Skeleton Recipes: Difference between revisions
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These recipes are to be used in conjunction with an {{ilink|i|animal skeleton}}. |
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These recipes are to be used in conjunction with an {{ilink|i|Animal Skeleton}}. |
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<br /> |
<br /> |
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===Usage=== |
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After activating your skeleton, you may {{com|FEED}} it up to four items and then activate it by {{com|RUB}}bing it. Feeding your skeleton the appropriate items may result in a produced item or effect, the discovered recipes for which are listed further below. Not all items can be fed to the skeleton, and it seems to crush some of them at random. Physical size of the items seem to play a part in what it will eat (ie light edge/blunt weapons but not larger). |
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*Bonuses from the skeleton are self-cast only [http://www.play.net/forums/messages.asp?forum=20&category=1&topic=2&message=53673] |
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After activating your skeleton, you may FEED it up to four items and then activate it by RUBbing it. Not all items can be fed to the skeleton, and it seems to crush some of them at random. Physical size of the items seem to play a part in what it will eat (ie light edge weapons but not larger). |
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*Cool-down time seems to be one RL hour. The timer does not clear when you are logged out. |
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Bonuses from the skeleton are self-cast only [http://www.play.net/forums/messages.asp?forum=20&category=1&topic=2&message=53673] |
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*Stat bonuses last 30 minutes. |
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Cool-down time seems to be one RL hour. |
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===Solving the Recipes=== |
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There are 105 recipes as of Nov 16th. (55/105 found) |
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There are 106 recipes as of Nov 16th. (55/105 found) ''Confirmed: SGM Lyneya'' <br> |
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Stat bonuses last 30 minutes. From Hanryu's forge testing, it seems the strength bonus is either +2 or +3 per feeding. |
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Click [[Skeleton Recipes/Failures|here]] to see failed attempts.<br> |
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Check [[Skeleton Recipes/Failures|here]] for failed attempts. |
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Click [[Skeleton Recipes/Items|here]] to see what items the skeleton will and will not eat. |
Click [[Skeleton Recipes/Items|here]] to see what items the skeleton will and will not eat. |
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There seems to be an issue with the LX/HX formulas. Specifically HX isn't working (likely the LX formula is suppose to be the HX formula.) |
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Note - The crystal minds to NOT need to be completed (with the 1 hour psyche cool down) |
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'''Note''' There seems to be an issue with the LX/HX formulas. Specifically HX isn't working (likely the LX formula is suppose to be the HX formula) |
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'''Unsolved hints:''' |
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I'll say this...the Shield bonus recipe is slightly off of the "2 items + gem" pattern. It's definitely not 2 shields and 1 gem. That should help. |
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Two food items of a few different types, along with two certain specific food items, will make pies. |
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Solomon's 11/30 Recipe Update Post [http://www.play.net/forums/messages.asp?forum=20&category=13&topic=30&message=855] |
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== Skillset Bonus Recipes == |
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1) The recipes for a the Magics have changed to be a little more consistent with the Magical Devices recipe and to be a little more obvious from a common sense standpoint: |
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====Armor Skillset Bonuses==== |
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{| border="1" cellpadding="5" cellspacing="2" |
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Primary Magic, Harness Ability, Power Perceive, Targeted Magic |
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! !!Ingredient!!Ingredient!!Ingredient!!Ingredient |
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The Magical Devices recipe, as you already know, is runestone, runestone, ring. The other four all follow the pattern "runestone, gem, and X", where "X" is something that should (hopefully) make conceptual sense for the skill being trained. |
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|{{skill|Shield Usage}}||shield||gem||gem|| |
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2) The recipe for Hiding has changed. It now makes infinitely more sense and doesn't make my head hurt trying to figure out why a fish was the fourth ingredient. The recipe now has three items, one of which is a gem, and the other two of which someone actually already figured out and just didn't know it. It makes sense when you think of Hiding. |
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3) The recipe for Charisma has changed. The item that was removed from the recipe was "robes", as they were apparently too big to be fed to the skeletons after some changes to prevent people from feeding large items were made. The first item is a gem, the other two make sense in a "Oh I'm so pretty! Look at me! Why, I think I'll do just that!" frame of mind. |
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{| align=left class=wikitable |
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! width=40%|Armor Bonus |
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! width=60%|Combination |
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|rowspan="3"|{{skill|Light Armor}}||skin||skin||gem|| |
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|cloth||cloth||gem|| |
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|bone||bone||gem|| |
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| {{skill|Heavy Chain}} || 2x chain items + 1x gem + 1x metal item |
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|{{skill|Chain Armor}}||chain||chain||gem|| |
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|{{skill|Brigandine Armor}}||helm||helm||metal||gem |
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|rowspan="2"|{{skill|Plate Armor}}||plate||plate||gem|| |
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|plate||plate||metal||gem |
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|{{skill|Defending}}||shield||shield||LB||LE |
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====Lore Skillset Bonuses==== |
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{| align=left class=wikitable |
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{| border="1" cellpadding="5" cellspacing="2" |
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! width=40%|Lore Bonus |
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! width=60%|Combination |
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! !!Ingredient!!Ingredient!!Ingredient!!Ingredient |
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| {{skill|Animal Lore}} || ?? |
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| {{skill| |
|rowspan="2" |{{skill|Scholarship}}||paper||paper||stylus||stylus |
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|charcoal||ear||stick|| |
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| {{skill|Astrology}} || 1x burin (finished or unfinished) + 1x tusk |
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| rowspan="5" |{{skill|Performance}}||string||ale||stick|| |
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| {{skill|Empathy}} || 1 bracelet, 1 dust bunny, 2x herb |
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|bone||bone||bone|| |
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| {{skill|Mechanical Lore}} || pestle + rock + grass + vine |
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|strings||rope||wood|| |
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| {{skill|Musical Theory}} || ?? |
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|wood||wood||pipe|| |
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| {{skill|Percussions}} || 3x bone items (any - bone rings work, but "rib bone" doesn't) |
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|drink||drink||drink||drink |
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| {{skill|Scholarship}} || stick + charcoal + ear (used a grendel ear with success) |
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|{{skill|Empathy}}||herb||bracelet||dust bunny||herb |
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|{{skill|Astrology}}||burin||tusk|||| |
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|{{skill|Mechanical Lore}}||grass||vine||rock||pestle |
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|{{skill|Appraisal}}||glass||glass||glass|| |
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|{{skill|Tactics}}||skin||skin||grass|| |
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====Magic Skillset Bonuses==== |
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{| align=left class=wikitable |
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{| border="1" cellpadding="5" cellspacing="2" |
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! width=40%|Magic Bonus |
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! width=60%|Combination |
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! !!Ingredient!!Ingredient!!Ingredient!!Ingredient |
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| {{skill|Harness Ability}} || ?? |
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|{{skill|Primary Magic}}||gem||runestone||paper|| |
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| {{skill|Magical Devices}} || 1x ring (ring, earring, etc) + 2x runestones |
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|{{skill|Attunement}}||gem||runestone||pouch|| |
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|{{skill|Utility}}||gem||runestone||glass|| |
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|{{skill|Augmentation}}||runestone||runestone||ring|| |
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|{{skill|Targeted Magic}}||runestone||gem||arrow|| |
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====Survival Skillset Bonuses==== |
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{| align=left class=wikitable |
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{| border="1" cellpadding="5" cellspacing="2" |
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! width=40%|Survival Bonus |
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! width=60%|Combination |
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! !!Ingredient!!Ingredient!!Ingredient!!Ingredient |
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| {{skill|Backstab}} || ?? |
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|rowspan="2"|{{skill|Evasion}}||herb||herb||food||drink |
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|rope||rope||LE||LE |
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| {{skill|Disarm Traps}} || ?? |
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|rowspan="2"|{{skill|Athletics}}||rope||rope||rope|| |
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| {{skill|Escaping}} || 2x ropes + 2x light edged weapons |
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|fish||fish||fish||fish |
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| {{skill|Evasion}} || ?? |
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|{{skill|Perception}}||glass||glass|||| |
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|rowspan="2"|{{skill|Outdoorsmanship}}||paper||herb||dirt||wood |
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|dirt||rock||wood||grass |
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| {{skill|Hiding}} || ?? |
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|{{skill|Stealth}}||cloak||gem||dagger|| |
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|rowspan="2"|{{skill|Locksmithing}}||lockpick||lockpick||lockpick||box |
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| {{skill|Perception}} || 2x glass items |
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|dirt||rock||wood||box |
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| {{skill|Scouting}} || ?? |
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|rowspan="2"|{{skill|Thievery}}||cloak||dagger|||| |
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| {{skill|Skinning}} || Light Edge Weapon + Skinned Item x 2 |
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|gloves||gloves||cloak||dagger |
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| {{skill|Stalking}} || ?? |
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|{{skill|First Aid}}||bandages||bandages||LE|| |
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|{{skill|Skinning}}||skin||skin||LE|| |
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====Weapon Skillset Bonuses==== |
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{| align=left class=wikitable |
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'''Note:''' LE refers to a Light Edged weapon, and LB to a Light Blunt weapon. |
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! width=40%|Weapon Bonus |
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! width=60%|Combination |
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{| border="1" cellpadding="5" cellspacing="2" |
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! !!Ingredient!!Ingredient!!Ingredient!!Ingredient |
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| {{skill|Brawling}} || ?? |
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|rowspan="2"|{{skill|Small Edged}}||LE||gem||gem|| |
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| {{skill|Composite Bow}} || 3x (limb/stick/branch/log)s + 1 rope |
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|LE||LE||gem|| |
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| {{skill|Halberds}} || 2x (limb/stick/branch/log) + 2x light edge |
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|{{skill|Large Edged}}||LE||LE||LE|| |
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|{{skill|Twohanded Edged}}||LE||LE||LE||LE |
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| {{skill|Heavy Crossbow}} || 2x (limb/stick/branch/log) + Light Blunt + Light Edge weapon |
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|rowspan="2"|{{skill|Small Blunt}}||LB||gem||gem|| |
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|LB||LB||gem|| |
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| {{skill|Heavy Thrown}} || 3x Light Edged weapons |
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|{{skill|Large Blunt}}||LB||LB||LB||gem |
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|{{skill|Twohanded Blunt}}||LB||LB||LB||LB |
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| {{skill|Light Crossbow}} || 2x (limb/stick/branch/log) + rope + Light Edge weapon |
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|rowspan="2"|{{skill|Slings}}||skin||skin||rock||rock |
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| {{skill|Light Edged}} || 1x Light Edged weapon + 2 gems |
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|skin||wood||rock||rock |
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| {{skill|Light Thrown}} || 2x Light Edged weapons |
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|rowspan="3"|{{skill|Bows}}||wood||wood||rope|| |
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|wood||wood||rope||rope |
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| {{skill|Medium Blunt}} || 2x Light Blunt weapons + 1x gem |
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|wood||wood||wood||rope |
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| {{skill|Medium Edged}} || 2x Light Edged weapons + gem |
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|rowspan="2"|{{skill|Crossbow}}||wood||wood||LE||rope |
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|wood||LE||LE||LB |
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| {{skill|Offhand Weapon}} || 1x Light Edged weapon + 1x Light Blunt weapon |
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|rowspan="2"|{{skill|Staves}}||wood||wood||LB|| |
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| {{skill|Parry Ability}} || 2x foraged woods + 1x gem |
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|wood||wood||wood||LB |
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| {{skill|Pikes}} || 3x (limb/stick/branch/log) + 1 Light Edge weapon |
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|rowspan="2"|{{skill|Polearms}}||wood||wood||wood||LE |
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| {{skill|Quarter Staff}} || 3x (limb/stick/branch/log) or stick + 1x Light Blunt weapon |
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|wood||wood||LE||LE |
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| {{skill|Short Bow}} || 2x (limb/stick/branch/log)s + 1 rope |
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|{{skill|Light Thrown}}||LE||LE|||| |
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| {{skill|Short Staff}} || 2x (limb/stick/branch/log) or stick + 1x Light Blunt weapon |
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|{{skill|Heavy Thrown}}||LE||LE||LE|| |
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|{{skill|Brawling}}||wood||rock||boots|| |
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|{{skill|Offhand Weapon}}||LE||LB|||| |
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|{{skill|Parry Ability}}||wood||wood||gem|| |
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==Other Recipes== |
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{| align=left class=wikitable |
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====Stat Bonuses==== |
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''Stat Bonuses range from +2 to +6 for each stat bonus recipe discovered so far. From Hanryu's forge testing, it seems the strength bonus is either +2 or +3 per feeding. <br> |
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! width=60%|Combination |
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'''''Note''' - The crystal minds do NOT need to be completed (with the 1 hour psyche cool down.)'' |
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{| border="1" cellpadding="5" cellspacing="2" |
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! !!Ingredient!!Ingredient!!Ingredient!!Ingredient |
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| {{stat|Agility}} || ?? |
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|{{stat|Strength}}||rock||metal||metal||wood |
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|{{stat|Agility}}||rope||LE||grass|| |
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| +2 to +6 {{stat|Discipline}} || 1x blue [[Crystal Mind]]* + 2x [[Celestial Beacon|jagged blue shard]] |
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|rowspan="2"|{{stat|Discipline}}||wood||runestone||sage|| |
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|a [[Crystal Mind|smooth blue crystal]]||a [[Celestial Beacon|jagged blue shard]]||a jagged blue shard|| |
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|rowspan="2"|{{stat|Wisdom}}||paper||stylus||rock||rock |
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| {{stat|Intelligence}} || ''<Non enchanting Alternate>'' |
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|a [[Crystal Mind|smooth red crystal]]||a [[Celestial Beacon|jagged red shard]]||a jagged red shard|| |
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| {{stat|Reflex}} || ?? |
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|rowspan="2"|{{stat|Intelligence}}||spectacles||spectacles||gem|| |
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| {{stat|Stamina}} || ?? |
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|a [[Crystal Mind|smooth black crystal]]||a [[Celestial Beacon|jagged black shard]]||a jagged black shard|| |
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| {{stat|Strength}} || 1x stick, 1x rock, 2x metal |
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|{{stat|Reflex}}||rope||rope||wood||arrow |
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| +2 to +6 {{stat|Wisdom}} || 1x red [[Crystal Mind]]* + 2x [[Celestial Beacon|jagged red shard]] |
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|{{stat|Charisma}}||mirror||gem||hairbrush|| |
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|{{stat|Stamina}}||rock||rock||wood||dirt |
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====Other Recipes==== |
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{| align=left class=wikitable |
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* For ''italicized'' ingredients, just match that word. For example, ''bread'' could use {{ilink|i|slice of crusty rye bread}} or {{ilink|i|hearty loaf of bread}} or any of the other numerous items that can be found with the noun being ''bread''. |
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! width=40%|Other |
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* In 2018, GM [[Helje]] acknowledged that not all [[Foraging compendium|foraged items]] are working properly with the skeletons. See the confirmation notes below on specific foraged items. |
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! width=60%|Combination |
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{| border="1" cellpadding="5" cellspacing="2" |
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! !!Ingredient!!Ingredient!!Ingredient!!Ingredient!!Notes |
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| hard cider || 2x apple + ale |
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|Health Regen||''lavender''||''lavender''||''lavender''||''lavender''||''As you rub a <type> skeleton, the skeleton seems to briefly take on wounds, and you feel healthier''<br> |
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| fried rinds || critter skin + oil + naphtha |
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(2018) foraged {{ilink|i|sprig of lavender|lavender}} is working properly |
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|Leather Gloves||leather skin||leather skin||||||(2018) doesn't work with ''a <creature> skin'' (ex. crocodile skin), or with leather from the Outfitting Society (ex. rat-pelt leather) |
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| severe neck wounds || drink + peppers |
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|{{sloot|i|bundling rope}}||''vine''||''vine''||''vine''||||(2018) foraged {{ilink|i|vine}}s are working properly |
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| a spiral ''<gem name>'' charm || <metal>bar/nugget or Imperial coin + gem |
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|{{sloot|i|torch}}||''stick''||''stick''||''cloth''||''oil''||(2018) not working with {{ilink|i|metal mixing stick}} or {{ilink|i|split-reed mixing stick}} (pre-conversion) & {{ilink|i|chamois cloth}}<br> |
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| bundling rope || 3x vine |
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Skeleton not accepting foraged ''sticks''. |
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|{{sloot|i|mottled gem pouch}}||''skin''||''skin''||gem||gem||(2018) used {{ilink|i|crocodile skin}} x2, a chrysoberyl & an alexandrite, also worked with {{ilink|i|rat-pelt leather}} (Outfitting Society material) & 2 gems |
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| a gem pouch || 2 skinned items + 2 gems |
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|{{sloot|i|slim lockpick}}||metal||locked box|||||| |
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| a torch || ?? |
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|{{sloot|i|ordinary lockpick}}||metal||metal||locked box|||| |
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|{{sloot|i|stout lockpick}}||metal||metal||metal||locked box|| |
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| apple juice || apple x 2 + 1 water |
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|Bomb||''naphtha''||''charcoal''||||||(2018) this item is not creating; also tried with each combination of the 2 ingredients |
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| orange juice || orange x 2 + 1 water |
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|rowspan="4"|Charm Creation||bar, ''nugget'' or coin||gem||||||tested in 2018 with 3 gems (below), presumption is that all charms will come out ''a spiral <gemstone> charm'' |
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| lemonade || lemon x 2 + 1 water |
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||''nugget''||''agate''||||||resulted in a {{sloot|i|spiral agate charm}} |
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| pies || 2 of the same food + 2 specific foods |
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||''nugget''||''moonstone''|||||||resulted in a {{sloot|i|spiral moonstone charm}} |
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||''nugget''||''pearl''|||||||resulted in a {{sloot|i|spiral pearl charm}} |
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|{{sloot|i|hard apple cider}}||''apple''||''apple''||''ale''||||(2018) foraged {{ilink|i|apple (3)|apples}} not working |
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|{{sloot|i|apple juice (1)|apple juice}}||''water''||''apple''||''apple''||||(2018) neither purchased or foraged {{ilink|i|apple (3)|apples}} working |
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|{{sloot|i|lemonade}}||''water''||''lemon''||''lemon''||||(2018) neither purchased or foraged {{ilink|i|lemon (2)|lemons}} are working |
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|{{sloot|i|orange juice (3)|orange juice}}||''water''||''orange''||''orange''||||(2018) purchased oranges not working |
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|{{sloot|i|miniature apple pie}}||''apple''||''apple''||''bread''||''bread''||(2018) foraged {{ilink|i|apple (3)|apples}} not working |
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|{{sloot|i|miniature cherry pie (2)|miniature cherry pie}}||''cherry''||''cherry''||''bread''||''bread''|| |
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|{{sloot|i|miniature chocolate cream pie}}||''chocolate''||''chocolate''||''bread''||''bread''|| |
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|{{sloot|i|miniature cream pie}}||''milk''||''milk''||''bread''||''bread''|| |
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|{{sloot|i|miniature lemon cream pie}}||''lemon''||''lemon''||''bread''||''bread''||(2018) foraged {{ilink|i|lemon (2)|lemons}} not working |
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|{{sloot|i|almond butter (2)|almond butter}}||''almond''||''almond''||''sugar''||''sugar''||(2018) foraged {{ilink|i|almond}}s not working |
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|{{sloot|i|almond-butter sandwich}}||''almond butter''||''bread''||||||(2018) butter from crushed foraged {{ilink|i|almond}}s not working |
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|{{sloot|i|fried rinds}}||''skin''||''naphtha''||''oil''||||type of skin doesn't matter, used both {{ilink|i|crocodile skin}} and {{ilink|i|grey troll skin}} (rock troll) for testing, with the same results |
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|casserole||food||food||food||''water''|| |
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|{{sloot|i|meat pie}}||meat||meat||''bread''||''bread''|| |
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|{{sloot|i|fish pie}}||fish||fish||''bread''||''bread''||(2018) not working with {{ilink|i|dish of piquant pepper fish}} |
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|{{sloot|i|ritual bread}}||holy water||''bread''||||||Must be cleric |
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|Fire in the Face||''pepper''||drink||||||used ''ale'' for the drink:<br> |
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: ''You rub your <type> skeleton and it begins to shudder slightly. As you rub a <type> skeleton, the tiny jaw opens wide to belch a blazing arc of fire at you! You manage to avoid having your face charbroiled by lifting your head away, but your throat is nevertheless not in good condition.''<br> |
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: ''An acrid stench fills the area.'' |
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Was left with a severe external neck bleeder (You have a shattered neck with gaping wounds.) |
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====Still Undiscovered==== |
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{| border="1" cellpadding="5" cellspacing="2" |
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|||Ingredient||Ingredient||Ingredient||Ingredient |
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| sandwich || ?? |
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|rowspan="2"|Fatigue Regen|||||||| |
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| odd casserole || food x 3 + water |
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| [[Item:Shard of translucent crystal|Shard of translucent crystal]] || ?? |
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|Mana Regen|||||||| |
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| Health regeneration-(15% or so)|| 4x sprig of lavender |
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|{{ilink|i|Shard of translucent crystal}}|||||||| |
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| Mana regeneration|| ?? - Has been made |
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Latest revision as of 10:53, 28 October 2021
SPOILER ALERT! | |
This article reveals in-game secrets, spoilers, walkthroughs, or other information not intended for general knowledge in-game. |
- This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
- Please see Category:Incomplete articles for more articles that are incomplete.
These recipes are to be used in conjunction with an animal skeleton.
Usage
After activating your skeleton, you may FEED it up to four items and then activate it by RUBbing it. Feeding your skeleton the appropriate items may result in a produced item or effect, the discovered recipes for which are listed further below. Not all items can be fed to the skeleton, and it seems to crush some of them at random. Physical size of the items seem to play a part in what it will eat (ie light edge/blunt weapons but not larger).
- Bonuses from the skeleton are self-cast only [1]
- Cool-down time seems to be one RL hour. The timer does not clear when you are logged out.
- Stat bonuses last 30 minutes.
Solving the Recipes
There are 106 recipes as of Nov 16th. (55/105 found) Confirmed: SGM Lyneya
Click here to see failed attempts.
Click here to see what items the skeleton will and will not eat.
There seems to be an issue with the LX/HX formulas. Specifically HX isn't working (likely the LX formula is suppose to be the HX formula.)
Skillset Bonus Recipes
Armor Skillset Bonuses
Ingredient | Ingredient | Ingredient | Ingredient | |
---|---|---|---|---|
Shield Usage skill | shield | gem | gem | |
Light Armor skill | skin | skin | gem | |
cloth | cloth | gem | ||
bone | bone | gem | ||
Chain Armor skill | chain | chain | gem | |
Brigandine Armor skill | helm | helm | metal | gem |
Plate Armor skill | plate | plate | gem | |
plate | plate | metal | gem | |
Defending skill | shield | shield | LB | LE |
Lore Skillset Bonuses
Ingredient | Ingredient | Ingredient | Ingredient | |
---|---|---|---|---|
Scholarship skill | paper | paper | stylus | stylus |
charcoal | ear | stick | ||
Performance skill | string | ale | stick | |
bone | bone | bone | ||
strings | rope | wood | ||
wood | wood | pipe | ||
drink | drink | drink | drink | |
Empathy skill | herb | bracelet | dust bunny | herb |
Astrology skill | burin | tusk | ||
Mechanical Lore skill | grass | vine | rock | pestle |
Appraisal skill | glass | glass | glass | |
Tactics skill | skin | skin | grass |
Magic Skillset Bonuses
Ingredient | Ingredient | Ingredient | Ingredient | |
---|---|---|---|---|
Primary Magic skill | gem | runestone | paper | |
Attunement skill | gem | runestone | pouch | |
Utility skill | gem | runestone | glass | |
Augmentation skill | runestone | runestone | ring | |
Targeted Magic skill | runestone | gem | arrow |
Survival Skillset Bonuses
Ingredient | Ingredient | Ingredient | Ingredient | |
---|---|---|---|---|
Evasion skill | herb | herb | food | drink |
rope | rope | LE | LE | |
Athletics skill | rope | rope | rope | |
fish | fish | fish | fish | |
Perception skill | glass | glass | ||
Outdoorsmanship skill | paper | herb | dirt | wood |
dirt | rock | wood | grass | |
Stealth skill | cloak | gem | dagger | |
Locksmithing skill | lockpick | lockpick | lockpick | box |
dirt | rock | wood | box | |
Thievery skill | cloak | dagger | ||
gloves | gloves | cloak | dagger | |
First Aid skill | bandages | bandages | LE | |
Skinning skill | skin | skin | LE |
Weapon Skillset Bonuses
Note: LE refers to a Light Edged weapon, and LB to a Light Blunt weapon.
Ingredient | Ingredient | Ingredient | Ingredient | |
---|---|---|---|---|
Small Edged skill | LE | gem | gem | |
LE | LE | gem | ||
Large Edged skill | LE | LE | LE | |
Twohanded Edged skill | LE | LE | LE | LE |
Small Blunt skill | LB | gem | gem | |
LB | LB | gem | ||
Large Blunt skill | LB | LB | LB | gem |
Twohanded Blunt skill | LB | LB | LB | LB |
Slings skill | skin | skin | rock | rock |
skin | wood | rock | rock | |
Bows skill | wood | wood | rope | |
wood | wood | rope | rope | |
wood | wood | wood | rope | |
Crossbow skill | wood | wood | LE | rope |
wood | LE | LE | LB | |
Staves skill | wood | wood | LB | |
wood | wood | wood | LB | |
Polearms skill | wood | wood | wood | LE |
wood | wood | LE | LE | |
Light Thrown skill | LE | LE | ||
Heavy Thrown skill | LE | LE | LE | |
Brawling skill | wood | rock | boots | |
Offhand Weapon skill | LE | LB | ||
Parry Ability skill | wood | wood | gem |
Other Recipes
Stat Bonuses
Stat Bonuses range from +2 to +6 for each stat bonus recipe discovered so far. From Hanryu's forge testing, it seems the strength bonus is either +2 or +3 per feeding.
Note - The crystal minds do NOT need to be completed (with the 1 hour psyche cool down.)
Ingredient | Ingredient | Ingredient | Ingredient | |
---|---|---|---|---|
Strength | rock | metal | metal | wood |
Agility | rope | LE | grass | |
Discipline | wood | runestone | sage | |
a smooth blue crystal | a jagged blue shard | a jagged blue shard | ||
Wisdom | paper | stylus | rock | rock |
a smooth red crystal | a jagged red shard | a jagged red shard | ||
Intelligence | spectacles | spectacles | gem | |
a smooth black crystal | a jagged black shard | a jagged black shard | ||
Reflex | rope | rope | wood | arrow |
Charisma | mirror | gem | hairbrush | |
Stamina | rock | rock | wood | dirt |
Other Recipes
- For italicized ingredients, just match that word. For example, bread could use slice of crusty rye bread or hearty loaf of bread or any of the other numerous items that can be found with the noun being bread.
- In 2018, GM Helje acknowledged that not all foraged items are working properly with the skeletons. See the confirmation notes below on specific foraged items.
Ingredient | Ingredient | Ingredient | Ingredient | Notes | |
---|---|---|---|---|---|
Health Regen | lavender | lavender | lavender | lavender | As you rub a <type> skeleton, the skeleton seems to briefly take on wounds, and you feel healthier (2018) foraged lavender is working properly |
Leather Gloves | leather skin | leather skin | (2018) doesn't work with a <creature> skin (ex. crocodile skin), or with leather from the Outfitting Society (ex. rat-pelt leather) | ||
bundling rope | vine | vine | vine | (2018) foraged vines are working properly | |
torch | stick | stick | cloth | oil | (2018) not working with metal mixing stick or split-reed mixing stick (pre-conversion) & chamois cloth Skeleton not accepting foraged sticks. |
mottled gem pouch | skin | skin | gem | gem | (2018) used crocodile skin x2, a chrysoberyl & an alexandrite, also worked with rat-pelt leather (Outfitting Society material) & 2 gems |
slim lockpick | metal | locked box | |||
ordinary lockpick | metal | metal | locked box | ||
stout lockpick | metal | metal | metal | locked box | |
Bomb | naphtha | charcoal | (2018) this item is not creating; also tried with each combination of the 2 ingredients | ||
Charm Creation | bar, nugget or coin | gem | tested in 2018 with 3 gems (below), presumption is that all charms will come out a spiral <gemstone> charm | ||
nugget | agate | resulted in a spiral agate charm | |||
nugget | moonstone | resulted in a spiral moonstone charm | |||
nugget | pearl | resulted in a spiral pearl charm | |||
hard apple cider | apple | apple | ale | (2018) foraged apples not working | |
apple juice | water | apple | apple | (2018) neither purchased or foraged apples working | |
lemonade | water | lemon | lemon | (2018) neither purchased or foraged lemons are working | |
orange juice | water | orange | orange | (2018) purchased oranges not working | |
miniature apple pie | apple | apple | bread | bread | (2018) foraged apples not working |
miniature cherry pie | cherry | cherry | bread | bread | |
miniature chocolate cream pie | chocolate | chocolate | bread | bread | |
miniature cream pie | milk | milk | bread | bread | |
miniature lemon cream pie | lemon | lemon | bread | bread | (2018) foraged lemons not working |
almond butter | almond | almond | sugar | sugar | (2018) foraged almonds not working |
almond-butter sandwich | almond butter | bread | (2018) butter from crushed foraged almonds not working | ||
fried rinds | skin | naphtha | oil | type of skin doesn't matter, used both crocodile skin and grey troll skin (rock troll) for testing, with the same results | |
casserole | food | food | food | water | |
meat pie | meat | meat | bread | bread | |
fish pie | fish | fish | bread | bread | (2018) not working with dish of piquant pepper fish |
ritual bread | holy water | bread | Must be cleric | ||
Fire in the Face | pepper | drink | used ale for the drink:
Was left with a severe external neck bleeder (You have a shattered neck with gaping wounds.) |
Still Undiscovered
Ingredient | Ingredient | Ingredient | Ingredient | |
Fatigue Regen | ||||
Mana Regen | ||||
Shard of translucent crystal |