Skeleton Recipes: Difference between revisions

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These recipes are to be used in conjunction with an {{ilink|i|animal skeleton}}.

These recipes are to be used in conjunction with an {{ilink|i|Animal Skeleton}}.
<br />
<br />


===Usage===
After activating your skeleton, you may {{com|FEED}} it up to four items and then activate it by {{com|RUB}}bing it. Feeding your skeleton the appropriate items may result in a produced item or effect, the discovered recipes for which are listed further below. Not all items can be fed to the skeleton, and it seems to crush some of them at random. Physical size of the items seem to play a part in what it will eat (ie light edge/blunt weapons but not larger).


*Bonuses from the skeleton are self-cast only [http://www.play.net/forums/messages.asp?forum=20&category=1&topic=2&message=53673]
After activating your skeleton, you may FEED it up to four items and then activate it by RUBbing it. Not all items can be fed to the skeleton, and it seems to crush some of them at random. Physical size of the items seem to play a part in what it will eat (ie light edge weapons but not larger).
*Cool-down time seems to be one RL hour. The timer does not clear when you are logged out.
Bonuses from the skeleton are self-cast only [http://www.play.net/forums/messages.asp?forum=20&category=1&topic=2&message=53673]
*Stat bonuses last 30 minutes.
Cool-down time seems to be one RL hour.


===Solving the Recipes===
There are 105 recipes as of Nov 16th. (55/105 found)


There are 106 recipes as of Nov 16th. (55/105 found) ''Confirmed: SGM Lyneya'' <br>
Stat bonuses last 30 minutes. From Hanryu's forge testing, it seems the strength bonus is either +2 or +3 per feeding.
Click [[Skeleton Recipes/Failures|here]] to see failed attempts.<br>

Check [[Skeleton Recipes/Failures|here]] for failed attempts.
Click [[Skeleton Recipes/Items|here]] to see what items the skeleton will and will not eat.
Click [[Skeleton Recipes/Items|here]] to see what items the skeleton will and will not eat.


There seems to be an issue with the LX/HX formulas. Specifically HX isn't working (likely the LX formula is suppose to be the HX formula.)
Note - The crystal minds to NOT need to be completed (with the 1 hour psyche cool down)

'''Note''' There seems to be an issue with the LX/HX formulas. Specifically HX isn't working (likely the LX formula is suppose to be the HX formula)

'''Unsolved hints:'''

I'll say this...the Shield bonus recipe is slightly off of the "2 items + gem" pattern. It's definitely not 2 shields and 1 gem. That should help.

Two food items of a few different types, along with two certain specific food items, will make pies.

Solomon's 11/30 Recipe Update Post [http://www.play.net/forums/messages.asp?forum=20&category=13&topic=30&message=855]


== Skillset Bonus Recipes ==
1) The recipes for a the Magics have changed to be a little more consistent with the Magical Devices recipe and to be a little more obvious from a common sense standpoint:
====Armor Skillset Bonuses====


{| border="1" cellpadding="5" cellspacing="2"
Primary Magic, Harness Ability, Power Perceive, Targeted Magic
|-

! !!Ingredient!!Ingredient!!Ingredient!!Ingredient
The Magical Devices recipe, as you already know, is runestone, runestone, ring. The other four all follow the pattern "runestone, gem, and X", where "X" is something that should (hopefully) make conceptual sense for the skill being trained.
|-

|{{skill|Shield Usage}}||shield||gem||gem||
2) The recipe for Hiding has changed. It now makes infinitely more sense and doesn't make my head hurt trying to figure out why a fish was the fourth ingredient. The recipe now has three items, one of which is a gem, and the other two of which someone actually already figured out and just didn't know it. It makes sense when you think of Hiding.

3) The recipe for Charisma has changed. The item that was removed from the recipe was "robes", as they were apparently too big to be fed to the skeletons after some changes to prevent people from feeding large items were made. The first item is a gem, the other two make sense in a "Oh I'm so pretty! Look at me! Why, I think I'll do just that!" frame of mind.

{| align=left class=wikitable
! width=40%|Armor Bonus
! width=60%|Combination
|-
|-
| {{skill|Bone Armor}} || 2x bone items + 1x gem
|rowspan="3"|{{skill|Light Armor}}||skin||skin||gem||
|-
|-
| {{skill|Cloth Armor}} || 2x cloth items + 1x gem
|cloth||cloth||gem||
|-
|-
|bone||bone||gem||
| {{skill|Heavy Chain}} || 2x chain items + 1x gem + 1x metal item
|-
|-
| {{skill|Heavy Plate}} || 2x plate items + 1x gem + 1x metal item
|{{skill|Chain Armor}}||chain||chain||gem||
|-
|-
| {{skill|Leather Armor}} || 2x skinned items + 1x gem
|{{skill|Brigandine Armor}}||helm||helm||metal||gem
|-
|-
| {{skill|Light Chain}} || 2x chain items + 1x gem
|rowspan="2"|{{skill|Plate Armor}}||plate||plate||gem||
|-
|-
| {{skill|Light Plate}} || 2x plate items + 1x gem
|plate||plate||metal||gem
|-
|-
| {{skill|Shield Usage}} || ?shield + gem + gem? (may be bugged)
|{{skill|Defending}}||shield||shield||LB||LE
|}
|}


====Lore Skillset Bonuses====
{| align=left class=wikitable
{| border="1" cellpadding="5" cellspacing="2"
! width=40%|Lore Bonus
! width=60%|Combination
|-
|-
! !!Ingredient!!Ingredient!!Ingredient!!Ingredient
| {{skill|Animal Lore}} || ??
|-
|-
| {{skill|Appraisal}} || 3x glass items
|rowspan="2" |{{skill|Scholarship}}||paper||paper||stylus||stylus
|-
|-
|charcoal||ear||stick||
| {{skill|Astrology}} || 1x burin (finished or unfinished) + 1x tusk
|-
|-
| rowspan="5" |{{skill|Performance}}||string||ale||stick||
| {{skill|Empathy}} || 1 bracelet, 1 dust bunny, 2x herb
|-
|-
|bone||bone||bone||
| {{skill|Mechanical Lore}} || pestle + rock + grass + vine
|-
|-
|strings||rope||wood||
| {{skill|Musical Theory}} || ??
|-
|-
|wood||wood||pipe||
| {{skill|Percussions}} || 3x bone items (any - bone rings work, but "rib bone" doesn't)
|-
|-
|drink||drink||drink||drink
| {{skill|Scholarship}} || stick + charcoal + ear (used a grendel ear with success)
|-
|-
| {{skill|Strings}} || ??
|{{skill|Empathy}}||herb||bracelet||dust bunny||herb
|-
|-
| {{skill|Teaching}} || ??
|{{skill|Astrology}}||burin||tusk||||
|-
|-
| {{skill|Trading}} || ??
|{{skill|Mechanical Lore}}||grass||vine||rock||pestle
|-
|-
| {{skill|Vocals}} || 4x drink items
|{{skill|Appraisal}}||glass||glass||glass||
|-
|-
| {{skill|Winds}} || ??
|{{skill|Tactics}}||skin||skin||grass||
|}
|}


====Magic Skillset Bonuses====
{| align=left class=wikitable
{| border="1" cellpadding="5" cellspacing="2"
! width=40%|Magic Bonus
! width=60%|Combination
|-
|-
! !!Ingredient!!Ingredient!!Ingredient!!Ingredient
| {{skill|Harness Ability}} || ??
|-
|-
|{{skill|Primary Magic}}||gem||runestone||paper||
| {{skill|Magical Devices}} || 1x ring (ring, earring, etc) + 2x runestones
|-
|-
| {{skill|Power Perceive}} || ??
|{{skill|Attunement}}||gem||runestone||pouch||
|-
|-
| {{skill|Primary Magic}} || ??
|{{skill|Utility}}||gem||runestone||glass||
|-
|-
| {{skill|Targeted Magic}} || ??
|{{skill|Augmentation}}||runestone||runestone||ring||
|-
|{{skill|Targeted Magic}}||runestone||gem||arrow||
|}
|}


====Survival Skillset Bonuses====
{| align=left class=wikitable
{| border="1" cellpadding="5" cellspacing="2"
! width=40%|Survival Bonus
! width=60%|Combination
|-
|-
! !!Ingredient!!Ingredient!!Ingredient!!Ingredient
| {{skill|Backstab}} || ??
|-
|-
| {{skill|Climbing}} || 3x ropes
|rowspan="2"|{{skill|Evasion}}||herb||herb||food||drink
|-
|-
|rope||rope||LE||LE
| {{skill|Disarm Traps}} || ??
|-
|-
|rowspan="2"|{{skill|Athletics}}||rope||rope||rope||
| {{skill|Escaping}} || 2x ropes + 2x light edged weapons
|-
|-
|fish||fish||fish||fish
| {{skill|Evasion}} || ??
|-
|-
| {{skill|First Aid}} || ??
|{{skill|Perception}}||glass||glass||||
|-
|-
| {{skill|Foraging}} || ??
|rowspan="2"|{{skill|Outdoorsmanship}}||paper||herb||dirt||wood
|-
|-
|dirt||rock||wood||grass
| {{skill|Hiding}} || ??
|-
|-
| {{skill|Lockpicking}} || ??
|{{skill|Stealth}}||cloak||gem||dagger||
|-
|-
|rowspan="2"|{{skill|Locksmithing}}||lockpick||lockpick||lockpick||box
| {{skill|Perception}} || 2x glass items
|-
|-
|dirt||rock||wood||box
| {{skill|Scouting}} || ??
|-
|-
|rowspan="2"|{{skill|Thievery}}||cloak||dagger||||
| {{skill|Skinning}} || Light Edge Weapon + Skinned Item x 2
|-
|-
|gloves||gloves||cloak||dagger
| {{skill|Stalking}} || ??
|-
|-
| {{skill|Stealing}} || ??
|{{skill|First Aid}}||bandages||bandages||LE||
|-
|-
| {{skill|Swimming}} || ??
|{{skill|Skinning}}||skin||skin||LE||
|}
|}


====Weapon Skillset Bonuses====
{| align=left class=wikitable
'''Note:''' LE refers to a Light Edged weapon, and LB to a Light Blunt weapon.
! width=40%|Weapon Bonus

! width=60%|Combination
{| border="1" cellpadding="5" cellspacing="2"
|-
|-
! !!Ingredient!!Ingredient!!Ingredient!!Ingredient
| {{skill|Brawling}} || ??
|-
|-
|rowspan="2"|{{skill|Small Edged}}||LE||gem||gem||
| {{skill|Composite Bow}} || 3x (limb/stick/branch/log)s + 1 rope
|-
|-
|LE||LE||gem||
| {{skill|Halberds}} || 2x (limb/stick/branch/log) + 2x light edge
|-
|-
| {{skill|Heavy Blunt}} || 3x Light Blunt weapons + 1x gem
|{{skill|Large Edged}}||LE||LE||LE||
|-
|-
|{{skill|Twohanded Edged}}||LE||LE||LE||LE
| {{skill|Heavy Crossbow}} || 2x (limb/stick/branch/log) + Light Blunt + Light Edge weapon
|-
|-
| {{skill|Heavy Edged}} || 3x Light Edged weapons + 1x gem
|rowspan="2"|{{skill|Small Blunt}}||LB||gem||gem||
|-
|-
|LB||LB||gem||
| {{skill|Heavy Thrown}} || 3x Light Edged weapons
|-
|-
| {{skill|Light Blunt}} || 1x Light Blunt weapon + 2 gems
|{{skill|Large Blunt}}||LB||LB||LB||gem
|-
|-
|{{skill|Twohanded Blunt}}||LB||LB||LB||LB
| {{skill|Light Crossbow}} || 2x (limb/stick/branch/log) + rope + Light Edge weapon
|-
|-
|rowspan="2"|{{skill|Slings}}||skin||skin||rock||rock
| {{skill|Light Edged}} || 1x Light Edged weapon + 2 gems
|-
|-
|skin||wood||rock||rock
| {{skill|Light Thrown}} || 2x Light Edged weapons
|-
|-
| {{skill|Long Bow}} || 2x rope + 2x (limb/stick/branch/log)
|rowspan="3"|{{skill|Bows}}||wood||wood||rope||
|-
|-
|wood||wood||rope||rope
| {{skill|Medium Blunt}} || 2x Light Blunt weapons + 1x gem
|-
|-
|wood||wood||wood||rope
| {{skill|Medium Edged}} || 2x Light Edged weapons + gem
|-
|-
|rowspan="2"|{{skill|Crossbow}}||wood||wood||LE||rope
| {{skill|Multi Opponent}} || ?2x Shield + Light Edged weapon + Light Blunt weapon?
|-
|-
|wood||LE||LE||LB
| {{skill|Offhand Weapon}} || 1x Light Edged weapon + 1x Light Blunt weapon
|-
|-
|rowspan="2"|{{skill|Staves}}||wood||wood||LB||
| {{skill|Parry Ability}} || 2x foraged woods + 1x gem
|-
|-
|wood||wood||wood||LB
| {{skill|Pikes}} || 3x (limb/stick/branch/log) + 1 Light Edge weapon
|-
|-
|rowspan="2"|{{skill|Polearms}}||wood||wood||wood||LE
| {{skill|Quarter Staff}} || 3x (limb/stick/branch/log) or stick + 1x Light Blunt weapon
|-
|-
|wood||wood||LE||LE
| {{skill|Short Bow}} || 2x (limb/stick/branch/log)s + 1 rope
|-
|-
|{{skill|Light Thrown}}||LE||LE||||
| {{skill|Short Staff}} || 2x (limb/stick/branch/log) or stick + 1x Light Blunt weapon
|-
|-
| {{skill|Slings}} || 2x skins + 2x rock
|{{skill|Heavy Thrown}}||LE||LE||LE||
|-
|-
| {{skill|Staff Sling}} || 1x skin + 1x (limb/stick/branch/log) + 2x rock
|{{skill|Brawling}}||wood||rock||boots||
|-
|-
| {{skill|Twohanded Blunt}} || 4x Light Blunt weapons
|{{skill|Offhand Weapon}}||LE||LB||||
|-
|-
| {{skill|Twohanded Edged}} || 4x Light Edged weapons
|{{skill|Parry Ability}}||wood||wood||gem||
|}
|}


==Other Recipes==
{| align=left class=wikitable
! width=40%|Stat Bonus
====Stat Bonuses====
''Stat Bonuses range from +2 to +6 for each stat bonus recipe discovered so far. From Hanryu's forge testing, it seems the strength bonus is either +2 or +3 per feeding. <br>
! width=60%|Combination
'''''Note''' - The crystal minds do NOT need to be completed (with the 1 hour psyche cool down.)''
{| border="1" cellpadding="5" cellspacing="2"
|-
|-
! !!Ingredient!!Ingredient!!Ingredient!!Ingredient
| {{stat|Agility}} || ??
|-
|-
| {{stat|Charisma}} || ??
|{{stat|Strength}}||rock||metal||metal||wood
|-
|-
|{{stat|Agility}}||rope||LE||grass||
| +2 to +6 {{stat|Discipline}} || 1x blue [[Crystal Mind]]* + 2x [[Celestial Beacon|jagged blue shard]]
|-
|-
| {{stat|Discipline}} || ''<Non enchanting Alternate>''
|rowspan="2"|{{stat|Discipline}}||wood||runestone||sage||
|-
|-
| +2 to +6 {{stat|Intelligence}} || 1x black [[Crystal Mind]]* + 2x [[Celestial Beacon|jagged black shard]]
|a [[Crystal Mind|smooth blue crystal]]||a [[Celestial Beacon|jagged blue shard]]||a jagged blue shard||
|-
|-
|rowspan="2"|{{stat|Wisdom}}||paper||stylus||rock||rock
| {{stat|Intelligence}} || ''<Non enchanting Alternate>''
|-
|-
|a [[Crystal Mind|smooth red crystal]]||a [[Celestial Beacon|jagged red shard]]||a jagged red shard||
| {{stat|Reflex}} || ??
|-
|-
|rowspan="2"|{{stat|Intelligence}}||spectacles||spectacles||gem||
| {{stat|Stamina}} || ??
|-
|-
|a [[Crystal Mind|smooth black crystal]]||a [[Celestial Beacon|jagged black shard]]||a jagged black shard||
| {{stat|Strength}} || 1x stick, 1x rock, 2x metal
|-
|-
|{{stat|Reflex}}||rope||rope||wood||arrow
| +2 to +6 {{stat|Wisdom}} || 1x red [[Crystal Mind]]* + 2x [[Celestial Beacon|jagged red shard]]
|-
|-
| {{stat|Wisdom}} || ''<Non enchanting Alternate>''
|{{stat|Charisma}}||mirror||gem||hairbrush||
|-
|{{stat|Stamina}}||rock||rock||wood||dirt
|}
|}


====Other Recipes====
{| align=left class=wikitable
* For ''italicized'' ingredients, just match that word. For example, ''bread'' could use {{ilink|i|slice of crusty rye bread}} or {{ilink|i|hearty loaf of bread}} or any of the other numerous items that can be found with the noun being ''bread''.
! width=40%|Other
* In 2018, GM [[Helje]] acknowledged that not all [[Foraging compendium|foraged items]] are working properly with the skeletons. See the confirmation notes below on specific foraged items.
! width=60%|Combination
{| border="1" cellpadding="5" cellspacing="2"
|-
|-
! !!Ingredient!!Ingredient!!Ingredient!!Ingredient!!Notes
| hard cider || 2x apple + ale
|-
|-
|Health Regen||''lavender''||''lavender''||''lavender''||''lavender''||''As you rub a <type> skeleton, the skeleton seems to briefly take on wounds, and you feel healthier''<br>
| fried rinds || critter skin + oil + naphtha
(2018) foraged {{ilink|i|sprig of lavender|lavender}} is working properly
|-
|-
|Leather Gloves||leather skin||leather skin||||||(2018) doesn't work with ''a <creature> skin'' (ex. crocodile skin), or with leather from the Outfitting Society (ex. rat-pelt leather)
| severe neck wounds || drink + peppers
|-
|-
|{{sloot|i|bundling rope}}||''vine''||''vine''||''vine''||||(2018) foraged {{ilink|i|vine}}s are working properly
| a spiral ''<gem name>'' charm || <metal>bar/nugget or Imperial coin + gem
|-
|-
|{{sloot|i|torch}}||''stick''||''stick''||''cloth''||''oil''||(2018) not working with {{ilink|i|metal mixing stick}} or {{ilink|i|split-reed mixing stick}} (pre-conversion) & {{ilink|i|chamois cloth}}<br>
| bundling rope || 3x vine
Skeleton not accepting foraged ''sticks''.
|-
|-
|{{sloot|i|mottled gem pouch}}||''skin''||''skin''||gem||gem||(2018) used {{ilink|i|crocodile skin}} x2, a chrysoberyl & an alexandrite, also worked with {{ilink|i|rat-pelt leather}} (Outfitting Society material) & 2 gems
| a gem pouch || 2 skinned items + 2 gems
|-
|-
|{{sloot|i|slim lockpick}}||metal||locked box||||||
| a torch || ??
|-
|-
| a lockpick || ??
|{{sloot|i|ordinary lockpick}}||metal||metal||locked box||||
|-
|-
|{{sloot|i|stout lockpick}}||metal||metal||metal||locked box||
| apple juice || apple x 2 + 1 water
|-
|-
|Bomb||''naphtha''||''charcoal''||||||(2018) this item is not creating; also tried with each combination of the 2 ingredients
| orange juice || orange x 2 + 1 water
|-
|-
|rowspan="4"|Charm Creation||bar, ''nugget'' or coin||gem||||||tested in 2018 with 3 gems (below), presumption is that all charms will come out ''a spiral <gemstone> charm''
| lemonade || lemon x 2 + 1 water
|-
|-
||''nugget''||''agate''||||||resulted in a {{sloot|i|spiral agate charm}}
| pies || 2 of the same food + 2 specific foods
|-
|-
||''nugget''||''moonstone''|||||||resulted in a {{sloot|i|spiral moonstone charm}}
| sandwich || ??
|-
||''nugget''||''pearl''|||||||resulted in a {{sloot|i|spiral pearl charm}}
|-
|{{sloot|i|hard apple cider}}||''apple''||''apple''||''ale''||||(2018) foraged {{ilink|i|apple (3)|apples}} not working
|-
|{{sloot|i|apple juice (1)|apple juice}}||''water''||''apple''||''apple''||||(2018) neither purchased or foraged {{ilink|i|apple (3)|apples}} working
|-
|{{sloot|i|lemonade}}||''water''||''lemon''||''lemon''||||(2018) neither purchased or foraged {{ilink|i|lemon (2)|lemons}} are working
|-
|{{sloot|i|orange juice (3)|orange juice}}||''water''||''orange''||''orange''||||(2018) purchased oranges not working
|-
|{{sloot|i|miniature apple pie}}||''apple''||''apple''||''bread''||''bread''||(2018) foraged {{ilink|i|apple (3)|apples}} not working
|-
|{{sloot|i|miniature cherry pie (2)|miniature cherry pie}}||''cherry''||''cherry''||''bread''||''bread''||
|-
|{{sloot|i|miniature chocolate cream pie}}||''chocolate''||''chocolate''||''bread''||''bread''||
|-
|{{sloot|i|miniature cream pie}}||''milk''||''milk''||''bread''||''bread''||
|-
|{{sloot|i|miniature lemon cream pie}}||''lemon''||''lemon''||''bread''||''bread''||(2018) foraged {{ilink|i|lemon (2)|lemons}} not working
|-
|{{sloot|i|almond butter (2)|almond butter}}||''almond''||''almond''||''sugar''||''sugar''||(2018) foraged {{ilink|i|almond}}s not working
|-
|{{sloot|i|almond-butter sandwich}}||''almond butter''||''bread''||||||(2018) butter from crushed foraged {{ilink|i|almond}}s not working
|-
|{{sloot|i|fried rinds}}||''skin''||''naphtha''||''oil''||||type of skin doesn't matter, used both {{ilink|i|crocodile skin}} and {{ilink|i|grey troll skin}} (rock troll) for testing, with the same results
|-
|casserole||food||food||food||''water''||
|-
|{{sloot|i|meat pie}}||meat||meat||''bread''||''bread''||
|-
|{{sloot|i|fish pie}}||fish||fish||''bread''||''bread''||(2018) not working with {{ilink|i|dish of piquant pepper fish}}
|-
|{{sloot|i|ritual bread}}||holy water||''bread''||||||Must be cleric
|-
|Fire in the Face||''pepper''||drink||||||used ''ale'' for the drink:<br>
: ''You rub your <type> skeleton and it begins to shudder slightly. As you rub a <type> skeleton, the tiny jaw opens wide to belch a blazing arc of fire at you! You manage to avoid having your face charbroiled by lifting your head away, but your throat is nevertheless not in good condition.''<br>
: ''An acrid stench fills the area.''
Was left with a severe external neck bleeder (You have a shattered neck with gaping wounds.)
|-
|}

====Still Undiscovered====
{| border="1" cellpadding="5" cellspacing="2"
|-
|-
|||Ingredient||Ingredient||Ingredient||Ingredient
| odd casserole || food x 3 + water
|-
|-
|rowspan="2"|Fatigue Regen||||||||
| {{ilink|i|Shard of translucent crystal}} || ??
|-
|-
|||||||
| Health regeneration-(15% or so)|| 4x sprig of lavender
|-
|-
|Mana Regen||||||||
| Mana regeneration|| ?? - Has been made
|-
|-
|{{ilink|i|Shard of translucent crystal}}||||||||
| ?? || charcoal + naphtha
|}
|}

Latest revision as of 10:53, 28 October 2021

Caution.png SPOILER ALERT!
This article reveals in-game secrets, spoilers, walkthroughs, or other information not intended for general knowledge in-game.
Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.



These recipes are to be used in conjunction with an animal skeleton.

Usage

After activating your skeleton, you may FEED it up to four items and then activate it by RUBbing it. Feeding your skeleton the appropriate items may result in a produced item or effect, the discovered recipes for which are listed further below. Not all items can be fed to the skeleton, and it seems to crush some of them at random. Physical size of the items seem to play a part in what it will eat (ie light edge/blunt weapons but not larger).

  • Bonuses from the skeleton are self-cast only [1]
  • Cool-down time seems to be one RL hour. The timer does not clear when you are logged out.
  • Stat bonuses last 30 minutes.

Solving the Recipes

There are 106 recipes as of Nov 16th. (55/105 found) Confirmed: SGM Lyneya
Click here to see failed attempts.
Click here to see what items the skeleton will and will not eat.

There seems to be an issue with the LX/HX formulas. Specifically HX isn't working (likely the LX formula is suppose to be the HX formula.)

Skillset Bonus Recipes

Armor Skillset Bonuses

Ingredient Ingredient Ingredient Ingredient
Shield Usage skill shield gem gem
Light Armor skill skin skin gem
cloth cloth gem
bone bone gem
Chain Armor skill chain chain gem
Brigandine Armor skill helm helm metal gem
Plate Armor skill plate plate gem
plate plate metal gem
Defending skill shield shield LB LE

Lore Skillset Bonuses

Ingredient Ingredient Ingredient Ingredient
Scholarship skill paper paper stylus stylus
charcoal ear stick
Performance skill string ale stick
bone bone bone
strings rope wood
wood wood pipe
drink drink drink drink
Empathy skill herb bracelet dust bunny herb
Astrology skill burin tusk
Mechanical Lore skill grass vine rock pestle
Appraisal skill glass glass glass
Tactics skill skin skin grass

Magic Skillset Bonuses

Ingredient Ingredient Ingredient Ingredient
Primary Magic skill gem runestone paper
Attunement skill gem runestone pouch
Utility skill gem runestone glass
Augmentation skill runestone runestone ring
Targeted Magic skill runestone gem arrow

Survival Skillset Bonuses

Ingredient Ingredient Ingredient Ingredient
Evasion skill herb herb food drink
rope rope LE LE
Athletics skill rope rope rope
fish fish fish fish
Perception skill glass glass
Outdoorsmanship skill paper herb dirt wood
dirt rock wood grass
Stealth skill cloak gem dagger
Locksmithing skill lockpick lockpick lockpick box
dirt rock wood box
Thievery skill cloak dagger
gloves gloves cloak dagger
First Aid skill bandages bandages LE
Skinning skill skin skin LE

Weapon Skillset Bonuses

Note: LE refers to a Light Edged weapon, and LB to a Light Blunt weapon.

Ingredient Ingredient Ingredient Ingredient
Small Edged skill LE gem gem
LE LE gem
Large Edged skill LE LE LE
Twohanded Edged skill LE LE LE LE
Small Blunt skill LB gem gem
LB LB gem
Large Blunt skill LB LB LB gem
Twohanded Blunt skill LB LB LB LB
Slings skill skin skin rock rock
skin wood rock rock
Bows skill wood wood rope
wood wood rope rope
wood wood wood rope
Crossbow skill wood wood LE rope
wood LE LE LB
Staves skill wood wood LB
wood wood wood LB
Polearms skill wood wood wood LE
wood wood LE LE
Light Thrown skill LE LE
Heavy Thrown skill LE LE LE
Brawling skill wood rock boots
Offhand Weapon skill LE LB
Parry Ability skill wood wood gem

Other Recipes

Stat Bonuses

Stat Bonuses range from +2 to +6 for each stat bonus recipe discovered so far. From Hanryu's forge testing, it seems the strength bonus is either +2 or +3 per feeding.
Note - The crystal minds do NOT need to be completed (with the 1 hour psyche cool down.)

Ingredient Ingredient Ingredient Ingredient
Strength rock metal metal wood
Agility rope LE grass
Discipline wood runestone sage
a smooth blue crystal a jagged blue shard a jagged blue shard
Wisdom paper stylus rock rock
a smooth red crystal a jagged red shard a jagged red shard
Intelligence spectacles spectacles gem
a smooth black crystal a jagged black shard a jagged black shard
Reflex rope rope wood arrow
Charisma mirror gem hairbrush
Stamina rock rock wood dirt

Other Recipes

  • For italicized ingredients, just match that word. For example, bread could use slice of crusty rye bread or hearty loaf of bread or any of the other numerous items that can be found with the noun being bread.
  • In 2018, GM Helje acknowledged that not all foraged items are working properly with the skeletons. See the confirmation notes below on specific foraged items.
Ingredient Ingredient Ingredient Ingredient Notes
Health Regen lavender lavender lavender lavender As you rub a <type> skeleton, the skeleton seems to briefly take on wounds, and you feel healthier

(2018) foraged lavender is working properly

Leather Gloves leather skin leather skin (2018) doesn't work with a <creature> skin (ex. crocodile skin), or with leather from the Outfitting Society (ex. rat-pelt leather)
bundling rope vine vine vine (2018) foraged vines are working properly
torch stick stick cloth oil (2018) not working with metal mixing stick or split-reed mixing stick (pre-conversion) & chamois cloth

Skeleton not accepting foraged sticks.

mottled gem pouch skin skin gem gem (2018) used crocodile skin x2, a chrysoberyl & an alexandrite, also worked with rat-pelt leather (Outfitting Society material) & 2 gems
slim lockpick metal locked box
ordinary lockpick metal metal locked box
stout lockpick metal metal metal locked box
Bomb naphtha charcoal (2018) this item is not creating; also tried with each combination of the 2 ingredients
Charm Creation bar, nugget or coin gem tested in 2018 with 3 gems (below), presumption is that all charms will come out a spiral <gemstone> charm
nugget agate resulted in a spiral agate charm
nugget moonstone resulted in a spiral moonstone charm
nugget pearl resulted in a spiral pearl charm
hard apple cider apple apple ale (2018) foraged apples not working
apple juice water apple apple (2018) neither purchased or foraged apples working
lemonade water lemon lemon (2018) neither purchased or foraged lemons are working
orange juice water orange orange (2018) purchased oranges not working
miniature apple pie apple apple bread bread (2018) foraged apples not working
miniature cherry pie cherry cherry bread bread
miniature chocolate cream pie chocolate chocolate bread bread
miniature cream pie milk milk bread bread
miniature lemon cream pie lemon lemon bread bread (2018) foraged lemons not working
almond butter almond almond sugar sugar (2018) foraged almonds not working
almond-butter sandwich almond butter bread (2018) butter from crushed foraged almonds not working
fried rinds skin naphtha oil type of skin doesn't matter, used both crocodile skin and grey troll skin (rock troll) for testing, with the same results
casserole food food food water
meat pie meat meat bread bread
fish pie fish fish bread bread (2018) not working with dish of piquant pepper fish
ritual bread holy water bread Must be cleric
Fire in the Face pepper drink used ale for the drink:
You rub your <type> skeleton and it begins to shudder slightly. As you rub a <type> skeleton, the tiny jaw opens wide to belch a blazing arc of fire at you! You manage to avoid having your face charbroiled by lifting your head away, but your throat is nevertheless not in good condition.
An acrid stench fills the area.

Was left with a severe external neck bleeder (You have a shattered neck with gaping wounds.)

Still Undiscovered

Ingredient Ingredient Ingredient Ingredient
Fatigue Regen
Mana Regen
Shard of translucent crystal