Skeleton Recipes: Difference between revisions

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-- ??(not on list)
*Mana regeneration -- ''??''(Has been made)(not on list)
*Something else
*Something else


==Unsolved hints==
==Unsolved hints==

Revision as of 21:21, 28 October 2014

Caution.png SPOILER ALERT!
This article reveals in-game secrets, spoilers, walkthroughs, or other information not intended for general knowledge in-game.
Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.



These recipes are to be used in conjunction with an animal skeleton.

Usage

After activating your skeleton, you may FEED it up to four items and then activate it by RUBbing it. Feeding your skeleton the appropriate items may result in a produced item or effect, the discovered recipes for which are listed further below. Not all items can be fed to the skeleton, and it seems to crush some of them at random. Physical size of the items seem to play a part in what it will eat (ie light edge/blunt weapons but not larger).

  • Bonuses from the skeleton are self-cast only [1]
  • Cool-down time seems to be one RL hour.
  • Stat bonuses last 30 minutes.


Solving the Recipes

There are 106 recipes as of Nov 16th. (55/105 found) Confirmed: SGM Lyneya
Click here to see failed attempts.
Click here to see what items the skeleton will and will not eat.

There seems to be an issue with the LX/HX formulas. Specifically HX isn't working (likely the LX formula is suppose to be the HX formula.)

Skillset Bonus Recipes

Armor Skillset Bonuses

Ingredient Ingredient Ingredient Ingredient
Shield Usage skill shield gem gem
Light Armor skill skin skin gem
Chain Armor skill chain chain gem
Brigandine Armor skill helm helm metal gem
Plate Armor skill plate plate gem
plate plate metal gem
Light Armor skill cloth cloth gem
bone bone gem
Defending skill shield shield LB LE

Lore Skillset Bonuses

Ingredient Ingredient Ingredient Ingredient
Scholarship skill paper paper stylus stylus
charcoal ear stick
Performance skill string ale stick
bone bone bone
strings rope wood
wood wood pipe
drink drink drink drink
Empathy skill herb bracelet dust bunny herb
Astrology skill burin tusk
Mechanical Lore skill grass vine rock pestle
Appraisal skill glass glass glass
Tactics skill skin skin grass

Magic Skillset Bonuses

Ingredient Ingredient Ingredient Ingredient
Primary Magic skill gem runestone paper
Attunement skill gem runestone pouch
Utility skill gem runestone glass
Augmentation skill runestone runestone ring
Targeted Magic skill runestone gem arrow

Survival Skillset Bonuses

Ingredient Ingredient Ingredient Ingredient
Evasion skill herb herb food drink
rope rope LE LE
Athletics skill rope rope rope
fish fish fish fish
Perception skill glass glass
Outdoorsmanship skill paper herb dirt wood
dirt rock wood grass
Stealth skill cloak gem dagger
Locksmithing skill lockpick lockpick lockpick box
dirt rock wood box
Thievery skill cloak dagger
gloves gloves cloak dagger
First Aid skill bandages bandages LE
Skinning skill skin skin LE

Weapon Skillset Bonuses

Note: LE refers to a Light Edged weapon, and LB to a Light Blunt weapon.

Ingredient Ingredient Ingredient Ingredient
Small Edged skill LE gem gem
LE LE gem
Large Edged skill LE LE LE
Twohanded Edged skill LE LE LE LE
Small Blunt skill LB gem gem
LB LB gem
Large Blunt skill LB LB LB gem
Twohanded Blunt skill LB LB LB LB
Slings skill skin skin rock rock
skin wood rock rock
Bows skill wood wood rope
wood wood rope rope
wood wood wood rope
Crossbow skill wood wood LE rope
wood LE LE LB
Staves skill wood wood LB
wood wood wood LB
Polearms skill wood wood wood LE
wood wood LE LE
Light Thrown skill LE LE
Heavy Thrown skill LE LE LE
Brawling skill wood rock boots
Offhand Weapon skill LE LB
Parry Ability skill wood wood gem

Other Recipes

Stat Bonuses

Stat Bonuses range from +2 to +6 for each stat bonus recipe discovered so far. From Hanryu's forge testing, it seems the strength bonus is either +2 or +3 per feeding.
Note - The crystal minds do NOT need to be completed (with the 1 hour psyche cool down.)

Ingredient Ingredient Ingredient Ingredient
Strength rock metal metal wood
Agility rope LE grass
Discipline wood runestone sage
a smooth blue crystal a jagged blue shard a jagged blue shard
Wisdom paper stylus rock rock
a smooth red crystal a jagged red shard a jagged red shard
Intelligence spectacles spectacles gem
a smooth black crystal a jagged black shard a jagged black shard
Reflex rope rope wood arrow
Charisma mirror gem hairbrush
Stamina rock rock wood dirt

Other Recipes

Ingredient Ingredient Ingredient Ingredient
Leather Gloves leather skin leather skin
bundling rope vine vine vine
torch stick stick cloth oil
gem pouch skin skin gem gem
slim lockpick metal locked box
ordinary lockpick metal metal locked box
stout lockpick metal metal metal locked box
Rinds skin naphtha oil
hard cider apple apple ale
lemonade water lemon lemon
apple juice water apple apple
orange juice water orange orange
casserole food food food water
apple pie apple apple bread bread
cherry pie cherry cherry bread bread
meat pie meat meat bread bread
fish pie fish fish bread bread
chocolate pie chocolate chocolate bread bread
lemon pie lemon lemon bread bread
cream pie milk milk bread bread
almond butter almond almond sugar sugar
almond butter sandwich almond butter bread
ritual bread holy water bread Must be cleric
Bomb naphtha charcoal
Charm Creation bar, nugget, or coin gem
Fire in the Face pepper drink
Health Regen Lavender Lavender Lavender Lavender

Still Undiscovered

Ingredient Ingredient Ingredient Ingredient
Fatigue Regen
Fatigue Regen
Mana Regen
Shard of translucent crystal

Unsolved hints

I'll say this...the Shield bonus recipe is slightly off of the "2 items + gem" pattern. It's definitely not 2 shields and 1 gem. That should help.

  • Two food items of a few different types, along with two certain specific food items, will make pies.


Solomon's 11/30 Recipe Update Post [2]

1) The recipes for a the Magics have changed to be a little more consistent with the Magical Devices recipe and to be a little more obvious from a common sense standpoint:

Primary Magic, Harness Ability, Power Perceive, Targeted Magic

The Magical Devices recipe, as you already know, is runestone, runestone, ring. The other four all follow the pattern "runestone, gem, and X", where "X" is something that should (hopefully) make conceptual sense for the skill being trained.

2) The recipe for Hiding has changed. It now makes infinitely more sense and doesn't make my head hurt trying to figure out why a fish was the fourth ingredient. The recipe now has three items, one of which is a gem, and the other two of which someone actually already figured out and just didn't know it. It makes sense when you think of Hiding.

3) The recipe for Charisma has changed. The item that was removed from the recipe was "robes", as they were apparently too big to be fed to the skeletons after some changes to prevent people from feeding large items were made. The first item is a gem, the other two make sense in a "Oh I'm so pretty! Look at me! Why, I think I'll do just that!" frame of mind.