lirums <br />36.08 Dokoras <br />0.05 LTBpoints <br />0.05 Tickets <br />0.05 Scrips <br /> |
Pewter | 25 | 45 | 70 | 40 | 70 | 25 | 30 | 50 | 5.0 | 275 Kronars220 Lirums <br />198.44 Dokoras <br />0.275 LTBpoints <br />0.275 Tickets <br />0.275 Scrips <br /> |
Platinum (metal) | 20 | 15 | 20 | 30 | 10 | 20 | 85 | 50 | 9 | 12,500 Kronars10,000 Lirums <br />9,020 Dokoras <br />12.5 LTBpoints <br />12.5 Tickets <br />12.5 Scrips <br /> |
Silver | 15 | 25 | 50 | 5 | 10 | 15 | 75 | 50 | 8 | 2,500 Kronars2,000 Lirums <br />1,804 Dokoras <br />2.5 LTBpoints <br />2.5 Tickets <br />2.5 Scrips <br /> |
Steel (HCS) | 90 | 25 | 35 | 30 | 50 | 90 | 20 | 5 | 5 | 250 Kronars200 Lirums <br />180.4 Dokoras <br />0.25 LTBpoints <br />0.25 Tickets <br />0.25 Scrips <br /> |
Steel (LCS) | 80 | 80 | 40 | 30 | 50 | 80 | 75 | 10 | 5 | 250 Kronars200 Lirums <br />180.4 Dokoras <br />0.25 LTBpoints <br />0.25 Tickets <br />0.25 Scrips <br /> |
Steel (MCS) | 85 | 60 | 50 | 30 | 50 | 85 | 70 | 20 | 5 | 187 Kronars149.6 Lirums <br />134.939 Dokoras <br />0.187 LTBpoints <br />0.187 Tickets <br />0.187 Scrips <br /> |
Tin | 25 | 75 | 40 | 35 | 25 | 25 | 80 | 50 | 3 | 37.5 Kronars30 Lirums <br />27.06 Dokoras <br />0.0375 LTBpoints <br />0.0375 Tickets <br />0.0375 Scrips <br /> |
Yellow gold | 10 | 20 | 40 | 15 | 15 | 10 | 80 | 50 | 9 | 6,250 Kronars5,000 Lirums <br />4,510 Dokoras <br />6.25 LTBpoints <br />6.25 Tickets <br />6.25 Scrips <br /> |
Zinc | 25 | 20 | 60 | 50 | 25 | 25 | 75 | 45 | 4 | 87 Kronars69.6 Lirums <br />62.779 Dokoras <br />0.087 LTBpoints <br />0.087 Tickets <br />0.087 Scrips <br /> |
*: Value is per volume, at 99 purity.
Rare metals
Hardness | Durability | Workability | Electrical | Thermal | Physical | Ductility | Capacity | Density | Value* | |
---|---|---|---|---|---|---|---|---|---|---|
Animite | 15 | 10 | 10 | 65 | 65 | 15 | 90 | 50 | 4 | 43,750 Kronars35,000 Lirums <br />31,570 Dokoras <br />43.75 LTBpoints <br />43.75 Tickets <br />43.75 Scrips <br /> |
Damite | 80 | 70 | 10 | 90 | 40 | 95 | 25 | 4 | 6 | 13,750 Kronars11,000 Lirums <br />9,922 Dokoras <br />13.75 LTBpoints <br />13.75 Tickets <br />13.75 Scrips <br /> |
Darkstone (metal) | 85 | 50 | 75 | 70 | 35 | 75 | 20 | 50 | 5.1 | 875 Kronars700 Lirums <br />631.4 Dokoras <br />0.875 LTBpoints <br />0.875 Tickets <br />0.875 Scrips <br /> |
Electrum | 20 | 20 | 30 | 20 | 20 | 20 | 80 | 55 | 8 | 5,625 Kronars4,500 Lirums <br />4,059 Dokoras <br />5.625 LTBpoints <br />5.625 Tickets <br />5.625 Scrips <br /> |
Glaes | 95 | 50 | 10 | 60 | 40 | 75 | 95 | 10 | 4 | 16,250 Kronars13,000 Lirums <br />11,726 Dokoras <br />16.25 LTBpoints <br />16.25 Tickets <br />16.25 Scrips <br /> |
Haralun | 95 | 60 | 20 | 70 | 75 | 80 | 90 | 5 | 8 | 13,750 Kronars11,000 Lirums <br />9,922 Dokoras <br />13.75 LTBpoints <br />13.75 Tickets <br />13.75 Scrips <br /> |
Kertig | 95 | 70 | 5 | 40 | 55 | 90 | 90 | 6 | 7 | |
Lumium | 75 | 50 | 15 | 60 | 75 | 90 | 90 | 12 | 3 | 6,500 Kronars5,200 Lirums <br />4,690.4 Dokoras <br />6.5 LTBpoints <br />6.5 Tickets <br />6.5 Scrips <br /> |
Muracite | 70 | 55 | 70 | 55 | 55 | 85 | 85 | 50 | 4.7 | 1,125 Kronars900 Lirums <br />811.8 Dokoras <br />1.125 LTBpoints <br />1.125 Tickets <br />1.125 Scrips <br /> |
Niniam | 80 | 70 | 20 | 75 | 75 | 70 | 90 | 60 | 5 | 6,250 Kronars5,000 Lirums <br />4,510 Dokoras <br />6.25 LTBpoints <br />6.25 Tickets <br />6.25 Scrips <br /> |
*: Value is per volume, at 99 purity.
Special metals
Hardness | Durability | Workability | Electrical | Thermal | Physical | Ductility | Capacity | Density | Value* | |
---|---|---|---|---|---|---|---|---|---|---|
Agonite | 95 | 65 | 75 | 20 | 99 | 85 | 90 | 5 | 7.5 | 25,000 Kronars20,000 Lirums <br />18,040 Dokoras <br />25 LTBpoints <br />25 Tickets <br />25 Scrips <br /> |
Atheldalm | 90 | 75 | 20 | 80 | 95 | 85 | 95 | 40 | 4.5 | |
Audrualm | 92 | 40 | 5 | 55 | 90 | 95 | 85 | 7 | 3 | 15,000 Kronars12,000 Lirums <br />10,824 Dokoras <br />15 LTBpoints <br />15 Tickets <br />15 Scrips <br /> |
Coralite | 99 | 65 | 40 | 40 | 99 | 99 | 35 | 6 | 5.9 | 1,000,000 Kronars800,000 Lirums <br />721,600 Dokoras <br />1,000 LTBpoints <br />1,000 Tickets <br />1,000 Scrips <br /> |
Haledroth | 96 | 75 | 35 | 15 | 20 | 97 | 95 | 6 | 6.2 | |
Icesteel | 90 | 75 | 20 | 80 | 95 | 85 | 95 | 40 | 4.5 | 25,000 Kronars20,000 Lirums <br />18,040 Dokoras <br />25 LTBpoints <br />25 Tickets <br />25 Scrips <br /> |
Indurium | 82 | 64 | 50 | 12 | 34 | 22 | 20 | 70 | 3.9 | 47,500 Kronars38,000 Lirums <br />34,276 Dokoras <br />47.5 LTBpoints <br />47.5 Tickets <br />47.5 Scrips <br /> |
Kadepa | 85 | 80 | 95 | 40 | 80 | 94 | 90 | 12 | 5.2 | 20,625 Kronars16,500 Lirums <br />14,883 Dokoras <br />20.625 LTBpoints <br />20.625 Tickets <br />20.625 Scrips <br /> |
Kelpzyte | 99 | 75 | 38 | 60 | 80 | 99 | 35 | 5 | 3.5 | 63,750 Kronars51,000 Lirums <br />46,002 Dokoras <br />63.75 LTBpoints <br />63.75 Tickets <br />63.75 Scrips <br /> |
Kiralan | 70 | 80 | 35 | 90 | 80 | 99 | 12 | 4 | 7 | 67,650 Kronars54,120 Lirums <br />48,816.24 Dokoras <br />67.65 LTBpoints <br />67.65 Tickets <br />67.65 Scrips <br /> |
Loimic | 99 | 70 | 35 | 99 | 40 | 99 | 20 | 7 | 3.5 | |
Niello | 5 | 5 | 15 | 85 | 25 | 25 | 40 | 60 | 8 | 21,136 Kronars16,908.8 Lirums <br />15,251.738 Dokoras <br />21.136 LTBpoints <br />21.136 Tickets <br />21.136 Scrips <br /> |
Orichalcum | 30 | 50 | 10 | 40 | 40 | 30 | 35 | 80 | 6 | 17,500 Kronars14,000 Lirums <br />12,628 Dokoras <br />17.5 LTBpoints <br />17.5 Tickets <br />17.5 Scrips <br /> |
Quelium | 92 | 20 | 45 | 65 | 65 | 92 | 90 | 20 | 7.2 | 18,750 Kronars15,000 Lirums <br />13,530 Dokoras <br />18.75 LTBpoints <br />18.75 Tickets <br />18.75 Scrips <br /> |
Selatila | 15 | 10 | 10 | 65 | 65 | 15 | 90 | 60 | 4 | 25,000 Kronars20,000 Lirums <br />18,040 Dokoras <br />25 LTBpoints <br />25 Tickets <br />25 Scrips <br /> |
Silversteel | 95 | 90 | 2 | 20 | 80 | 95 | 90 | 10 | 2.2 | 27,500 Kronars22,000 Lirums <br />19,844 Dokoras <br />27.5 LTBpoints <br />27.5 Tickets <br />27.5 Scrips <br /> |
Telothian | 104 | 80 | 25 | 90 | 70 | 45 | 90 | 5 | 6.4 | |
Tomiek | 80 | 45 | 40 | 35 | 55 | 70 | 80 | 75 | 5 | |
Tyrium | 99 | 80 | 40 | 70 | 70 | 99 | 40 | 4 | 6 | 62,500 Kronars50,000 Lirums <br />45,100 Dokoras <br />62.5 LTBpoints <br />62.5 Tickets <br />62.5 Scrips <br /> |
Vardite | 88 | 75 | 45 | 80 | 45 | 99 | 30 | 4 | 6.1 | 27,500 Kronars22,000 Lirums <br />19,844 Dokoras <br />27.5 LTBpoints <br />27.5 Tickets <br />27.5 Scrips <br /> |
*: Value is per volume, at 99 purity.
Metal nugget/ingot sizes
Size | Volume |
---|---|
Tiny | 1 |
Small | 2 |
Medium | 3 |
Large | 4 |
Huge | 5 |
Massive | 10 |
Enormous | 20 |
Immense | 50 |
Gargantuan | 75 |
Gigantic | 100 |
Colossal | 200 |
Engineering materials
Engineering materials are currently stone, bone and wood.
Common stone
Hardness | Durability | Workability | Capacity | Density | Boulder Value* | |
---|---|---|---|---|---|---|
Alabaster | 25 | 20 | 90 | 15 | 6.25 | 28 Kronars22.4 Lirums <br />20.205 Dokoras <br />0.028 LTBpoints <br />0.028 Tickets <br />0.028 Scrips <br /> |
Andesite | 70 | 30 | 50 | 50 | 7 | 58 Kronars46.4 Lirums <br />41.853 Dokoras <br />0.058 LTBpoints <br />0.058 Tickets <br />0.058 Scrips <br /> |
Basalt | 20 | 20 | 80 | 50 | 7.5 | |
Breccia | 30 | 35 | 55 | 50 | 6.5 | |
Dolomite | 35 | 30 | 60 | 50 | 7 | |
Gabbro | 60 | 20 | 25 | 50 | 7.5 | |
Granite | 75 | 50 | 40 | 50 | 6.75 | 371 Kronars296.8 Lirums <br />267.714 Dokoras <br />0.371 LTBpoints <br />0.371 Tickets <br />0.371 Scrips <br /> |
Jade | 60 | 40 | 30 | 50 | 8.0 | |
Limestone | 35 | 40 | 45 | 50 | 5.75 | 340 Kronars272 Lirums <br />245.344 Dokoras <br />0.34 LTBpoints <br />0.34 Tickets <br />0.34 Scrips <br /> |
Marble | 30 | 15 | 60 | 50 | 6.25 | 277 Kronars221.6 Lirums <br />199.883 Dokoras <br />0.277 LTBpoints <br />0.277 Tickets <br />0.277 Scrips <br /> |
Obsidian | 80 | 20 | 15 | 45 | 7.5 | |
Onyx | 70 | 30 | 20 | 50 | 6.75 | |
Pumice | 55 | 15 | 20 | 50 | 2.5 | 48 Kronars38.4 Lirums <br />34.637 Dokoras <br />0.048 LTBpoints <br />0.048 Tickets <br />0.048 Scrips <br /> |
Quartzite | 80 | 45 | 30 | 45 | 6.5 | |
Sandstone | 40 | 20 | 70 | 50 | 5.75 | 35 Kronars28 Lirums <br />25.256 Dokoras <br />0.035 LTBpoints <br />0.035 Tickets <br />0.035 Scrips <br /> |
Schist | 50 | 40 | 50 | 50 | 7 | 45 Kronars36 Lirums <br />32.472 Dokoras <br />0.045 LTBpoints <br />0.045 Tickets <br />0.045 Scrips <br /> |
Serpentine | 50 | 40 | 35 | 50 | 6.25 | 40 Kronars32 Lirums <br />28.864 Dokoras <br />0.04 LTBpoints <br />0.04 Tickets <br />0.04 Scrips <br /> |
Soapstone | 20 | 20 | 95 | 50 | 7 | 123 Kronars98.4 Lirums <br />88.757 Dokoras <br />0.123 LTBpoints <br />0.123 Tickets <br />0.123 Scrips <br /> |
Travertine | 40 | 30 | 60 | 50 | 6.75 | 240 Kronars192 Lirums <br />173.184 Dokoras <br />0.24 LTBpoints <br />0.24 Tickets <br />0.24 Scrips <br /> |
* Values at 99 purity.
Rare stone
* Values at 99 purity.
Special stone
Hardness | Durability | Workability | Capacity | Density | Boulder Value* | |
---|---|---|---|---|---|---|
Anjisis | 40 | 40 | 20 | 99 | 6 | |
Belzune | 52 | 45 | 44 | 90 | 5.5 | 15,468 Kronars12,374.4 Lirums <br />11,161.709 Dokoras <br />15.468 LTBpoints <br />15.468 Tickets <br />15.468 Scrips <br /> |
Blackwater jet | 40 | 65 | 35 | 95 | 7.5 | 19,800 Kronars15,840 Lirums <br />14,287.68 Dokoras <br />19.8 LTBpoints <br />19.8 Tickets <br />19.8 Scrips <br /> |
Diamondique | 99 | 65 | 2 | 0 | 5 | 15,468 Kronars12,374.4 Lirums <br />11,161.709 Dokoras <br />15.468 LTBpoints <br />15.468 Tickets <br />15.468 Scrips <br /> |
Felstone | 95 | 50 | 20 | 25 | 5.0 | |
Fulginode | 96 | 55 | 20 | 5 | 5.0 | 5,625 Kronars4,500 Lirums <br />4,059 Dokoras <br />5.625 LTBpoints <br />5.625 Tickets <br />5.625 Scrips <br /> |
Senci | 110 | 60 | 5 | 2 | 8.5 | |
Xenomite | 50 | 45 | 15 | 95 | 10 | 1,361 Kronars1,088.8 Lirums <br />982.098 Dokoras <br />1.361 LTBpoints <br />1.361 Tickets <br />1.361 Scrips <br /> |
* Values at 99 purity.
Stone sizes
Size | Volume* |
---|---|
Pebble | 1 |
Stone | 2 |
Small Rock | 3 |
Large Rock | 4 |
Boulder | 5 |
- Stone volume is additive. As an example, if you have a boulder (5 volume) and make it into a stirring rod (requires a 4 volume "large rock") you will be left with a pebble (1 volume).
- Actual density of stone is (boulder weight / 6400). Each item has 2 volume values technically. Amount of stone needed to make the item, ie:pebble, stone, small rock, large rock, boulder. Volume of item which is used to determine weight of final product.
Common bone
Hardness | Durability | Workability | Electrical | Thermal | Physical | Capacity | Density | Value | |
---|---|---|---|---|---|---|---|---|---|
Badger bone | 40 | 45 | 45 | 40 | 45 | 40 | 45 | 3.25 | |
Barghest bone | 80 | 85 | 15 | 50 | 50 | 80 | 45 | 5.40 | |
Bear bone | 75 | 50 | 35 | 30 | 30 | 60 | 50 | 4.60 | |
Bison bone | 75 | 60 | 25 | 25 | 25 | 80 | 45 | 4.60 | |
Bobcat bone | 45 | 40 | 65 | 30 | 30 | 60 | 40 | 3.1 | |
Cougar bone | 55 | 45 | 60 | 25 | 35 | 60 | 45 | 3.00 | |
Crocodile bone | 65 | 50 | 30 | 35 | 35 | 70 | 50 | 4.50 | |
Deer bone | 40 | 40 | 60 | 35 | 35 | 65 | 50 | 3.25 | |
Frog bone | 30 | 50 | 60 | 60 | 60 | 10 | 40 | 3.00 | |
Ghoul bone | 40 | 45 | 40 | 50 | 50 | 60 | 30 | 4.25 | |
Goblin bone | 45 | 15 | 75 | 25 | 25 | 50 | 40 | 2.8 | |
Jackal bone | 60 | 50 | 55 | 20 | 40 | 65 | 50 | 3.25 | |
Kobold bone | 50 | 25 | 70 | 20 | 20 | 65 | 30 | 3.5 | |
Lava drake bone | 60 | 80 | 30 | 20 | 85 | 80 | 31 | 5.40 | |
Leucro bone | 50 | 50 | 50 | 30 | 40 | 80 | 45 | 4.00 | |
Prereni bone | 40 | 40 | 60 | 35 | 35 | 65 | 50 | ||
Rat bone | 35 | 50 | 50 | 35 | 35 | 40 | 40 | 3.00 | |
Reaver bone | 65 | 5 | 10 | 80 | 10 | 75 | 50 | 3.00 | |
Rotting bone | 35 | 40 | 40 | 40 | 40 | 30 | 30 | 4.50 | 50 Kronars40 Lirums <br />36.08 Dokoras <br />0.05 LTBpoints <br />0.05 Tickets <br />0.05 Scrips <br /> |
Serpent bone | 55 | 35 | 45 | 30 | 30 | 75 | 50 | 3.25 | 425 Kronars340 Lirums <br />306.68 Dokoras <br />0.425 LTBpoints <br />0.425 Tickets <br />0.425 Scrips <br /> |
Sluagh bone | 45 | 40 | 40 | 25 | 25 | 85 | 30 | 2.75 | 400 Kronars320 Lirums <br />288.64 Dokoras <br />0.4 LTBpoints <br />0.4 Tickets <br />0.4 Scrips <br /> |
Snow goblin bone | 55 | 15 | 75 | 25 | 25 | 50 | 50 | 4.00 | |
Stalker bone | 80 | 10 | 8 | 70 | 10 | 80 | 45 | 3.30 | 500 Kronars400 Lirums <br />360.8 Dokoras <br />0.5 LTBpoints <br />0.5 Tickets <br />0.5 Scrips <br /> |
Troll bone | 50 | 60 | 40 | 30 | 20 | 75 | 50 | 4.00 | 250 Kronars200 Lirums <br />180.4 Dokoras <br />0.25 LTBpoints <br />0.25 Tickets <br />0.25 Scrips <br /> |
Wolf bone | 70 | 35 | 55 | 35 | 35 | 65 | 45 | 3.00 | 375 Kronars300 Lirums <br />270.6 Dokoras <br />0.375 LTBpoints <br />0.375 Tickets <br />0.375 Scrips <br /> |
Zombie bone | 35 | 40 | 40 | 40 | 40 | 30 | 30 | 4.5 | 50 Kronars40 Lirums <br />36.08 Dokoras <br />0.05 LTBpoints <br />0.05 Tickets <br />0.05 Scrips <br /> |
Rare bone
Hardness | Durability | Workability | Electrical | Thermal | Physical | Capacity | Density | Value | |
---|---|---|---|---|---|---|---|---|---|
Demonbone | 75 | 60 | 25 | 30 | 70 | 85 | 30 | 4.6 | 487 Kronars389.6 Lirums <br />351.419 Dokoras <br />0.487 LTBpoints <br />0.487 Tickets <br />0.487 Scrips <br /> |
Special bone
Hardness | Durability | Workability | Electrical | Thermal | Physical | Capacity | Density | Value | |
---|---|---|---|---|---|---|---|---|---|
Blackened bone | 40 | 40 | 15 | 75 | 80 | 95 | 20 | ||
Bulbous bone | 30 | 95 | 20 | 68 | 32 | 92 | 20 | 4.2 | 2,625 Kronars2,100 Lirums <br />1,894.2 Dokoras <br />2.625 LTBpoints <br />2.625 Tickets <br />2.625 Scrips <br /> |
Caracal bone | 85 | 60 | 25 | 40 | 35 | 75 | 30 | ||
Charred bone | 90 | 25 | 10 | 95 | 15 | 96 | 20 | 4.00 | |
Crystal-bone | 96 | 85 | 20 | 30 | 25 | 85 | 20 | 5.2 | |
Desumos bone | 78 | 40 | 40 | 35 | 35 | 75 | 45 | 3.50 | |
Dragon bone | 118 | 95 | 1 | 85 | 85 | 118 | 30 | 3.9 | 37,500 Kronars30,000 Lirums <br />27,060 Dokoras <br />37.5 LTBpoints <br />37.5 Tickets <br />37.5 Scrips <br /> |
Fae bone | 88 | 70 | 25 | 55 | 40 | 90 | 25 | 3.8 | |
Horse bone | 68 | 40 | 45 | 30 | 30 | 70 | 50 | ||
Jaguar bone | 50 | 55 | 40 | 40 | 60 | 40 | 35 | 3.40 | |
Mammoth bone | 75 | 90 | 2 | 60 | 60 | 99 | 15 | 5.40 | |
Moradu-bone | 70 | 70 | 15 | 95 | 99 | 70 | 80 | 4.50 | 5,062 Kronars4,049.6 Lirums <br />3,652.739 Dokoras <br />5.062 LTBpoints <br />5.062 Tickets <br />5.062 Scrips <br /> |
Morgawr bone | 90 | 50 | 20 | 75 | 85 | 91 | 25 | 5.4 | 2,371 Kronars1,896.8 Lirums <br />1,710.914 Dokoras <br />2.371 LTBpoints <br />2.371 Tickets <br />2.371 Scrips <br /> |
Sickle bone | 95 | 50 | 15 | 32 | 40 | 75 | 20 | 4.40 | |
Sprite-bone | 6 | 88 | 12 | 95 | 95 | 99 | 20 | 2.8 | 26,250 Kronars21,000 Lirums <br />18,942 Dokoras <br />26.25 LTBpoints <br />26.25 Tickets <br />26.25 Scrips <br /> |
Wood drake bone | 90 | 60 | 20 | 90 | 35 | 90 | 25 | 2.90 | |
Wraith bone | 15 | 10 | 5 | 95 | 95 | 10 | 20 | 2.9 | 4,687 Kronars3,749.6 Lirums <br />3,382.139 Dokoras <br />4.687 LTBpoints <br />4.687 Tickets <br />4.687 Scrips <br /> |
Wyvern bone | 80 | 82 | 25 | 85 | 20 | 85 | 45 | 3.6 | |
Zeltfish-bone | 70 | 60 | 25 | 20 | 30 | 50 | 80 | 5 |
Bone sizes
Bone size can be seen by counting the bones.
Size | Volume | Bleach timer* |
---|---|---|
Small | 3 | 4 Anlas |
Average | 4 | 6 Anlas |
Large | 5 | 7 Anlas |
Wood Properties
Wood is used in both Shaping and Tinkering, and woods have the following properties which help determine the final product:
- Durability - affects the construction of the crafted item.
- Workability - the difficulty of crafting with the wood. Lower workability woods require more skill to masterfully craft than higher workability woods.
- Hardness - affects the damage of melee weapons and the speed of some tools.
- Stiffness - determines the balance and suitability of melee weapons; stiffer wood has less balance but more suitability.
- Physical Resistance - has no known effects
- <bow> Affinity - affects the damage of the specific bow type -- the "Hardness" stat for ranged weapons.
- Capacity - acts as a cap for Sigil Precision, which effectively becomes the "Hardness" stat for enchantments. Every Enchantment will make use of the Precision stat in a different way.
- Density - Weight (in stones) for one part of lumber; weight of a finished product is density times the number of parts required.
Common wood
Durability | Workability | Hardness | Stiffness | Physical Resistance | Shortbow / Arbalest Affinity | Longbow / HX Affinity | Composite bow / LX Affinity | Capacity | Density | Value* | |
---|---|---|---|---|---|---|---|---|---|---|---|
Alder | 20 | 80 | 21 | 47 | 33 | 35 | 40 | 50 | 55 | 4 | 230 Kronars184 Lirums <br />165.968 Dokoras <br />0.23 LTBpoints <br />0.23 Tickets <br />0.23 Scrips <br /> |
Apple (wood) | 30 | 40 | 70 | 43 | 44 | 80 | 40 | 80 | 20 | 6.4 | 287 Kronars229.6 Lirums <br />207.099 Dokoras <br />0.287 LTBpoints <br />0.287 Tickets <br />0.287 Scrips <br /> |
Ash (wood) | 40 | 70 | 72 | 61 | 51 | 85 | 70 | 75 | 18 | 7.0 | 198 Kronars158.4 Lirums <br />142.877 Dokoras <br />0.198 LTBpoints <br />0.198 Tickets <br />0.198 Scrips <br /> |
Aspen | 30 | 70 | 18 | 48 | 31 | 65 | 20 | 40 | 25 | 3.2 | 222 Kronars177.6 Lirums <br />160.195 Dokoras <br />0.222 LTBpoints <br />0.222 Tickets <br />0.222 Scrips <br /> |
Balsa | 3 | 85 | 2 | 10 | 9 | 2 | 5 | 7 | 70 | 6.0 | 115 Kronars92 Lirums <br />82.984 Dokoras <br />0.115 LTBpoints <br />0.115 Tickets <br />0.115 Scrips <br /> |
Bamboo | 55 | 35 | 85 | 90 | 38 | 20 | 40 | 80 | 9 | 3.6 | 201 Kronars160.8 Lirums <br />145.042 Dokoras <br />0.201 LTBpoints <br />0.201 Tickets <br />0.201 Scrips <br /> |
Birch | 30 | 75 | 50 | 54 | 42 | 50 | 50 | 80 | 30 | 5.2 | 188 Kronars150.4 Lirums <br />135.661 Dokoras <br />0.188 LTBpoints <br />0.188 Tickets <br />0.188 Scrips <br /> |
Cedar | 55 | 60 | 20 | 27 | 22 | 20 | 30 | 80 | 13 | 3.75 | 312 Kronars249.6 Lirums <br />225.139 Dokoras <br />0.312 LTBpoints <br />0.312 Tickets <br />0.312 Scrips <br /> |
Cypress | 70 | 40 | 30 | 49 | 36 | 65 | 45 | 45 | 29 | 4.4 | 172 Kronars137.6 Lirums <br />124.115 Dokoras <br />0.172 LTBpoints <br />0.172 Tickets <br />0.172 Scrips <br /> |
Elm | 30 | 35 | 42 | 37 | 34 | 80 | 80 | 60 | 17 | 4.8 | 247 Kronars197.6 Lirums <br />178.235 Dokoras <br />0.247 LTBpoints <br />0.247 Tickets <br />0.247 Scrips <br /> |
Fir | 20 | 55 | 22 | 60 | 43 | 30 | 40 | 45 | 52 | 4.2 | 201 Kronars160.8 Lirums <br />145.042 Dokoras <br />0.201 LTBpoints <br />0.201 Tickets <br />0.201 Scrips <br /> |
Hemlock | 25 | 50 | 28 | 41 | 30 | 80 | 40 | 40 | 14 | 4.0 | 215 Kronars172 Lirums <br />155.144 Dokoras <br />0.215 LTBpoints <br />0.215 Tickets <br />0.215 Scrips <br /> |
Larch | 60 | 35 | 20 | 64 | 44 | 15 | 10 | 18 | 62 | 4.4 | 302 Kronars241.6 Lirums <br />217.923 Dokoras <br />0.302 LTBpoints <br />0.302 Tickets <br />0.302 Scrips <br /> |
Mahogany | 40 | 40 | 85 | 82 | 74 | 20 | 35 | 65 | 15 | 6.8 | 359 Kronars287.2 Lirums <br />259.054 Dokoras <br />0.359 LTBpoints <br />0.359 Tickets <br />0.359 Scrips <br /> |
Mangrove | 20 | 45 | 85 | 40 | 65 | 85 | 50 | 30 | 11 | 5.2 | 258 Kronars206.4 Lirums <br />186.173 Dokoras <br />0.258 LTBpoints <br />0.258 Tickets <br />0.258 Scrips <br /> |
Maple | 20 | 80 | 71 | 56 | 46 | 70 | 85 | 20 | 15 | 6.6 | 150 Kronars120 Lirums <br />108.24 Dokoras <br />0.15 LTBpoints <br />0.15 Tickets <br />0.15 Scrips <br /> |
Moabi | 55 | 40 | 80 | 83 | 80 | 45 | 80 | 55 | 14 | 6.6 | 301 Kronars240.8 Lirums <br />217.202 Dokoras <br />0.301 LTBpoints <br />0.301 Tickets <br />0.301 Scrips <br /> |
Oak | 80 | 60 | 80 | 60 | 49 | 80 | 50 | 42 | 14 | 5.6 | 300 Kronars240 Lirums <br />216.48 Dokoras <br />0.3 LTBpoints <br />0.3 Tickets <br />0.3 Scrips <br /> |
Pine | 35 | 70 | 25 | 46 | 34 | 25 | 50 | 40 | 30 | 3.2 | 138 Kronars110.4 Lirums <br />99.581 Dokoras <br />0.138 LTBpoints <br />0.138 Tickets <br />0.138 Scrips <br /> |
Spruce | 35 | 80 | 24 | 45 | 29 | 40 | 35 | 40 | 35 | 4.5 | 161 Kronars128.8 Lirums <br />116.178 Dokoras <br />0.161 LTBpoints <br />0.161 Tickets <br />0.161 Scrips <br /> |
Teak | 85 | 65 | 45 | 61 | 48 | 60 | 30 | 65 | 41 | 6.8 | 575 Kronars460 Lirums <br />414.92 Dokoras <br />0.575 LTBpoints <br />0.575 Tickets <br />0.575 Scrips <br /> |
Walnut | 70 | 75 | 46 | 57 | 50 | 70 | 70 | 70 | 23 | 4.4 | 388 Kronars310.4 Lirums <br />279.981 Dokoras <br />0.388 LTBpoints <br />0.388 Tickets <br />0.388 Scrips <br /> |
Willow | 15 | 20 | 20 | 38 | 28 | 15 | 60 | 25 | 35 | 3.2 | 316 Kronars252.8 Lirums <br />228.026 Dokoras <br />0.316 LTBpoints <br />0.316 Tickets <br />0.316 Scrips <br /> |
* Value on each wood is calculated from a 99 quality piece of raw wood (stick, limb, etc) that is then processed into a 99 quality piece of lumber. Starting with a lower quality raw wood will decrease the end lumber result, even with full techniques.
Rare wood
Durability | Workability | Hardness | Stiffness | Physical Resistance | Shortbow / Arbalest Affinity | Longbow / HX Affinity | Composite bow / LX Affinity | Capacity | Density | Value* | |
---|---|---|---|---|---|---|---|---|---|---|---|
Azurelle | 65 | 8 | 70 | 65 | 55 | 60 | 95 | 95 | 5 | 16 | |
Bloodwood | 70 | 5 | 40 | 60 | 60 | 95 | 95 | 20 | 5 | 5.6 | |
Bocote | 55 | 60 | 85 | 60 | 57 | 20 | 15 | 35 | 12 | 6.75 | 230 Kronars184 Lirums <br />165.968 Dokoras <br />0.23 LTBpoints <br />0.23 Tickets <br />0.23 Scrips <br /> |
Cherry (wood) | 70 | 75 | 30 | 51 | 42 | 85 | 65 | 70 | 13 | 7.2 | 373 Kronars298.4 Lirums <br />269.157 Dokoras <br />0.373 LTBpoints <br />0.373 Tickets <br />0.373 Scrips <br /> |
Copperwood | 55 | 15 | 30 | 65 | 35 | 20 | 95 | 95 | 4 | ||
Darkspine | 70 | 15 | 95 | 80 | 75 | 10 | 25 | 25 | 5 | 4.0 | 7,000 Kronars5,600 Lirums <br />5,051.2 Dokoras <br />7 LTBpoints <br />7 Tickets <br />7 Scrips <br /> |
Durian | 50 | 55 | 85 | 10 | 80 | 80 | 10 | 20 | 10 | 4.5 | 272 Kronars217.6 Lirums <br />196.275 Dokoras <br />0.272 LTBpoints <br />0.272 Tickets <br />0.272 Scrips <br /> |
Ebony | 10 | 15 | 90 | 80 | 75 | 10 | 15 | 65 | 7 | 7.2 | 575 Kronars460 Lirums <br />414.92 Dokoras <br />0.575 LTBpoints <br />0.575 Tickets <br />0.575 Scrips <br /> |
Goldwood | 55 | 15 | 20 | 50 | 50 | 95 | 95 | 25 | 4 | 7.7 | 9,295 Kronars7,436 Lirums <br />6,707.272 Dokoras <br />9.295 LTBpoints <br />9.295 Tickets <br />9.295 Scrips <br /> |
Hickory | 30 | 45 | 85 | 61 | 58 | 40 | 80 | 85 | 12 | 7.6 | 258 Kronars206.4 Lirums <br />186.173 Dokoras <br />0.258 LTBpoints <br />0.258 Tickets <br />0.258 Scrips <br /> |
Ilomba | 20 | 30 | 40 | 35 | 40 | 15 | 20 | 60 | 45 | ||
Ironwood | 20 | 12 | 90 | 40 | 50 | 70 | 40 | 45 | 6 | 6.6 | 287 Kronars229.6 Lirums <br />207.099 Dokoras <br />0.287 LTBpoints <br />0.287 Tickets <br />0.287 Scrips <br /> |
Kapok | 50 | 70 | 15 | 80 | 40 | 20 | 25 | 15 | 17 | 3.2 | 566 Kronars452.8 Lirums <br />408.426 Dokoras <br />0.566 LTBpoints <br />0.566 Tickets <br />0.566 Scrips <br /> |
Lelori | 40 | 38 | 70 | 85 | 40 | 30 | 30 | 85 | 10 | 3.5 | 345 Kronars276 Lirums <br />248.952 Dokoras <br />0.345 LTBpoints <br />0.345 Tickets <br />0.345 Scrips <br /> |
Mistwood | 60 | 10 | 45 | 40 | 40 | 95 | 95 | 15 | 33 | 4 | |
Osage | 80 | 20 | 82 | 58 | 64 | 80 | 85 | 60 | 10 | 7.1 | 350 Kronars280 Lirums <br />252.56 Dokoras <br />0.35 LTBpoints <br />0.35 Tickets <br />0.35 Scrips <br /> |
Redwood | 65 | 55 | 18 | 42 | 30 | 50 | 30 | 20 | 48 | 5.4 | 416 Kronars332.8 Lirums <br />300.186 Dokoras <br />0.416 LTBpoints <br />0.416 Tickets <br />0.416 Scrips <br /> |
Rockwood | 75 | 10 | 95 | 20 | 70 | 30 | 15 | 5 | 0 | 10 | 7,000 Kronars5,600 Lirums <br />5,051.2 Dokoras <br />7 LTBpoints <br />7 Tickets <br />7 Scrips <br /> |
Rosewood | 70 | 30 | 78 | 60 | 82 | 40 | 85 | 60 | 9 | 7.8 | 373 Kronars298.4 Lirums <br />269.157 Dokoras <br />0.373 LTBpoints <br />0.373 Tickets <br />0.373 Scrips <br /> |
Sandalwood | 40 | 35 | 45 | 60 | 60 | 30 | 30 | 85 | 9 | 6.6 | 398 Kronars318.4 Lirums <br />287.197 Dokoras <br />0.398 LTBpoints <br />0.398 Tickets <br />0.398 Scrips <br /> |
Silverwood | 60 | 12 | 25 | 55 | 45 | 95 | 40 | 95 | 35 | 3.5 | |
Tamarak | 60 | 45 | 25 | 56 | 40 | 30 | 25 | 30 | 35 | 6.6 | 280 Kronars224 Lirums <br />202.048 Dokoras <br />0.28 LTBpoints <br />0.28 Tickets <br />0.28 Scrips <br /> |
Yew | 70 | 45 | 82 | 45 | 42 | 75 | 85 | 76 | 12 | 5.7 | 396 Kronars316.8 Lirums <br />285.754 Dokoras <br />0.396 LTBpoints <br />0.396 Tickets <br />0.396 Scrips <br /> |
* Value on each wood is calculated from a 99 quality piece of raw wood (stick, limb, etc) that is then processed into a 99 quality piece of lumber. Starting with a lower quality raw wood will decrease the end lumber result, even with full techniques.
Special wood
Durability | Workability | Hardness | Stiffness | Physical Resistance | Shortbow / Arbalest Affinity | Longbow / HX Affinity | Composite bow / LX Affinity | Capacity | Density | Value* | |
---|---|---|---|---|---|---|---|---|---|---|---|
Adderwood | 55 | 10 | 20 | 45 | 60 | 80 | 40 | 25 | |||
Aformosia | 75 | 35 | 45 | 45 | 60 | 80 | 12 | 22 | 14 | 4,876 Kronars3,900.8 Lirums <br />3,518.522 Dokoras <br />4.876 LTBpoints <br />4.876 Tickets <br />4.876 Scrips <br /> | |
Albarco | 85 | 30 | 55 | 35 | 70 | 90 | 50 | 60 | 11 | 3,033 Kronars2,426.4 Lirums <br />2,188.613 Dokoras <br />3.033 LTBpoints <br />3.033 Tickets <br />3.033 Scrips <br /> | |
Alerce | 55 | 45 | 70 | 65 | 55 | 75 | 28 | 32 | 60 | 2,700 Kronars2,160 Lirums <br />1,948.32 Dokoras <br />2.7 LTBpoints <br />2.7 Tickets <br />2.7 Scrips <br /> | |
Avodire | 75 | 35 | 20 | 55 | 55 | 25 | 30 | 90 | 12 | 4.3 | 3,807 Kronars3,045.6 Lirums <br />2,747.131 Dokoras <br />3.807 LTBpoints <br />3.807 Tickets <br />3.807 Scrips <br /> |
Crabwood | 80 | 80 | 90 | 80 | 40 | 30 | 30 | 70 | 12 | 4,688 Kronars3,750.4 Lirums <br />3,382.861 Dokoras <br />4.688 LTBpoints <br />4.688 Tickets <br />4.688 Scrips <br /> | |
Diamondwood | 20 | 5 | 99 | 95 | 10 | 5 | 25 | 5 | |||
Dragonwood | 45 | 12 | 60 | 50 | 55 | 20 | 75 | 80 | |||
Felwood | 80 | 70 | 96 | 72 | 40 | 96 | 32 | 96 | 30 | 12.5 | 12,187 Kronars9,749.6 Lirums <br />8,794.139 Dokoras <br />12.187 LTBpoints <br />12.187 Tickets <br />12.187 Scrips <br /> |
Finivire | 70 | 5 | 50 | 70 | 60 | 96 | 96 | 96 | 0 | 10,406 Kronars8,324.8 Lirums <br />7,508.97 Dokoras <br />10.406 LTBpoints <br />10.406 Tickets <br />10.406 Scrips <br /> | |
Ghostspine | 60 | 10 | 45 | 40 | 40 | 95 | 95 | 15 | 4 | 26.6 | 56,250 Kronars45,000 Lirums <br />40,590 Dokoras <br />56.25 LTBpoints <br />56.25 Tickets <br />56.25 Scrips <br /> |
Greenheart | 85 | 40 | 95 | 20 | 45 | 5 | 5 | 5 | 5.25 | ||
Macawood | 45 | 25 | 65 | 70 | 80 | 70 | 25 | 45 | 32 | ||
Ramin | 75 | 35 | 40 | 60 | 30 | 75 | 90 | 20 | 9 | 4.6 | 5,453 Kronars4,362.4 Lirums <br />3,934.885 Dokoras <br />5.453 LTBpoints <br />5.453 Tickets <br />5.453 Scrips <br /> |
Smokewood | 15 | 5 | 30 | 45 | 60 | 55 | 35 | 40 |
* Value on each wood is calculated from a 99 quality piece of raw wood (stick, limb, etc) that is then processed into a 99 quality piece of lumber. Starting with a lower quality raw wood will decrease the end lumber result, even with full techniques.
Wood sizes
Size | Pieces |
---|---|
Stick | 1 |
Branch | 2 |
Limb | 3 |
Log | 4 |
Thick Log | 5 |
Outfitting materials
The primary materials for Outfitting are cloth and leathers. Cloth is woven from thread that is spun from fibers. Currently fibers are purchased or obtained from quests and other sources. Leather is obtained through the skinning, scraping, and curing of hides of animals.
Currently a Festival-only system, the Artistry Dye system is likely to fall under the Artistry Discipline, possibly with some crossover from one of the Alchemy Disciplines. You can use these dyes with any item that is currently made with the "new" crafting systems.
Common cloth
Workability | Durability | Electrical | Thermal | Physical | Density* | |
---|---|---|---|---|---|---|
Burlap | 70 | 60 | 45 | 35 | 85 | 4.5 4.75 5 5.25 5.5 |
Cotton | 40 | 70 | 30 | 50 | 80 | 3 3.25 3.5 3.75 4 |
Felt | 30 | 60 | 30 | 60 | 60 | 3.5 3.75 4.25 4.0 4.5 |
Linen | 50 | 65 | 30 | 50 | 80 | 3 3.25 3.5 3.75 4 |
Silk | 20 | 60 | 35 | 50 | 85 | 2 2.25 2.5 2.75 3 |
Wool | 60 | 80 | 65 | 65 | 75 | 4.5 4.75 5.0 5.25 5.5 |
* Density depends on thickness and the values listed are for fine, thin, average, thick, and heavy cloth, respectively.
Rare cloth
Workability | Durability | Electrical | Thermal | Physical | Density* | |
---|---|---|---|---|---|---|
Electroweave | 18 | 45 | 70 | 25 | 85 | 2.75 3.25 3.5 2.5 3.0 |
Steelsilk | 15 | 90 | 30 | 55 | 85 | 2.75 3.25 3.5 2.5 3.0 |
* Density depends on thickness and the values listed are for fine, thin, average, thick, and heavy cloth, respectively.
Special cloth
Workability | Durability | Electrical | Thermal | Physical | Density* | |
---|---|---|---|---|---|---|
Arzumodine | 20 | 65 | 80 | 85 | 92 | 2.65 2.9 3.15 3.4 3.65 |
Bourde | 20 | 60 | 35 | 50 | 85 | 2.1 2.35 2.6 2.85 3.1 |
Dergatine (fabric) | 90 | 55 | 95 | 95 | 60 | 4 4.25 4.5 4.75 5 |
Dragonar | 70 | 60 | 85 | 80 | 92 | 2.65 2.9 3.15 3.4 3.65 |
Faeweave | 15 | 15 | 60 | 75 | 40 | 1.9 2.15 2.4 2.65 2.9 |
Farandine | 60 | 45 | 45 | 55 | 88 | 2.65 2.9 3.15 3.4 3.65 |
Imperial weave | 10 | 70 | 65 | 75 | 99 | 3.25 3.5 3.75 4 4.25 |
Jaspe | 40 | 70 | 30 | 50 | 80 | 3 3.25 3.5 3.75 4 |
Khaddar | 65 | 70 | 50 | 40 | 80 | 4.65 4.9 5.15 5.4 5.65 |
Ruazin wool | 35 | 20 | 55 | 55 | 90 | 2.5 2.75 3.0 3.25 3.5 |
Titanese | 22 | 90 | 65 | 65 | 94 | 4 4.25 4.5 4.75 5 |
Zenganne | 15 | 40 | 90 | 50 | 97 | 1.9 2.15 2.4 2.65 2.9 |
* Density depends on thickness and the values listed are for fine, thin, average, thick, and heavy cloth, respectively.
Common leather
Rare leather
Workability | Durability | Electrical | Thermal | Physical | Density | |
---|---|---|---|---|---|---|
Demonscale | 25 | 70 | 60 | 40 | 85 | 4.75 |
Firecat-skin leather | 20 | 60 | 10 | 75 | 85 | 3.5 |
Inkhorne-skin leather | 60 | 90 | 50 | 50 | 50 | 3 |
Jaguar-pelt leather | 75 | 40 | 30 | 30 | 30 | 4.0 |
Mammoth-hide leather | 8 | 95 | 90 | 90 | 90 | 6.0 |
Puffy-white leather | 2 | 95 | 85 | 40 | 93 | 3.8 |
Raven pelt | 10 | 20 | 80 | 10 | 75 | 2.88 |
Serpentine-hide leather | 25 | 40 | 35 | 50 | 90 | 4.0 |
White fox pelt leather | 5 | 20 | 40 | 40 | 40 | 2.6 |
Wyvern-hide leather | 25 | 65 | 85 | 25 | 80 |
Special leather
Workability | Durability | Electrical | Thermal | Physical | Density | |
---|---|---|---|---|---|---|
Bark-hide leather | 10 | 35 | 95 | 10 | 88 | 4.9 |
Cloud-white leather | 30 | 60 | 75 | 10 | 85 | |
Corrugated-hide leather | 10 | 70 | 99 | 80 | 95 | 3.5 |
Crusty bark-hide leather | 10 | 80 | 95 | 25 | 93 | 4.9 |
Dark dragon-scale hide | 1 | 95 | 85 | 85 | 115 | 5.8 |
Desumos-pelt leather | 50 | 55 | 50 | 30 | 80 | 4.3 |
Diamond-hide | 5 | 85 | 75 | 60 | 99 | 2.5 |
Droluger-hide leather | 40 | 50 | 70 | 70 | 25 | 3.0 |
Korograth hide | 30 | 70 | 40 | 40 | 85 | 5.9 |
Morgawr leather | 20 | 94 | 65 | 55 | 96 | 5.5 |
Punka | 25 | 70 | 90 | 95 | 95 | 4 |
Seal-pelt leather | 40 | 25 | 25 | 60 | 80 | 4.3 |
Shadowleaf | 15 | 85 | 90 | 75 | 99 | 5 |
Enchanting materials
Sigils are the primary material for Enchanting. These materials can be found via the Sigil harvesting system.
Primary sigils
Sigil | Effect |
---|---|
Abolition | Destroy |
Congruence | Align two things |
Induction | Bring into being |
Permutation | Alter an existing thing |
Rarefaction | Refine or purify |
Secondary sigils
Sigil | Composition |
---|---|
Antipode | A + C |
Ascension | A + R |
Clarification | P + R |
Decay | A + P |
Evolution | I + R |
Integration | C + P |
Metamorphosis | I + P |
Nurture | I + C |
Paradox | I + A |
Unity | C + R |
Disjunct sigils
- note: currently not available.
Sigil | Guild |
---|---|
Acquisition | Trader |
Blight | Necromancer |
Conjuration | Warrior Mage |
Deception | Thief |
Divinity | Cleric |
Fugue | Bard |
Justice | Paladin |
Sacrifice | Empath |
Spatial | Moon Mage |
Verdant | Ranger |
Wrath | Barbarian |
Related Forum Posts
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Additional Information
Pages in category "Crafting materials"
The following 200 pages are in this category, out of 302 total.
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- Maelshyvean shadow beast hide
- Acenite
- Adderwood
- Aformosia
- Agonite
- Alabaster
- Albarco
- Alder
- Alerce
- Amber-scale leather
- Andesite
- Animite
- Anjisis
- Antelope-skin leather
- Apple (wood)
- Arzumodine
- Ash (wood)
- Aspen
- Atheldalm
- Audrualm
- Avodire
- Azure-scale leather (Merrows)
- Azure-scale leather (Poloh'izh)
- Azurelle
- Badger bone
- Badger-pelt leather
- Balsa
- Bamboo
- Barghest bone
- Bark-hide leather
- Basalt
- Bear bone
- Bear-pelt leather
- Belzune
- Birch
- Bison bone
- Bison-hide leather
- Black ape pelt
- Black goblin skin
- Black leucro pelt
- Black-hide leather
- Blackened bone
- Blackwater jet
- Blood wolf pelt
- Bloodwood
- Boar hide
- Bobcat bone
- Bobcat pelt
- Bocote
- Bourde
- Brass
- Breccia
- Bronze
- Bronze leucro-hide
- Brown poloh'izh hide
- Bulbous bone
- Burlap
- Caracal bone
- Caracal pelt
- Cave troll hide
- Cedar
- Charred bone
- Cherry (wood)
- Cloud-white leather
- Clouded arzumos pelt
- Coal
- Cobra-skin leather
- Copper
- Copperwood
- Coralite
- Corrugated-hide leather
- Cotton
- Cougar bone
- Cougar pelt
- Covellite
- Crabwood
- Crimson merrows hide
- Crocodile bone
- Crusty bark-hide leather
- Crystal-bone
- Cypress
- Damaska boar hide
- Damite
- Dark dragon-scale hide
- Dark-scale leather
- Darkspine
- Darkstone (metal)
- Deer bone
- Deer-skin leather
- Demonbone
- Demonscale
- Dergatine (fabric)
- Desumos bone
- Desumos-pelt leather
- Diamond-hide
- Diamondique
- Diamondwood
- Dolomite
- Dragon bone
- Dragonar
- Dragonwood
- Droluger-hide leather
- Durian
- Ebony
- Eel-skin leather
- Electroweave
- Electrum
- Elm
- Fae bone
- Faeweave
- Farandine
- Felstone
- Felt
- Felwood
- Finivire
- Fir
- Firecat-skin leather
- Frog bone
- Frog-skin leather
- Fulginode
- Gabbro
- Ghostspine
- Ghoul bone
- Glaes
- Goblin bone
- Goblin-skin leather
- Goldwood
- Granite
- Greenheart
- Gryphon-pelt leather
- Haledroth
- Haralun
- Hemlock
- Hickory
- Horse bone
- Horse-hide leather
- Icesteel
- Ilomba
- Imperial weave
- Indurium
- Inkhorne-skin leather
- Iron
- Ironwood
- Jackal bone
- Jade
- Jaguar bone
- Jaguar-pelt leather
- Jaspe
- Kadepa
- Kapok
- Kelpzyte
- Kertig
- Khaddar
- Kiralan
- Kobold bone
- Kobold-skin leather
- Korograth hide
- Larch
- Lava drake bone
- Lava drake-hide leather
- Lead (material)
- Lelori
- Leucro bone
- Limestone
- Linen
- Loimic
- Lumium
- Macawood
- Mahogany
- Mammoth bone
- Mammoth-hide leather
- Mangrove
- Maple
- Marble
- Marble-hide leather
- Mistwood
- Moabi
- Moradu-bone
- Morgawr bone
- Morgawr leather
- Muracite
- Nickel
- Niello
- Niniam
- Oak
- Obsidian